Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.16 @ 18:22:28 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (418) 2090 Value Destroyed (18735) 18735 Prototype IDs (312) 6240 Alien Tech Used (12) 2400 Bonus (36735) 36735 TOTAL SCORE: 79500 Bonus ------- High Alert Combat Kills 3322 Follower Combat Kills 2288 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -5375 Cogmind --------- Core Integrity 258/1600 Matter 415/425 Energy 53/100 System Corruption 0% Temperature Cool (12) Movement Hovering (55) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Powered Armor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (393) Experimental Energy Well (0) Triangulator Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Vortex Chain Reactor Combat Linear Gravjet Experimental Energy Well Triangulator Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Transdimensional Reconstructor Sigix Shearcannon Sigix Broadsword [Rating: 234] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon 8R-AWN's Boregun Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Phase Cannon Ballistic Gun 8R-AWN's Boregun Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 2 . . Utility 9 | . . . 1 . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 615 | 6 4 2 22 5 16 12 28 7 11 10 7 17 23 4 11 2 6 5 . 10 9 13 5 7 8 4 6 10 6 11 8 27 10 3 10 3 12 23 29 10 42 20 87 44 Power 53 | 1 1 . 1 . 1 . . 1 . . 1 1 1 1 . . . . . . . . 1 . . . . 2 . 2 3 1 4 . 1 . 1 . 4 1 6 1 15 2 Engine 6 | 1 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 13 | . . . . . 1 . . 1 . . . . 1 1 . . . . . . . . 1 . . . . 1 . . 2 . 1 . . . . . . . 1 . 3 . Reactor 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 3 . 1 . 1 . 4 1 5 1 12 2 Propulsion 98 | 2 2 . 6 . 4 1 16 . 3 2 . . 9 . . . . . . . . . 1 . 1 . . 2 . 1 4 6 . . 2 . . . 8 . 1 2 23 2 Treads 34 | 2 1 . 4 . 4 1 13 . 3 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . 2 . . . 7 . 1 2 23 2 Flight 14 | . . . 1 . . . 1 . . . . . 6 . . . . . . . . . 1 . 1 . . 1 . 1 2 . . . . . . . . . . . . . Utility 275 | 1 1 2 3 3 5 2 5 1 5 3 4 4 9 2 3 1 3 5 . 4 5 6 3 7 6 3 3 4 3 5 . 15 6 3 5 3 7 13 13 7 25 8 36 23 Device 172 | . . 2 1 . 1 1 1 . . 1 1 . 3 1 2 . 3 3 . 2 3 5 2 6 4 2 2 3 2 3 . 8 4 3 3 3 5 11 9 7 22 5 20 18 Storage 19 | 1 1 . . 1 . . . . 1 . . . 2 . 1 . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . 1 2 . 1 . 2 2 Processor 13 | . . . . . 1 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . 3 1 Hackware 13 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . 5 . . . . 1 . . . . 1 1 . Protection 58 | . . . 2 2 3 1 2 1 3 2 3 3 2 1 . 1 . . . 2 1 1 . 1 1 1 1 1 1 1 . . 2 . 1 . 1 . 2 . 1 2 10 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 189 | 2 . . 12 2 6 9 7 5 3 5 2 12 4 1 8 1 3 . . 6 4 7 . . 1 1 3 2 3 3 1 5 . . 2 . 4 10 4 2 10 9 13 17 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 55 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . 3 . . 1 . 2 . 2 1 . 2 . . . . 4 7 4 . 4 4 6 10 Ballistic Gun 64 | 2 . . 9 1 4 5 7 3 2 3 1 6 2 1 4 . 2 . . 3 2 4 . . . . . . . 1 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . 3 1 . 4 . . 1 1 . 2 1 . . 1 . . . 1 2 . . . . 1 1 1 1 . . 1 . . . . . . . . 1 1 . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . 2 . 1 1 4 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . Slashing Weapon 25 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 7 7 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 2 . 1 . 2 1 1 . . . . . . . . . . . . . . . 1 . . 3 . . . 1 . . 4 . 1 8 7 2 2 . 3 . Parts Lost 67 | . 2 . 3 . 12 4 6 1 . 1 1 3 . . . . . . . . . . . . . . . . . 1 . 2 3 . . . . 1 . . . 5 5 17 Power 12 | . 1 . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 3 Propulsion 15 | . 1 . . . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 2 Utility 27 | . . . 1 . 3 1 2 . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . 1 . . . 3 1 8 Weapon 13 | . . . 1 . 4 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 9 | . 2 . 1 . 8 2 5 1 . 1 1 2 . . . . . . . . . . . . . . . . . 1 . 2 3 . . . . 1 . . . 3 1 9 To Critical Strikes 10 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 85 88 99 100 97 91 83 89 89 78 79 80 83 92 91 92 92 92 93 93 92 93 88 87 88 88 88 85 88 82 86 87 93 94 94 94 94 94 90 82 84 84 84 81 Engine 2 | . 14 14 10 11 9 . . . . . . 8 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 3 | . . . . . . 11 9 8 9 9 8 . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 8 3 . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 10 10 10 9 9 12 8 8 9 8 7 Treads 12 | . 27 28 31 33 32 27 30 36 36 24 18 18 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 31 31 31 31 28 28 29 30 30 32 34 35 Flight 3 | . . . . . . . . . . . . . 4 23 23 23 23 20 20 20 20 20 17 17 17 17 17 17 17 19 20 13 . . . . . . . . . . . . Device 8 | . . 2 12 3 . 7 . . . . . . 5 6 7 7 7 6 6 5 6 5 11 10 10 11 10 9 10 6 5 7 18 21 17 15 19 19 16 17 17 12 15 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 5 Processor 10 | . . . . . 3 11 9 9 9 9 9 9 14 15 15 15 15 20 20 20 20 20 17 17 17 17 17 17 17 15 15 15 11 10 12 15 14 14 12 8 8 12 8 8 Hackware 4 | . . . . . . . . . . . . 3 8 15 15 15 15 19 20 20 20 20 17 17 17 17 17 17 17 15 15 12 5 5 5 5 8 7 4 4 4 6 1 . Protection 5 | . . . 9 18 18 1 7 8 8 9 16 14 6 . . . . . . . . . . . . . . . . 3 5 1 . . . . . . 1 4 4 4 7 6 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 2 4 4 1 1 5 5 5 5 4 4 4 . . . 1 2 Ballistic Gun 9 | . 28 28 21 21 19 21 17 15 18 17 17 15 8 7 5 7 6 6 6 4 5 5 5 5 4 . . . . . 3 2 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 . . . 1 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 1 . . . 1 . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 263 | 11 26 27 34 55 70 68 82 85 69 72 72 68 65 23 21 23 23 21 21 23 23 23 26 26 30 28 28 28 28 30 36 60 70 71 80 78 79 74 263 96 101 105 141 138 Greatest Support 600 | 40 40 40 60 60 60 60 89 89 89 150 150 150 150 23 23 23 23 23 23 23 23 23 31 31 32 32 32 32 32 39 39 84 84 84 84 82 82 82 600 108 108 122 138 138 Greatest Overweight (x) 20 | . 2 . 2 . 1 1 20 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . 1 . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 11 15 15 18 20 20 20 20 20 20 20 20 17 8 8 8 8 8 8 8 7 8 8 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 2 12 14 15 17 17 10 20 20 20 20 20 20 20 8 8 8 8 7 6 6 8 8 9 10 10 10 10 10 10 10 10 15 13 14 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 5 13 14 16 14 8 17 20 19 19 19 19 13 8 8 8 8 6 6 6 7 8 7 9 9 10 10 9 10 8 9 11 10 13 14 15 14 14 14 14 12 13 13 13 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 2 12 14 15 17 8 10 20 20 20 18 20 15 8 8 8 8 8 6 6 6 8 8 9 8 10 10 10 10 10 10 10 11 13 14 15 15 15 15 15 15 15 11 15 9 Class Distribution -------------------- 22% | Scavenger-Mutant 22% | Alien-Mutant 20% | Mutant 15% | Hacker-Scout 4% | Hacker-Sprinter 4% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Warlord Machinist-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Machinist-Mutant | -2/Research Machinist-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 11979 | 257 314 107 680 176 118 411 1305 442 862 664 371 731 202 128 88 . 16 . 76 72 88 24 340 36 136 148 80 109 103 125 196 457 104 20 110 30 126 194 335 80 642 216 830 430 Remotely 109 | . . . . . . . . . . . 109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21994 | . 639 79 948 312 118 308 1846 514 1747 1059 646 835 202 69 26 . . . 23 . . . 610 . 341 . 70 156 90 248 317 581 144 120 . . 432 466 559 195 2451 1320 2549 1974 Parts 1148 | . 29 3 87 19 2 26 99 26 109 70 37 44 5 10 . . . . . . . . 12 . 9 . 8 2 11 7 17 25 8 5 . . 16 18 16 18 137 88 86 99 Haulers Intercepted 25 | . 2 . 3 . . . 4 . 4 1 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . 5 . . 1 . . Recyclers Shooed 17 | . . . 3 . . . 5 . 3 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 1 . . . . . . Parts Field Recycled 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Retrieved Matter 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Parts Self-Destructed 100 | . . . . . . . . . . . . . . 8 . . . . . 9 . . . . . . 6 2 3 . . . 38 14 . 20 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 280 | . 12 . 22 9 1 14 22 11 29 23 10 17 2 1 . . . . . . . . . . 1 . 5 . 4 1 . 5 1 1 . . 2 3 . 2 34 17 10 21 Melee 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 34 2 5 . Guns 144 | . 12 . 12 6 1 4 22 11 27 19 10 12 2 1 . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . Cannons 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . 10 5 21 AOE 48 | . . . 10 3 . 10 . . 2 4 . 5 . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . 5 . . Classes Destroyed 23 | . 8 1 1 1 . 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . 3 . . . Worker 28 | . 1 . 2 1 . 1 5 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . 9 2 . Builder 11 | . 1 . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Tunneler 6 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 25 | . 2 . 3 . . . 4 . 4 1 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . 5 . . 1 . . Recycler 24 | . . 1 3 1 . . 4 . 2 . . . 1 . . . . . . . . . 3 . 1 . . . . 1 . . . . . . 1 2 . . 1 2 1 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Watcher 23 | . 1 . 3 . . . 3 . 4 . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 1 2 2 1 . Swarmer 86 | . 3 . 13 6 . 7 3 3 11 8 1 2 . . . . . . . . . . . . 1 . 5 . 4 . . 1 . . . . . . . 1 4 13 . . Cutter 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Grunt 75 | . 9 . 4 3 . 6 10 4 12 8 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . Brawler 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 31 | . . . 5 . . . 6 . 6 1 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Hunter 16 | . . . . . . 1 2 3 . 1 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 2 . . Programmer 23 | . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . 6 2 4 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 28 | . 4 1 7 3 1 5 4 3 7 4 6 5 2 3 . . . . 1 . . . 4 . 2 . 5 . 4 1 . 5 1 1 . . 3 2 2 1 5 28 3 7 Combat Bots Only 7 | . 3 . 4 3 1 4 3 3 5 4 4 5 2 1 . . . . . . . . . . 1 . 5 . 4 1 . 4 1 1 . . 1 2 . 1 5 6 3 7 Max Kills in Single Turn 5 | . 2 1 3 3 1 3 2 2 2 2 2 2 1 1 1 . . . 1 . . . 1 . 1 . 3 . 3 1 2 1 1 1 . . 1 1 1 1 1 5 1 2 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 . 3 . . 2 2 . 2 . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 8R-AWN (-9/Exiles) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 23043 | . 507 . 520 208 961 692 1643 421 750 735 573 593 57 75 . . . . . 15 . 59 . . . . 44 . 91 379 . 188 572 26 120 . 107 130 . 354 3438 1824 1421 6540 Core 2257 | . 87 . 72 16 86 106 162 49 13 18 . . . 30 . . . . . . . 18 . . . . . . 14 85 . 32 . . . . . . . 18 213 235 113 890 Absorbed by Shields 4884 | . . . 206 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 96 503 73 212 3755 Reduced by Siege Mode 31 | . . . . . . . . . . 12 2 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 466 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . . . . . . . . 77 77 200 Ignored by Resistances 492 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . 118 74 166 23 Regen/Repaired (Parts) 4155 | . . . . . . . 268 . 256 . . . . . . . . . . . . . . 32 . . . . . . 102 . . . 39 . . . . 101 1379 382 459 1137 Core Remaining (%) 74 | 100 . 65 . . . 30 . . . . . 56 . . . . 95 . . . . 97 . . . . . . 98 . . . . . . 89 . 100 . . 69 . . 16 Volleys Fired 1118 | . 69 3 72 19 41 32 163 36 76 51 33 50 5 4 9 . 1 . . 3 . 5 7 1 26 1 8 . 8 18 17 39 1 . 1 9 18 29 14 . 6 27 76 140 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 . 1 . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 Hottest 180 | . 40 40 46 46 46 46 46 53 55 65 65 65 55 30 90 . 90 . . 90 . 90 30 30 85 85 85 . 85 85 85 85 85 . 85 85 94 113 113 . 113 180 180 180 Shots Fired 1703 | . 138 6 134 37 82 55 327 62 150 91 66 77 9 4 9 . 1 . . 3 . 5 7 1 26 1 8 . 8 18 17 39 1 . 1 9 18 29 15 . 6 27 76 140 Gun 1290 | . 138 6 125 36 73 46 327 62 149 89 66 71 9 4 . . . . . . . . 7 1 24 . . . . 7 14 36 . . . . . . . . . . . . Cannon 369 | . . . . . . . . . . . . . . . 9 . 1 . . 2 . 5 . . 2 1 6 . 6 11 3 3 1 . 1 9 18 29 15 . 6 25 76 140 Launcher 35 | . . . 9 1 . 9 . . 1 2 . 6 . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . 2 . . Special 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1290 | . 138 6 125 36 73 46 327 62 149 89 66 71 9 4 . . . . . . . . 7 1 24 . . . . 7 14 36 . . . . . . . . . . . . Thermal 110 | . . . . . . . . . . . . . . . 9 . 1 . . 2 . 5 . . 2 1 6 . 6 11 3 3 1 . 1 9 6 21 2 . 6 1 . 14 Explosive 35 | . . . 9 1 . 9 . . 1 2 . 6 . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . 2 . . Electromagnetic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 8 13 . . . . . Impact 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 76 126 Robot Hit Streak 39 | . 14 8 19 7 15 24 27 7 22 12 6 21 5 9 . . . . . . . . 11 2 12 . . . 13 8 9 8 . . . . 3 3 7 . . 9 39 14 Robot Miss Streak 8 | . 5 . 6 2 3 2 3 2 4 3 3 1 1 . . . . . . . . . 2 . 6 . . . . 2 1 3 . . . . 5 3 2 . . 6 4 8 Penetration Max 2 | . . . . . . . . 1 2 1 2 1 . . . . . . . . . . . . 1 . . . . . 2 2 . . . . . . . . . 1 1 1 Secondary Targets 15 | . 2 . 1 1 . . 1 . 4 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . 5 63 139 Shots Hit Robots 1370 | . 94 6 88 23 70 39 248 36 108 58 40 47 9 5 1 . . . 1 . . . 9 1 19 . . 2 3 18 12 32 6 1 . . 12 9 14 6 86 33 104 130 Core Hits 1158 | . 37 3 49 15 14 32 91 18 58 38 23 41 3 2 . . . . . . . . 3 . 6 . 6 1 9 5 6 19 1 . . . 7 5 5 5 42 60 158 396 Critical Kills 61 | . 1 . 1 . . . . 5 17 13 9 2 1 . . . . . . . . . 1 . 2 . . . . 1 3 5 . . . . . . . . . . . . Critical Parts Destroyed 97 | . . . 2 . . . 1 7 19 10 13 12 . 1 . . . . 1 . . . 3 . 8 . . . . 4 3 13 . . . . . . . . . . . . Critical Strikes 202 | . 1 . 3 . 3 . 1 12 38 24 22 14 1 1 . . . . 1 . . . 4 1 10 . . 1 1 5 9 18 . . . . 2 . . . 6 . 10 14 Destroy 160 | . 1 . 3 . . . 1 12 38 24 22 14 1 1 . . . . . . . . 3 1 9 . . . . 4 9 17 . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Sever 33 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 10 14 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . Melee Attacks 583 | . . . . . . . . 4 . 1 1 11 4 2 9 . 9 6 3 5 2 13 13 . 16 8 9 2 9 14 2 23 10 3 16 5 11 14 16 28 153 29 131 1 Impact 137 | . . . . . . . . 4 . 1 1 11 4 2 9 . 9 6 3 5 2 13 13 . 16 8 9 . . 5 . 7 . . 9 . . . . . . . . . Slashing 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 153 29 131 1 Piercing 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 2 16 10 3 7 5 11 14 16 2 . . . . Sneak Attacks 43 | . . . . . . . . . . . . . 2 1 1 . . . 1 . . . 5 . 4 . . . 2 1 2 2 1 1 . . 4 1 3 1 6 2 3 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Damage Inflicted 65539 | . 1066 63 1810 477 1011 1575 3261 590 2423 1262 634 1939 271 231 69 . . . 62 . . . 535 17 821 . 297 164 541 609 454 1005 256 . . . 714 457 740 589 7320 3699 15016 15561 Guns 14150 | . 1053 63 1138 362 925 443 3247 590 2307 990 634 694 112 89 . . . . . . . . 62 17 327 . . . . 98 310 689 . . . . . . . . . . . . Cannons 26619 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . 364 412 375 . . 2156 7601 15561 Explosions 5122 | . . . 670 115 . 1095 . . 112 272 . 1245 . . . . . . . . . . . . . . 297 . 390 . . . . . . . . . . . . 926 . . Melee 19404 | . . . . . . . . . . . . . 159 142 69 . . . 62 . . . 473 . 494 . . 164 151 361 144 316 256 . . . 350 45 365 589 7232 617 7415 . Ramming 158 | . 13 . 2 . . 37 14 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . . . Kinetic 14150 | . 1053 63 1138 362 925 443 3247 590 2307 990 634 694 112 89 . . . . . . . . 62 17 327 . . . . 98 310 689 . . . . . . . . . . . . Thermal 1058 | . . . . . . 211 . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . 74 248 . . . . . 375 Explosive 4911 | . . . 670 115 . 884 . . 112 272 . 1245 . . . . . . . . . . . . . . 297 . 390 . . . . . . . . . . . . 926 . . Electromagnetic 829 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290 164 375 . . . . . Impact 1971 | . . . . . 86 . . . . . . . 159 142 69 . . . 62 . . . 473 . 494 . . . . 236 . 250 . . . . . . . . . . . . Slashing 40796 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 589 7232 2773 15016 15186 Piercing 1666 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 151 125 144 66 256 . . . 350 45 365 . . . . . Highest Corruption 5 | . . . . . . . 4 4 4 4 4 4 . . . . . 5 5 5 5 . . . . . . . . . . . . . . . 1 1 4 4 1 . . . Average Corruption 3 | . . . . . . . 4 4 4 4 4 4 . . . . . 5 5 5 5 . . . . . . . . . . . . . . . 1 1 4 4 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . 73 . Effects 182 | . . . . . . . 44 19 27 25 7 19 . . . . . 3 3 6 . . . . . . . . . . . . . . . . 3 7 7 1 11 . . . Message Errors 45 | . . . . . . . 11 1 10 7 2 4 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 1 . 5 . . . Matter Fused 43 | . . . . . . . 13 7 2 7 . 6 . . . . . 1 2 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . Heat Flow Errors 15 | . . . . . . . 2 1 2 2 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Energy Discharges 24 | . . . . . . . 7 . 2 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . 6 4 2 3 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Data Loss (major) 16 | . . . . . . . 4 1 4 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 9 | . . . . . . . 1 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 5 | . . . . . . . . 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3047 | . . . 62 . . 49 . . . 8 . 74 79 102 60 . . . 62 . . . 219 . 177 . . 186 . 149 . 61 75 . . . 208 4 42 66 596 229 539 . Projectiles 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4 . . . 31 2 . Explosions 193 | . . . 62 . . 49 . . . 8 . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2791 | . . . . . . . . . . . . . 79 102 60 . . . 62 . . . 219 . 177 . . 186 . 149 . 61 75 . . . 182 . 42 66 596 198 537 . Knockbacks 10 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . 2 . . . . . . 2 . . . . . . . . 1 . . . Impact 9 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . 106 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 79 . . Shots 7 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed 10 | . 3 . 1 . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 10 | . 3 . 1 . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 43 . 8 26 . 100 164 143 333 240 234 282 21 . 216 . 44 . 248 228 . 114 . . 28 28 56 . 56 154 90 134 334 4 . 26 5 110 329 . 201 198 198 178 Average Temperature 143 | . 15 . 2 16 . 42 34 30 50 56 67 68 11 . 92 . 29 . 117 83 . 45 . . 17 16 27 . 23 50 47 39 26 4 . 13 5 34 83 . 119 185 195 107 Received Heat Transfer 3524 | . 303 . 102 72 . 270 756 81 342 279 180 171 18 . . . . . . . . . . . . . . . . . . . 414 . . . . . . 16 167 45 135 173 Effects 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 51 | . . . . . . . . . . 17 13 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 21 | . . . . . . . . . . 9 13 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . . . . . . 1 1 1 . . . 2 . . . 5 . 2 . . . . . . 1 . . . . 3 . 2 . . . . . Impact Corruptions 29 | . . . . . . . . . . . . . 4 1 3 . . . 2 . . . 9 . 4 . . . . 2 . 3 . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 744 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . 185 . . . . . . 74 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1535 | . 212 16 377 234 . 237 425 806 749 1152 576 1147 660 . . . . 6 . . . . 176 169 221 . . . . 217 192 489 . . . . 340 226 283 301 1303 1535 1243 . Initial 982 | . . 16 . 147 . . . 245 392 404 561 297 602 . . . . . . . . . 37 61 105 . . . . 56 73 134 . . . . 106 112 126 53 118 781 982 . Average 370 | . 97 8 191 112 . 96 179 502 533 825 475 753 599 . . . . 1 . . . . 110 137 118 . . . . 125 136 329 . . . . 177 67 185 157 654 1050 1109 . Maximum Alert Level 4 | . 1 . 1 1 . 1 2 3 3 4 2 4 2 . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 1 1 1 4 4 4 . Low Security (%) 40 | 100 99 100 54 90 . 88 59 . . . . . . . . . . 100 . . . . 100 100 96 . . . . 90 100 7 . . . . 67 97 46 78 14 . . . Level 1 17 | . . . 45 9 . 11 39 33 15 . 27 21 . . . . . . . . . . . . 3 . . . . 9 . 67 . . . . 32 2 53 21 21 . . . Level 2 13 | . . . . . . . . 56 76 32 72 22 100 . . . . . . . . . . . . . . . . . . 25 . . . . . . . . 15 . . . Level 3 11 | . . . . . . . . 10 7 58 . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 63 15 . Level 4 16 | . . . . . . . . . . 9 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 36 84 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . 1 . . 1 2 . 5 . 1 . 1 . . . . . . . . . . . 2 . . . . 6 . 4 . . . . 1 2 2 1 12 3 9 . Investigation 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 1 . Extermination 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 3 1 3 . Reinforcement 30 | . 1 . 1 . . 1 2 . 3 . 1 . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . 2 1 8 1 4 . Assault 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 51 | . 2 . 3 . . . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 2 . 5 2 26 . Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 22 36 7 . . Distress Signals 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 22 36 6 . . Times Spotted 603 | . 21 . 31 9 1 14 49 10 34 24 11 26 2 1 . . . 1 8 3 . 8 1 3 4 . 5 . 4 9 7 15 10 4 10 7 16 13 8 18 72 51 30 63 Peak Tracking Total 14 | . 5 . 5 3 2 4 6 5 5 4 5 6 1 1 . . . 1 4 4 . 7 1 3 3 . 5 . 4 3 6 5 4 4 9 4 5 3 7 8 10 12 6 14 Tactical Retreats 70 | . 1 . 2 . . . 10 . . 4 1 5 . . . . . . 3 1 . 1 . . . . . . . 1 1 1 . . 1 1 . 1 1 4 12 8 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 4 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . 12 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 55 | . . . 1 . . 3 . 7 2 4 3 6 . . . . . . . . . 1 1 . 1 . . . . . . 3 1 . . . 1 5 . 4 6 1 1 4 Max in Single Turn 3 | . . . 1 . . 3 . 2 1 1 1 1 . . . . . . . . . 1 1 . 1 . . . . . . 2 1 . . . 1 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Relay 11 | . . . . . . . . 4 . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 105 | . 3 . 4 . 2 . 7 3 6 1 3 2 1 . . 3 . 2 . . . 1 6 . 7 . . 4 . 6 . 7 . . 1 . 4 6 3 6 6 4 7 . Terminals 74 | . 3 . 4 . . . 4 3 4 1 2 2 . . . . . 2 . . . 1 6 . 5 . . . . 2 . 2 . . . . 4 5 1 6 6 4 7 . Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Total Hacks 252 | . 10 . 7 . 2 . 17 4 14 2 10 3 1 . . 23 . 5 . . . 5 12 . 17 . . 17 . 13 . 23 . . 1 . 11 13 4 11 10 5 12 . Successful 142 | . 5 . 2 . 2 . 9 2 5 . 4 1 . . . 23 . 3 . . . 5 3 . 5 . . 17 . 9 . 14 . . 1 . 5 12 2 2 3 2 6 . Failed 110 | . 5 . 5 . . . 8 2 9 2 6 2 1 . . . . 2 . . . . 9 . 12 . . . . 4 . 9 . . . . 6 1 2 9 7 3 6 . Catastrophic 26 | . 1 . 2 . . . 2 1 4 . 1 1 1 . . . . 1 . . . . 1 . 3 . . . . . . 2 . . . . . . . 2 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 10 . 4 . 1 . 8 . 5 . 8 . . . . . . 1 . . . . 9 . 10 . . . . 6 . 9 . . 1 . 8 10 . 11 5 2 . . Terminals 158 | . 10 . 7 . . . 10 4 9 2 8 3 . . . . . 5 . . . 5 12 . 13 . . . . 6 . 3 . . . . 11 11 1 11 10 5 12 . Fabricators 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . 14 . . . . . . 2 . . . . . Repair Stations 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . Garrison Access 8 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 103 | . 5 . 2 . 2 . 6 2 2 . 3 1 . . . 23 . 2 . . . 5 3 . 4 . . 17 . 1 . . . . 1 . 4 7 1 1 3 2 6 . Record 18 | . . . . . 1 . . . . . . . . . . 6 . . . . . 5 . . . . . 5 . . . . . . . . . . . . . . 1 . Part Schematic 14 | . . . . . . . . . . . . . . . . 9 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 5 . 1 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . Branch Access Points 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unreport Threat 8 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Locate Traps 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 9 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 3 . . . . 1 3 . 1 . . . . Terminals 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 3 . 1 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Used 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 4 . . . 4 1 4 1 3 2 1 . . . . 2 . . . 1 5 . 7 . . . . 3 . 6 . . . . 4 4 2 6 5 3 3 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . . . . . . 9 . . . . 13 . . . 1 . . 4 . . . 1 . . . . . . . . 1 . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Time 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . Total Part Build Rating 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . 38 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . . . . . 17 . 15 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 50 | . . . . . . . . 17 . 15 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 43 | . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . 20 . . . . . 1 18 . . . . . . . . . . . . . Largest Group 20 | . . 1 . . . . . . . . . 2 1 . . . . 1 1 . . . . 20 . . . . . 1 18 8 . . . . . . . . . . . . Highest-Rated Group 715 | . . 31 . . . . . . . . . 51 31 . . . . 10 10 . . . . 715 . . . . . 26 638 312 . . . . . . . . . . . . Highest-Rated Ally 50 | . . 31 . . . . . . . . . 31 31 . . . . 10 10 . . . . 50 . . . . . 26 50 46 . . . . . . . . . . . . Total Orders 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 . 8 25 . 2 . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 . 8 20 . 2 . . . . . Ally Attacks 613 | . . . . . . . . . . . . 18 5 . . . . . . . . . . 136 . . . . . . 96 53 91 10 . 51 137 . 16 . . . . . Total Damage 17612 | . . . . . . . . . . . . 372 78 . . . . . . . . . . 5704 . . . . . . 4131 1403 1601 201 . 893 2834 . 395 . . . . . Kills 81 | . . . . . . . . . . . . 6 . . . . . . . . . . . 12 . . . . . . 11 9 14 4 . 6 16 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 14 | . 5 . 1 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . . . 1 1 . 2 . . . 1 1 . . . 1 . . 3 . . . 2 2 . . . . . . . . . . Drone Launches 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 . 10 19 . 4 . . . . . Drone Recoveries 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 . 10 19 . 4 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32318 | 61 946 850 1057 1071 805 1296 2554 868 1240 1031 607 1148 447 212 286 26 453 95 177 294 331 756 380 239 531 529 321 114 666 396 218 886 412 253 453 319 560 705 610 491 1907 531 4039 1147 Spaces Moved 33568 | 37 438 518 486 627 361 492 1082 495 568 538 293 581 392 615 704 76 841 228 499 648 1009 661 843 401 928 609 715 262 615 730 349 1200 613 505 566 500 524 921 1076 936 1641 950 4707 1788 Core 9 | 7 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6579 | 30 421 518 428 627 361 492 1034 495 568 538 293 581 191 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 121 | . 17 . 58 . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14960 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 613 505 566 500 524 921 1074 936 1641 950 4707 1788 Flight 11899 | . . . . . . . . . . . . . 201 615 704 76 841 228 499 648 1009 661 843 401 928 609 715 262 615 730 349 965 . . . . . . . . . . . . Fastest Speed 27 | 50 120 160 120 160 160 240 120 148 148 150 160 160 30 30 30 30 30 30 30 30 30 30 30 32 32 32 32 32 32 29 29 29 45 45 39 39 39 39 37 27 27 31 37 49 Average Speed 64 | 139 158 160 155 160 160 240 171 148 153 158 160 160 93 30 30 30 30 30 30 30 30 30 31 32 32 32 32 32 32 29 29 33 45 45 41 39 39 39 42 36 37 34 55 49 Slowest Speed 1050 | 160 240 160 240 160 240 240 1050 148 157 160 160 160 160 30 30 30 30 30 30 30 30 30 32 32 32 32 32 37 32 32 108 157 45 45 45 39 39 39 275 37 122 42 134 55 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 17 26 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 62 | 4 77 95 49 85 70 95 82 85 60 58 30 61 10 87 88 69 76 8 69 78 83 73 16 91 28 75 89 60 84 18 90 18 79 78 85 78 13 89 40 75 63 29 80 64 Regions Visited 44 Branch Regions 25 Pre-discovered Areas 15 | . . . . 1 1 . . . . . . . . 1 1 1 . . . . 1 2 . . . 1 . 3 1 . . . 1 1 . . . . . . . . . . Known Exits Taken 29 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 2 . 1 . . . . . . . 3 3 . 2 . 2 2 4 1 . . . 3 2 . 2 . . . 1 2 . 1 . . . . . . . . Spaces Dug 307 | . . . . . . 5 . 2 . 1 1 12 1 1 6 . 9 6 2 7 1 12 8 . 13 9 36 . 16 6 3 15 1 1 10 13 7 16 9 8 24 18 28 . Terrain Destroyed 754 | . . . 31 7 . 78 . 85 23 22 13 26 1 1 13 . 9 6 2 12 1 14 8 . 13 9 39 . 23 12 7 16 2 1 10 14 7 21 10 8 26 57 96 31 Melee 213 | . . . . . . . . 2 . 1 1 6 1 1 4 . 8 6 2 5 1 10 8 . 11 8 9 . 7 4 . 13 1 1 9 5 5 6 8 8 23 17 22 . Projectile 224 | . . . . . . . . 4 12 7 10 8 . . 9 . 1 . . 2 . 4 . . 2 1 6 . 6 7 7 3 1 . 1 9 2 15 2 . 3 13 65 24 AOE 290 | . . . 31 7 . 78 . 79 9 12 . 11 . . . . . . . 5 . . . . . . 24 . 10 . . . . . . . . . . . . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 41785 | 44 564 534 668 659 496 545 1517 565 807 631 360 707 461 634 749 77 1022 244 519 729 1033 1184 929 511 1106 925 780 287 1053 860 443 1604 726 524 754 605 839 1215 1200 1030 2621 1070 5910 2044 Wait 5153 | . 37 9 52 2 71 3 174 24 135 18 22 34 16 7 13 . 164 2 19 64 . 491 54 93 101 304 41 . 416 80 58 286 89 14 150 89 273 204 28 39 732 33 674 38 Move 33518 | 36 437 517 485 626 360 491 1082 494 568 537 293 580 391 614 703 75 840 227 496 647 1008 660 843 400 925 608 714 261 614 730 348 1192 612 504 565 499 523 920 1075 935 1641 949 4706 1787 Hop 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Pick Up 255 | 2 11 2 14 3 5 3 32 . 5 3 3 5 5 1 . . . . . . 6 1 3 1 4 . 1 3 . 4 2 14 2 . 2 . 1 5 7 5 3 2 79 16 Fast Attach 201 | 6 2 1 8 1 . 2 11 2 6 4 2 1 2 . 4 . 2 1 . . 6 . 1 4 3 . . 8 . 3 5 6 3 . 6 . . 16 19 3 16 6 36 5 Attach 158 | . 2 1 4 . 13 2 6 . . 1 1 2 13 . . . . 4 . . 1 . 1 1 1 . . 1 . 1 . 12 1 . 1 . 2 . 5 2 20 9 28 23 Detach 110 | . 2 1 3 . 1 1 4 . 1 . . . 10 . . . . 3 . . 1 . . 3 2 . . . . . . 8 . . 2 . . . 6 4 23 5 25 5 Swap 269 | . . . 10 4 3 8 11 5 5 5 4 14 8 4 7 2 4 . . 10 2 13 3 2 4 4 6 2 6 7 3 9 6 3 3 3 10 7 5 6 14 5 25 17 Drop 372 | . 1 . 19 4 2 . 33 . 10 11 1 10 7 2 4 . 2 1 . . 7 1 4 6 5 . 1 10 . 4 8 13 2 . 8 . 1 20 25 8 13 5 112 12 Fire 1118 | . 69 3 72 19 41 32 163 36 76 51 33 50 5 4 9 . 1 . . 3 . 5 7 1 26 1 8 . 8 18 17 39 1 . 1 9 18 29 14 . 6 27 76 140 Melee 581 | . . . . . . . . 4 . 1 1 11 4 2 9 . 9 6 3 5 2 13 13 . 16 8 9 2 9 13 2 22 10 3 16 5 11 14 16 28 153 29 131 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 3 . 1 . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . 16 . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Derelicts attacked the area 947 | -10/Materials | Discovered new exit (range 9) 1008 | -10/Materials | Entered Mines 1032 | -10/Mines | Discovered new exit (range 8) 1061 | -10/Mines | Met a Derelict bent on vengeance 1209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1212 | -10/Mines | Found Prototype Device 1240 | -10/Mines | Identified Exp. Sensor Array 1242 | -10/Mines | Discovered new exit (range 10) 1554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1574 | -10/Mines | Received a Mining Laser from a helpful Derelict 1717 | -10/Mines | Discovered new exit (range 4) 1858 | -10/Mines | Entered Materials 1858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2273 | -9/Materials | Build established: Scavenger-Mutant 2384 | -9/Materials | Discovered new exit (range 14) 2647 | -9/Materials | Discovered new exit (range 16) 2915 | -9/Materials | Entered Mines 3081 | -9/Mines | Learned location of Storage (-7) 3407 | -9/Mines | Learned Materials emergency access door positions 3420 | -9/Mines | Discovered new exit (range 7) 3707 | -9/Mines | Discovered new exit (range 5) 3978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3979 | -9/Mines | Discovered new exit (range 5) 3986 | -9/Mines | Entered Exiles 4010 | -9/Exiles | Discovered new exit (range 15) 4030 | -9/Exiles | Met 8R-AWN 4052 | -9/Exiles | Met EX-HEX 4127 | -9/Exiles | Met EX-DEC 4156 | -9/Exiles | Learned location of Zion (-6) 4217 | -9/Exiles | Discovered new exit (range 11) 4338 | -9/Exiles | Met EX-BIN 4360 | -9/Exiles | Aligned with FarCom system 4362 | -9/Exiles | Given EX-Vault access code 4399 | -9/Exiles | Opened EX-Vault 4434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4464 | -9/Exiles | Exiles lab attacked by MAIN.C 4628 | -9/Exiles | Attacked by the Exiles 4716 | -9/Exiles | Lost 8 parts (1p3n2u2w) 4768 | -9/Exiles | Destroyed 8R-AWN 4774 | -9/Exiles | Found Prototype Ballistic Gun 4779 | -9/Exiles | Found Prototype Processor 4782 | -9/Exiles | Found Prototype Device 4783 | -9/Exiles | Identified AS-neutralizer No. 17b 4791 | -9/Exiles | Entered Mines 4795 | -8/Mines | Lost 4 parts (1n1u2w) 4930 | -8/Mines | Discovered new exit (range 9) 5064 | -8/Mines | Core integrity fell below 50% 5941 | -8/Mines | Discovered new exit (range 12) 6087 | -8/Mines | Entered Materials 6087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6243 | -8/Materials | Build established: Mutant 6449 | -8/Materials | Lost 5 parts (2n2u1w) 6891 | -8/Materials | Build established: Scavenger-Mutant 7210 | -8/Materials | Discovered new exit (range 3) 7323 | -8/Materials | Identified Exp. Targeting Computer 7685 | -8/Materials | Build established: Mutant 7779 | -8/Materials | Repaired Hvy. Armor Plating 8598 | -8/Materials | Discovered new exit (range 10) 8641 | -8/Materials | Identified exit to Garrison 8641 | -8/Materials | Entered Garrison 8690 | -8/Garrison | Triggered checkpoint 8800 | -8/Garrison | Triggered checkpoint 8896 | -8/Garrison | Identified 8R-AWN's Boregun 8931 | -8/Garrison | Garrison Relay disabled 8945 | -8/Garrison | Phase Generator disabled 8990 | -8/Garrison | Discovered new exit (range 10) 9119 | -8/Garrison | Triggered checkpoint 9162 | -8/Garrison | Garrison Relay disabled 9224 | -8/Garrison | Triggered checkpoint 9237 | -8/Garrison | Garrison Relay disabled 9269 | -8/Garrison | Discovered new exit (range 10) 9343 | -8/Garrison | Triggered checkpoint 9404 | -8/Garrison | Garrison Relay disabled 9422 | -8/Garrison | Triggered checkpoint 9475 | -8/Garrison | Discovered new exit (range 11) 9484 | -8/Garrison | Learned Materials security intel 9509 | -8/Garrison | Entered Materials 9938 | -8/Materials | Repaired Hvy. Armor Plating 10307 | -8/Materials | Discovered new exit (range 9) 10657 | -8/Materials | Garrison activated, responded to threat 10709 | -8/Materials | First assault squad dispatched 10749 | -8/Materials | Identified exit to Garrison 10749 | -8/Materials | Entered Garrison 10803 | -8/Garrison | Garrison Relay disabled 10841 | -8/Garrison | Triggered checkpoint 10964 | -8/Garrison | Discovered new exit (range 10) 11064 | -8/Garrison | Triggered checkpoint 11080 | -8/Garrison | Triggered checkpoint 11288 | -8/Garrison | Triggered checkpoint 11344 | -8/Garrison | Garrison Relay disabled 11360 | -8/Garrison | Triggered checkpoint 11388 | -8/Garrison | Build established: Scavenger-Mutant 11404 | -8/Garrison | Discovered new exit (range 6) 11465 | -8/Garrison | Discovered new exit (range 10) 11601 | -8/Garrison | Discovered new exit (range 13) 11646 | -8/Garrison | Triggered checkpoint 11685 | -8/Garrison | Garrison Relay disabled 11780 | -8/Garrison | Entered Materials 12264 | -8/Materials | Discovered new exit (range 3) 12387 | -8/Materials | Identified exit to Garrison 12387 | -8/Materials | Entered Garrison 12638 | -8/Garrison | Garrison Relay disabled 12660 | -8/Garrison | Triggered checkpoint 12778 | -8/Garrison | Discovered new exit (range 10) 12812 | -8/Garrison | Rescued a captive Derelict 12813 | -8/Garrison | Rescued a captive Derelict 12872 | -8/Garrison | Triggered checkpoint 13086 | -8/Garrison | Triggered checkpoint 13123 | -8/Garrison | Discovered new exit (range 7) 13123 | -8/Garrison | Discovered new exit (range 70) 13123 | -8/Garrison | Discovered new exit (range 65) 13350 | -8/Garrison | Triggered checkpoint 13535 | -8/Garrison | Entered Factory 13535 | -7/Factory | Accompanied by 1 ally 13535 | -7/Factory | Evolved 2 slots: Utility x2 13633 | -7/Factory | Discovered new exit (range 5) 13641 | -7/Factory | Identified exit to Lower Caves 13982 | -7/Factory | Entered Lower Caves 14005 | -7/Lower Caves | Met a Warlord Commander 14006 | -7/Lower Caves | Learned location of Warlord (-4) 14009 | -7/Lower Caves | Found Encrypted Comm Array 14182 | -7/Lower Caves | Discovered new exit (range 8) 14192 | -7/Lower Caves | Identified exit to Lower Caves 14194 | -7/Lower Caves | Entered another Lower Caves area 14202 | -7/Lower Caves | Discovered new exit (range 14) 14216 | -7/Lower Caves | Build established: Hacker-Sprinter 14275 | -7/Lower Caves | Encountered a Warlord checkpoint 14293 | -7/Lower Caves | Discovered new exit (range 11) 14435 | -7/Lower Caves | Identified exit to Data Miner 14480 | -7/Lower Caves | Entered Data Miner 14480 | -7/Data Miner | Discovered new exit (range 7) 14486 | -7/Data Miner | Met Data Miner 14491 | -7/Data Miner | Learned location of Section 7 (-2) 14491 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14496 | -7/Data Miner | Received God Mode back door access code from Data Miner 14503 | -7/Data Miner | Identified exit to Proximity Caves 14506 | -7/Data Miner | Entered Proximity Caves 14543 | -6/Proximity Caves | Spotted B-75 Beast 14568 | -6/Proximity Caves | Learned location of 1 exit from Factory 14799 | -6/Proximity Caves | Learned 4 Factory zone layouts 14887 | -6/Proximity Caves | Discovered new exit (range 13) 14940 | -6/Proximity Caves | Identified exit to Factory 14959 | -6/Proximity Caves | Entered Factory 14959 | -6/Factory | Evolved 2 slots: Utility x2 14960 | -6/Factory | Identified exit to Lower Caves 15036 | -6/Factory | Spotted B-75 Beast 15054 | -6/Factory | Entered Lower Caves 15054 | -6/Lower Caves | Accompanied by 1 ally 15191 | -6/Lower Caves | Attracted the attention of an 0b10 base 15215 | -6/Lower Caves | Discovered new exit (range 14) 15231 | -6/Lower Caves | Identified exit to Lower Caves 15231 | -6/Lower Caves | Entered another Lower Caves area 15237 | -6/Lower Caves | Encountered a Warlord checkpoint 15254 | -6/Lower Caves | Discovered new exit (range 16) 15274 | -6/Lower Caves | Build established: Hacker-Scout 15516 | -6/Lower Caves | Discovered new exit (range 14) 15519 | -6/Lower Caves | Identified exit to Zion 15525 | -6/Lower Caves | Entered Zion 15540 | -6/Zion | System corruption cleaned by Quarantine Array 15542 | -6/Zion | Given A8's code to call for help 15556 | -6/Zion | Found CR-A16's Pointy Stick 15562 | -6/Zion | Discovered new exit (range 16) 15600 | -6/Zion | Learned Factory emergency access door positions 15637 | -6/Zion | Learned Factory garrison access intel 15853 | -6/Zion | Identified exit to Proximity Caves 15856 | -6/Zion | Entered Proximity Caves 16194 | -5/Proximity Caves | Build established: Hacker-Sprinter 16592 | -5/Proximity Caves | Attracted the attention of an 0b10 base 16592 | -5/Proximity Caves | Learned Research security intel 16592 | -5/Proximity Caves | Learned Research stockpile data 16592 | -5/Proximity Caves | Learned Armory trap positions 16609 | -5/Proximity Caves | Discovered new exit (range 11) 16612 | -5/Proximity Caves | Identified exit to Factory 16612 | -5/Proximity Caves | Entered Factory 16612 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16613 | -5/Factory | Identified exit to Upper Caves 16615 | -5/Factory | Loaded intel: 4 garrison access locations 16621 | -5/Factory | Identified exit to Extension 16729 | -5/Factory | Spotted B-75 Beast 16774 | -5/Factory | Build established: Hacker-Scout 16797 | -5/Factory | Discovered new exit (range 16) 16992 | -5/Factory | Sucked down chute 16992 | -5/Factory | Entered Waste 16993 | -5/Waste | Met a frightened Derelict 17004 | -5/Waste | Found Adv. Force Booster 17005 | -5/Waste | Spotted C-40 Crusher 17010 | -5/Waste | Spotted C-40 Crusher 17018 | -5/Waste | Spotted C-40 Crusher 17026 | -5/Waste | Warlord forces began an assault 17047 | -5/Waste | Allies destroyed C-40 Crusher 17053 | -5/Waste | Spotted C-40 Crusher 17070 | -5/Waste | Spotted C-40 Crusher 17071 | -5/Waste | Spotted C-40 Crusher 17074 | -5/Waste | Allies destroyed C-40 Crusher 17079 | -5/Waste | Allies destroyed C-40 Crusher 17137 | -5/Waste | Discovered new exit (range 15) 17230 | -5/Waste | Identified exit to Factory 17231 | -5/Waste | Entered Factory 17762 | -5/Factory | Entered Upper Caves 18117 | -5/Upper Caves | Learned location of Armory (-3) 18262 | -5/Upper Caves | Discovered new exit (range 10) 18265 | -5/Upper Caves | Identified exit to Upper Caves 18291 | -5/Upper Caves | Entered another Upper Caves area 18319 | -5/Upper Caves | Discovered new exit (range 6) 18543 | -5/Upper Caves | Discovered new exit (range 14) 18611 | -5/Upper Caves | Identified exit to Zhirov 18612 | -5/Upper Caves | Entered Zhirov 18612 | -5/Zhirov | Discovered new exit (range 3) 18624 | -5/Zhirov | Learned location of Quarantine (-2) 18624 | -5/Zhirov | Learned location of Testing (-3) 18624 | -5/Zhirov | Learned location of Command (-1) 18633 | -5/Zhirov | Found Alien Artifact 18633 | -5/Zhirov | Identified Integrated Reactor 18633 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18679 | -5/Zhirov | Found Alien Artifact 18692 | -5/Zhirov | Identified exit to Proximity Caves 18726 | -5/Zhirov | Entered Proximity Caves 18833 | -4/Proximity Caves | Learned Research trap positions 19021 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19355 | -4/Proximity Caves | Discovered new exit (range 7) 19359 | -4/Proximity Caves | Learned 4 Research zone layouts 19392 | -4/Proximity Caves | Identified exit to Factory 19392 | -4/Proximity Caves | Entered Factory 19392 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19393 | -4/Factory | Identified exit to Research 19394 | -4/Factory | Identified exit to Upper Caves 19727 | -4/Factory | Garrison activated, responded to threat 19788 | -4/Factory | Manually triggered Chute Trap 19788 | -4/Factory | Sucked down chute 19788 | -4/Factory | Entered Waste 19796 | -4/Waste | Spotted C-40 Crusher 19805 | -4/Waste | Spotted C-40 Crusher 19825 | -4/Waste | Spotted C-40 Crusher 19875 | -4/Waste | Spotted C-40 Crusher 19877 | -4/Waste | Spotted C-40 Crusher 19878 | -4/Waste | Spotted C-40 Crusher 19887 | -4/Waste | Discovered new exit (range 16) 19894 | -4/Waste | Warlord forces began an assault 19904 | -4/Waste | Allies destroyed C-40 Crusher 19917 | -4/Waste | Allies destroyed C-40 Crusher 19921 | -4/Waste | Allies destroyed C-40 Crusher 19924 | -4/Waste | Allies destroyed C-40 Crusher 19934 | -4/Waste | Allies destroyed C-40 Crusher 19935 | -4/Waste | Allies destroyed C-40 Crusher 19962 | -4/Waste | Identified exit to Factory 20006 | -4/Waste | Entered Factory 20006 | -4/Factory | Accompanied by 8 allies 20160 | -4/Factory | Discovered exit to Upper Caves (range 5) 20256 | -4/Factory | First assault squad dispatched 20305 | -4/Factory | Found Prototype Hackware 20324 | -4/Factory | Incoming assault squad redirected 20398 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 20403 | -4/Factory | Found Quantum Capacitor 20468 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 20538 | -4/Factory | Fabricated Cmb. Linear Gravjet? 20818 | -4/Factory | Fabricated Assault Drone Bay (x1) 20892 | -4/Factory | Entered Upper Caves 21003 | -4/Upper Caves | Spotted B-86 Titan 21025 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 21028 | -4/Upper Caves | Destroyed B-86 Titan 21057 | -4/Upper Caves | Lost 3 parts (1p2u) 21091 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21163 | -4/Upper Caves | Learned Research security intel 21167 | -4/Upper Caves | Encountered a Warlord checkpoint 21221 | -4/Upper Caves | Build established: Machinist-Scout 21301 | -4/Upper Caves | Discovered new exit (range 8) 21304 | -4/Upper Caves | Identified exit to Upper Caves 21304 | -4/Upper Caves | Entered another Upper Caves area 21308 | -4/Upper Caves | Learned Research stockpile data 21477 | -4/Upper Caves | Spotted B-86 Titan 21480 | -4/Upper Caves | Destroyed B-86 Titan 21525 | -4/Upper Caves | Discovered new exit (range 12) 21557 | -4/Upper Caves | Identified exit to Warlord 21557 | -4/Upper Caves | Entered Warlord 21715 | -4/Warlord | Met Warlord 21722 | -4/Warlord | Opened Warlord's prototype stash 21734 | -4/Warlord | Found Prototype Hackware 21740 | -4/Warlord | Warlord's base attacked by MAIN.C 21744 | -4/Warlord | Found Prototype Device 21744 | -4/Warlord | Identified Thermal Barrier 21746 | -4/Warlord | Found Prototype Processor 21746 | -4/Warlord | Identified Exp. Core Analyzer 21978 | -4/Warlord | Opened side exit 22007 | -4/Warlord | Discovered new exit (range 9) 22010 | -4/Warlord | Identified exit to Proximity Caves 22010 | -4/Warlord | Entered Proximity Caves 22324 | -3/Proximity Caves | Discovered exit to Research (range 12) 22329 | -3/Proximity Caves | Entered Research 22329 | -3/Research | Evolved 2 slots: Utility x2 22331 | -3/Research | Loaded intel: 96 trap records 22352 | -3/Research | Identified System Mapper 22506 | -3/Research | Identified exit to Armory 22506 | -3/Research | Identified exit to Testing 22889 | -3/Research | Entered Testing 23013 | -3/Testing | Found Prototype Device 23013 | -3/Testing | Identified Adv. EM Disruption Field 23016 | -3/Testing | Found Prototype Device 23016 | -3/Testing | Identified Exp. Focal Shield 23064 | -3/Testing | Identified Exp. System Shield 23095 | -3/Testing | Found Prototype Processor 23107 | -3/Testing | Identified Exp. Target Analyzer 23152 | -3/Testing | Found Prototype Energy Gun 23152 | -3/Testing | Identified Hyp. EM Gauss Rifle 23176 | -3/Testing | Build established: Hacker-Ninja 23296 | -3/Testing | Discovered new exit (range 16) 23306 | -3/Testing | Identified exit to Research 23317 | -3/Testing | Spotted PH-OF33D83VFY 23482 | -3/Testing | Found Prototype Processor 23482 | -3/Testing | Identified Spectral Analyzer 23515 | -3/Testing | Found Prototype Energy Cannon 23515 | -3/Testing | Identified Disintegrator 23594 | -3/Testing | Entered Research 23594 | -2/Research | Warlord forces began assault on 0b10 23594 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23619 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 23619 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 23625 | -2/Research | Identified exit to Quarantine 23689 | -2/Research | Build established: Machinist-Ninja 23704 | -2/Research | Research machine network offline 23768 | -2/Research | Met up with Warlord 23885 | -2/Research | Found Prototype Protection 23885 | -2/Research | Identified Centrium Heavy Armor Plating 23888 | -2/Research | Found Centrium Heavy Armor Plating 23988 | -2/Research | Borebot progress halted 24103 | -2/Research | Found Prototype Device 24103 | -2/Research | Identified Vortex Field Projector 24116 | -2/Research | Found Megatreads 24183 | -2/Research | Build established: Machinist-Mutant 24194 | -2/Research | Borebot progress halted 24204 | -2/Research | Entered Quarantine 24220 | -2/Quarantine | Found Alien Slashing Weapon 24220 | -2/Quarantine | Identified Sigix Broadsword 24286 | -2/Quarantine | Spotted Alpha 7 24295 | -2/Quarantine | Cryocooling Duct disabled 24310 | -2/Quarantine | Ambient heat levels rising (+20) 24310 | -2/Quarantine | Non-combat units ordered to evacuate 24317 | -2/Quarantine | Found Alien Artifact 24317 | -2/Quarantine | Identified Core Reset Matrix 24317 | -2/Quarantine | Identified Transdimensional Reconstructor 24317 | -2/Quarantine | Used Core Reset Matrix 24321 | -2/Quarantine | Detected hypermatrix surge 24321 | -2/Quarantine | Sensed 11 artifacts in vicinity 24520 | -2/Quarantine | Discovered new exit (range 12) 24529 | -2/Quarantine | Found Subatomic Replicator 24544 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24550 | -2/Quarantine | Found Dimensional Node Initializer 24669 | -2/Quarantine | Spotted Fortress 24692 | -2/Quarantine | Discovered new exit (range 5) 24693 | -2/Quarantine | Identified exit to Section 7 24695 | -2/Quarantine | Entered Section 7 24696 | -2/Section 7 | Sensed 22 artifacts in vicinity 24698 | -2/Section 7 | Spotted S7 Guard 24711 | -2/Section 7 | Found Integrated Thermoelectric Network 24711 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24744 | -2/Section 7 | Initialized slip node 24745 | -2/Section 7 | Warped through subspace to slip node 24997 | -2/Section 7 | Build established: Alien-Mutant 25519 | -2/Section 7 | Found Unknown Launcher 25519 | -2/Section 7 | Identified Fusion Bomb Launcher 25539 | -2/Section 7 | Spotted S7 Guard 25545 | -2/Section 7 | Found Core Membrane 25545 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25579 | -2/Section 7 | Found Integrated Reactor 25579 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25654 | -2/Section 7 | Spotted B-90 Cyclops 25695 | -2/Section 7 | Spotted B-99 Colossus 25721 | -2/Section 7 | Found LRC Insulator 25721 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25723 | -2/Section 7 | Found LRC Matter Compressor 25723 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25732 | -2/Section 7 | First assault squad dispatched 25893 | -2/Section 7 | Incoming assault squad redirected 26020 | -2/Section 7 | Found Transdimensional Reconstructor 26021 | -2/Section 7 | Found Transdimensional Reconstructor 26156 | -2/Section 7 | Spotted Executioner 26187 | -2/Section 7 | Destroyed Executioner 26187 | -2/Section 7 | Spotted Executioner 26220 | -2/Section 7 | Destroyed Executioner 26225 | -2/Section 7 | Found Prototype Processor 26225 | -2/Section 7 | Identified Exp. Targeting Computer 26453 | -2/Section 7 | Spotted Striker 26453 | -2/Section 7 | Spotted Striker 26527 | -2/Section 7 | Spotted Striker 26527 | -2/Section 7 | Spotted Striker 26538 | -2/Section 7 | Warped through subspace to slip node 26541 | -2/Section 7 | Found Sigix Shearcannon 26600 | -2/Section 7 | Discovered new exit (range 6) 26602 | -2/Section 7 | Identified exit to Access 26602 | -2/Section 7 | Entered Access 26602 | -1/Access | Evolved 2 slots: Propulsion x2 26646 | -1/Access | Spotted B-99 Colossus 26832 | -1/Access | Identified exit to Command 27102 | -1/Access | First assault squad dispatched 27106 | -1/Access | Lost 3 parts (1n2u) 27133 | -1/Access | Entered Command 27409 | -1/Command | Disengaged cave seal 27409 | -1/Command | Derelicts emerged from the dark tunnel 27410 | -1/Command | Welcomed Warlord to Command 27578 | -1/Command | Disengaged cave seal 27720 | -1/Command | Spotted M Guard 27720 | -1/Command | Spotted Combat Programmer 27721 | -1/Command | Spotted Combat Programmer 27724 | -1/Command | Spotted M Guard 27730 | -1/Command | Combat Programmer assimilated allied ZL-WJB(d) 27741 | -1/Command | Combat Programmer assimilated allied 63-7AG(d) 27750 | -1/Command | Destroyed Combat Programmer 27751 | -1/Command | Destroyed M Guard 27755 | -1/Command | Warlord commented on Warlord statues 27758 | -1/Command | Destroyed M Guard 27758 | -1/Command | All MAIN.C guards destroyed 27762 | -1/Command | Found Prototype Device 27762 | -1/Command | Identified AEGIS Remote Shield 27913 | -1/Command | First assault squad dispatched 27989 | -1/Command | Met MAIN.C 27998 | -1/Command | 0b10 Conduit disabled 28004 | -1/Command | MAIN.C activated Command garrisons 28034 | -1/Command | Destroyed MAIN.C 28036 | -1/Command | Discovered new exit (range 35) 28036 | -1/Command | Discovered new exit (range 107) 28036 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28227 | -1/Command | Crushed by falling debris 28231 | -1/Command | Found Vortex Chain Reactor 28234 | -1/Command | Found Hvy. Regenerative Plating 28818 | -1/Command | Found Exp. Core Analyzer 28822 | -1/Command | Found Vortex Chain Reactor 29080 | -1/Command | Attacked by Warlord forces 29508 | -1/Command | Found Exp. Targeting Computer 29842 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 29946 | -1/Command | Found Exp. Phase Shifter 30081 | -1/Command | Found Corrupted Exp. Core Analyzer 30542 | -1/Command | Found Exp. Core Analyzer 30709 | -1/Command | Found Quantum Capacitor 31162 | -1/Command | Warped through subspace to slip node 31162 | -1/Command | Discovered new exit (range 5) 31172 | -1/Command | Entered Access_0 31173 | -1/Access_0 | Sensed 4 artifacts in vicinity 31173 | -1/Access_0 | Met Architect 31185 | -1/Access_0 | Architect warped through subspace 31241 | -1/Access_0 | Architect warped through subspace 31297 | -1/Access_0 | Architect warped through subspace 31337 | -1/Access_0 | Architect warped through subspace 31358 | -1/Access_0 | A6 warped into view 31379 | -1/Access_0 | Destroyed A6 31387 | -1/Access_0 | Architect warped through subspace 31424 | -1/Access_0 | Architect warped through subspace 31452 | -1/Access_0 | Architect warped through subspace 31488 | -1/Access_0 | A5 warped into view 31490 | -1/Access_0 | Architect warped through subspace 31490 | -1/Access_0 | Destroyed A5 31534 | -1/Access_0 | Architect warped through subspace 31552 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31597 | -1/Access_0 | Architect warped through subspace 31764 | -1/Access_0 | Architect warped through subspace 31799 | -1/Access_0 | Architect warped through subspace 31839 | -1/Access_0 | Architect warped through subspace 31865 | -1/Access_0 | Architect warped through subspace 31872 | -1/Access_0 | Subspace Access Node disabled 31884 | -1/Access_0 | Architect warped through subspace 31916 | -1/Access_0 | Architect warped through subspace 31937 | -1/Access_0 | Subspace Access Node disabled 31966 | -1/Access_0 | Architect warped through subspace 32007 | -1/Access_0 | A4 warped into view 32009 | -1/Access_0 | Destroyed 7 combat bots 32021 | -1/Access_0 | Core integrity fell below 50% 32038 | -1/Access_0 | Architect warped through subspace 32078 | -1/Access_0 | Architect warped through subspace 32101 | -1/Access_0 | Architect warped through subspace 32117 | -1/Access_0 | Architect warped through subspace 32123 | -1/Access_0 | Subspace Access Node disabled 32129 | -1/Access_0 | Architect warped through subspace 32161 | -1/Access_0 | Subspace Access Node disabled 32209 | -1/Access_0 | Found Exp. Powered Armor 32215 | -1/Access_0 | Found Exp. Weapon Cycler 32217 | -1/Access_0 | Lost 4 parts (1p2n1w) 32268 | -1/Access_0 | Found Sigix Corpse 32293 | -1/Access_0 | Core integrity fell below 20% 32315 | -1/Access_0 | Warped through subspace to slip node 32315 | -1/Access_0 | Discovered new exit (range 8) 32319 | *** | Heading to fleet! Last Messages --------------- 32271_ HV Slug penetrates Wall. 32271_ Penetrated by HV Slug. 32271_ HV Slug penetrates Earth. 32277_ Penetrated by Quantum Shear. 32277_ Neutron Cannon destroyed. 32277_ Penetrated by Quantum Shear. 32282_ Quantum Shear penetrates Wall. 32291_ Penetrated by Quantum Shear. 32296_ Knocked back. 32296_ Vortex Chain Reactor destroyed. 32297_ Quantum Shear penetrates Wall. 32297_ Penetrated by Quantum Shear. 32303_ Quantum Shear penetrates Wall. 32306_ Penetrated by Quantum Shear. 32306_ AEGIS Remote Shield destroyed. 32314_ Quantum Shear penetrates Wall. 32315_ Warped through subspace, drawn to slip node. 32315_ EXIT=FOUND 32317_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 95 Energy Capacity 1390 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 1200 Resistance: EM 50 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 400 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 48 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Centrium Greatsword | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive X-87 Electro | -2/Section 7 | Archive Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Reset Matrix Integrated Thermoelectric Network Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Membrane LRC Insulator LRC Matter Compressor Transdimensional Reconstructor Sigix Shearcannon Subatomic Replicator Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed NullNullMagmablaster Manual? 0 Play Time 07:24:02 Cumulative 442.2 hours Start 2023.09.14 @ 18:53:27 End 2023.09.16 @ 18:22:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 421 Adventurer 87 Explorer 0 Win Type 2 Total 23 Types 7/0/13/1/1/0/1/0/0 Lore% 86 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9326960-64dc-40da-8c31-c3c503b45469