Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 12:28:26 Player: Finestep Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (5341) 5341 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 10913 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -655 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 267/310 System Corruption 0% Temperature Cool (113) Movement Treading (198) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Assault Cannon > --- INVENTORY (34) --- Light Fission Core Cold Fusion Reactor Medium Treads Medium Treads Medium Treads Advanced Heat Sink High-capacity Matter Pod (200) Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Core Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Improved Utility Shielding Light Armor Plating Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Relay Coupler [NC] (25) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (14) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (18) Minigun Gauss Rifle 8R-AWN's Boregun Rocket Launcher Rocket Launcher Remote Datajack Remote Datajack Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Reflective Plating > --- WEAPON ----------- Advanced Beam Rifle 8R-AWN's Boregun > --- INVENTORY -------- Light Fission Core Cold Fusion Reactor Reinforced Fission Core Light Treads Light Treads Carbon-fiber Leg Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Core Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Improved Utility Shielding Light Armor Plating Hacking Suite Makeshift Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle EMP Blaster Rocket Launcher Rocket Launcher Improved Datajack Axe [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 149 | 7 12 6 25 3 63 15 12 6 Power 12 | 1 1 . 4 . 5 1 . . Engine 7 | 1 1 . 1 . 4 . . . Core 4 | . . . 2 . 1 1 . . Reactor 1 | . . . 1 . . . . . Propulsion 40 | 2 1 . 7 . 19 6 5 . Treads 29 | 2 1 . 4 . 11 6 5 . Leg 10 | . . . 2 . 8 . . . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 3 . 6 . 14 3 2 2 Device 6 | . . . 2 . 4 . . . Storage 13 | 2 3 . 2 . 6 . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 12 | . . . 2 . 4 3 2 1 Artifact . | . . . . . . . . . Weapon 65 | 2 7 6 8 3 25 5 5 4 Energy Gun 16 | . . 3 . . 8 4 1 . Energy Cannon 3 | . . . 1 . . . 1 1 Ballistic Gun 26 | 2 4 2 6 1 10 . 1 . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 8 | . 1 1 1 2 1 1 1 . Special Weapon 4 | . 2 . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . 6 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 6 . 3 . . . Parts Lost 22 | . . 2 6 . 6 8 . . Power 2 | . . . 1 . . 1 . . Propulsion 7 | . . . 3 . 2 2 . . Utility 4 | . . . 1 . 1 2 . . Weapon 9 | . . 2 1 . 3 3 . . Highest Loss Streak 5 | . . 2 2 . 2 5 . . Average Slot Usage (%) 97 | . 99 99 90 100 99 99 99 99 Engine 7 | . 14 14 7 . 6 4 . . Core 3 | . . . 5 14 2 4 9 9 Treads 23 | . 27 28 24 28 15 26 27 27 Leg 3 | . . . 2 . 10 . . . Device 1 | . . . . . 5 . . . Storage 29 | . 28 28 25 28 30 36 36 36 Protection 4 | . . . 2 . 8 8 9 7 Energy Gun 7 | . . 13 . . 12 17 14 . Ballistic Gun 11 | . 27 14 18 7 4 . . . Launcher 1 | . . . . 20 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 147 | 15 71 74 93 93 132 144 147 147 Greatest Support 75 | 40 40 40 60 40 75 60 70 70 Greatest Overweight (x) 5 | 1 1 1 2 2 5 3 2 2 Average Overweight (x) 1 | . . 1 1 2 1 2 2 2 Largest Inventory Capacity 34 | 8 20 20 20 20 34 34 34 34 Average Capacity 23 | 6 16 20 15 20 28 34 34 34 Most Carried 34 | 5 20 20 20 20 34 34 34 34 Average Carried 22 | 3 13 19 13 19 28 33 33 33 Final Capacity 34 | 8 20 20 20 20 34 34 34 34 Final Carried 34 | 5 20 20 20 20 34 34 34 34 Class Distribution -------------------- 66% | Hauler-Mutant 13% | Mutant 13% | Bothacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3554 | 342 812 122 585 7 1249 190 152 95 Remotely . | . . . . . . . . . Salvage Created 6517 | 183 909 402 601 11 2529 1101 630 151 Parts 367 | 12 44 19 74 4 125 54 32 3 Haulers Intercepted 8 | . 2 . . . 6 . . . Recyclers Shooed 7 | . 2 . . . 5 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 105 | . 12 9 4 3 38 24 12 3 Melee 1 | . . . . . 1 . . . Guns 77 | . 12 9 1 . 31 18 6 . Cannons 4 | . . . . . . . 1 3 AOE 21 | . . . 3 3 5 5 5 . Classes Destroyed 16 | 2 5 1 3 . 5 . . . Worker 8 | . 2 . . . 6 . . . Builder 2 | . . . . . 1 . 1 . Tunneler 8 | 5 1 . . 1 1 . . . Hauler 8 | . 2 . . . 6 . . . Recycler 10 | 1 2 1 . . 6 . . . Operator 3 | . 2 . . . 1 . . . Turret 1 | . . . 1 . . . . . Watcher 5 | . 2 . . . 3 . . . Swarmer 18 | . . 3 . 3 9 3 . . Grunt 61 | . 12 6 . . 17 16 7 3 Brawler 4 | . . . . . 2 . 2 . Sentry 15 | . . . . . 8 5 2 . Hunter 2 | . . . . . 1 . 1 . Programmer 1 | . . . . . 1 . . . Zionite 8 | . . . 8 . . . . . Assembled 7 | . . . 7 . . . . . Best Kill Streak 9 | 3 4 3 3 3 9 8 4 3 Combat Bots Only 8 | . 2 3 3 3 5 8 4 3 Max Kills in Single Turn 4 | 1 2 1 4 1 4 2 3 1 Gunslinging 1 | . 1 . . . 1 1 . . Exploded 3 | . . . 2 1 3 2 3 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 6358 | . 440 321 1143 72 2282 1180 411 509 Core 749 | . 82 23 91 . 194 186 56 117 Absorbed by Shields 43 | . . . . . . 43 . . Core Remaining (%) 60 | 100 . . . 21 . . . . Volleys Fired 448 | 12 78 22 83 6 162 44 21 20 Largest 2 | 2 2 2 2 1 2 2 2 2 Hottest 250 | 40 100 90 250 33 122 100 107 107 Shots Fired 850 | 24 149 41 159 6 321 83 40 27 Gun 780 | 24 142 39 147 . 315 79 34 . Cannon 37 | . . . 9 . . . 4 24 Launcher 24 | . 1 2 3 6 6 4 2 . Special 9 | . 6 . . . . . . 3 Kinetic 482 | 24 142 21 147 . 127 9 2 10 Thermal 210 | . 6 . 9 . 187 8 . . Explosive 24 | . 1 2 3 6 6 4 2 . Electromagnetic 131 | . . 18 . . 1 62 36 14 Robot Hit Streak 23 | 7 15 14 23 . 17 18 12 9 Robot Miss Streak 6 | 1 4 2 4 . 6 2 4 1 Penetration Max 1 | . . . 1 . 1 1 . . Secondary Targets 8 | . 2 . . . 2 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Autonomous 43 | . . . 43 . . . . . Shots Hit Robots 559 | 13 96 30 108 . 209 59 27 17 Core Hits 320 | 7 46 24 64 3 93 51 26 6 Critical Hits 15 | . . . 13 . . 1 1 . Critical Kills 4 | . . . 3 . . . 1 . Critical Parts Destroyed 7 | . . . 6 . . 1 . . Melee Attacks 9 | . . . . . 9 . . . Impact . | . . . . . . . . . Slashing 9 | . . . . . 9 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12460 | 148 1244 468 2460 228 4742 1823 974 373 Guns 9272 | 148 1203 420 1905 . 3924 1263 409 . Cannons 431 | . . . 16 . . . 42 373 Explosions 2510 | . . 39 539 222 627 560 523 . Melee 160 | . . . . . 160 . . . Ramming 87 | . 41 9 . 6 31 . . . Kinetic 5277 | 148 1203 127 1905 . 1541 176 21 156 Thermal 2887 | . . 39 143 . 2359 237 109 . Explosive 2122 | . . . 412 222 627 447 414 . Electromagnetic 1927 | . . 293 . . 24 963 430 217 Impact . | . . . . . . . . . Slashing 160 | . . . . . 160 . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . Average Corruption 1 | . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . Effects 22 | . 7 3 12 . . . . . Message Errors 10 | . 4 . 6 . . . . . Energy Discharges 4 | . 1 2 1 . . . . . Data Loss (minor) 6 | . 2 1 3 . . . . . Targeting Errors 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . 18 20 . . 2 Projectiles 2 | . . . . . . . . 2 Explosions 38 | . . . . 18 20 . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . 1 . . . 4 Impact 1 | . . . . 1 . . . . Kinetic 2 | . . . . . . . . 2 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 121 | . . 39 35 . 5 42 . . Shots 5 | . . 1 2 . . 2 . . Rammed 5 | . 3 1 . . 1 . . . Targets Rammed 8 | . 3 1 . 1 3 . . . Kicked 1 | . . . . . 1 . . . Crushed 2 | . . . . 1 1 . . . Highest Temperature 452 | . 60 144 452 24 261 382 367 277 Average Temperature 83 | . 14 49 147 10 52 87 110 112 Received Heat Transfer 2454 | . 249 129 . . 1035 600 162 279 Effects 5 | . . . 3 . . 2 . . Shutdowns 1 | . . . 1 . . . . . Interference 3 | . . . 1 . . 2 . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 9 | . . . . . . 7 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . . . . . 7 . . . Heat Transferred 5782 | . . . 960 . 4329 393 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . 2 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1361 | 30 169 163 . 60 818 1361 925 765 Initial 663 | . 19 43 . . 7 531 663 601 Average 340 | 13 68 52 . 34 236 1007 832 672 Maximum Alert Level 4 | . . . . . 3 4 3 3 Low Security (%) 60 | 100 100 100 . 100 57 . . . Level 1 8 | . . . . . 27 . . . Level 2 7 | . . . . . 11 10 10 60 Level 3 15 | . . . . . 3 46 89 39 Level 4 7 | . . . . . . 42 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 5 . . . 10 . 2 . Investigation 7 | . 3 . . . 3 . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . 3 . . . Assault 1 | . . . . . . . 1 . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 1 . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 221 | . 28 9 51 4 73 26 17 13 Peak Tracking Total 8 | . 4 3 6 4 6 8 4 7 Tactical Retreats 27 | . 1 . 11 . 10 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 14 | . 2 . . . 1 9 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 27 | . 1 . 15 1 3 4 2 1 Max in Single Turn 3 | . 1 . 3 1 1 1 1 1 Garrison Relay 5 | . . . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 26 | . 10 . 2 . 10 . 4 . Terminals 15 | . 7 . . . 6 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 82 | . 28 . 5 . 30 . 19 . Successful 54 | . 19 . 5 . 17 . 13 . Failed 27 | . 8 . . . 13 . 6 . Catastrophic 3 | . 2 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 42 | . 20 . 1 . 14 . 7 . Terminals 50 | . 22 . . . 19 . 9 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . Recycling Units 5 | . 4 . . . 1 . . . Scanalyzers 10 | . . . . . 3 . 7 . Garrison Access 8 | . . . . . 5 . 3 . Terminal Hacks 19 | . 6 . 5 . 5 . 3 . Record 5 | . . . 4 . 1 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . Zone Layout 2 | . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . Scan Component 2 | . 1 . . . 1 . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 8 | . . . . . 2 . 6 . Insert Component 4 | . . . . . 1 . 3 . Analyze 4 | . . . . . 1 . 3 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 21 | . 10 . . . 8 . 3 . Terminals 16 | . 8 . . . 6 . 2 . Track 8 | . 4 . . . 3 . 1 . Botnet 7 | . 3 . . . 3 . 1 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Restock 1 | . . . . . 1 . . . Eject 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 10 . . . 9 . 4 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 23 | . . . . . 3 13 3 4 Ejected 3 | . . . . . . . 3 . Machine Destruction 17 | . . . . . . 13 . 4 Programmers 3 | . . . . . 3 . . . Attached 1 | . . . . . . . . 1 Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . . . . 2 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 21 | . . . . . . . . 21 Highest-Rated Ally 21 | . . . . . . . . 21 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 191 | . . . . . . . . 191 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 12435 | 151 2174 1436 2504 486 3074 1647 627 336 Spaces Moved 5768 | 65 1016 749 1229 227 1392 692 260 138 Core 4 | 4 . . . . . . . . Treads 4878 | 61 1016 749 968 227 767 692 260 138 Legs 844 | . . . 219 . 625 . . . Wheels 42 | . . . 42 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 120 200 150 200 198 198 Average Speed 180 | 154 174 180 176 200 170 200 199 198 Slowest Speed 260 | 160 180 180 200 200 260 220 203 198 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 97 96 90 39 56 81 23 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 . 1 . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 39 | . 15 . . . 24 . . . Terrain Destroyed 241 | . 16 30 53 51 44 21 26 . Melee 6 | . . . . . 6 . . . Projectile 12 | . 5 . 6 . 1 . . . AOE 223 | . 11 30 47 51 37 21 26 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 7018 | 88 1253 796 1475 252 1763 881 335 175 Wait 399 | . 119 13 85 14 50 88 25 5 Move 5760 | 64 1015 748 1228 226 1391 691 259 138 Hop . | . . . . . . . . . Pick Up 108 | 5 19 4 21 1 37 15 5 1 Fast Attach 50 | 7 1 . 16 . 21 1 4 . Attach 32 | . 1 2 8 . 11 7 2 1 Detach 8 | . . . 3 . 5 . . . Swap 67 | . 10 4 1 3 31 7 6 5 Drop 109 | . 7 2 30 1 43 12 13 1 Fire 448 | 12 78 22 83 6 162 44 21 20 Melee 9 | . . . . . 9 . . . Ram . | . . . . . . . . . Kick 2 | . . . . . 2 . . . Crush 6 | . 3 1 . 1 1 . . . Escape Stasis 20 | . . . . . . 16 . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Central database locked down 960 | -10/Materials | Discovered new exit (range 10) 1361 | -10/Materials | Build established: Hauler-Mutant 1657 | -10/Materials | Repaired Lgt. Treads 2326 | -10/Materials | Entered Mines 2614 | -10/Mines | Discovered new exit (range 5) 2680 | -10/Mines | Learned location of Storage (-7) 2736 | -10/Mines | Discovered new exit (range 5) 3355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3355 | -10/Mines | Discovered new exit (range 5) 3510 | -10/Mines | Found a hidden stash of uninstalled traps 3533 | -10/Mines | Learned Materials non-interactive machine intel 3762 | -10/Mines | Entered Exiles 3815 | -10/Exiles | Met 8R-AWN 3847 | -10/Exiles | Met EX-HEX 3934 | -10/Exiles | Met EX-DEC 3962 | -10/Exiles | Visited The Gauntlet 4216 | -10/Exiles | Met EX-BIN 4247 | -10/Exiles | Aligned with FarCom system 4249 | -10/Exiles | Given EX-Vault access code 4290 | -10/Exiles | Opened EX-Vault 4307 | -10/Exiles | Found AWS/Gauss 4347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4446 | -10/Exiles | Attacked by the Exiles 4465 | -10/Exiles | Core integrity fell below 50% 4520 | -10/Exiles | Destroyed 8R-AWN 4547 | -10/Exiles | Found Prototype Device 4547 | -10/Exiles | Identified AS-neutralizer No. 17b 4552 | -10/Exiles | Found Prototype Ballistic Gun 4552 | -10/Exiles | Identified 8R-AWN's Boregun 4654 | -10/Exiles | Found Firepult 4713 | -10/Exiles | Build established: Mutant 5201 | -10/Exiles | Destroyed EX-HEX 5379 | -10/Exiles | Build established: Scavenger-Mutant 5430 | -10/Exiles | Destroyed EX-BIN 5430 | -10/Exiles | Destroyed EX-DEC 5678 | -10/Exiles | Learned location of Zion (-6) 6200 | -10/Exiles | Build established: Hauler-Mutant 6250 | -10/Exiles | Discovered new exit (range 10) 6266 | -10/Exiles | Entered Mines 6304 | -9/Mines | Met a Derelict bent on vengeance 6322 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6583 | -9/Mines | Identified exit to Materials 6752 | -9/Mines | Entered Materials 6752 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6753 | -8/Materials | Loaded intel: 31 non-interactive machine locations 7190 | -8/Materials | Discovered new exit (range 13) 7741 | -8/Materials | Garrison activated, responded to threat 9738 | -8/Materials | Identified exit to Garrison 9796 | -8/Materials | Garrison activated, responded to threat 9826 | -8/Materials | Entered Garrison 9917 | -8/Garrison | Triggered checkpoint 9936 | -8/Garrison | Triggered checkpoint 10001 | -8/Garrison | Lost 3 parts (1u2w) 10040 | -8/Garrison | Discovered new exit (range 8) 10228 | -8/Garrison | Discovered new exit (range 13) 10268 | -8/Garrison | Installed Relay Interface Framework 10334 | -8/Garrison | Triggered checkpoint 10433 | -8/Garrison | Garrison Relay disabled 10576 | -8/Garrison | Triggered checkpoint 10583 | -8/Garrison | Core integrity fell below 50% 10625 | -8/Garrison | Lost 5 parts (1p2n1u1w) 10636 | -8/Garrison | Destroyed 8 combat bots 10754 | -8/Garrison | Triggered checkpoint 10800 | -8/Garrison | Garrison Relay disabled 11048 | -8/Garrison | Triggered checkpoint 11071 | -8/Garrison | Garrison Relay disabled 11114 | -8/Garrison | Build established: Bothacker-Mutant 11282 | -8/Garrison | Triggered checkpoint 11359 | -8/Garrison | Garrison Relay disabled 11455 | -8/Garrison | Discovered new exit (range 9) 11473 | -8/Garrison | Entered Materials 11873 | -8/Materials | First assault squad dispatched 12053 | -8/Materials | Discovered new exit (range 5) 12097 | -8/Materials | Identified exit to Garrison 12100 | -8/Materials | Entered Garrison 12219 | -8/Garrison | Triggered checkpoint 12222 | -8/Garrison | Core integrity fell below 20% 12303 | -8/Garrison | Garrison Relay disabled 12427 | -8/Garrison | Triggered checkpoint 12436 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12281_ Field strength at 40. 12282_ Field strength at 10. 12283_ Stasis field depleted. 12303_ Garrison Relay disabled. 12303_ Relay Coupler [Brawler] tumbles out of relay unit. 12303_ Relay Coupler [Specialist] tumbles out of relay unit. 12303_ Relay Coupler [Sentry] tumbles out of relay unit. 12303_ Relay Coupler [NC] tumbles out of relay unit. 12309_ Discarded Relay Coupler [Hunter]. 12311_ Acquired Relay Coupler [Sentry]. 12357_ Acquired 15 matter. 12421_ Slug penetrates Wall. 12425_ G-50 Soldier shuts down. Garrison Door activated. 12427_ Slug penetrates G-47 Trooper. 12427_ Beams of light sweep through the air. An alarm sounds. 12427_ G-47 Trooper destroyed. 12429_ Commando 3a destroyed. 12430_ G-50 Soldier rewired. 12433_ Soldier 3a destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# =#######???????? | | ?????????????????????????####### %= #???????? | | ?????????????????????????# " = % ^^#???????? | | ?????????????????????????# ##### #### ^#???????? | | ?????????????????????????# #???# #??# ###?????? | | ?????????????????????????# #???# #??# #?????? | | ?????????????????????????# #???# #??# #?????? | | ?????????????????????????# #???# #??# #?????? | | ?????????????????????????# #???# #??# ###?????? | | ?????????????????????????# #???# #??# #???????? | | ?????????????????????????# #???# #??# #???????? | | ?????????????????????????# #???# #??# ###?????? | | ?????????????????????????# #???# #??# #"#?????? | | ?????????????????????????# #???# #??# ! #?????? | | ?????????????????????????# #???# #### !!"#?????? | | ??????????????????????#### ##### " " #?????? | | ??????????????????????# # # # #"#?????? | | ???????????????##?????# ######## #########?????? | | ???????????????# ???# #??????# #?????????????? | | ??????????## ## g ###;######## #?????????????? | | ??????????# ^ #?????????????? | | ????????? ^ g = #?????????????? | | ????????? % @ #?????????????? | | ??????????# ## ## [g###########?????????????? | | ???????????????# ?# g#???????????????????????? | | ?????????????? ? ???????????????????????? | | ???????????? ???????????????????????? | | ??????????? ???????????????????????? | | ??????????? ???????????????????????? | | ???????????? ## !g ## ##??????????????????????? | | ???????????? ??#*% ?# #???????????????????????? | | ?????????????? = ?? ???????????????????????? | | ?????????????? % ?? ???????????????????????? | | ????????????? ?? ???????????????????????? | | ???????????????# ???######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Relay Coupler Types 5 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cold Fusion Reactor | -8/Materials | Scanalyzed Mak. Transmission Jammer | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMicroPit Manual? 0 Play Time 01:00:06 Cumulative 580.9 hours Start 2021.06.15 @ 14:22:24 End 2021.06.16 @ 12:28:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a387827-81c7-4f00-b6da-f263f185d225