Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.14 @ 01:37:22 Player: Bobby Tables Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (408) 408 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 2833 Bonus ------- Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Makeshift Leg High-capacity Matter Pod (200) Makeshift Armor Plating Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Slug Cannon Guided Missile Launcher > --- INVENTORY -------- Aluminum Leg Makeshift Leg High-capacity Matter Pod Makeshift Armor Plating Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Weapon Slug Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 43 | 7 9 14 3 9 1 Power 9 | 2 1 4 1 . 1 Engine 8 | 2 1 4 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 3 6 2 . . Treads 4 | 1 1 2 . . . Leg 4 | 1 . 1 2 . . Wheel 3 | . 1 2 . . . Hover . | . . . . . . Flight 2 | . 1 1 . . . Utility 8 | 1 1 . . 6 . Device 3 | . . . . 3 . Storage 5 | 1 1 . . 3 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 4 4 . 3 . Energy Gun 5 | 1 1 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 18 | . 1 10 . . 7 Power 6 | . . 4 . . 2 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 8 | . 1 5 . . 2 Highest Loss Streak 4 | . 1 4 . . 4 Average Slot Usage (%) 74 | . 86 87 74 70 73 Engine 19 | . 14 17 19 22 9 Treads 2 | . 11 9 . . . Leg 18 | . 10 2 20 22 18 Wheel 1 | . 2 9 1 . . Device 4 | . . . . 5 10 Storage 16 | . 15 22 22 16 11 Energy Gun 3 | . 13 9 11 . . Ballistic Gun 2 | . 14 4 . . . Ballistic Cannon 2 | . . . . 2 9 Launcher 3 | . . 12 . 2 7 Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 23 19 38 32 Greatest Support 20 | 20 16 20 20 20 20 Greatest Overweight (x) 5 | 1 3 5 1 1 1 Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 6 Most Carried 6 | 5 6 6 6 6 6 Average Carried 5 | 4 4 3 3 5 6 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 5 4 2 4 6 6 Class Distribution -------------------- 72% | Scavenger-Mutant 21% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 925 | 201 273 92 36 208 115 Remotely . | . . . . . . Salvage Created 512 | . 206 220 86 . . Parts 54 | . 16 34 4 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 8 10 2 . . Guns 11 | . 8 2 1 . . AOE 9 | . . 8 1 . . Classes Destroyed 7 | . 3 4 . . . Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Swarmer 13 | . 6 7 . . . Grunt 6 | . 2 2 2 . . Sentry 1 | . . 1 . . . Best Kill Streak 7 | . 7 7 2 . . Combat Bots Only 6 | . 6 4 2 . . Max Kills in Single Turn 7 | . 2 7 1 . . Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2452 | . 465 884 62 . 1041 Core 490 | . 79 71 . . 340 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 31 | 1 17 7 5 . 1 Largest 3 | 2 2 3 1 . 1 Hottest 105 | 70 70 105 45 . 39 Shots Fired 57 | 2 33 16 5 . 1 Gun 46 | 2 33 6 5 . . Cannon . | . . . . . . Launcher 11 | . . 10 . . 1 Special . | . . . . . . Kinetic 28 | 1 25 2 . . . Thermal 12 | 1 8 3 . . . Explosive 11 | . . 10 . . 1 Electromagnetic 6 | . . 1 5 . . Robot Hit Streak 27 | . 18 27 11 . . Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets 5 | . 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 42 | . 26 12 4 . . Core Hits 39 | . 11 18 5 . 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1071 | . 215 621 96 . 139 Guns 344 | . 215 65 64 . . Cannons . | . . . . . . Explosions 725 | . . 554 32 . 139 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 180 | . 166 14 . . . Thermal 115 | . 49 34 32 . . Explosive 693 | . . 554 . . 139 Electromagnetic 81 | . . 17 64 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 4 | . . 3 5 5 . Corruption Purged . | . . . . . . Effects 7 | . . 3 3 1 . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 30 | . . 25 . . 5 Projectiles . | . . . . . . Explosions 30 | . . 25 . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . 85 . . . Shots 4 | . . 4 . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 218 | 9 36 60 39 218 6 Average Temperature 32 | 6 15 27 22 111 3 Received Heat Transfer 459 | . 108 78 48 . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 273 | . 148 75 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 252 | . 185 252 67 . . Initial 17 | . . . 17 . . Average 51 | . 23 94 63 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 76 100 . . Level 1 8 | . . 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 9 18 2 . 8 Peak Tracking Total 6 | . 6 5 2 . 5 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 11 | . . . . 11 . Largest Group 11 | . . . . 11 5 Highest-Rated Group 309 | . . . . 309 118 Highest-Rated Ally 39 | . . . . 39 31 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 341 | . . . . . 341 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4033 | 98 496 400 118 2496 425 Spaces Moved 2949 | 62 274 259 85 1961 308 Core 108 | 10 . 42 . . 56 Treads 17 | 1 . 16 . . . Legs 2513 | 51 174 . 75 1961 252 Wheels 266 | . 55 201 10 . . Hover . | . . . . . . Flight 45 | . 45 . . . . Fastest Speed 50 | 50 100 90 90 120 100 Average Speed 129 | 129 156 135 116 125 136 Slowest Speed 300 | 160 300 300 120 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 34 | 5 23 31 14 92 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 95 | . . 79 7 . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . 79 7 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3100 | 76 315 292 98 2008 311 Wait 15 | . . . . 15 . Move 2942 | 61 273 256 84 1960 308 Hop . | . . . . . . Pick Up 41 | 6 8 9 4 14 . Fast Attach 7 | 5 . 1 . . 1 Attach 20 | 1 2 9 1 7 . Detach 1 | . . . . 1 . Swap 16 | 1 7 4 2 2 . Drop 23 | 1 8 3 1 9 1 Fire 31 | 1 17 7 5 . 1 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 2 | . . 2 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 5) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 881 | -9/Materials | Crushed by falling debris 924 | -9/Materials | Crushed by falling debris 955 | -9/Materials | Lost 4 parts (1p3w) 977 | -9/Materials | Discovered new exit (range 16) 995 | -9/Materials | Entered Mines 1100 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1113 | -9/Mines | Entered Zion 1161 | -7/Zion | System corruption cleaned by Quarantine Array 1185 | -7/Zion | Learned Factory emergency access door positions 1302 | -7/Zion | Learned location of Recycling (-7) 1319 | -7/Zion | Build established: Scavenger-Mutant 1360 | -7/Zion | Learned location of Extension (-4) 1481 | -7/Zion | Found Prototype Device 1483 | -7/Zion | Identified Bomb Factory No. 2 1539 | -7/Zion | Learned Factory security intel 1551 | -7/Zion | Learned 8 Factory zone layouts 1643 | -7/Zion | Gained Derelict followers 1735 | -7/Zion | Imprinted 1737 | -7/Zion | Declared Zion's savior 2266 | -7/Zion | Found Prototype Device 2268 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2332 | -7/Zion | Identified exit to Proximity Caves 2472 | -7/Zion | Learned location of Data Miner (-6) 2480 | -7/Zion | Given the Hacking Drone Bay 2481 | -7/Zion | Found Prototype Device 2482 | -7/Zion | Identified Hacking Drone Bay 2613 | -7/Zion | Given A8's code to call for help 3010 | -7/Zion | Gained Derelict followers 3117 | -7/Zion | Found Prototype Launcher 3119 | -7/Zion | Identified Gui. Missile Launcher 3609 | -7/Zion | Entered Proximity Caves 3609 | -6/Proximity Caves | Accompanied by 5 allies 3964 | -6/Proximity Caves | Lost 3 parts (2p1w) 3985 | -6/Proximity Caves | Core integrity fell below 50% 4014 | -6/Proximity Caves | Core integrity fell below 20% 4034 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Nuclear Core destroyed. Penetrated by Slug. Imp. Melee Analysis Suite fries itself beyond repair. Imp. Deuterium Engine fries itself beyond repair. Slug penetrates Wall. Slug Cannon destroyed. Slug penetrates Wall. Aluminum Leg destroyed. Slug penetrates Wall. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Hacking Drone Bay destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates 2D-MJ0(S). 2D-MJ0(S) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ?????????????????### ######????????????????????? | | ????????????????## #????????????????????? | | ????????????????# ##???????????????????? | | #???????????????# ##?#####????????????? | | ##???????######?# ### ##???????????? | | #????## ##?# #? ????????????? | | ??##? #??? #? #????????????? | | ?? ? ##?????# @ ### #????????????? | | ?? ? ##????## ## ##?####???????? | | # ?# # #?????## # # ## ##??????? | | # ?# #? #??????## ##?????? | | # #?# #?# #????????#### % #?????? | | # #?# #?# #????????????# #?????? | | # #?# #?# #?????????????# hg ##?????? | | # ### #?# #???##?????????## g #??????? | | # ### #?## #??????????####h ##?????? | | ?# ### #?????##??????# #?????? | | ## ## #????## ####### #?????? | | ## ###??# ##?????? | | ! ### ##?# ### #??????? | | ## ## #?## #??###??????? | | ### #??## #???????????? | | ### ## #???## #???????????? | | ###?# ###### ##????# #???????????? | | #???# ##????## ###?????# #### #??????????? | | #??# ##??????## #??###### #??## #????????? | | #?# #????????## #### ## ##??## #????????? | | #?# #?????##### ## #???## #????????? | | ??? ????## #?????# ##????????? | | ??? ????# ##??????##?????????? | | ?? ???# ### ## #??????????????????? | | ?? ???# ???# ?# ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 379 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Robot Respite The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed SpectralAbsorptionStreamer Manual? 0 Play Time 01:20:24 Cumulative 3.6 hours Start 2020.12.26 @ 02:24:52 End 2021.08.14 @ 01:37:22 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5b21999-7481-4969-bdd7-100116500083