Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.08 @ 23:22:02 Player: Grimbling Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (4835) 4835 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (501) 501 TOTAL SCORE: 11531 Bonus ------- Follower Combat Kills 381 Met Imprinter 300 Was Imprinted 300 Friendly Fire -480 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 97/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Weapon Cycler Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Matter Filter Improved Weapon Cycler Hardlight Generator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Coil Gun Improved KE Penetrator > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Myomer Leg Myomer Leg High-capacity Matter Pod Weapon Cycler Zionite Weapon Casing Autogun Great Maul [Rating: 105] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Zionite Heavy DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 13 | . 1 . . . 4 2 . . . 4 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 7 | . 1 . . . 2 1 . . . 1 2 Weapon 2 | . . . . . . 1 . . . 1 . Parts Attached 115 | 1 6 . 3 1 18 8 . 6 7 27 38 Power 16 | . . . . 1 4 2 . . 2 4 3 Engine 9 | . . . . 1 3 2 . . 2 . 1 Core 5 | . . . . . 1 . . . . 3 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 24 | . . . . . 5 . . . . 9 10 Treads . | . . . . . . . . . . . . Leg 24 | . . . . . 5 . . . . 9 10 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 4 . . . 4 3 . 6 . 10 17 Device 29 | 1 3 . . . 3 1 . 4 . 7 10 Storage 3 | . . . . . . 1 . . . 1 1 Processor 7 | . 1 . . . . . . . . 2 4 Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . . . . 1 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . Weapon 30 | . 2 . 3 . 5 3 . . 5 4 8 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | . 2 . 2 . 5 3 . . 3 4 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 2 1 4 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 30 | . 1 . . . 3 . . . . . 26 Power 3 | . . . . . . . . . . . 3 Propulsion 8 | . . . . . 1 . . . . . 7 Utility 11 | . 1 . . . 2 . . . . . 8 Weapon 8 | . . . . . . . . . . . 8 Highest Loss Streak 20 | . 1 . . . 1 . . . . . 20 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 95 100 100 100 94 99 100 99 99 99 87 Engine 6 | . 12 12 12 12 6 7 7 7 6 1 . Core 1 | . . . . . 1 . . . . 5 2 Reactor 1 | . . . . . . . . . . 3 5 Leg 26 | . 25 25 25 25 31 28 28 28 28 27 21 Device 16 | . 17 12 12 12 14 14 14 13 14 20 24 Storage 10 | . 12 12 12 12 8 14 14 14 14 6 5 Processor 8 | . 3 12 12 12 8 7 7 7 7 10 10 Protection 3 | . . . . . 5 6 7 7 7 . . Ballistic Gun 20 | . 22 25 22 25 15 21 21 21 20 22 16 Naked Turns 25 | . . . . . . . . . . . 25 Heaviest Build 78 | 20 21 20 20 20 28 36 31 35 37 67 78 Greatest Support 120 | 20 20 20 20 20 45 45 45 45 45 85 120 Greatest Overweight (x) 5 | . 1 . . . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 7 9 10 10 9 9 9 9 9 9 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 10 10 9 10 3 Class Distribution -------------------- 50% | Scavenger-Gunner 28% | Hacker-Mutant 17% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Matter Collected 4385 | 222 353 . 46 103 610 428 95 59 290 1241 938 Remotely 482 | . . . . . 108 . . . . 110 264 Salvage Created 6744 | 115 694 . . 171 994 615 . . 276 2296 1583 Parts 297 | 3 20 . . 12 54 24 . . 9 105 70 Haulers Intercepted 8 | . 2 . . . 1 1 . . . 3 1 Recyclers Shooed 10 | . 4 . . . 1 1 . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 90 | . 4 . . 3 15 9 . . 7 26 26 Melee 1 | . . . . . . . . . . . 1 Guns 87 | . 4 . . 3 15 9 . . 7 26 23 Classes Destroyed 18 | 2 5 . . 1 2 1 . . 1 3 3 Worker 9 | . 1 . . . . 2 . . . 5 1 Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 8 | . 2 . . . 1 1 . . . 3 1 Recycler 14 | 1 5 . . 1 2 2 . . . 2 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . 2 1 Watcher 11 | . 1 . . . 3 1 . . . 5 1 Swarmer 32 | . 2 . . 2 2 5 . . 3 7 11 Grunt 28 | . 2 . . . 8 2 . . 2 14 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . . Sentry 6 | . . . . 1 3 1 . . . 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 9 | . . . . . 2 . . . . . 7 Programmer 10 | . . . . . . 1 . . 1 3 5 Striker 2 | . . . . . . . . . . . 2 Z-Courier 2 | . . . . . . . . . . 1 1 Fireman 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 2 6 . . 2 7 4 . . 3 6 6 Combat Bots Only 6 | . 2 . . 2 3 3 . . 3 6 6 Max Kills in Single Turn 2 | 1 2 . . 2 1 2 . . 1 2 2 Gunslinging 1 | . . . . 1 . . . . . 1 1 Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Damage Taken 6255 | . 105 . . 97 559 243 . . 259 841 4151 Core 1391 | . 18 . . 5 92 28 . . 22 76 1150 Absorbed by Shields 636 | . . . . . . . . . . . 636 Redirected to Shielding 229 | . . . . . 28 20 . . 34 . 147 Regen/Repaired (Parts) 284 | . . . . . . 38 . 246 . . . Core Remaining (%) 91 | 100 . . . 90 83 . . . 92 92 . Volleys Fired 322 | 4 37 . 18 9 61 36 . . 19 64 74 Largest 4 | 2 2 . 1 2 2 3 . . 3 4 4 Hottest 122 | 70 40 . 100 40 48 71 . . 69 122 122 Shots Fired 927 | 8 75 . 18 18 122 108 . . 54 253 271 Gun 906 | 8 75 . . 18 122 108 . . 51 253 271 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 21 | . . . 18 . . . . . 3 . . Kinetic 899 | 4 75 . . 18 122 108 . . 51 253 268 Thermal 22 | 4 . . 18 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 45 | 6 16 . . 26 30 45 . . 31 44 40 Robot Miss Streak 4 | . 2 . . . 1 1 . . 1 2 4 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 21 | . 1 . . 1 2 1 . . 2 7 7 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . 1 1 1 Shots Hit Robots 743 | 6 59 . . 17 103 90 . . 41 198 229 Core Hits 312 | 3 24 . . 6 46 28 . . 16 98 91 Critical Kills 7 | . . . . . . . . . . 4 3 Critical Parts Destroyed 22 | . . . . . . . . . . 5 17 Critical Strikes 30 | 1 . . . . . . . . . 9 20 Burn 1 | 1 . . . . . . . . . . . Destroy 24 | . . . . . . . . . . 9 15 Smash 5 | . . . . . . . . . . . 5 Melee Attacks 14 | . . . . . . . . . 1 . 13 Impact 14 | . . . . . . . . . 1 . 13 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13999 | 78 654 . . 220 1478 1489 . . 652 4359 5069 Guns 13020 | 78 654 . . 220 1478 1479 . . 652 4055 4404 Cannons . | . . . . . . . . . . . . Explosions 209 | . . . . . . . . . . 209 . Melee 575 | . . . . . . . . . . . 575 Ramming 195 | . . . . . . 10 . . . 95 90 Kinetic 12931 | 29 654 . . 220 1478 1479 . . 652 4055 4364 Thermal 80 | 49 . . . . . . . . . 31 . Explosive 178 | . . . . . . . . . . 178 . Electromagnetic 40 | . . . . . . . . . . . 40 Impact 575 | . . . . . . . . . . . 575 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . . . . 1 . 9 Average Corruption 2 | . 1 1 1 1 . . . . 1 . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . 7 . 2 7 . . . . 3 . 26 Message Errors 12 | . 2 . . 1 . . . . . . 9 Matter Fused 9 | . 2 . 1 . . . . . 1 . 5 Heat Flow Errors 2 | . . . . 1 . . . . . . 1 Energy Discharges 7 | . . . . 2 . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 9 | . 2 . 1 2 . . . . 1 . 3 Data Loss (major) 2 | . . . . 1 . . . . 1 . . Misfires 2 | . 1 . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 353 | . . . . . . . . . . 19 334 Projectiles . | . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . 19 . Melee 334 | . . . . . . . . . . . 334 Knockbacks 11 | . . . . . . . . . . . 11 Impact 11 | . . . . . . . . . . . 11 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . 39 72 Shots 2 | . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed 11 | . . . . . . 1 . . . 7 3 Kicked 11 | . . . . . . 1 . . . 7 3 Crushed . | . . . . . . . . . . . . Highest Temperature 336 | 27 26 . 260 127 57 67 . . 42 336 309 Average Temperature 91 | 12 13 . 98 44 22 18 . . 14 121 98 Received Heat Transfer 1560 | . 45 . . 60 324 36 . . 84 351 660 Effects 5 | . . . . . . . . . . 5 . Energy Bleed 2 | . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 6 | . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . 1 . . Heat Transferred 272 | 222 . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Peak Influence 367 | 10 144 39 . 85 342 269 . . . 361 367 Initial 129 | . 4 39 . . 23 . . . . . 129 Average 105 | 6 58 39 . 43 171 82 . . . 122 137 Maximum Alert Level 1 | . . . . . 1 1 . . . 1 1 Low Security (%) 82 | 100 100 100 . 100 64 88 . . . 72 77 Level 1 17 | . . . . . 35 11 . . . 27 22 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 1 3 . . . 6 8 Investigation 3 | . . . . . . 1 . . . 2 . Extermination 6 | . . . . . . 1 . . . 2 3 Reinforcement 8 | . . . . . 1 . . . . 2 5 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Distress Signals 4 | . . . . . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 5 . . 8 22 11 . . 9 43 48 Peak Tracking Total 10 | . 2 . . 2 4 4 . . 3 10 8 Tactical Retreats 4 | . . . . . . 1 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 9 | . 3 . . . 2 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 11 | . . . . . . . . . . 7 4 Max in Single Turn 2 | . . . . . . . . . . 2 1 Garrison Access 2 | . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 21 | . 4 . 3 . 4 4 1 . . 2 3 Terminals 8 | . 3 . . . 3 2 . . . . . Fabricators 3 | . . . . . . . . . . 1 2 Repair Stations 3 | . 1 . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 89 | . 10 . 40 . 16 13 1 . . 3 6 Successful 72 | . 7 . 40 . 9 7 1 . . 3 5 Failed 17 | . 3 . . . 7 6 . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 8 . . . 14 9 . 1 1 19 12 Terminals 33 | . 9 . . . 15 9 . . . . . Fabricators 6 | . . . . . . . . . . 2 4 Repair Stations 6 | . 1 . . . . 3 . . . . 2 Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Terminal Hacks 51 | . 3 . 40 . 5 2 1 . . . . Record 40 | . . . 40 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . 2 Scan Component 2 | . . . . . . 1 . . . . 1 Repair 2 | . . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . 1 . . . . 1 . Unauthorized Hacks 15 | . 4 . . . 3 3 . . . 2 3 Terminals 8 | . 3 . . . 3 2 . . . . . Botnet 8 | . 3 . . . 3 2 . . . . . Fabricators 5 | . . . . . . . . . . 2 3 Liberate 2 | . . . . . . . . . . 1 1 Fabnet 3 | . . . . . . . . . . 1 2 Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Tunnel 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 3 3 . . . 1 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 39 | . . . . . . 13 . . . . 26 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total Allies 18 | . . . . 3 . . . 4 . 10 1 Largest Group 4 | . . . . 3 . . . 4 4 4 1 Highest-Rated Group 198 | . . . . 40 . . . 156 156 198 32 Highest-Rated Ally 85 | . . . . 16 . . . 41 41 85 32 Zionite Dispatches 5 | . . . . . . . . . . 3 2 Heavy 1 | . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 86 | . . . . 26 . . . . 26 34 . Total Damage 2045 | . . . . 334 . . . . 896 815 . Kills 16 | . . . . 4 . . . . 5 7 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 2 1 . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 2 . Emergency Access 1 | . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Turns Passed 9484 | 45 794 26 641 738 631 971 466 1314 743 1983 1132 Spaces Moved 6384 | 26 534 22 464 553 354 683 384 1065 541 1086 672 Core 62 | . . . . . . . . . . . 62 Treads . | . . . . . . . . . . . . Legs 6322 | 26 534 22 464 553 354 683 384 1065 541 1086 610 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 119 | 120 123 120 120 120 120 120 120 120 120 120 108 Slowest Speed 300 | 120 190 120 120 120 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 60 7 89 98 37 15 46 90 71 25 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 9 | . . . 1 1 . 1 . 1 . 5 . Known Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . . Scrap Searched 17 | . . . . 2 . . 10 2 3 . . Spaces Dug 6 | . . . 5 . . . . . 1 . . Terrain Destroyed 74 | . . . 5 . . . . . 1 32 36 Melee 1 | . . . . . . . . . 1 . . Projectile 31 | . . . 5 . . . . . . 9 17 AOE 39 | . . . . . . . . . . 22 17 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total 7671 | 31 604 21 493 610 458 777 389 1101 600 1671 916 Wait 707 | . 7 . 7 45 5 38 4 24 22 458 97 Move 6373 | 25 533 21 463 552 353 682 383 1064 540 1085 672 Hop . | . . . . . . . . . . . . Pick Up 32 | . 10 . 1 1 6 4 1 . 2 4 3 Fast Attach 65 | 1 3 . . . 12 3 . 6 4 16 20 Attach 29 | . 3 . . . 4 3 . . 2 4 13 Detach 24 | 1 2 . . . 3 2 . 1 2 6 7 Swap 21 | . . . 3 1 2 2 . . 1 7 5 Drop 73 | . 9 . 1 2 12 6 1 6 7 20 9 Fire 322 | 4 37 . 18 9 61 36 . . 19 64 74 Melee 14 | . . . . . . . . . 1 . 13 Ram . | . . . . . . . . . . . . Kick 11 | . . . . . . 1 . . . 7 3 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Evolved 1 slot: Utility x1 51 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Hacker-Mutant 729 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Discovered exit to Materials (range 16) 840 | -10/Materials | Entered Mines 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 860 | -10/Mines | Identified exit to Exiles 860 | -10/Mines | Discovered exit to Exiles (range 5) 866 | -10/Mines | Entered Exiles 895 | -10/Exiles | Met 8R-AWN 916 | -10/Exiles | Met EX-HEX 980 | -10/Exiles | Met EX-DEC 1007 | -10/Exiles | Visited The Gauntlet 1143 | -10/Exiles | Learned location of Zion (-6) 1190 | -10/Exiles | Met EX-BIN 1496 | -10/Exiles | Identified exit to Mines 1496 | -10/Exiles | Discovered exit to Mines (range 11) 1507 | -10/Exiles | Entered Mines 1618 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1637 | -9/Mines | Learned location of Storage (-9) 1779 | -9/Mines | Identified exit to Materials 1779 | -9/Mines | Discovered exit to Materials (range 9) 1912 | -9/Mines | Discovered exit to Materials (range 16) 2129 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2245 | -9/Mines | Entered Materials 2245 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2557 | -8/Materials | Identified exit to Factory 2843 | -8/Materials | Build established: Scavenger-Mutant 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3161 | -7/Factory | Repaired Propulsion Shielding 3182 | -7/Factory | Build established: Scavenger-Skirmisher 3354 | -7/Factory | Garrison activated, responded to threat 3478 | -7/Factory | Identified exit to Lower Caves 3637 | -7/Factory | Build established: Scavenger-Gunner 3847 | -7/Factory | Entered Lower Caves 4137 | -7/Lower Caves | Identified exit to Lower Caves 4247 | -7/Lower Caves | Learned Factory stockpile data 4297 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4313 | -7/Lower Caves | Entered Zion 4471 | -6/Zion | Visited the Megawrench Repair Shop 4483 | -6/Zion | Megawrench repaired 11 parts 4532 | -6/Zion | Found Prototype Device 4532 | -6/Zion | Identified Bomb Factory No. 2 4615 | -6/Zion | Learned Factory stockpile data 4979 | -6/Zion | Learned Factory emergency access door positions 5116 | -6/Zion | Imprinted 5118 | -6/Zion | Declared Zion's savior 5209 | -6/Zion | Received a visual enhancement algorithm 5535 | -6/Zion | Found Prototype Device 5535 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5558 | -6/Zion | Identified exit to Proximity Caves 5558 | -6/Zion | Discovered exit to Proximity Caves (range 9) 5627 | -6/Zion | Entered Proximity Caves 5627 | -5/Proximity Caves | Accompanied by 4 allies 5731 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6150 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6185 | -5/Proximity Caves | Found Prototype Special Weapon 6185 | -5/Proximity Caves | Identified Molecular Deconstructor 6319 | -5/Proximity Caves | Identified exit to Factory 6319 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6338 | -5/Proximity Caves | Learned Factory garrison access intel 6370 | -5/Proximity Caves | Entered Factory 6370 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6373 | -5/Factory | Loaded intel: 3 garrison access locations 6450 | -5/Factory | Zion Resource Resupply teleported in 6684 | -5/Factory | Zion Fire squad teleported in 6697 | -5/Factory | Build established: Scavenger-Skirmisher 6829 | -5/Factory | Zion Heavy squad teleported in 6993 | -5/Factory | Found Prototype Protection 7146 | -5/Factory | Build established: Scavenger-Gunner 8190 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8273 | -5/Factory | Retrieved Zion intel report: Emergency Access 8286 | -5/Factory | Identified exit to Factory 8286 | -5/Factory | Discovered exit to Factory (range 7) 8353 | -5/Factory | Entered another Factory area 8353 | -4/Factory | Accompanied by 1 ally 8353 | -4/Factory | Evolved 2 slots: Utility x2 8449 | -4/Factory | Zion Recon squad teleported in 8733 | -4/Factory | Lost 3 parts (1u2w) 8887 | -4/Factory | Build established: Scavenger-Skirmisher 8938 | -4/Factory | Zion Thermal Resupply teleported in 9244 | -4/Factory | Cargo convoy interrupted 9246 | -4/Factory | Spotted Striker 9246 | -4/Factory | Spotted Striker 9252 | -4/Factory | Identified Zio. Weapon Casing 9269 | -4/Factory | Destroyed Striker 9304 | -4/Factory | Destroyed Striker 9307 | -4/Factory | Core integrity fell below 50% 9352 | -4/Factory | Lost 20 parts (2p7n6u5w) 9453 | -4/Factory | Released all parts (12) 9464 | -4/Factory | Core integrity fell below 20% 9471 | -4/Factory | Identified exit to Research 9471 | -4/Factory | Discovered exit to Research (range 13) 9485 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09453_ Released Lgt. Deuterium Engine. 09453_ Released Adv. VSS Leg. 09453_ Released Myomer Leg. 09453_ Released Adv. Target Analyzer. 09453_ Released Adv. Signal Interpreter. 09453_ Released Hcp. Matter Pod. 09453_ Released Great Maul. 09453_ Released Structural Scanner. 09453_ Released Adv. Target Analyzer. 09453_ Released Hpw. Shotgun. 09453_ Released Hacking Suite. 09453_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09454_ X-82 Rainmaker system terminally corrupted. 09457_ P-70 Sage resets X-82 Rainmaker, system corruption cleaned. 09457_ U-05 Engineer lays Concrete. 09468_ System corrupted: Energy discharge (-36). 09468_ U-05 Engineer lays Concrete. 09471_ EXIT=FOUND: RESEARCH 09478_ Acquired Imp. Terrain Scan Processor. 09484_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | = #????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ??????????# ! #######????????????????????? | | ??????????# # #????????????????????? | | ##???##############+;;# #????????????????????? | | # ? ; H < #????????????????????? | | # ??" """ ""# @ +????????????????????? | | # ??" """ T"# #????????????????????? | | # ????""" ! ""# #????????????????????? | | # ?????? # x % #????????????????????? | | # #p ########????????????????????? | | ############+###p # ??????????????????????????? | | % # ??????????????????????????? | | == % g + ??????????????????????????? | | = % % # ??????????????????????????? | | # ??????????????????????????? | | # ??????????????????????????? | | ###########+########## ??????????????????????????? | | # #### ??????????????????????????? | | " # ] ##?????????????????????????????? | | "" =# % ##?????????????????????????????? | | # = ##?????????????????????????????? | | % / ##?????????????????????????????? | | # ##?????????????????????????????? | | """ # ##?????????????????????????????? | | """ # ##?????????????????????????????? | | """ + R ! ##?????????????????????????????? | | """ # "/=! ##?????????????????????????????? | | # *[=[ ##?????????????????????????????? | | ####################?????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 51 Energy Capacity 750 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoGyrokineticKatana Manual? 0 Play Time 01:34:16 Cumulative 126.5 hours Start 2022.05.08 @ 20:30:24 End 2022.05.08 @ 23:22:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 0 Adventurer 1 Explorer 35 Win Type - Total 10 Types 5/0/2/3/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 1c6d9138-0f57-4c68-a8f7-595a6244948f