Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.23 @ 02:42:29 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (464) 464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 2140 Bonus ------- Follower Combat Kills 85 Friendly Fire -29 Cogmind --------- Core Integrity 219/400 Matter 264/300 Energy 160/160 System Corruption 8% Temperature Cool (578) Movement Core (800) Ox15 Location -8/Mines Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Assault Rifle > --- INVENTORY (12) --- Light Nuclear Core Wheel Wheel Improved Heat Sink Large Storage Unit Small Laser Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Heat Sink Large Storage Unit Small Laser Beam Cannon Particle Cannon Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 30 | 7 10 9 2 . 2 Power 4 | 1 1 1 . . 1 Engine 2 | 1 . 1 . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 6 | 3 1 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 3 1 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 5 4 . . . Device 5 | . 3 2 . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 10 | 2 3 2 2 . 1 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . 1 1 . . 1 Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 . . . 6 Power 3 | . 1 . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . 1 . . . 6 Average Slot Usage (%) 96 | . 95 96 100 100 94 Engine 9 | . 8 11 11 11 10 Core 8 | . 4 11 11 11 10 Wheel 24 | . 28 21 22 22 19 Device 11 | . 10 16 11 11 10 Storage 12 | . 14 11 11 11 11 Protection 5 | . . 5 11 11 11 Energy Gun 1 | . 3 . . . . Energy Cannon 10 | . 10 9 11 11 10 Ballistic Gun 11 | . 13 9 10 11 11 Naked Turns . | . . . . . . Heaviest Build 51 | 10 43 51 51 51 51 Greatest Support 26 | 26 20 20 20 20 20 Greatest Overweight (x) 5 | . 2 5 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 5 10 12 12 12 12 Most Carried 11 | 4 9 11 10 10 10 Average Carried 7 | 1 5 8 9 10 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 10 | 3 9 10 10 10 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 631 | 278 176 133 44 . . Remotely . | . . . . . . Salvage Created 857 | 142 352 214 147 . 2 Parts 61 | 12 19 20 10 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 12 | . 7 3 2 . . Guns 3 | . 2 1 . . . Cannons 9 | . 5 2 2 . . Classes Destroyed 8 | 2 2 4 . . . Worker 2 | . . 1 1 . . Builder 2 | . . 1 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . 1 . . . Recycler 2 | 1 . 1 . . . Watcher 2 | . 2 . . . . Swarmer 3 | . . 3 . . . Grunt 9 | . 7 . 2 . . Best Kill Streak 5 | 4 2 5 2 . . Combat Bots Only 3 | . 2 3 2 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1069 | . 322 112 16 . 619 Core 260 | . 79 27 . . 154 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 65 | 6 27 11 8 . 13 Largest 2 | 2 2 2 2 . 2 Hottest 88 | 60 80 80 80 . 88 Shots Fired 126 | 12 54 22 16 . 22 Gun 74 | 12 30 11 8 . 13 Cannon 52 | . 24 11 8 . 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 65 | 6 27 11 8 . 13 Thermal 61 | 6 27 11 8 . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 8 4 8 . 3 Robot Miss Streak 5 | 1 2 2 1 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 73 | 5 34 12 11 . 11 Core Hits 33 | 5 13 7 7 . 1 Critical Hits 2 | . 1 . 1 . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1087 | 61 493 232 173 . 128 Guns 432 | 61 194 73 52 . 52 Cannons 655 | . 299 159 121 . 76 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 375 | 27 171 73 52 . 52 Thermal 712 | 34 322 159 121 . 76 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles 11 | . . 11 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | . 200 270 133 . 578 Average Temperature 113 | . 66 118 49 . 318 Received Heat Transfer 387 | . 174 15 9 . 189 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1494 | 75 679 333 259 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 182 | 20 164 176 182 . 15 Average Influence 73 | 7 79 67 141 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 16 9 10 . 3 Peak Tracking Total 6 | . 3 4 6 . 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 30 | . 30 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 7 | . 4 2 . 1 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 11 8 . 1 . Successful 13 | . 5 7 . 1 . Failed 7 | . 6 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 6 2 . . . Terminals 13 | . 9 4 . . . Fabricators . | . . . . . . Repair Stations 6 | . 2 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 . 1 . Record 2 | . . 1 . 1 . Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 4 . . . Scan Component 3 | . 1 2 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 8 3 . . . Terminals 3 | . 2 1 . . . Assimilate 1 | . 1 . . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 78 | . 26 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies 4 | . 1 . 3 . . Largest Group 2 | . 1 1 2 2 . Highest-Rated Group 62 | . 10 10 62 62 . Highest-Rated Ally 31 | . 10 10 31 31 . Total Orders 4 | . 4 . . . . STAY 1 | . 1 . . . . GOTO 1 | . 1 . . . . FOLLOW 2 | . 2 . . . . Ally Attacks 7 | . . . 7 . . Total Damage 150 | . . . 150 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1616 | 75 647 261 264 148 221 Spaces Moved 1200 | 49 479 135 211 149 177 Core 8 | 8 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1192 | 41 479 135 211 149 177 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 Average Speed 95 | 80 90 100 100 100 100 Slowest Speed 130 | 100 100 130 100 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 54 13 37 57 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1542 | 72 639 237 247 148 199 Wait 179 | . 78 74 20 . 7 Move 1195 | 48 478 134 210 148 177 Hop . | . . . . . . Pick Up 31 | 10 12 7 2 . . Fast Attach . | . . . . . . Attach 21 | 7 6 6 . . 2 Detach 1 | . 1 . . . . Swap 9 | . 4 3 2 . . Drop 8 | 1 3 2 2 . . Fire 65 | 6 27 11 8 . 13 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap 30 | . 30 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 6) 201 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Repaired Sensor Array 649 | -10/Materials | Discovered new exit (range 14) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Accompanied by 1 ally 723 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 773 | -9/Materials | Repaired Beam Cannon 801 | -9/Materials | Repaired Assault Rifle 959 | -9/Materials | Discovered new exit (range 16) 984 | -9/Materials | Entered Mines 1018 | -9/Mines | Assembled infested the area 1133 | -9/Mines | Received a Mining Laser from a helpful Derelict 1234 | -9/Mines | Discovered new exit (range 5) 1248 | -9/Mines | Entered Exiles 1248 | -9/Exiles | Accompanied by 2 allies 1274 | -9/Exiles | Met 8R-AWN 1278 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1291 | -9/Exiles | Met EX-HEX 1323 | -9/Exiles | Met EX-BIN 1335 | -9/Exiles | Met EX-DEC 1383 | -9/Exiles | Discovered new exit (range 14) 1396 | -9/Exiles | Entered Mines 1617 | -8/Mines | Self-destructed Last Messages --------------- 01593_ Sensor Array destroyed. 01593_ System corrupted by crushing effect (+3). 01595_ System corrupted: Heat flow error (+120). 01595_ Lgt. Nuclear Core destroyed. 01595_ System corrupted by crushing effect (+3). 01605_ Lgt. Ion Engine destroyed. 01605_ System corrupted by crushing effect (+2). 01605_ Knocked back. 01605_ Pressure Siphon disabled. 01608_ Power failure, Lgt. Nuclear Core shutdown. 01608_ Overheating: Hcp. Storage Unit damaged (-282). 01608_ System corrupted: Particle Cannon targeting data glitched. 01611_ Overheating: Hrd. Light Armor Plating damaged (-11). 01613_ Overheating: Core damaged (-64). 01614_ Overheating: Core damaged (-48). 01616_ Power failure, Lgt. Nuclear Core shutdown. 01616_ Overheating: Hcp. Storage Unit damaged (-53). 01616_ Overheating: Particle Cannon damaged (-9). 01616_ Overheating: Hrd. Light Armor Plating damaged (-11). 01617_ Overheating: Particle Cannon damaged (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# #???????????????????? | | ?????????? ????????????# #???????????????????? | | ?????????? ???????????# #???????????????????? | | ?????????? ??????????# #???????????????????? | | ????????? ????????# #??####?????????????? | | ?????????? ####### #?## ##????????????? | | ?????????? % # ### ##???????????? | | ?????????? ???# ## ##??????????? | | ?????????? #??????????# ##?????????? | | ??????????# #??????????# """" #?????????? | | ?????????? #??????????## %""" ######????? | | ??????????# #???????????## """" ! #????? | | ?????????## #???????????## %* #????? | | ????????## #??????????## g ########## #????? | | ????????# ##?????????#@b ##????????# #????? | | ???###### ##???????# #?????????# #????? | | ???# ##??????# #????????# #????? | | ???# ##?????## #### #???????# #????? | | #### ####### ##?????###??## #??????# #????? | | #?????# ##??????????# #?????# #????? | | ######?????## #??????????# ##?????# #????? | | ????????????## #??????????? ##??????# #????? | | ?????????????## ##??????????? ##???????# #????? | | ?????????????## #???????????? #????????# #????? | | ????????????## #####???????# #????????# #????? | | ????????????# #???????# #???????## ##???? | | ????????????# #???????# ???????## ##??? | | ????????????# ##???????# #??????# #??? | | #?####??????## ##????????# ##????# #??? | | ### ##??????# ##?????????# #???# ##??? | | ####???# ##???????????# #?## ##???? | | ##??# #????????????# ## ##????? | | ##?# ##?????????????# ##?????? | | #?## ##??????????????## #??????? | | #### #??##?????????????????### #??????? | | #??## ##?????????????###???????## ##??????? | | ????### ##?????????????# #???????## ##???????? | | ??????## ###???????????# ????????## ##???????? | | ??###### ###??????#### #??####### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed GammaMiniRedirector Manual? 0 Play Time 00:21:57 Cumulative 53.5 hours Start 2020.01.23 @ 00:18:36 End 2020.01.23 @ 02:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b9ada8c-433f-409f-8953-b61c79375ad5