Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:49:52 Player: ToasterKoishi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3334 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 407/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Heavy Ion Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Heavy Ion Cannon [Rating: 8] Favorites ----------- Power None Propulsion None Utility Visual Processing Unit Processor Visual Processing Unit Weapon None Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 4 | . . . 2 1 1 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . . . 2 1 1 Device . | . . . . . . Storage . | . . . . . . Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 14 | . . . 9 24 16 Processor 14 | . . . 9 24 16 Peak Build Rating 8 | . . . 3 6 8 Average Rating 4 | . . . 1 5 5 On Entrance 1 | . . . . 3 5 Naked Turns 66 | . 24 12 30 . . Heaviest Build . | . . . . . . Greatest Support 3 | 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 2 | . . . . . 2 Average Carried . | . . . . . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 2 | . . . . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 210 | 116 . . 94 . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 97 | . 8 4 16 38 31 Missed 40 | . 3 2 6 18 11 Damage Taken 822 | . 43 27 120 311 321 Core 753 | . 43 27 119 271 293 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 82 . 63 50 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 35 | . . . 2 17 16 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 35 | . . . 2 17 16 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 1 1 . Impact 2 | . . . 1 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . 1 8 6 Shots . | . . . . . . Rammed 10 | . . . 2 1 7 Targets Rammed 10 | . . . 2 1 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 231 | . 12 9 57 81 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 195 | . 60 40 60 68 195 Initial 25 | . . 25 15 23 25 Average 86 | . 16 33 21 40 127 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 1 3 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 7 1 7 11 10 Peak Tracking Total 11 | . 5 1 7 11 7 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 . . . 7 Successful 1 | . . . . . 1 Failed 9 | . 3 . . . 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . 3 . . . 3 Terminals 10 | . 3 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 355 | 10 24 12 57 39 213 Spaces Moved 670 | 19 48 23 104 73 403 Core 670 | 19 48 23 104 73 403 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 17 5 40 13 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 681 | 18 47 22 107 74 413 Wait . | . . . . . . Move 665 | 18 47 22 103 72 403 Hop . | . . . . . . Pick Up 2 | . . . . . 2 Fast Attach 4 | . . . 2 1 1 Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee . | . . . . . . Ram 10 | . . . 2 1 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 7) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 39 | -9/Materials | Discovered new exit (range 15) 47 | -9/Materials | Entered Mines 51 | -9/Mines | Received a Mining Laser from a helpful Derelict 76 | -9/Mines | Found DCF Scrap (13 items) 99 | -9/Mines | Discovered new exit (range 11) 104 | -9/Mines | Identified exit to Materials 104 | -9/Mines | Entered Materials 104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 105 | -8/Materials | Identified exit to Factory 143 | -8/Materials | Entered Factory 143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 305 | -7/Factory | Build established: Mutant 356 | -7/Factory | Self-destructed Last Messages --------------- 00275_ Scanalyzer x1 00279_ >> Machine Analyzer network decryption results: 00279_ Terminal x1 00294_ Penetrated by Slug. 00295_ >> Machine Analyzer network decryption results: 00295_ DSF Access x1 00299_ Connecting with Terminal... 00300_ Slug penetrates Wall. 00303_ Penetrated by Slug. 00303_ Adv. Visual Processing Unit destroyed. 00314_ >> Machine Analyzer network decryption results: 00314_ Fabricator x1 00315_ Acquired System Shield. 00335_ Slammed into H-55 Commando. 00337_ Machine Analyzer broken. 00337_ Destabilizing: Short circuit. 00338_ Slammed into H-55 Commando. 00343_ Slug penetrates Wall. 00356_ Connecting with Terminal... 00356_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 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" ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellMinesnifferInjector Manual? 0 Play Time 00:07:36 Cumulative 96.6 hours Start 2024.10.20 @ 22:45:02 End 2024.10.20 @ 22:49:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb16f388-bb2a-4764-b75e-99e9642038fb