Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 19:38:29 Player: Rockstar Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (22) 110 Value Destroyed (848) 848 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 6292 Bonus ------- Follower Combat Kills 234 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Latent Energy Streamer Plasma Cannon Flak Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Hover Unit Aerolev Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Small Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Weapon Shielding > --- WEAPON ----------- Latent Energy Streamer Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Advanced ECM Suite Beam Cannon Flak Gun Flak Gun Plasma Cutter [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . . . 4 . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . 2 2 Utility 3 | . . . . . 2 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 44 | 6 2 4 . 1 10 4 6 4 7 Power 7 | 1 1 . . . 1 . 2 1 1 Engine 6 | 1 1 . . . 1 . 1 1 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 2 . . 6 1 . 1 . Treads 2 | 2 . . . . . . . . . Leg 4 | . . 2 . . 2 . . . . Wheel . | . . . . . . . . . . Hover 6 | . . . . . 4 1 . 1 . Flight . | . . . . . . . . . . Utility 16 | 1 1 1 . . 3 . 3 2 5 Device 8 | . . 1 . . . . 2 2 3 Storage 2 | 1 . . . . 1 . . . . Processor 3 | . 1 . . . 1 . . . 1 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 9 | 2 . 1 . 1 . 3 1 . 1 Energy Gun 3 | 1 . 1 . . . 1 . . . Energy Cannon 3 | . . . . 1 . 1 1 . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 16 | . . . . 1 . . . 1 14 Power 2 | . . . . . . . . . 2 Propulsion 6 | . . . . . . . . 1 5 Utility 7 | . . . . . . . . . 7 Weapon 1 | . . . . 1 . . . . . Highest Loss Streak 10 | . . . . 1 . . . 1 10 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 6 6 7 7 6 8 7 7 6 Power 1 | . 1 2 2 2 2 3 2 2 1 Propulsion 1 | . 2 2 2 2 . 1 2 . . Utility 1 | . . . 1 2 1 1 1 2 1 Weapon 2 | . 1 2 2 1 2 1 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 1 2 2 . 3 2 . 2 1 Power 2 | . . . . . 2 . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 4 | . 1 . 1 . 1 . . 1 . Weapon 4 | . . 1 1 . . 1 . 1 . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 91 100 100 100 96 99 96 95 41 Engine 11 | . 14 14 14 14 9 9 7 12 4 Treads 4 | . 28 9 . . . . . . . Leg 13 | . . 18 28 28 20 . . . . Hover 10 | . . . . . 15 36 30 37 11 Device 9 | . . 8 14 14 9 9 7 6 6 Storage 13 | . 14 14 14 14 16 18 15 13 5 Processor 4 | . 6 5 . . 1 9 7 6 5 Protection 1 | . . . . . . . 6 5 1 Energy Gun 9 | . 14 14 14 14 9 8 4 . . Energy Cannon 4 | . . . . 10 9 7 10 11 2 Ballistic Gun 7 | . 14 14 14 3 . . . . . Peak Build Rating 57 | 6 8 10 9 9 32 41 44 57 48 Average Rating 18 | 4 6 8 8 8 21 38 39 47 25 On Entrance 19 | . 6 8 9 9 9 32 33 44 44 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 11 11 14 14 15 26 33 39 44 40 Greatest Support 50 | 40 40 40 20 20 40 36 35 50 41 Greatest Overweight (x) 5 | . . 1 . . 1 . 1 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 6 Most Carried 8 | 4 7 8 8 8 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 8 8 8 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 610 | 200 75 102 . 10 52 98 . 73 . Remotely . | . . . . . . . . . . Salvage Created 842 | . 95 . . 44 . 344 . 293 66 Parts 33 | . 6 . . 2 . 14 . 8 3 Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 17 | . 4 . . 3 . 4 . 4 2 Guns 5 | . 4 . . 1 . . . . . Cannons 2 | . . . . 2 . . . . . AOE 5 | . . . . . . 1 . 3 1 Classes Destroyed 6 | . 3 . . . . 3 . . . Builder 2 | . . . . . . 1 . 1 . Hauler 2 | . . . . . . 2 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 7 | . 3 . . 3 . . . . 1 Grunt 8 | . 1 . . . . 3 . 3 1 Sentry 2 | . . . . . . 1 . 1 . Best Kill Streak 6 | . 2 . . 3 . 6 . 5 2 Combat Bots Only 4 | . 2 . . 3 . 3 . 4 2 Max Kills in Single Turn 3 | . 1 . . 1 . 2 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Hostile Shots Fired 287 | . 42 13 . 24 . 28 . 54 126 Missed 84 | . 9 4 . 6 . 10 . 18 37 Hits 203 | . 33 9 . 18 . 18 . 36 89 Projectile 203 | . 33 9 . 18 . 18 . 36 89 Critical Strikes 10 | . . 2 . . . . . 1 7 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 3094 | . 280 122 . 140 . 267 . 322 1963 Core 1171 | . 54 . . 49 . 28 . 21 1019 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 93 | . . . . . . . . 42 51 Regen/Repaired (Parts) 46 | . . . . . 46 . . . . Core Remaining (%) 89 | 100 . . . 58 . 94 100 97 . Volleys Fired 46 | . 15 4 . 6 . 11 . 7 3 Largest 2 | . 2 2 . 2 . 2 . 2 1 Hottest 140 | . 60 60 . 125 . 116 . 140 60 Shots Fired 78 | . 30 8 . 11 . 14 . 12 3 Gun 50 | . 30 8 . 7 . 4 . . 1 Cannon 26 | . . . . 4 . 8 . 12 2 Launcher . | . . . . . . . . . . Special 2 | . . . . . . 2 . . . Kinetic 21 | . 15 4 . 1 . . . . 1 Thermal 50 | . 15 4 . 10 . 11 . 10 . Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . . 3 . 2 2 Robot Hit Streak 10 | . 3 5 . 3 . 10 . 5 2 Robot Miss Streak 5 | . 5 1 . 2 . 1 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 47 | . 14 6 . 7 . 11 . 8 1 Core Hits 33 | . 5 1 . 3 . 6 . 15 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . 2 . 1 . . . Burn 3 | . . . . 2 . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2307 | . 173 71 . 111 . 725 . 804 423 Guns 402 | . 173 71 . 76 . 70 . . 12 Cannons 299 | . . . . 35 . 104 . 160 . Explosions 1606 | . . . . . . 551 . 644 411 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 142 | . 93 25 . 12 . . . . 12 Thermal 693 | . 80 46 . 99 . 158 . 153 157 Explosive . | . . . . . . . . . . Electromagnetic 1472 | . . . . . . 567 . 651 254 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 7 . 4 9 Average Corruption 6 | . . . . . . 6 . 3 8 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . 6 . 2 4 Message Errors 2 | . . . . . . 1 . . 1 Matter Fused 3 | . . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . . 3 . 5 18 Projectiles 3 | . . . . . . 3 . . . Explosions 23 | . . . . . . . . 5 18 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 175 | . . . . . . . . . 175 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 203 | . 6 72 . 132 . 203 . 127 44 Average Temperature 47 | . 6 39 . 61 . 82 . 31 20 Received Heat Transfer 1188 | . 12 108 . . . 162 . 117 789 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted 3 | . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . 2 . . 1 Parts Fried 9 | . . . . . . 5 . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Melted 2 | . . . . 1 . . . 1 . Heat Transferred 1513 | . 175 100 . 370 . 407 . 311 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Latent Energy Used 1084 | . . . . . . 448 . 250 386 LE Corruption 17 | . . . . . . 7 . 4 6 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Maximum Alert Level 2 | . . . . . . 1 . 1 2 Low Security (%) 89 | 100 100 100 . 100 100 76 100 68 38 Level 1 6 | . . . . . . 23 . 31 13 Level 2 4 | . . . . . . . . . 47 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 448 | . 97 82 . 90 39 236 107 328 448 Initial 155 | . . 33 . . 7 11 107 . 155 Average 67 | . 34 18 . 40 3 139 68 95 300 Influence Increases 1616 | . 143 112 . 100 49 305 15 379 513 Destroy 0b10 Robot/C 500 | . 80 80 . 80 20 120 . 80 40 Destroy 0b10 Robot/NC 25 | . 5 . . . . 15 . 5 . Destroy Leader 126 | . 22 20 . 10 10 44 . 20 . Allied During Kill 46 | . . 12 . 10 4 20 . . . Successful Hack 6 | . 6 . . . . . . . . Disable Machine 360 | . . . . . . 75 . 150 135 Destroy Structure 298 | . . . . . . 31 . 49 218 Partial Spotted 45 | . . . . . 15 . 15 15 . Lose Combat Pursuer 210 | . 30 . . . . . . 60 120 Influence Decreases 1168 | . 56 199 . 80 40 98 249 63 383 Entered New Map 379 | . . 54 . . 13 18 129 2 163 Time Decay 599 | . 56 145 . 80 27 80 80 51 80 Lost Part 150 | . . . . . . . . 10 140 Lost Ally 40 | . . . . . . . 40 . . Squads Dispatched 10 | . 3 . . . . 2 . 2 3 Investigation 4 | . 1 . . . . 1 . 1 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . 2 . . . . 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | . 14 2 . 4 . 9 1 7 22 Peak Tracking Total 12 | . 7 2 . 4 . 4 1 5 12 Tactical Retreats 7 | . 2 . . . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 3 | . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 24 | . . . . . . 5 . 10 9 Max in Single Turn 6 | . . . . . . 2 . 6 5 Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 13 | . 3 . 1 . 3 2 1 1 2 Terminals 6 | . 2 . . . 1 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 1 . 1 Total Hacks 27 | . 7 . 1 . 8 4 1 2 4 Successful 11 | . 5 . 1 . 3 1 1 . . Failed 16 | . 2 . . . 5 3 . 2 4 Catastrophic 7 | . 2 . . . 2 1 . 1 1 Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . 1 . . 1 . . 1 Terminals 10 | . 3 . . . 2 2 . 2 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 9 | . . . . . 3 2 1 . 3 Terminal Hacks 3 | . 1 . 1 . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Reject 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 . . . 2 2 . 1 2 Full Trace Events 3 | . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 5 | . . 5 . . . . . . . Largest Group 5 | . . 5 5 3 2 2 2 . . Highest-Rated Group 83 | . . 83 83 40 32 32 29 . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 52 | . . 16 . 10 6 16 4 . . Total Damage 626 | . . 231 . 73 76 197 49 . . Kills 8 | . . 4 . 1 1 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Active Infowar (turns) 1040 | . 64 208 . . 43 176 177 200 172 Optics 1040 | . 64 208 . . 43 176 177 200 172 ECM 1 | . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 2364 | 67 145 590 387 217 233 176 177 200 172 Spaces Moved 2056 | 37 59 401 319 159 153 161 199 322 246 Core 114 | 4 . . . . . . . . 110 Treads 207 | 33 59 115 . . . . . . . Legs 858 | . . 286 319 159 94 . . . . Wheels . | . . . . . . . . . . Hover 877 | . . . . . 59 161 199 322 136 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 120 120 120 48 45 45 38 42 Average Speed 90 | 148 160 131 120 120 92 45 60 40 58 Slowest Speed 300 | 160 160 190 120 120 136 48 105 102 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 23 89 72 51 15 45 10 14 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 223 | . . . . . . 30 . 51 142 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 223 | . . . . . . 30 . 51 142 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Total 2471 | 47 79 456 324 174 244 243 255 378 271 Wait 224 | . . 39 . 8 61 57 43 13 3 Move 2047 | 36 58 400 318 158 152 160 198 321 246 Hop . | . . . . . . . . . . Pick Up 37 | 5 3 3 3 1 10 4 3 5 . Fast Attach 27 | 5 1 3 . . 7 2 3 3 3 Attach 17 | 1 . . . 1 3 . 3 2 7 Detach 9 | . . 1 . . 1 . 1 1 5 Swap 15 | . 1 1 . . 1 3 . 7 2 Drop 36 | . 1 5 3 . 9 6 4 6 2 Fire 46 | . 15 4 . 6 . 11 . 7 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 6) 213 | -10/Materials | Entered Mines 237 | -10/Mines | Met a Derelict testing a Signal Generator 244 | -10/Mines | Found Signal Generator 303 | -10/Mines | Build established: Mutant 312 | -10/Mines | Found a hidden stash of uninstalled traps 665 | -10/Mines | Discovered new exit (range 15) 701 | -10/Mines | Build established: Scavenger-Mutant 717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -10/Mines | Discovered new exit (range 5) 803 | -10/Mines | Entered Exiles 803 | -10/Exiles | Accompanied by 5 allies 831 | -10/Exiles | Met 8R-AWN 833 | -10/Exiles | Led the pair of lost Derelicts to a safe place 854 | -10/Exiles | Met EX-HEX 889 | -10/Exiles | Met EX-BIN 915 | -10/Exiles | Aligned with FarCom system 916 | -10/Exiles | Given EX-Vault access code 944 | -10/Exiles | Opened EX-Vault 952 | -10/Exiles | Found Latent Energy Streamer 977 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1068 | -10/Exiles | Met EX-DEC 1175 | -10/Exiles | Discovered new exit (range 10) 1190 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1190 | -10/Exiles | Entered Mines 1190 | -9/Mines | Accompanied by 3 allies 1389 | -9/Mines | Discovered new exit (range 8) 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Accompanied by 2 allies 1407 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1590 | -8/Materials | Repaired Sml. Storage Unit 1603 | -8/Materials | Discovered new exit (range 12) 1640 | -8/Materials | Entered Storage 1640 | -8/Storage | Accompanied by 2 allies 1764 | -8/Storage | Discovered new exit (range 14) 1816 | -8/Storage | Entered Factory 1816 | -7/Factory | Accompanied by 2 allies 1816 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1845 | -7/Factory | Build established: Mutant 1964 | -7/Factory | Discovered new exit (range 10) 1993 | -7/Factory | Entered another Factory area 1993 | -6/Factory | Evolved 2 slots: Propulsion x2 2184 | -6/Factory | Discovered new exit (range 11) 2193 | -6/Factory | Entered another Factory area 2193 | -5/Factory | Evolved 2 slots: Propulsion x2 2304 | -5/Factory | Lost 10 parts (2p5n3u) 2309 | -5/Factory | Core integrity fell below 50% 2341 | -5/Factory | Lost 3 parts (3u) 2359 | -5/Factory | Discovered new exit (range 15) 2363 | -5/Factory | Core integrity fell below 20% 2365 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02300_ System corrupted: Weight Redist. System rejected. 02303_ U-05 Engineer builds a Wall. 02304_ Acquired Weight Redist. System. 02306_ Sml. Storage Unit destroyed. 02307_ U-05 Engineer builds a Wall. 02307_ Acquired Imp. Heat Sink. 02310_ Weight Redist. System destroyed. 02310_ Core Shielding destroyed. 02321_ System corrupted: Matter fused (-8). 02341_ 4ET1OAP 02356_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02359_ EXIT=FOUND 02360_ Penetrated by Slug. 02360_ Slug penetrates Wall. 02362_ Critical hit (Burn: +37). 02363_ Knocked back. 02363_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ???????? ????????#####+#####???????"#???????????? | | ??????? ?###???# ####### "######??????? | | ??????? u#T #### ?????? | | ??????? uu #??? | | ???????? u? #??? | | ?????????? k A < ??? #??? | | ????????????? ! H ????? #??? | | ???????????????? ??????? #??? | | ??????????????????# ????????? #??? | | ??????????????????# g ??????????? #??? | | ????????????????????#h @#???????????? #??? | | ????????????????????# #???????????# #??? | | ????????????????????# #???????????# #??? | | ????????????????????# #???????????# +??? | | ????????????????????# % #???????????# #??? | | ????????????????????# #???????????# #??? | | ????????????????????# #???????????# #??? | | ????????????????????# #???????????# #??? | | ????????????????????# #???????????# #??? | | ????????????????????# ############# #??? | | ????????????????????# #??? | | ????????????????????# #??? | | ????????????????????# g #??? | | ????????????????????# ############# #??? | | ????????????????????# g #???????????# #### | | ????????????????????# #???? ??????# # | | ????????????????????# g ????? "???# # ! | | ??????????????????? % #?????? ""??# # | | ?????????????????? #?????? ?# # | | ???????????????? #????????"" # # | | ???????????????###### #?????????" # # | | ????????????????????###+##??????????? + # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Core Shielding 20 Weapon Shielding 66 Evasion (%) 57 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 69% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAlertBuckler Manual? 0 Play Time 00:39:41 Cumulative 139.9 hours Start 2025.08.05 @ 16:23:11 End 2025.08.06 @ 19:38:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 128 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7b0af85-3e13-449b-b30e-6685d8a2d0ec