Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 21:26:47 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (4235) 4235 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1135) 1135 TOTAL SCORE: 9190 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 103 Entered Garrisons 200 Friendly Fire -20 Cogmind --------- Core Integrity 568/700 Matter 143/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Powered Hammer > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Medium Treads Wheel Wheel Improved Heat Sink Improved Terrain Scanner Seismic Detector Transmission Jammer System Shield Minigun Gauss Rifle Heavy Machine Gun Gauss Cannon Grenade Launcher Remote Datajack Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Assault Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Treads Medium Treads Wheel Wheel Wheel Improved Heat Sink Seismic Detector Medium Armor Plating Hacking Suite System Shield Minigun Gauss Rifle Heavy Machine Gun Grenade Launcher Mini Grenade Launcher Remote Datajack Plasma Cutter Heavy Flail [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 82 | 8 5 1 8 3 9 15 23 10 Power 11 | 1 1 . 1 . 2 2 4 . Engine 3 | 1 . . 1 . 1 . . . Core 8 | . 1 . . . 1 2 4 . Reactor . | . . . . . . . . . Propulsion 27 | 4 1 . 3 1 2 4 9 3 Treads 13 | 2 . . 2 . 1 2 5 1 Leg . | . . . . . . . . . Wheel 14 | 2 1 . 1 1 1 2 4 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 1 1 2 . 3 3 7 5 Device 8 | . . . 2 . 1 1 3 1 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . . . 1 . . 1 Hackware 1 | . . . . . . . . 1 Protection 9 | . . 1 . . 1 2 4 1 Artifact . | . . . . . . . . . Weapon 21 | 2 2 . 2 2 2 6 3 2 Energy Gun 5 | 1 . . 1 1 1 1 . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 3 | 1 . . . . . 2 . . Ballistic Cannon 6 | . 2 . . . 1 . 2 1 Launcher 2 | . . . . 1 . 1 . . Special Weapon 2 | . . . . . . 2 . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 36 | . . 1 . 1 4 7 13 10 Power 5 | . . . . . 2 . 2 1 Propulsion 14 | . . . . 1 2 3 5 3 Utility 10 | . . 1 . . . 2 3 4 Weapon 7 | . . . . . . 2 3 2 Highest Loss Streak 9 | . . 1 . 1 2 2 9 7 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 21 | 2 7 12 21 24 22 24 24 22 Power 2 | 1 2 2 3 2 . 2 3 2 Propulsion 4 | 1 3 5 5 4 5 5 3 5 Utility 5 | . . . 3 5 6 6 8 6 Weapon 7 | . 2 3 8 10 8 8 7 6 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 1 . 5 . 6 4 1 11 Power 7 | . 1 . 1 . . 2 . 3 Propulsion 9 | . . . 4 . 2 . . 3 Utility 4 | . . . . . . 1 . 3 Weapon 8 | . . . . . 4 1 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 86 100 98 99 96 98 96 98 Engine 3 | . 9 . 11 11 5 . . . Core 6 | . 4 14 . . 2 9 8 7 Treads 12 | . 24 . 10 11 18 13 17 9 Wheel 19 | . 3 28 22 21 16 21 16 20 Device 13 | . . . 20 22 18 11 12 18 Storage 10 | . 15 21 11 11 9 9 9 7 Processor 1 | . . . . . 7 . . 2 Protection 7 | . . 6 . . 1 15 14 6 Energy Gun 6 | . 4 . 9 10 8 6 7 6 Energy Cannon 2 | . . . 9 11 6 1 . . Ballistic Gun 1 | . 4 . . . . 5 2 . Ballistic Cannon 7 | . 18 28 3 . 3 2 7 7 Peak Build Rating 45 | 6 9 12 26 28 36 39 38 45 Average Rating 28 | 4 6 10 23 27 32 33 34 41 On Entrance 20 | . 6 9 11 26 28 32 36 38 Naked Turns . | . . . . . . . . . Heaviest Build 113 | 12 96 96 98 100 103 113 113 110 Greatest Support 82 | 40 40 32 32 32 32 36 82 42 Greatest Overweight (x) 11 | . 2 2 3 6 6 11 11 6 Average Overweight (x) 3 | . . 2 2 3 3 3 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 25 25 25 25 25 25 23 Most Carried 25 | 5 8 19 25 25 25 25 25 24 Average Carried 21 | 2 7 12 21 24 22 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 Final Carried 25 | 5 8 19 23 25 25 24 25 20 Class Distribution -------------------- 66% | Scavenger-Mutant 29% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Matter Collected 2478 | 214 194 72 82 85 276 501 899 155 Remotely . | . . . . . . . . . Salvage Created 3840 | 59 336 9 61 332 1012 764 1042 225 Parts 197 | 2 18 1 4 23 46 40 54 9 Haulers Intercepted 3 | . 1 . 1 . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 80 | . 4 1 . 5 16 22 28 4 Guns 17 | . . . . . 2 6 7 2 Cannons 36 | . 4 1 . 4 6 10 11 . AOE 26 | . . . . 1 7 6 10 2 Classes Destroyed 14 | 1 3 1 . 2 4 2 . 1 Worker 10 | . . . . 2 3 . 4 1 Builder 2 | . . . . . 1 . 1 . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . 1 . 1 . . . 1 . Recycler 10 | 1 2 . . 2 4 . 1 . Operator 1 | . . . . . . . . 1 Watcher 5 | . 1 . 1 . 2 . . 1 Swarmer 14 | . . 1 . 3 4 3 3 . Grunt 37 | . 4 . . 2 5 11 15 . Brawler 2 | . . . . . 1 . 1 . Duelist 3 | . . . . . . 1 2 . Sentry 14 | . . . . . 5 3 5 1 Hunter 6 | . . . . . 1 1 2 2 Programmer 4 | . . . . . . 3 . 1 Best Kill Streak 12 | 1 5 1 1 2 7 3 12 2 Combat Bots Only 12 | . 2 1 . 2 5 3 12 2 Max Kills in Single Turn 3 | 1 1 1 1 2 3 2 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 3 2 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Hostile Shots Fired 579 | . 11 46 . 16 62 107 183 154 Missed 179 | . 4 8 . 3 22 25 58 59 Hits 400 | . 7 38 . 13 40 82 125 95 Melee 1 | . . . . . . . 1 . Projectile 399 | . 7 38 . 13 40 82 124 95 AOE 1 | . . 1 . . . . . . Critical Strikes 7 | . . . . . 2 . 3 2 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5792 | . 94 354 . 118 542 1199 2102 1383 Core 624 | . . 82 . 9 28 121 252 132 Absorbed by Shields 25 | . . . . . . 25 . . Regen/Repaired (Parts) 29 | . . . . . 29 . . . Core Remaining (%) 72 | 100 . 67 . 97 . . 27 . Volleys Fired 278 | 2 15 2 6 17 39 93 85 19 Largest 2 | 1 2 2 2 2 2 2 2 2 Hottest 150 | 20 60 60 124 143 143 112 150 112 Shots Fired 482 | 2 30 4 12 33 70 147 156 28 Gun 245 | 2 4 . 2 16 29 93 89 10 Cannon 200 | . 26 4 10 16 33 40 56 15 Launcher 37 | . . . . 1 8 14 11 3 Special . | . . . . . . . . . Kinetic 200 | 2 28 4 8 . 12 57 74 15 Thermal 222 | . . . 4 32 32 76 71 7 Explosive 37 | . . . . 1 8 14 11 3 Electromagnetic 23 | . 2 . . . 18 . . 3 Robot Hit Streak 15 | 1 9 10 5 8 15 10 11 10 Robot Miss Streak 8 | 1 4 1 . 8 2 7 6 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 299 | 1 18 2 4 17 57 71 109 20 Core Hits 213 | 2 10 1 2 11 41 48 78 20 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 19 | . 1 . . . 4 5 8 1 Burn 13 | . . . . . 3 4 5 1 Meltdown 1 | . . . . . 1 . . . Blast 5 | . 1 . . . . 1 3 . Melee Attacks 14 | . . . . . . . 3 11 Impact 14 | . . . . . . . 3 11 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9798 | 18 366 32 76 425 1797 2397 3405 1282 Guns 3073 | 15 25 . 36 180 555 850 1172 240 Cannons 2950 | . 340 32 40 209 536 596 997 200 Explosions 3589 | . . . . 36 694 951 1205 703 Melee 170 | . . . . . . . 31 139 Ramming 16 | 3 1 . . . 12 . . . Kinetic 2661 | 15 350 32 20 . 208 697 1139 200 Thermal 3198 | . . . 56 389 474 749 1296 234 Explosive 3261 | . . . . 36 694 951 939 641 Electromagnetic 492 | . 15 . . . 409 . . 68 Impact 170 | . . . . . . . 31 139 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 5 Average Corruption 5 | . . . . . . 5 6 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . . . . . . 20 44 8 Message Errors 18 | . . . . . . 9 8 1 Matter Fused 16 | . . . . . . 3 11 2 Heat Flow Errors 9 | . . . . . . 3 5 1 Energy Discharges 7 | . . . . . . 1 6 . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . 1 7 . Data Loss (major) 4 | . . . . . . 1 1 2 Misfires 5 | . . . . . . 1 4 . Weapon Failures 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 221 | . . . . . 21 11 96 93 Projectiles 14 | . . . . . . 3 11 . Explosions 118 | . . . . . 21 8 85 4 Melee 89 | . . . . . . . . 89 Knockbacks 40 | . 3 . . . 3 5 25 4 Impact 1 | . . . . . . . 1 . Kinetic 37 | . 3 . . . 3 5 23 3 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage 297 | . . . . . . 89 132 76 Shots 9 | . . . . . . 2 4 3 Rammed 3 | 1 1 . . . 1 . . . Targets Rammed 3 | 1 1 . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 419 | . 57 15 36 198 30 419 281 109 Average Temperature 69 | . 21 7 18 60 13 66 97 27 Received Heat Transfer 1536 | . 54 54 . 18 225 342 729 114 Effects 4 | . . . . . . 1 3 . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 1 . . 4 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 13 | . . . 1 . 3 4 2 3 Heat Transferred 6198 | . . . 111 703 1073 1554 2374 383 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Maximum Alert Level 4 | . . . . . 1 4 3 2 Low Security (%) 45 | 100 100 100 100 100 71 5 . . Level 1 17 | . . . . . 28 18 . 87 Level 2 12 | . . . . . . 8 47 12 Level 3 20 | . . . . . . 47 52 . Level 4 4 | . . . . . . 20 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1376 | 5 102 24 15 76 246 1376 1015 443 Initial 670 | . . 24 1 . . 146 670 443 Average 378 | . 28 1 . 19 120 820 788 307 Influence Increases 3505 | 5 154 35 34 194 590 1320 953 220 Destroy 0b10 Robot/C 1660 | . 80 20 . 100 320 500 560 80 Destroy 0b10 Robot/NC 165 | 5 20 . 10 25 50 5 35 15 Destroy Leader 326 | . 24 . 4 20 94 20 132 32 Allied During Kill 33 | . . . . . . 33 . . Successful Hack 56 | . . . 5 8 17 14 . 12 Disable Machine 210 | . 30 . 15 15 30 75 30 15 Anti-Garrison Action 250 | . . . . . . 250 . . Destroy Structure 295 | . . . . 11 34 123 106 21 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 495 | . . 15 . 15 45 300 90 30 Influence Decreases 3298 | 5 92 92 39 194 364 170 1354 988 Entered New Map 1360 | . . 38 4 . . 80 706 532 Time Decay 1564 | 5 92 30 35 194 334 . 518 356 Lost Part 340 | . . 10 . . 30 70 130 100 Lost Ally 34 | . . 14 . . . 20 . . Squads Dispatched 12 | . 1 . 1 . . . 5 5 Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . 1 . . . . . 3 2 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Distress Signals 6 | . 2 . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 10 8 3 5 26 38 47 21 Peak Tracking Total 13 | . 4 7 1 3 5 7 13 13 Tactical Retreats 23 | . . 1 . 1 1 16 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Traps Triggered 4 | . . . 1 . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Disabled 17 | . 2 . 1 1 2 8 2 1 Max in Single Turn 1 | . 1 . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . 1 . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Accessed 24 | . 2 . 3 1 9 4 2 3 Terminals 20 | . 2 . 3 1 6 4 1 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 41 | . 3 . 10 1 14 6 3 4 Successful 15 | . 1 . 2 1 8 1 1 1 Failed 26 | . 2 . 8 . 6 5 2 3 Catastrophic 5 | . . . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . Manual 5 | . . . 2 . . . . 3 Terminals 34 | . 3 . 10 1 9 6 1 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 9 | . 1 . 1 1 4 1 . 1 Prototype ID Bank 3 | . 1 . 1 . 1 . . . Level Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 16 | . 1 . 2 . 5 4 1 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . Machine Destruction 11 | . . . . . . 11 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total Allies 4 | . . 2 . . . 2 . . Largest Group 2 | . . 2 . . . 2 . . Highest-Rated Group 70 | . . 50 . . . 70 . . Highest-Rated Ally 39 | . . 31 . . . 39 . . Initial Warlord ECA Mod 17 | . . . . . . . 9 8 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . 12 . . . 38 . . Total Damage 354 | . . 84 . . . 270 . . Kills 6 | . . 2 . . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Active Infowar (turns) 3769 | . . . 506 650 978 415 424 796 Optics 807 | . . . . . 807 . . . Sensors 2830 | . . . 506 650 978 415 . 281 IFF 882 | . . . . . . . 424 458 Terrain 753 | . . . . . . . . 753 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Turns Passed 7228 | 104 393 806 567 650 978 1487 1426 817 Spaces Moved 3799 | 65 214 398 382 425 506 787 535 487 Core 16 | 16 . . . . . . . . Treads 246 | 43 177 . . . . . 25 1 Legs . | . . . . . . . . . Wheels 3537 | 6 37 398 382 425 506 787 510 486 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 130 130 130 135 135 116 140 116 Average Speed 141 | 126 154 130 136 137 147 140 160 126 Slowest Speed 317 | 160 160 130 145 190 190 245 317 237 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 6 39 77 45 89 45 86 42 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 8 | . . . . . . . 1 7 Terrain Destroyed 239 | . . . . 14 55 38 113 19 Melee 8 | . . . . . . . 1 7 Projectile 10 | . . . . 2 . 1 7 . AOE 221 | . . . . 12 55 37 105 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total 5096 | 80 243 682 418 457 667 970 940 639 Wait 716 | . 4 269 . 5 79 7 259 93 Move 3791 | 65 213 397 381 424 506 784 534 487 Hop . | . . . . . . . . . Pick Up 74 | 5 3 12 12 4 13 7 15 3 Fast Attach 26 | 6 1 . 3 . 6 2 6 2 Attach 28 | . . . 2 1 4 5 10 6 Detach 9 | . . . 2 . 3 1 2 1 Swap 68 | 2 5 1 3 4 5 21 17 10 Drop 46 | . 1 1 9 2 11 6 9 7 Fire 278 | 2 15 2 6 17 39 93 85 19 Melee 14 | . . . . . . . 3 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 1 . . . 1 . . . Escape Stasis 22 | . . . . . . 22 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 22 | . . . . . . 22 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 79 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 6) 498 | -10/Materials | Entered Mines 502 | -10/Mines | Assembled infested the area 507 | -10/Mines | Assisted by a Guerilla fighting off Assembled 579 | -10/Mines | Lost 3 allies 909 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1009 | -10/Mines | Found a hidden stash of uninstalled traps 1288 | -10/Mines | Discovered new exit (range 13) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Discovered new exit (range 16) 1610 | -9/Materials | Build established: Scavenger-Mutant 1640 | -9/Materials | Discovered new exit (range 14) 1871 | -9/Materials | Entered Mines 1874 | -9/Mines | Identified exit to Materials 2111 | -9/Mines | Learned Materials emergency access door positions 2521 | -9/Mines | Entered Materials 2521 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2522 | -8/Materials | Identified exit to Storage 3278 | -8/Materials | Repaired Lgt. Nuclear Core 3467 | -8/Materials | Build established: Mutant 3499 | -8/Materials | Identified exit to Garrison 3499 | -8/Materials | Entered Garrison 3543 | -8/Garrison | Rescued a captive Derelict 3545 | -8/Garrison | Rescued a captive Derelict 3593 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Garrison Relay disabled 3829 | -8/Garrison | Triggered checkpoint 3844 | -8/Garrison | Triggered checkpoint 3947 | -8/Garrison | Triggered checkpoint 3965 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Discovered new exit (range 5) 4123 | -8/Garrison | Triggered checkpoint 4145 | -8/Garrison | Garrison Relay disabled 4169 | -8/Garrison | Build established: Scavenger-Mutant 4279 | -8/Garrison | Discovered new exit (range 12) 4351 | -8/Garrison | Triggered checkpoint 4584 | -8/Garrison | Discovered new exit (range 8) 4663 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4855 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4986 | -8/Garrison | Entered Materials 5386 | -8/Materials | First assault squad dispatched 5461 | -8/Materials | Garrison activated, responded to threat 5862 | -8/Materials | Core integrity fell below 50% 5905 | -8/Materials | Lost 9 parts (1p4n3u1w) 5912 | -8/Materials | Destroyed 12 combat bots 6389 | -8/Materials | Discovered new exit (range 15) 6412 | -8/Materials | Entered Factory 6412 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6919 | -7/Factory | Discovered new exit (range 6) 6927 | -7/Factory | Identified exit to Factory 7207 | -7/Factory | Cargo convoy interrupted 7225 | -7/Factory | Garrison activated, responded to threat 7229 | -7/Factory | Self-destructed Last Messages --------------- 07219_ System corrupted: Mni. Grenade Launcher failed to launch. 07220_ The unstable cave ceiling collapses. 07221_ Med. Armor Plating destroyed. 07221_ Door malfunctions. 07221_ Wheel destroyed. 07221_ Penetrated by Slug. 07223_ H-55 Commando destroyed. 07223_ M-28 Smith repairs A-27 Freighter. 07224_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07224_ Penetrated by Slug. 07225_ W-25 Informer destroyed. 07225_ P-60 Hacker calls for garrison reinforcements. 07225_ ALERT: Activating Garrison Access F004. 07225_ Mic. Nuclear Core destroyed. 07225_ Destroyed Mic. Nuclear Core. 07225_ Penetrated by Slug. 07228_ R-06 Scavenger collects Structural Scanner. 07228_ Penetrated by Slug. 07229_ Critical hit (Destroy). 07229_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? ?????????????? | | ?????????#################??????? ??????????????? | | ?????????# #?????? ?????????????? | | ?????????? #+####/#+#??????????????? | | ?????????# """ " u ??????????????? | | #######?## """ ! # ??????????????? | | #?# """ # ???????????????? | | #### = ; """ ""????????????????? | | ## == @ """ ""????????????????? | | ## """ ""????????????????? | | ## p #?????????????? | | # ## i pp ! #?????????????? | | # #" # m ##########?????????????? | | # ! p= mx "%%" ?????????????? | | # r =h h "" ?????????????? | | # " % ?????????????? | | # "T ??????????????? | | # ??????????????? | | # % ############???????????????? | | # """ #??????????????????????????? | | """ #??????????????????????????? | | """ ??????????????????????????? | | ??????????????????????????? | | """ " ?????????????????????????? | | """ "" " ?????????????????????????? | | """ """ "?????????????????????????? | | ?? "! "?????????????????????????? | | """ """ ??? ? " ????????????????????????? | | """ ""? ??? ??? " ??????????????????????????? | | """ "?? ????""" ???"?????????????????????????? | | ?? ???? #?????????????????????????? ? | | ????? #????????????????????????????? | | ?????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 42% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTacticalShell Manual? 0 Play Time 00:55:14 Cumulative 88.5 hours Start 2025.06.21 @ 20:30:14 End 2025.06.21 @ 21:26:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/1/2/1/1/0/0/0/0/1 Lore% 57 Gallery% 56 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e03c8b4-cb5e-46f3-92a3-6999601575ff