Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 00:34:22 Player: COGMINDER69 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (622) 622 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2607 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 164/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Spiked Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle Minigun > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Flight Unit Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Assault Rifle Minigun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Assault Rifle Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility Medium Storage Unit Device V3-11A's Pendant Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 7 6 5 3 5 Power 4 | 2 2 . . . Engine 4 | 2 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 3 2 1 Treads 2 | . . . 1 1 Leg 6 | 2 . 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 . 1 Device 1 | . . . . 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 2 1 1 3 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 2 . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . 4 4 . Power . | . . . . . Propulsion 5 | . . 3 2 . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . . 4 4 . To Critical Strikes . | . . . . . Average Backups 8 | 1 8 8 8 5 Power . | . . . . . Propulsion 5 | 1 5 5 4 4 Utility . | . . . . . Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 8 | 1 3 . . 4 Power . | . . . . . Propulsion 7 | 1 2 . . 4 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 90 77 48 Engine 13 | . 14 14 14 9 Leg 25 | . 28 27 22 . Storage 21 | . 27 15 14 9 Ballistic Gun 23 | . 27 23 10 17 Launcher 2 | . . 4 10 . Peak Build Rating 11 | 6 8 8 9 11 Average Rating 7 | 5 7 7 8 7 On Entrance 5 | . 6 7 8 7 Naked Turns . | . . . . . Heaviest Build 23 | 14 21 22 23 20 Greatest Support 40 | 20 20 25 25 40 Greatest Overweight (x) 2 | . 1 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 10 10 9 7 Average Carried 8 | 2 8 8 8 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 4 9 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1113 | 288 620 172 33 . Remotely . | . . . . . Salvage Created 955 | 70 809 53 23 . Parts 67 | 3 52 6 6 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 21 | . 13 4 4 . Guns 17 | . 13 3 1 . AOE 4 | . . 1 3 . Classes Destroyed 9 | 1 8 . . . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 2 . . . Operator 3 | . 3 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 3 2 4 . Grunt 11 | . 10 1 . . Best Kill Streak 5 | 1 5 2 4 . Combat Bots Only 5 | . 5 2 4 . Max Kills in Single Turn 3 | 1 2 1 3 . Gunslinging 1 | . 1 . . . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 141 | . 56 37 48 . Missed 46 | . 8 13 25 . Hits 95 | . 48 24 23 . Projectile 95 | . 48 24 23 . AOE 13 | . . 13 . . Critical Strikes 1 | . . 1 . . Damage Taken 1306 | . 543 590 173 . Core 221 | . 140 52 29 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 89 | . 89 . . . Core Remaining (%) 55 | 100 . . 11 . Volleys Fired 102 | 3 81 15 3 . Largest 2 | 2 2 2 2 . Hottest 50 | 40 40 50 50 . Shots Fired 202 | 6 162 29 5 . Gun 195 | 6 162 24 3 . Cannon . | . . . . . Launcher 7 | . . 5 2 . Special . | . . . . . Kinetic 195 | 6 162 24 3 . Thermal . | . . . . . Explosive 7 | . . 5 2 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 12 5 2 . Robot Miss Streak 5 | 1 5 4 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 118 | 4 100 12 2 . Core Hits 53 | 2 39 8 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1814 | 44 1309 316 145 . Guns 1509 | 44 1308 146 11 . Cannons . | . . . . . Explosions 304 | . . 170 134 . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 1509 | 44 1308 146 11 . Thermal 74 | . . 74 . . Explosive 230 | . . 96 134 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 2 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 8 11 5 . Message Errors 7 | . 2 3 2 . Matter Fused 7 | . 4 2 1 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 3 | . 1 1 1 . Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 4 | . . 4 . . Projectiles . | . . . . . Explosions 4 | . . 4 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 3 . . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 109 | . 2 91 109 . Average Temperature 21 | . 2 25 71 . Received Heat Transfer 393 | . 243 60 90 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 141 | 5 141 91 . 42 Initial 42 | . 3 . . 42 Average 25 | . 27 22 . 23 Influence Increases 753 | 5 389 169 185 5 Destroy 0b10 Robot/C 400 | . 260 60 80 . Destroy 0b10 Robot/NC 60 | 5 55 . . . Destroy Leader 84 | . 64 20 . . Successful Hack 19 | . 9 5 . 5 Disable Machine 30 | . . 30 . . Destroy Structure 25 | . 1 24 . . Lose Combat Pursuer 135 | . . 30 105 . Influence Decreases 746 | . 394 146 125 81 Entered New Map 56 | . 2 . 13 41 Time Decay 650 | . 392 146 72 40 Lost Part 40 | . . . 40 . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 33 9 9 . Peak Tracking Total 6 | . 6 3 6 . Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 6 1 . 2 Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 16 2 . 3 Successful 12 | . 9 1 . 2 Failed 9 | . 7 1 . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 15 | . 12 . . 3 Terminals 18 | . 13 2 . 3 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . . 2 Terminals 6 | . 4 . . 2 Botnet 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3033 | 72 1668 740 460 93 Spaces Moved 1618 | 38 738 473 317 52 Core 2 | 2 . . . . Treads 83 | . . . 31 52 Legs 1533 | 36 738 473 286 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 159 | 116 181 143 137 162 Slowest Speed 260 | 120 190 190 260 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 90 84 26 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . . 41 9 . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . . 41 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1864 | 57 902 506 337 62 Wait 82 | 5 55 11 11 . Move 1614 | 37 737 472 316 52 Hop . | . . . . . Pick Up 15 | 4 9 1 1 . Fast Attach 17 | 6 4 2 3 2 Attach 7 | . . 3 1 3 Detach 3 | . . 1 . 2 Swap 5 | 1 4 . . . Drop 16 | 1 9 1 2 3 Fire 102 | 3 81 15 3 . Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: Fac / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 11) 158 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Assault Rifle 447 | -10/Materials | Core integrity fell below 50% 757 | -10/Materials | Discovered new exit (range 5) 1605 | -10/Materials | Discovered new exit (range 15) 1741 | -10/Materials | Entered Mines 1816 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1936 | -10/Mines | Discovered new exit (range 11) 2051 | -10/Mines | Destroyed YI-UF0 2080 | -10/Mines | Lost 4 parts (3n1u) 2223 | -10/Mines | Learned location of 1 exit from Materials 2236 | -10/Mines | Learned location of Storage (-8) 2349 | -10/Mines | Discovered new exit (range 15) 2392 | -10/Mines | Discovered new exit (range 6) 2481 | -10/Mines | Entered Subcaves 2482 | -10/Subcaves | Approached by a straggling Scientist 2573 | -10/Subcaves | Visited triangular shrine 2585 | -10/Subcaves | Found Prototype Device 2800 | -10/Subcaves | Core integrity fell below 20% 2825 | -10/Subcaves | Discovered new exit (range 16) 2840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2848 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2862 | -10/Subcaves | Lost 4 parts (2n2w) 2892 | -10/Subcaves | Discovered new exit (range 10) 2941 | -10/Subcaves | Entered Materials 2941 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2942 | -8/Materials | Identified exit to Factory 2944 | -8/Materials | Identified V3-11A's Pendant 2949 | -8/Materials | Discovered new exit (range 10) 3034 | -8/Materials | Self-destructed Last Messages --------------- Identified V3-11A's Pendant. Dropped V3-11A's Pendant. EXIT=FOUND K-01 Serf collects debris. Acquired Arm. Treads. Acquired Minigun. Dropped Assault Rifle. Connecting with Terminal... Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 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" ??????? #????? | | ??????????????????????????? ??????? #????? | | ???????????????????????????# #??????????????? | | ???????????????????????????#######??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 11% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightGravjetGravjet Manual? 0 Play Time 00:19:49 Cumulative 19.1 hours Start 2025.07.27 @ 00:13:13 End 2025.07.27 @ 00:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e900c4b0-105c-4a1d-b8fb-ddb129b66df7