Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:28:35 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3847) 3847 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9922 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 759/1000 Matter 148/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Improved Weapon Cycler Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Flak Gun > --- INVENTORY (15) --- Nuclear Pulse Thruster Advanced Heat Sink Surveybot 17 Chip 0b10 Decoder Chip [Looter] Improved Light Armor Plating Improved Concussive RPG (1) Junk Cannon (0) Heavy Pick Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Hardlight Generator Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Nuclear Pulse Thruster Advanced Heat Sink Surveybot 17 Chip 0b10 Decoder Chip [Looter] Improved Light Armor Plating Flak Gun Junk Cannon Heavy Pick DRS Beacon Botcube [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 2 2 . . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 2 Utility 5 | . . . 1 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 100 | 6 6 1 8 15 9 . 9 29 17 Power 17 | 1 . . 2 3 2 . . 7 2 Engine 9 | 1 . . 2 1 . . . 4 1 Core 7 | . . . . 2 2 . . 2 1 Reactor 1 | . . . . . . . . 1 . Propulsion 31 | 2 1 1 1 3 3 . 2 10 8 Treads . | . . . . . . . . . . Leg 31 | 2 1 1 1 3 3 . 2 10 8 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 2 . 3 5 2 . 3 8 4 Device 10 | . 1 . 1 2 . . 2 2 2 Storage 4 | 1 1 . . 1 . . . . 1 Processor 2 | . . . . . . . . 1 1 Hackware 6 | . . . . 2 . . 1 3 . Protection 6 | . . . 2 . 2 . . 2 . Artifact . | . . . . . . . . . . Weapon 24 | 2 3 . 2 4 2 . 4 4 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 2 . . . 4 2 . 2 3 2 Ballistic Cannon 6 | . 2 . 2 . . . . 1 1 Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 56 | . . 1 4 5 7 . . 22 17 Power 13 | . . . 2 1 2 . . 4 4 Propulsion 15 | . . . . . 1 . . 7 7 Utility 17 | . . 1 2 3 1 . . 6 4 Weapon 11 | . . . . 1 3 . . 5 2 Highest Loss Streak 11 | . . 1 3 2 4 . . 11 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 10 | 2 5 7 6 11 13 10 12 11 10 Power . | . 1 1 . . 1 2 1 . . Propulsion 3 | . 1 . 1 5 5 3 4 3 2 Utility 3 | . . 3 . 1 3 3 4 3 4 Weapon 2 | 1 1 2 1 3 2 1 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 2 . . 3 . . 3 1 6 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . 1 . 1 Utility 6 | . . . . . . . 1 1 4 Weapon 2 | . 2 . . . . . . . . Tool/Special 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 91 | . 92 97 86 79 87 89 99 90 86 Engine 5 | . 14 14 10 6 3 . . 4 5 Core 4 | . . . . 2 4 9 9 7 . Leg 26 | . 27 28 25 27 26 27 27 25 31 Device 9 | . 8 11 7 7 9 9 10 10 3 Storage 9 | . 14 14 11 9 9 9 9 6 5 Hackware 9 | . . . . 5 9 9 16 14 17 Protection 6 | . . . 10 4 7 9 9 6 6 Ballistic Gun 9 | . 10 . . 11 17 17 17 5 5 Ballistic Cannon 7 | . 16 28 22 6 . . . 4 2 Peak Build Rating 70 | 6 11 11 13 34 33 30 46 62 70 Average Rating 34 | 2 8 10 12 23 30 29 38 55 61 On Entrance 22 | . 6 11 9 11 30 29 26 41 57 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 33 33 42 41 37 35 43 65 55 Greatest Support 118 | 20 20 20 30 36 36 36 39 70 118 Greatest Overweight (x) 2 | . 1 1 2 2 1 . 1 1 . Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 7 15 15 13 15 15 15 Average Carried 11 | 3 5 7 6 11 13 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 7 5 15 10 13 15 13 10 Class Distribution -------------------- 50% | Mutant 43% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Matter Collected 4096 | 227 220 268 344 541 379 97 47 1486 487 Remotely . | . . . . . . . . . . Salvage Created 3850 | . 150 20 263 622 626 170 . 1452 547 Parts 211 | . 12 . 26 33 30 11 . 78 21 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 86 | . 7 4 15 11 13 3 . 23 10 Guns 44 | . 4 . . 7 13 3 . 11 6 Cannons 42 | . 3 4 15 4 . . . 12 4 Classes Destroyed 14 | . 4 1 1 1 1 . . 5 1 Worker 5 | . . . . . 1 . . 3 1 Builder 5 | . . . . . . . . 4 1 Tunneler 1 | . . . . . . . . 1 . Hauler 1 | . . . . . . . . . 1 Recycler 4 | . 1 . . 2 . . . 1 . Watcher 3 | . 1 . 1 1 . . . . . Swarmer 16 | . 3 . 8 . 2 . . 3 . Grunt 40 | . 4 2 6 6 6 . . 12 4 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 15 | . . . 1 3 5 3 . 2 1 Hunter 6 | . . . . 2 . . . . 4 Programmer 5 | . . . . . . . . 4 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 10 | . 4 2 4 6 5 1 . 10 5 Combat Bots Only 5 | . 4 2 4 5 4 1 . 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 2 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 770 | . 47 15 92 96 60 6 . 305 149 Missed 207 | . 11 1 19 31 14 1 . 91 39 Hits 563 | . 36 14 73 65 46 5 . 214 110 Melee 6 | . . . . . . . . 6 . Projectile 557 | . 36 14 73 65 46 5 . 208 110 AOE 1 | . . . . . . . . . 1 Critical Strikes 25 | . . . 1 5 1 . . 12 6 Damage Taken 8261 | . 323 182 645 978 663 74 . 3398 1998 Core 1302 | . 73 36 113 211 152 . . 476 241 Absorbed by Shields 421 | . 66 5 140 . . . . 90 120 Regen/Repaired (Parts) 399 | . . . 119 . . . . 280 . Core Remaining (%) 61 | 100 . 56 71 . . . 34 44 . Volleys Fired 378 | . 43 14 39 76 36 5 . 107 58 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 80 | . 66 66 66 66 56 46 . 77 80 Shots Fired 705 | . 86 28 78 136 68 11 . 200 98 Gun 390 | . 32 . . 93 68 11 . 124 62 Cannon 311 | . 54 28 78 39 . . . 76 36 Launcher . | . . . . . . . . . . Special 4 | . . . . 4 . . . . . Kinetic 701 | . 86 28 78 132 68 11 . 200 98 Thermal 4 | . . . . 4 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | . 6 7 9 8 25 31 . 10 12 Robot Miss Streak 7 | . 4 2 3 5 2 2 . 4 7 Penetration Max 1 | . . . . 1 1 . . 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 439 | . 49 17 42 74 54 8 . 122 73 Core Hits 237 | . 14 5 18 27 25 6 . 91 51 Critical Kills 6 | . . . . . 2 . . 4 . Critical Parts Destroyed 15 | . . . . 1 . . . 13 1 Critical Strikes 34 | . 2 . 1 3 2 . . 18 8 Destroy 21 | . . . . 1 2 . . 17 1 Blast 13 | . 2 . 1 2 . . . 1 7 Melee Attacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2 | . . . . . . . . 2 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9598 | . 861 395 872 1430 977 145 . 2921 1997 Guns 4609 | . 153 . . 948 969 145 . 1280 1114 Cannons 4757 | . 708 395 871 472 . . . 1428 883 Explosions 213 | . . . . . . . . 213 . Melee . | . . . . . . . . . . Ramming 19 | . . . 1 10 8 . . . . Kinetic 9366 | . 861 395 871 1420 969 145 . 2708 1997 Thermal 79 | . . . . . . . . 79 . Explosive . | . . . . . . . . . . Electromagnetic 134 | . . . . . . . . 134 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 1 3 3 . 5 2 Average Corruption 2 | . . . 1 1 1 3 . 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . 1 3 5 6 . 32 . Message Errors 10 | . . . . . 1 2 . 7 . Matter Fused 10 | . . . . 1 1 2 . 6 . Heat Flow Errors 6 | . . . . 1 . . . 5 . Energy Discharges 3 | . . . . . 1 1 . 1 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 8 | . . . . 1 1 . . 6 . Data Loss (major) 2 | . . . 1 . . . . 1 . Misfires 2 | . . . . . 1 1 . . . Alerts 3 | . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 110 | . 37 . . . . . . 33 40 Projectiles 95 | . 37 . . . . . . 18 40 Explosions 15 | . . . . . . . . 15 . Melee . | . . . . . . . . . . Knockbacks 55 | . 14 2 11 9 . . . 12 7 Impact . | . . . . . . . . . . Kinetic 51 | . 12 2 10 8 . . . 12 7 Secondary 4 | . 2 . 1 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . 1 2 2 . . . . Kicked 5 | . . . 1 2 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 382 | . 68 87 107 213 49 13 . 382 22 Average Temperature 46 | . 20 44 30 70 17 9 . 67 8 Received Heat Transfer 2496 | . 114 93 248 432 270 27 . 1201 111 Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 94 | 100 100 100 100 100 100 100 . 81 100 Level 1 5 | . . . . . . . . 18 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 356 | . 84 50 138 137 181 93 . 356 169 Initial 169 | . . . 1 37 37 69 . . 169 Average 57 | . 21 5 76 61 75 27 . 74 80 Influence Increases 2967 | . 237 66 497 366 449 142 . 921 289 Destroy 0b10 Robot/C 1680 | . 140 40 300 220 260 60 . 460 200 Destroy 0b10 Robot/NC 95 | . 10 . 5 15 5 . . 45 15 Destroy Leader 388 | . 32 10 62 72 70 . . 90 52 Successful Hack 184 | . 21 . 25 8 21 52 . 57 . Select Force Hacks 30 | . . . . . . 30 . . . Disable Machine 195 | . . . . 30 . . . 165 . Destroy Structure 80 | . 4 1 15 6 3 . . 29 22 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 300 | . 30 15 90 15 75 . . 75 . Influence Decreases 2957 | . 235 62 414 367 358 301 20 575 625 Entered New Map 417 | . . 2 5 52 51 110 20 . 177 Time Decay 1915 | . 235 60 379 275 238 138 . 312 278 Lost Part 519 | . . . 30 40 69 . . 210 170 Purge Threat 106 | . . . . . . 53 . 53 . Squads Dispatched 17 | . 2 . 1 3 1 . . 8 2 Investigation 7 | . . . 1 2 1 . . 2 1 Extermination 4 | . . . . . . . . 4 . Reinforcement 6 | . 2 . . 1 . . . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Distress Signals 8 | . . 2 . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 20 5 23 16 22 3 . 31 17 Peak Tracking Total 7 | . 4 2 4 4 4 1 . 7 5 Tactical Retreats 12 | . 2 1 3 1 2 . . 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Traps Triggered 6 | . 2 . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Machines Disabled 13 | . . . . 2 . . . 11 . Max in Single Turn 6 | . . . . 1 . . . 6 . Garrison Access 2 | . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Machines Accessed 39 | . 3 . 4 3 2 9 7 10 1 Terminals 21 | . 3 . 3 2 2 6 . 5 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units 3 | . . . . . . 1 . 2 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 177 | . 8 . 10 8 6 60 54 30 1 Successful 120 | . 2 . 6 2 2 38 54 15 1 Failed 57 | . 6 . 4 6 4 22 . 15 . Catastrophic 16 | . 3 . 1 2 . 5 . 5 . Database Lockouts . | . . . . . . . . . . Manual 41 | . 5 . 5 6 2 7 . 16 . Terminals 78 | . 8 . 8 6 6 31 . 19 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 6 | . . . 2 . . . . 4 . Recycling Units 8 | . . . . . . 5 . 3 . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 4 | . . . . 2 . . . 2 . Terminal Hacks 103 | . 2 . 4 1 2 34 54 6 . Record 78 | . . . . . . 24 54 . . Robot Analysis 5 | . . . 3 . . 2 . . . Prototype ID Bank 7 | . . . . . 1 4 . 2 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 3 | . . . 1 1 1 . . . . Machine Index 1 | . . . . . . . . 1 . Unreport Threat 3 | . . . . . . 2 . 1 . Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . . . 4 . Scan Component 3 | . . . 1 . . . . 2 . Repair 3 | . . . 1 . . . . 2 . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Seal Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 5 | . . . . . . 3 . 2 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . 3 . 2 . Monitor 1 | . . . . . . 1 . . . Mask 1 | . . . . . . 1 . . . Tunnel 1 | . . . . . . 1 . . . Fedlink 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . 3 1 1 6 . 8 1 Full Trace Events 3 | . . . 1 1 1 . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . Time 120 | . . . 32 . . . . 88 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . . . 3 . EXPLORE 2 | . . . . . . . . 2 . RETURN 1 | . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 5 | . . . 3 . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Turns Passed 8921 | 31 630 820 950 742 513 386 2153 2089 607 Spaces Moved 4875 | 35 368 392 325 399 277 390 1430 935 324 Core 34 | 34 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4841 | 1 368 392 325 399 277 390 1430 935 324 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 90 90 90 90 97 115 Average Speed 142 | 52 125 190 227 124 113 90 144 148 118 Slowest Speed 260 | 120 190 190 260 260 180 90 180 193 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 69 58 34 41 52 88 89 24 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug 2 | . . . . . . . . 2 . Terrain Destroyed 61 | . 2 3 7 6 . . . 27 16 Melee 1 | . . . . . . . . 1 . Projectile 52 | . 2 3 7 6 . . . 18 16 AOE 6 | . . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Total 6165 | 47 459 440 456 535 422 418 1514 1424 450 Wait 641 | . 21 33 78 11 90 21 46 308 33 Move 4866 | 34 367 391 324 398 276 389 1429 934 324 Hop . | . . . . . . . . . . Pick Up 99 | 7 13 . 5 21 4 1 10 25 13 Fast Attach 18 | 1 2 . . 2 1 . 4 7 1 Attach 69 | 5 4 . 6 4 7 . 4 24 15 Detach 4 | . . . . . . 2 2 . . Swap 42 | . 3 1 3 10 4 . 6 11 4 Drop 41 | . 6 1 . 11 2 . 13 6 2 Fire 378 | . 43 14 39 76 36 5 . 107 58 Melee 2 | . . . . . . . . 2 . Ram . | . . . . . . . . . . Kick 5 | . . . 1 2 2 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 9) 662 | -10/Materials | Entered Mines 795 | -10/Mines | Assembled infested the area 942 | -10/Mines | Learned location of Storage (-8) 1399 | -10/Mines | Discovered new exit (range 10) 1482 | -10/Mines | Entered Materials 1482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -9/Materials | Repaired Imp. Light Cannon 2214 | -9/Materials | Lost 3 parts (1p2u) 2303 | -9/Materials | Identified exit to Mines 2371 | -9/Materials | Discovered new exit (range 4) 2432 | -9/Materials | Entered another Materials area 2432 | -8/Materials | Evolved 2 slots: Utility x2 2518 | -8/Materials | Met 7R-MNS 2687 | -8/Materials | Discovered new exit (range 12) 2889 | -8/Materials | Identified exit to Storage 3174 | -8/Materials | Entered Storage 3276 | -8/Storage | Identified exit to Recycling 3511 | -8/Storage | Core integrity fell below 50% 3559 | -8/Storage | Lost 4 parts (1p1n2w) 3685 | -8/Storage | Used back door to open Recycling access 3687 | -8/Storage | Entered Recycling 3989 | -8/Recycling | Discovered new exit (range 15) 4050 | -8/Recycling | Scanned before Scraplab entrance 4063 | -8/Recycling | Entered Scraplab 4071 | -8/Recycling | Discovered new exit (range 3) 4073 | -8/Recycling | Entered Scraptown 4073 | -8/Scraptown | System corruption cleaned by C-Scrubber 4149 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4289 | -8/Scraptown | Discovered new exit (range 7) 4369 | -8/Scraptown | Visited SPCMW 4382 | -8/Scraptown | Build established: Hacker-Mutant 4387 | -8/Scraptown | Visited TADAMA 4428 | -8/Scraptown | Visited Assassins FH 4452 | -8/Scraptown | Visited Science Testing Area 4758 | -8/Scraptown | Visited Cyclists 4824 | -8/Scraptown | Visited UFD Registry 4824 | -8/Scraptown | Registered with UFD as "Wrenchboard" 4862 | -8/Scraptown | Entered Cyclist Reading Room 4938 | -8/Scraptown | Visited Shadow of the Wyrm 5021 | -8/Scraptown | Visited Junk Cannon Lab 5031 | -8/Scraptown | Found Prototype Special Weapon 5031 | -8/Scraptown | Identified Junk Cannon 5091 | -8/Scraptown | Visited Botcube Research 5117 | -8/Scraptown | Found Botcube 5147 | -8/Scraptown | Visited Derelict Rescue Squad 5160 | -8/Scraptown | Found DRS Beacon 5443 | -8/Scraptown | Visited Junk Repository 5512 | -8/Scraptown | Visited Scrap Suit Storage 5602 | -8/Scraptown | Visited LU-1G1's Boring Crew 5688 | -8/Scraptown | Visited Infowarlord's Domain 5747 | -8/Scraptown | Visited Curators Association 5819 | -8/Scraptown | Visited Cartography Club 5850 | -8/Scraptown | Found Surveybot 17 Chip 6026 | -8/Scraptown | Visited Observation Area 6138 | -8/Scraptown | Build established: Mutant 6145 | -8/Scraptown | Met Optimus 6145 | -8/Scraptown | Accepted into 0bPrime 6196 | -8/Scraptown | Discovered new exit (range 5) 6226 | -8/Scraptown | Entered Factory 6226 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6266 | -6/Factory | Discovered new exit (range 36) 6618 | -6/Factory | Discovered new exit (range 60) 6784 | -6/Factory | Loaded intel: 8 recycling unit locations 7021 | -6/Factory | Identified exit to Factory 7321 | -6/Factory | Build established: Hacker-Mutant 7333 | -6/Factory | Learned location of Protoforge (-2) 7483 | -6/Factory | Repaired Hyp. Gauss Rifle 7522 | -6/Factory | Repaired Imp. Light Armor Plating 7940 | -6/Factory | Lost 3 parts (2n1u) 8011 | -6/Factory | Core integrity fell below 50% 8047 | -6/Factory | Lost 11 parts (2p4n1u4w) 8118 | -6/Factory | Lost 3 parts (1p1u1w) 8315 | -6/Factory | Entered another Factory area 8315 | -5/Factory | Evolved 2 slots: Propulsion x2 8488 | -5/Factory | Lost 3 parts (1p1n1u) 8893 | -5/Factory | Lost 11 parts (2p5n2u2w) 8922 | -5/Factory | Self-destructed Last Messages --------------- 08896_ K-01 Serf cleans the Neutrino Reactor. 08901_ M-28 Smith repairs R-10 Processor Hpw. Tractor Beam. 08903_ W-25 Informer sends out distress signal. 08903_ K-01 Serf cleans the Fusion Modulator. 08905_ Penetrated by Slug. 08905_ Slug penetrates R-10 Processor. 08906_ Acquired Imp. Weapon Cycler. 08909_ Penetrated by Slug. 08909_ Slug penetrates Wall. 08909_ K-01 Serf cleans the Fusion Modulator. 08914_ Slug penetrates Fusion Modulator. 08914_ Penetrated by Slug. 08914_ Carbon-fiber Leg destroyed. 08916_ Penetrated by Slug. 08918_ W-25 Informer sends out distress signal. 08919_ Fusion Modulator explodes. 08919_ Lgt. Ion Engine destroyed. 08919_ K-01 Serf collects debris. 08921_ Slug penetrates Wall. 08922_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????"??? pR???????????????????????# | | ???????????????????" ???????????????????????# | | ?????????????????""" ???????###########?????# | | ?????????????????? =!! ???????# ! #?????# | | ??????????????????"" !! ???????# #?????# | | ??????????????????"" !!h ???????# #?????# | | ???????????????? """ ???????# % ####### | | ??????????????? ############/##+## | | ??????????????? % k ^ | | ??????????????? ^^ m u % | | ??????????????? # ############# !!] | | ???????????????????????# h""" #?# #%????### !! | | ???????????????????????# """ ##"###??????# !! | | ???????????????????????# u""" R# ?????????# | | ?????????????????####### # ??????????# & | | ?????????????Y"" /u @ == #??????+ | | ?????????????????##### == #??????# ######## | | ????????????????????#; == ; ""???###????????? | | ????????????????????#; ; ???????????? | | ????????????????????#; ;######???????????? | | ????????????????????#; #????????????????? | | ???????????????????? #????????????????? | | ???????????????????### k #????????????????? | | ?????????????????????# R #????????????????? | | ?????????????????????###;;;;; #????????????????? | | ??????????????????????? + #????????????????? | | ??????????????????????? # #????????????????? | | ??????????????????????? # #????????????????? | | ??????????????????????? " # #????????????????? | | ??????????????????????? " # #????????????????? | | ??????????????????????? ? ?? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 11% | -9/Materials Hyp. Gauss Rifle | 22% | -6/Factory Imp. Light Armor Plating | 5% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombEnergyPropulsion Manual? 0 Play Time 01:02:52 Cumulative 163.6 hours Start 2025.05.29 @ 21:53:08 End 2025.05.30 @ 16:28:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 243 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55deca54-bad7-4a24-b313-8092214af01f