Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 22:51:40 Player: StuckSouls Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1473) 1473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3513 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 66/100 System Corruption 0% Temperature Cool (11) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (20) --- Scrap Suit Heat Sink Advanced Heat Sink Large Storage Unit Medium Battery (150) High-capacity Battery (250) Trap Scanner Visual Processing Unit Signal Interpreter Terrain Scan Processor Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Shotgun Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Scrap Suit Heat Sink Advanced Heat Sink Large Storage Unit Medium Battery High-capacity Battery Trap Scanner Visual Processing Unit Signal Interpreter Terrain Scan Processor Recoil Stabilizer Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 46 | 7 2 3 20 14 Power 7 | . . 1 4 2 Engine 7 | . . 1 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 4 . . 9 3 Treads 2 | 2 . . . . Leg 14 | 2 . . 9 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 2 3 3 Device 2 | . . 1 . 1 Storage 4 | 1 2 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 2 . . 4 6 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 2 3 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . . 1 13 17 Power 4 | . . . 2 2 Propulsion 11 | . . . 5 6 Utility 6 | . . 1 2 3 Weapon 10 | . . . 4 6 Highest Loss Streak 12 | . . 1 4 12 To Critical Strikes . | . . . . . Average Backups 11 | 4 7 10 12 15 Power 1 | 1 2 2 1 1 Propulsion 2 | 1 3 4 2 1 Utility 3 | . . 2 3 9 Weapon 3 | . 1 2 3 3 Tool/Special . | . . . . . Unused Backups 12 | . . . 1 11 Power . | . . . . . Propulsion . | . . . . . Utility 11 | . . . 1 10 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 82 82 96 90 Engine 7 | . . 1 10 8 Treads 1 | . . . 1 5 Leg 34 | . 28 28 39 32 Device 1 | . . 1 2 . Storage 14 | . 25 21 11 9 Processor 2 | . . . . 15 Protection 4 | . . . 8 1 Energy Gun 10 | . 14 14 10 2 Ballistic Gun 11 | . 14 14 10 10 Peak Build Rating 23 | 5 6 9 16 23 Average Rating 11 | 4 5 6 12 18 On Entrance 7 | . 5 6 9 16 Avg Prop Armor Cover (%) 8 | . . . 12 7 Naked Turns . | . . . . . Heaviest Build 57 | 8 44 47 57 56 Greatest Support 47 | 40 20 20 43 47 Greatest Overweight (x) 2 | . 2 2 1 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 19 | 5 8 13 19 19 Average Carried 12 | 4 7 11 13 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 5 8 13 18 12 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1049 | 168 . 149 474 258 Remotely . | . . . . . Salvage Created 1785 | . . 40 1301 444 Parts 98 | . . 7 65 26 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . . 2 28 7 Guns 32 | . . 2 27 3 Cannons 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 12 | . . 2 6 4 Worker 3 | . . . 1 2 Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 4 | . . . 3 1 Swarmer 5 | . . 2 3 . Grunt 19 | . . . 15 4 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 8 | . . . 7 1 Specialist 2 | . . . . 2 Best Kill Streak 6 | . . 2 6 6 Combat Bots Only 4 | . . 2 4 3 Max Kills in Single Turn 2 | . . 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 354 | . 15 19 195 125 Missed 87 | . 5 5 52 25 Hits 267 | . 10 14 143 100 Melee 5 | . . . 5 . Projectile 262 | . 10 14 138 100 AOE 1 | . . . . 1 Critical Strikes 8 | . . . 4 4 Actively Blocked 1 | . . . 1 . Damage Taken 4176 | . 82 114 1893 2087 Core 890 | . 28 23 272 567 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . . 39 . Regen/Repaired (Parts) 30 | . . . 30 . Core Remaining (%) 70 | 100 . 79 32 . Volleys Fired 135 | . . 9 90 36 Largest 2 | . . 2 2 2 Hottest 112 | . . 60 112 112 Shots Fired 244 | . . 18 163 63 Gun 219 | . . 18 163 38 Cannon 12 | . . . . 12 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 131 | . . 9 77 45 Thermal 100 | . . 9 86 5 Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 17 | . . 4 17 12 Robot Miss Streak 5 | . . 4 5 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 169 | . . 9 111 49 Core Hits 102 | . . 4 52 46 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 7 | . . . 6 1 Burn 5 | . . . 4 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3363 | . . 125 1561 1677 Guns 2175 | . . 125 1551 499 Cannons 229 | . . . . 229 Explosions 949 | . . . . 949 Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 1349 | . . 57 622 670 Thermal 1055 | . . 68 929 58 Explosive 832 | . . . . 832 Electromagnetic 117 | . . . . 117 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles . | . . . . . Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact 1 | . . . 1 . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 297 | . . . 297 131 Average Temperature 76 | . . . 78 66 Received Heat Transfer 1383 | . 6 . 681 696 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . . 7 . Heat Transferred 2981 | . . 150 2609 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 70 100 Level 1 14 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 347 | . 12 40 347 144 Initial 144 | . . . . 144 Average 76 | . . 3 133 58 Influence Increases 1215 | . 12 55 848 300 Destroy 0b10 Robot/C 740 | . . 40 560 140 Destroy 0b10 Robot/NC 55 | . . 5 20 30 Destroy Leader 220 | . . 10 156 54 Successful Hack 33 | . 12 . 15 6 Disable Machine 30 | . . . . 30 Destroy Structure 47 | . . . 7 40 Lose Combat Pursuer 90 | . . . 90 . Influence Decreases 1133 | . 12 55 505 561 Entered New Map 199 | . . . . 199 Time Decay 654 | . 12 55 395 192 Lost Part 280 | . . . 110 170 Squads Dispatched 8 | . 2 . 3 3 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 6 3 41 12 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 4 2 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 5 . 12 8 Successful 17 | . 3 . 8 6 Failed 8 | . 2 . 4 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 1 . 4 . Terminals 16 | . 5 . 9 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . 5 1 Record 6 | . 2 . 4 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . . . . 5 Recycle Component 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 2 | . . . . 2 Recycled Matter 8 | . . . . 8 Retrieved Matter 8 | . . . . 8 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 949 | . . 97 373 479 Optics 482 | . . . 3 479 Seismic 467 | . . 97 370 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3182 | 98 319 697 1589 479 Spaces Moved 1229 | 61 138 255 609 166 Core 8 | 8 . . . . Treads 87 | 39 . . 44 4 Legs 1134 | 14 138 255 565 162 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 190 186 Average Speed 208 | 136 228 260 193 191 Slowest Speed 260 | 160 260 260 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 31 75 73 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 61 | . . . . 61 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 59 | . . . . 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1597 | 72 142 272 851 260 Wait 127 | . . . 103 24 Move 1225 | 60 137 254 608 166 Hop . | . . . . . Pick Up 37 | 5 3 4 17 8 Fast Attach 17 | 5 1 3 4 4 Attach 26 | . . . 13 13 Detach 1 | . . 1 . . Swap 22 | 2 1 . 10 9 Drop 6 | . . 1 5 . Fire 135 | . . 9 90 36 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered Mines 490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 618 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 623 | -10/Mines | Found Scrap Suit 1102 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Propulsion x2 1153 | -9/Materials | Repaired Aluminum Leg 2144 | -9/Materials | Build established: Scavenger-Mutant 2339 | -9/Materials | Lost 4 parts (1p3n) 2663 | -9/Materials | Core integrity fell below 50% 2667 | -9/Materials | Discovered new exit (range 4) 2704 | -9/Materials | Entered another Materials area 2704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -8/Materials | Lost 5 parts (2n1u2w) 3145 | -8/Materials | Core integrity fell below 50% 3174 | -8/Materials | Core integrity fell below 20% 3183 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03152_ Carbon-fiber Leg destroyed. 03152_ Hvy. Assault Rifle destroyed. 03152_ Critical hit (Blast). 03152_ Knocked back. 03155_ The unstable cave ceiling collapses. 03155_ Critical hit (Burn: +37). 03157_ Knocked back. 03165_ G-47 Trooper destroyed. 03166_ The unstable cave ceiling collapses. 03166_ Lgt. Angular Momentum Engine destroyed. 03166_ Assault Rifle destroyed. 03166_ Recoil Stabilizer destroyed. 03170_ G-47 Trooper destroyed. 03170_ Mni. Grenade Launcher destroyed. 03171_ The unstable cave ceiling collapses. 03171_ Slug penetrates Wall. 03172_ VSS Leg destroyed. 03173_ The unstable cave ceiling collapses. 03181_ Penetrated by Slug. 03182_ Acquired 8 matter. 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""" # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 66% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion It's Just You Loot Pinata That Tickles Challenges ------------ None Game ------ Seed ImpactChargeWell Manual? 0 Play Time 01:23:54 Cumulative 5.1 hours Start 2026.09.17 @ 21:02:13 End 2026.09.17 @ 22:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c20b1018-3b95-4d8c-b9e6-4fa5603117e9