Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:54:52 Player: Gasoline_Joe Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (641) 641 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1921 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Core Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved EM Shotgun Improved EM Shotgun Assault Rifle Assault Rifle Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 19 | 6 3 4 6 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 2 | 2 . . . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 99 90 63 Engine 11 | . 14 11 8 Treads 22 | . 28 22 10 Leg 4 | . . 6 5 Device 11 | . 13 11 5 Storage 12 | . 14 11 11 Processor 4 | . . 5 11 Ballistic Cannon 22 | . 27 22 10 Naked Turns . | . . . . Heaviest Build 20 | 14 17 20 20 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 6 | 3 4 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 5 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 749 | 260 38 435 16 Remotely . | . . . . Salvage Created 730 | 74 47 535 74 Parts 54 | 2 10 37 5 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 18 | . 3 13 2 Cannons 16 | . 3 13 . AOE 2 | . . . 2 Classes Destroyed 7 | 1 2 4 . Worker 2 | . . 2 . Recycler 2 | 1 . 1 . Watcher 6 | . 1 5 . Swarmer 6 | . 3 3 . Grunt 7 | . . 6 1 Brawler 2 | . . 1 1 Sentry 3 | . . 3 . Best Kill Streak 6 | 1 3 6 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 97 | . 12 44 41 Missed 21 | . 5 9 7 Damage Taken 1727 | . 58 435 1234 Core 405 | . . 63 342 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 58 | 4 8 43 3 Largest 2 | 1 2 2 2 Hottest 90 | 40 70 70 90 Shots Fired 112 | 4 16 86 6 Gun 10 | 4 . . 6 Cannon 102 | . 16 86 . Launcher . | . . . . Special . | . . . . Kinetic 104 | . 16 86 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic 8 | 4 . . 4 Robot Hit Streak 15 | 3 2 15 2 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | 3 7 52 5 Core Hits 38 | 2 4 27 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1435 | 39 127 991 278 Guns 117 | 39 . . 78 Cannons 1118 | . 127 991 . Explosions 200 | . . . 200 Melee . | . . . . Ramming . | . . . . Kinetic 1147 | . 127 991 29 Thermal 200 | . . . 200 Explosive . | . . . . Electromagnetic 88 | 39 . . 49 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . . 21 25 Projectiles 21 | . . 21 . Explosions 25 | . . . 25 Melee . | . . . . Knockbacks 11 | . 2 9 . Impact . | . . . . Kinetic 11 | . 2 9 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 54 96 48 Average Temperature 19 | . 23 18 26 Received Heat Transfer 237 | . . 183 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 267 | 5 81 267 109 Initial 103 | . 3 22 103 Average 86 | 3 47 118 82 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 76 100 Level 1 12 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 7 23 8 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 9 5 3 Successful 6 | . 4 . 2 Failed 11 | . 5 5 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 14 | . 5 5 4 Terminals 17 | . 9 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Robot Analysis 6 | . 4 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 5 | . 3 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2191 | 126 691 1173 201 Spaces Moved 975 | 75 327 443 130 Core 82 | 15 . . 67 Treads 893 | 60 327 443 63 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 155 | 138 160 160 142 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 35 31 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1535 | 93 480 822 140 Wait 459 | . 135 324 . Move 972 | 74 326 442 130 Hop . | . . . . Pick Up 21 | 9 5 6 1 Fast Attach 2 | 1 . 1 . Attach 14 | 5 2 1 6 Detach . | . . . . Swap 3 | . 1 2 . Drop 6 | . 3 3 . Fire 58 | 4 8 43 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 5) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -9/Materials | Discovered new exit (range 12) 1991 | -9/Materials | Entered Mines 2012 | -9/Mines | Assembled infested the area 2107 | -9/Mines | Core integrity fell below 50% 2111 | -9/Mines | Core integrity fell below 20% 2136 | -9/Mines | Lost 12 parts (2p3n1u6w) 2192 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02100_ Hvy. Ion Engine destroyed. 02104_ The unstable cave ceiling collapses. 02104_ Assault Rifle destroyed. 02105_ Ion Engine destroyed. 02105_ Assault Rifle destroyed. 02106_ The unstable cave ceiling collapses. 02116_ K-01 Serf collects debris. 02117_ The unstable cave ceiling collapses. 02119_ Acquired 15 matter. 02120_ Acquired 1 matter. 02129_ The unstable cave ceiling collapses. 02133_ Searching scrap... 02133_ Found Med. Armor Plating. 02133_ Found Med. Matter Pod. 02133_ Found Core Shielding. 02133_ Found 12 Matter. 02135_ Acquired Core Shielding. 02148_ G-47 Trooper: "SECOND INTRUDER APPROACHING. ELIMINATE." 02173_ The unstable cave ceiling collapses. 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