Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 00:02:21 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (451) 451 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2221 Bonus ------- None Cogmind --------- Core Integrity 397/550 Matter 238/300 Energy 88/100 System Corruption 0% Temperature Cool (50) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Improved Terrain Scan Processor Seismic Detector Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Medium Storage Unit Seismic Detector Improved EM Shotgun Improved EM Shotgun Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 28 | 7 2 14 5 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . 3 1 Treads 2 | 2 . . . Leg 4 | . . 3 1 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 4 | . 1 1 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . . 4 6 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 87 95 94 Engine 17 | . 14 19 17 Treads 12 | . 28 7 . Leg 12 | . . 14 27 Device 9 | . 1 11 17 Storage 11 | . 14 11 9 Processor 7 | . . 10 9 Energy Gun 10 | . 14 9 8 Energy Cannon 4 | . . 6 6 Ballistic Gun 5 | . 14 3 . Peak Build Rating 22 | 6 7 19 22 Average Rating 12 | 4 6 14 19 On Entrance 8 | . 6 7 19 Naked Turns . | . . . . Heaviest Build 43 | 12 32 41 43 Greatest Support 40 | 40 40 40 39 Greatest Overweight (x) 10 | 3 . 10 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 8 | 1 4 7 8 Average Carried 4 | . 2 5 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 1 4 7 7 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 452 | 124 131 197 . Remotely . | . . . . Salvage Created 579 | . 190 389 . Parts 44 | . 12 32 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 11 . Guns 11 | . 4 7 . Cannons 1 | . . 1 . AOE 3 | . . 3 . Classes Destroyed 5 | . 2 3 . Worker 2 | . 2 . . Hauler 1 | . . 1 . Swarmer 5 | . . 5 . Grunt 6 | . 4 2 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 5 6 . Combat Bots Only 6 | . 4 6 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 168 | . 32 55 81 Missed 57 | . 12 10 35 Damage Taken 1510 | . 236 512 762 Core 277 | . 21 103 153 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 91 74 . Volleys Fired 45 | . 18 26 1 Largest 2 | . 2 2 1 Hottest 108 | . 60 108 30 Shots Fired 80 | . 36 43 1 Gun 72 | . 36 36 . Cannon 3 | . . 3 . Launcher 5 | . . 4 1 Special . | . . . . Kinetic 38 | . 18 20 . Thermal 37 | . 18 19 . Explosive 5 | . . 4 1 Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 12 5 Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 52 | . 21 30 1 Core Hits 31 | . 11 20 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 710 | . 236 445 29 Guns 472 | . 236 236 . Cannons 61 | . . 61 . Explosions 177 | . . 148 29 Melee . | . . . . Ramming . | . . . . Kinetic 177 | . 90 87 . Thermal 356 | . 146 210 . Explosive 177 | . . 148 29 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . . 2 23 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 209 | . 209 202 55 Average Temperature 83 | . 93 84 32 Received Heat Transfer 699 | . 129 138 432 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 761 | . 325 436 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 340 | . 135 340 98 Initial 73 | . . 56 73 Average 148 | . 70 219 81 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 58 100 Level 1 22 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 7 16 17 Peak Tracking Total 14 | . 6 6 14 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 4 | . 2 . 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Prototype ID Bank 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1095 | 59 299 587 150 Spaces Moved 537 | 30 152 268 87 Core 6 | 5 . 1 . Treads 256 | 25 152 79 . Legs 275 | . . 188 87 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 171 | 158 160 184 160 Slowest Speed 550 | 200 160 550 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 35 25 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 29 5 Melee . | . . . . Projectile . | . . . . AOE 34 | . . 29 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 631 | 39 176 320 96 Wait . | . . . . Move 534 | 29 151 267 87 Hop . | . . . . Pick Up 9 | 1 3 4 1 Fast Attach 18 | 7 2 8 1 Attach 4 | . . 1 3 Detach 7 | 1 1 3 2 Swap 6 | . . 5 1 Drop 7 | 1 1 5 . Fire 45 | . 18 26 1 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 581 | -9/Materials | Lost 3 parts (1n2w) 937 | -9/Materials | Discovered new exit (range 5) 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -8/Materials | Self-destructed Last Messages --------------- 01000_ Acquired ECM Suite. 01005_ Acquired Imp. Terrain Scan Processor. 01010_ O-16 Technician sends out distress signal. 01010_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01020_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01039_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01056_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01084_ Imp. Ion Engine destroyed. 01086_ Critical hit (Burn: +37). 01089_ Imp. EM Shotgun destroyed. 01091_ Critical hit (Burn: +37). 01092_ Aluminum Leg destroyed. 01093_ Critical hit (Burn: +37). 01093_ Imp. Ion Engine destroyed. 01094_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#?########??? | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ # | | ????????????????????#####????????????# """ # | | ???????????????????? ???????????# # | | ??????????????????? ??????????######### | | ???????????????????= #?????????????????# | | ??????????????????? #?????????????????# | | ??????????????????= ###+############### | | ?????????????????? | | ????????????????? | | ????????????????? | | ????????????????? Y############## | | ????????????????? g g #????????????# | | ????????????????? #????????????+ | | ????????????????? ggY#????????????# | | ??????????????????####### g #????????????# | | ??????????????????# ???# #????????????# | | ??????????????????# ??# #????????????# | | ??????????????????# # #????????????? | | ??????????????????# @ #????????????? | | ??????????????????# l #############? | | ??????????????????# | | ??????????????????# w | | ??????????????????# ? | | ??????????????????# # ###################?? | | ??????????????????# # ##???????????????????? | | ??????????????????# # g #????????????????????? | | ??????????????????# # #????????????????????? | | ??????????????????#####?#g #????????????????????? | | ????????????????????????# g #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????/ #????????????????????? | | ????????????????????????# Y #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedTiamatThermoblaster Manual? 0 Play Time 00:10:36 Cumulative 44.9 hours Start 2024.09.17 @ 23:26:23 End 2024.09.18 @ 00:02:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a55f23a-bfc9-498a-bd00-ff673b8f97b9