Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 10:38:09 Player: ThatBishHoly Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1522) 1522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3352 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Gravmag System Gravmag System Gravmag System Cryofiber Web Improved Heat Sink Improved Heat Sink Trap Scanner Improved Targeting Computer Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Beam Rifle High-powered Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Field Laser Flail > --- INVENTORY -------- Nuclear Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Cryofiber Web Improved Heat Sink Trap Scanner Improved Targeting Computer Improved Power Shielding Reactive Plating Beam Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Flail Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 63 | 5 5 21 32 Power 9 | 1 . 2 6 Engine 5 | 1 . 2 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 23 | 2 . 9 12 Treads 5 | . . . 5 Leg 16 | . . 9 7 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 15 | . 4 4 7 Device 2 | . 1 . 1 Storage 4 | . 2 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 8 | . . 2 6 Artifact . | . . . . Weapon 16 | 2 1 6 7 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 11 | . . . 11 Parts Lost 35 | . 4 7 24 Power 6 | . 1 1 4 Propulsion 12 | . 1 2 9 Utility 8 | . 1 1 6 Weapon 9 | . 1 3 5 Highest Loss Streak 6 | . 4 3 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 83 | . 94 78 84 Engine 8 | . 13 8 6 Core 2 | . . . 4 Treads 2 | . . . 5 Leg 24 | . . 29 26 Wheel 3 | . 27 . . Device 4 | . 11 . 6 Storage 8 | . 8 8 9 Processor 3 | . 5 9 . Protection 5 | . . 1 8 Energy Gun 4 | . . 7 4 Ballistic Gun 4 | . 19 4 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 7 1 1 Impact Weapon 6 | . . 5 7 Naked Turns . | . . . . Heaviest Build 71 | 5 48 60 71 Greatest Support 86 | 26 26 68 86 Greatest Overweight (x) 16 | . 1 16 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 17 | 5 12 15 20 Most Carried 15 | 3 2 12 15 Average Carried 7 | . . 6 10 Final Capacity 20 | 5 5 20 20 Final Carried 15 | 1 2 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 993 | 175 49 345 424 Remotely . | . . . . Salvage Created 1680 | . 113 423 1144 Parts 74 | . 12 22 40 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 6 12 23 Melee 8 | . . 3 5 Guns 16 | . 1 6 9 Cannons 3 | . . . 3 AOE 5 | . 5 . . Classes Destroyed 9 | . 4 1 4 Worker 1 | . 1 . . Builder 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . 1 . . Swarmer 10 | . 3 3 4 Grunt 21 | . 3 6 12 Brawler 1 | . . . 1 Sentry 7 | . . 3 4 Specialist 2 | . . . 2 Best Kill Streak 7 | . 4 5 7 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 535 | . 34 135 366 Missed 140 | . 10 35 95 Damage Taken 5966 | . 457 1181 4328 Core 984 | . 182 211 591 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 81 | . . . 81 Core Remaining (%) 58 | 100 27 47 . Volleys Fired 92 | . 14 23 55 Largest 2 | . 2 2 2 Hottest 96 | . 50 96 67 Shots Fired 125 | . 28 34 63 Gun 101 | . 20 34 47 Cannon 16 | . . . 16 Launcher 8 | . 8 . . Special . | . . . . Kinetic 53 | . 20 9 24 Thermal 64 | . . 25 39 Explosive 8 | . 8 . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 5 10 13 Robot Miss Streak 8 | . 3 2 8 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | . 16 37 70 Core Hits 57 | . 10 17 30 Critical Kills . | . . . . Critical Parts Destroyed 8 | . . . 8 Critical Strikes 16 | . . 3 13 Burn 6 | . . 3 3 Smash 10 | . . . 10 Melee Attacks 51 | . . 15 36 Impact 51 | . . 15 36 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3040 | . 665 754 1621 Guns 950 | . 86 318 546 Cannons 203 | . . . 203 Explosions 579 | . 579 . . Melee 1302 | . . 436 866 Ramming 6 | . . . 6 Kinetic 401 | . 86 54 261 Thermal 752 | . . 264 488 Explosive 579 | . 579 . . Electromagnetic . | . . . . Impact 1302 | . . 436 866 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . . . 44 Message Errors 9 | . . . 9 Matter Fused 13 | . . . 13 Heat Flow Errors 2 | . . . 2 Energy Discharges 6 | . . . 6 Parts Rejected 2 | . . . 2 Data Loss (minor) 5 | . . . 5 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 2 | . . . 2 Misdirections 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 517 | . 126 44 347 Projectiles . | . . . . Explosions 126 | . 126 . . Melee 391 | . . 44 347 Knockbacks 12 | . . 2 10 Impact 8 | . . 2 6 Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 240 | . 240 . . Shots 6 | . 6 . . Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 310 | . 16 227 310 Average Temperature 81 | . 8 77 95 Received Heat Transfer 2043 | . 54 450 1539 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . . 4 7 Impact Corruptions 18 | . . 4 14 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . 1 1 Heat Transferred 2233 | . . 901 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 316 | . 250 316 175 Initial 105 | . . 105 57 Average 108 | . 71 155 90 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 96 75 100 Level 1 8 | . 3 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 9 21 31 Peak Tracking Total 7 | . 7 6 7 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 . 6 Successful 6 | . 1 . 5 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2660 | 64 305 923 1368 Spaces Moved 1423 | 61 254 553 555 Core 104 | 5 . 95 4 Treads 78 | . . . 78 Legs 891 | . . 418 473 Wheels 350 | 56 254 40 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 50 120 Average Speed 134 | 86 96 121 169 Slowest Speed 850 | 90 105 850 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 36 28 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . 41 . . Melee . | . . . . Projectile . | . . . . AOE 41 | . 41 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1978 | 71 289 750 868 Wait 263 | . 10 106 147 Move 1420 | 60 253 552 555 Hop . | . . . . Pick Up 72 | 6 5 26 35 Fast Attach . | . . . . Attach 46 | 5 2 16 23 Detach 1 | . . 1 . Swap 17 | . 3 5 9 Drop 13 | . 2 6 5 Fire 92 | . 14 23 55 Melee 51 | . . 15 36 Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 7) 359 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x2 389 | -9/Materials | Lost 4 parts (1p1n1u1w) 1176 | -9/Materials | Lost 3 parts (1p1n1w) 1243 | -9/Materials | Discovered new exit (range 16) 1275 | -9/Materials | Core integrity fell below 50% 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1492 | -8/Materials | System corruption reached 10% 1531 | -8/Materials | Lost 3 parts (1p1u1w) 1623 | -8/Materials | Repaired Lgt. Nuclear Core 1817 | -8/Materials | Repaired Flail 2341 | -8/Materials | Core integrity fell below 50% 2371 | -8/Materials | Lost 6 parts (1p2n2u1w) 2605 | -8/Materials | Lost 5 parts (1p1n2u1w) 2621 | -8/Materials | Discovered new exit (range 10) 2638 | -8/Materials | Core integrity fell below 20% 2661 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02627_ Nuclear Core blasted off. 02629_ VSS Leg destroyed. 02629_ Adv. Treads destroyed. 02629_ Critical hit (Blast). 02631_ H-61 Shepherd calls for reinforcements. 02631_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02631_ Knocked back. 02632_ Acquired Gravmag System. 02633_ VSS Leg blasted off. 02633_ Knocked back. 02635_ Hvy. Assault Rifle destroyed. 02635_ Flak Cannon destroyed. 02635_ Adv. Treads blasted off. 02640_ System corrupted: Energy discharge (-40). 02645_ Acquired Gravmag System. 02646_ Terminal disabled. 02648_ Penetrated by Slug. 02652_ U-05 Engineer builds a Wall. 02660_ Acquired Gravmag System. Map ----- +----------------------------------------------------+ | ????# """"""" # [=#??????????# #???????????????? | | ????# """"""" + %#??????????# #???????????????? | | ????# #% =#??????????# #???????????????? | | ????# # %%#??????????# #???????????????? | | ????########### #??????????# #???????????????? | | ??????????????# #??????????# #???????????????? | | ??????????????# #??????????# #???????????????? | | ?????????????## #??????????# ############????? | | ?????????????## ##?????????# ## #????? | | ?????????????## #?????????# ## #????? | | ??###????????## ##????????## ## "" #????? | | ??# ####### ########### # """"" #????? | | ??# # """"" #????? | | + %/ """"" #????? | | ??# % # """ #????? | | ??# ### ######+########## # #????? | | ??## ???# ?# =%[%] #????## ############????? | | ???#?????##??# **%! #?????# #???????????????? | | ?????????????# =![ [#?????# #???????????????? | | ?????????????# % #?????# #???????????????? | | ?????????????###########?????# #???????????????? | | ????????????????????????###### #???????????????? | | ????????????????????????#!!%## ##??????????????? | | ????????????????????????#!! % ###+#??????????? | | ???????????????????????## =*=% u #???????? | | ???????????????????????#%@ % H #???????? | | ???????????????????????##== % #???????? | | ????????????????????????#== # #???????? | | ????????????????????????########### #???????? | | ???????????????????????????????????! !#???????? | | ????????????????????????????????????!!!!##???????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralEnergySink Manual? 0 Play Time 00:26:27 Cumulative 21.7 hours Start 2024.05.14 @ 10:11:24 End 2024.05.14 @ 10:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5238d919-e794-42c0-a89a-9774ae7cf9d8