Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.14 @ 20:52:31 Player: The Phoenix Tome Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (696) 696 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3621 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 236/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Assault Rifle Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Flying Fortress v7 Small Storage Unit Large Storage Unit Melee Analysis Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Flying Fortress v7 Small Storage Unit Large Storage Unit Melee Analysis Suite Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 25 | 3 9 7 . 4 2 Power 5 | . 3 1 . 1 . Engine 4 | . 2 1 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . 2 . Treads 4 | 1 . 2 . 1 . Leg . | . . . . . . Wheel 2 | 1 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 4 2 . . 1 Device 2 | . 1 1 . . . Storage 4 | 1 1 1 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 6 | . 2 2 . 1 1 Energy Gun 2 | . 1 1 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 2 3 . 3 . Power 2 | . 1 . . 1 . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon 3 | . 1 1 . 1 . Highest Loss Streak 2 | . 1 2 . 2 . Average Slot Usage (%) 98 | . 100 99 100 98 78 Engine 11 | . 7 14 14 12 9 Core 2 | . 6 . . . . Treads 13 | . 14 13 14 15 9 Wheel 13 | . 14 14 14 12 9 Device 6 | . . 3 14 14 9 Storage 16 | . 21 14 14 14 18 Protection 4 | . 6 9 . . . Energy Gun 8 | . 7 4 14 11 . Ballistic Gun 18 | . 17 23 14 16 24 Naked Turns . | . . . . . . Heaviest Build 75 | 14 30 43 43 43 75 Greatest Support 20 | 20 16 20 20 20 10 Greatest Overweight (x) 7 | . 1 2 2 4 7 Average Overweight (x) 1 | . . 1 2 3 6 Largest Inventory Capacity 20 | 8 12 12 12 12 20 Average Capacity 11 | 6 9 10 12 12 19 Most Carried 12 | 6 9 9 12 12 11 Average Carried 8 | 5 7 7 10 10 10 Final Capacity 20 | 8 10 12 12 12 20 Final Carried 12 | 5 9 9 12 10 10 Class Distribution -------------------- 59% | Mutant 35% | Scavenger-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 729 | 242 240 174 . 73 . Remotely . | . . . . . . Salvage Created 1006 | 63 624 181 . 138 . Parts 56 | 4 41 5 . 6 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 9 4 . 5 . Guns 16 | . 7 4 . 5 . Cannons 2 | . 2 . . . . Classes Destroyed 5 | 1 3 . . 1 . Hauler 1 | . 1 . . . . Recycler 3 | 1 2 . . . . Watcher 3 | . 3 . . . . Swarmer 3 | . . . . 3 . Grunt 15 | . 9 4 . 2 . Best Kill Streak 5 | 1 5 2 . 3 . Combat Bots Only 3 | . 3 2 . 3 . Max Kills in Single Turn 1 | 1 1 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1101 | . 438 341 . 322 . Core 209 | . 76 65 . 68 . Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 92 | 3 52 19 . 17 1 Largest 3 | 2 2 2 . 2 3 Hottest 85 | 40 85 85 . 85 60 Shots Fired 184 | 6 103 38 . 34 3 Gun 173 | 6 92 38 . 34 3 Cannon 11 | . 11 . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 138 | 6 71 33 . 25 3 Thermal 46 | . 32 5 . 9 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 2 11 8 . 10 . Robot Miss Streak 4 | 1 4 2 . 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 117 | 3 67 26 . 21 . Core Hits 46 | 2 28 9 . 7 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1348 | 21 771 305 . 251 . Guns 1224 | 21 647 305 . 251 . Cannons 124 | . 124 . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 829 | 21 418 232 . 158 . Thermal 519 | . 353 73 . 93 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . 32 . . . . Projectiles . | . . . . . . Explosions 32 | . 32 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . 63 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 480 | . 480 241 . 3 . Average Temperature 119 | . 137 89 . 3 . Received Heat Transfer 498 | . 210 198 . 90 . Effects 4 | . 3 1 . . . Energy Bleed 2 | . 1 1 . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 1 . . . Heat Transferred 1221 | . 814 185 . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 356 | 5 356 203 . 90 50 Initial 106 | . 3 106 . . 35 Average 141 | 3 221 117 . 29 45 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 70 | 100 31 96 . 100 100 Level 1 29 | . 68 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 14 4 . 6 1 Peak Tracking Total 4 | . 3 2 . 4 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 5 1 1 . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 18 5 1 . . Successful 9 | . 6 2 1 . . Failed 15 | . 12 3 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 15 | . 12 2 1 . . Terminals 23 | . 18 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 2 1 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1964 | 31 619 529 477 196 112 Spaces Moved 1141 | 16 381 398 238 83 25 Core . | . . . . . . Treads 311 | 2 . 32 238 39 . Legs 7 | 7 . . . . . Wheels 823 | 7 381 366 . 44 25 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 110 200 120 120 Average Speed 134 | 116 107 116 200 157 144 Slowest Speed 200 | 160 110 200 200 200 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 76 87 63 24 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . 9 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . 9 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1394 | 23 492 425 241 115 98 Wait 112 | . 38 2 . 3 69 Move 1136 | 15 380 397 237 82 25 Hop . | . . . . . . Pick Up 15 | . 7 . 2 5 1 Fast Attach 5 | 2 2 . . . 1 Attach 10 | 1 2 3 . 3 1 Detach 1 | . 1 . . . . Swap 10 | . 5 4 . 1 . Drop 13 | 2 5 . 2 4 . Fire 92 | 3 52 19 . 17 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 4) 504 | -10/Materials | Discovered new exit (range 13) 651 | -10/Materials | Entered Mines 690 | -10/Mines | Met a Derelict bent on vengeance 873 | -10/Mines | Discovered new exit (range 13) 909 | -10/Mines | Discovered new exit (range 12) 990 | -10/Mines | Learned location of Zion (-6) 1025 | -10/Mines | Core integrity fell below 50% 1172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1180 | -10/Mines | Entered Exiles 1231 | -10/Exiles | Met 8R-AWN 1263 | -10/Exiles | Met EX-HEX 1317 | -10/Exiles | Met EX-BIN 1345 | -10/Exiles | Aligned with FarCom system 1347 | -10/Exiles | Given EX-Vault access code 1352 | -10/Exiles | Build established: Scavenger-Mutant 1407 | -10/Exiles | Opened EX-Vault 1425 | -10/Exiles | Found Flying Fortress v7 1467 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1523 | -10/Exiles | Met EX-DEC 1631 | -10/Exiles | Discovered new exit (range 15) 1657 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1657 | -10/Exiles | Entered Mines 1705 | -9/Mines | Identified exit to Materials 1779 | -9/Mines | Learned location of Storage (-9) 1834 | -9/Mines | Core integrity fell below 20% 1853 | -9/Mines | Entered Materials 1853 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1965 | -8/Materials | Self-destructed Last Messages --------------- 01844_ U-05 Engineer lays Concrete. 01844_ Acquired Lgt. Assault Rifle. 01844_ R-06 Scavenger collects Flight Unit. 01845_ K-01 Serf collects debris. 01846_ U-05 Engineer lays Concrete. 01847_ Acquired 18 matter. 01847_ U-05 Engineer lays Concrete. 01848_ K-01 Serf collects debris. 01848_ U-05 Engineer lays Concrete. 01848_ R-06 Scavenger collects Lgt. Ion Engine. PARAMETERS=PROPULSION_2,UTILITY_1,WEAPON_1 LOCATION=MATERIALS GOAL=ESCAPE 01853_ Receiving FarCom transmissions... 01859_ Acquired Hcp. Storage Unit. 01862_ Acquired Melee Analysis Suite. 01886_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01890_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01956_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????Y?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????##?????????????? | | ???????????????????s??s ?????????????? | | ?????????????????s?s??? ?????????????? | | ??????????????????????? ?????????????? | | ????????????????????####+###??????????? | | ?????????????#??????# #??????????? | | ?????????????# ?????# k #??????????? | | ???????g?????# ?????# !!! #??????????? | | ?????????????# ????# !!! #??????????? | | ??????g??????# ????# ! #??????????? | | ??????g??????# ???# @ #??????????? | | ??????######## #######+####?????????? | | ?? h #?????????? | | ?? #?????????? | | ?? #?????????? | | ???#####" "##################?????????? | | ???????#"?????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableTeslaComputer Manual? 0 Play Time 00:35:19 Cumulative 53.3 hours Start 2021.04.13 @ 19:29:42 End 2021.04.14 @ 20:52:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e86f4796-dce8-4f83-b860-d3a65e0ad593