Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 11:53:07 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (4460) 4460 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1347) 1347 TOTAL SCORE: 11002 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 69 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 120/850 Matter 218/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Improved Actuator Array Hacking Suite > --- WEAPON ----------- Impact Mace Longsword +1 > --- INVENTORY -------- Hardened Heavy Armor Plating Heavy Assault Cannon Precision Rocket Launcher [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . Utility 5 | . . . . . 4 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 104 | . 12 5 . 2 23 14 7 6 27 8 Power 10 | . 2 . . . 4 . . 1 2 1 Engine 10 | . 2 . . . 4 . . 1 2 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | . 4 . . 2 3 6 2 . 8 2 Treads 19 | . 4 . . . . 6 2 . 5 2 Leg 5 | . . . . 2 3 . . . . . Wheel 3 | . . . . . . . . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | . 2 3 . . 7 2 5 3 7 1 Device 14 | . . 3 . . 3 1 1 2 3 1 Storage . | . . . . . . . . . . . Processor 3 | . . . . . 1 . 1 . 1 . Hackware 2 | . . . . . . 1 . . 1 . Protection 11 | . 2 . . . 3 . 3 1 2 . Artifact . | . . . . . . . . . . . Weapon 37 | . 4 2 . . 9 6 . 2 10 4 Energy Gun 10 | . . 2 . . 6 2 . . . . Energy Cannon 10 | . 2 . . . 2 2 . 2 2 . Ballistic Gun 3 | . 2 . . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 2 Launcher 3 | . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . . 4 . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 3 1 . 1 . Corrupted Parts 3 | . . . . . . . . . 1 2 System Corruption 10 | . . . . . . . . . 4 6 Parts Lost 30 | . . 1 . 1 1 1 . 7 8 11 Power 4 | . . . . . 1 . . 1 . 2 Propulsion 8 | . . . . 1 . . . 1 4 2 Utility 12 | . . 1 . . . 1 . 2 4 4 Weapon 6 | . . . . . . . . 3 . 3 Highest Loss Streak 8 | . . 1 . 1 1 1 . 6 3 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 98 94 97 100 83 84 66 Engine 8 | . 14 14 14 14 8 7 7 6 6 5 Treads 14 | . 27 28 28 1 . 13 15 11 9 12 Leg 2 | . . . . 25 17 . . . . . Wheel 1 | . . . . . . . . . 4 . Device 15 | . . 12 14 14 22 22 23 20 15 15 Storage 7 | . 14 14 14 14 9 7 7 7 4 . Processor 5 | . . . . . 9 7 7 7 8 13 Hackware 5 | . . . . . . 7 7 7 11 6 Protection 6 | . 13 1 . . 8 7 7 6 4 . Energy Gun 4 | . . 16 28 28 15 . . . . . Energy Cannon 9 | . 5 4 . . 1 16 23 13 8 . Ballistic Gun 3 | . 22 6 . . . . . . . . Impact Weapon 2 | . . . . . . 4 . . 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 12 18 19 19 19 40 47 51 51 45 33 Greatest Support 150 | 20 40 40 40 20 32 56 56 56 48 150 Greatest Overweight (x) 12 | . . . . 1 1 1 . 1 12 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 7 7 7 7 7 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 8 8 8 8 5 5 2 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Mutant 12% | Gunner 9% | Scavenger-Gladiator 4% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Matter Collected 2166 | 199 548 34 . 37 110 73 348 85 490 242 Remotely . | . . . . . . . . . . . Salvage Created 5027 | . 897 156 . 186 365 129 1058 278 1316 642 Parts 228 | . 57 6 . 12 22 6 35 14 61 15 Haulers Intercepted 3 | . 1 . . . . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 34 14 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 101 | . 22 4 . 6 12 1 19 5 28 4 Melee 5 | . . . . . . . . . 3 2 Guns 39 | . 19 2 . 6 12 . . . . . Cannons 48 | . 3 2 . . . . 16 5 22 . AOE 2 | . . . . . . . . . 2 . Classes Destroyed 16 | . 5 1 . . 2 . 2 1 5 . Worker 3 | . . . . . . . . . 3 . Hauler 3 | . 1 . . . . 1 1 . . . Recycler 1 | . . . . . . . . . 1 . Operator 3 | . 2 . . . 1 . . . . . Watcher 5 | . 3 . . . 2 . . . . . Swarmer 27 | . 6 . . 3 9 . 3 . 6 . Saboteur 1 | . . . . . . . . . 1 . Grunt 49 | . 16 3 . 3 1 . 11 4 11 . Duelist 1 | . . . . . . . 1 . . . Sentry 8 | . . . . . 1 1 1 . 3 2 Hunter 8 | . . . . . 1 . 2 . 3 2 Programmer 3 | . . . . . . . . . 3 . Heavy 1 | . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . Thief 1 | . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 8 | . 8 2 . 3 4 1 5 3 5 2 Combat Bots Only 5 | . 5 2 . 3 4 1 5 3 5 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Hostile Shots Fired 787 | . 111 22 . 23 67 36 92 75 208 153 Missed 230 | . 30 10 . 4 16 11 26 28 59 46 Damage Taken 7912 | . 768 163 . 216 510 198 864 923 2233 2037 Core 1199 | . 108 18 . 82 20 28 99 114 397 333 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 158 | . . . . . . . . . . 158 Ignored by Resistances 43 | . . . . . . . . 10 33 . Regen/Repaired (Parts) 269 | . . . . . . . . . 269 . Core Remaining (%) 69 | 100 . . . 16 96 . . 65 . . Volleys Fired 319 | . 80 16 . 13 48 15 34 25 72 16 Largest 3 | . 2 2 . 2 2 3 3 3 2 1 Hottest 240 | . 88 138 . 138 160 240 240 240 165 60 Shots Fired 621 | . 160 32 . 26 96 31 104 43 113 16 Gun 292 | . 151 21 . 26 94 . . . . . Cannon 319 | . 9 11 . . 2 31 104 43 110 9 Launcher 10 | . . . . . . . . . 3 7 Special . | . . . . . . . . . . . Kinetic 205 | . 151 11 . . . . . . 34 9 Thermal 406 | . 9 21 . 26 96 31 104 43 76 . Explosive 10 | . . . . . . . . . 3 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 28 | . 10 11 . 5 13 5 28 16 22 11 Robot Miss Streak 7 | . 7 4 . 4 4 1 3 2 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 5 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 421 | . 89 19 . 16 61 9 71 34 82 40 Core Hits 171 | . 46 7 . 7 22 1 27 13 40 8 Critical Kills 5 | . 2 . . . . . 2 . 1 . Critical Parts Destroyed 7 | . . . . . . . . . 3 4 Critical Strikes 30 | . 2 . . 1 7 . 2 . 10 8 Burn 8 | . . . . 1 7 . . . . . Meltdown 3 | . 1 . . . . . 2 . . . Destroy 1 | . 1 . . . . . . . . . Blast 7 | . . . . . . . . . 6 1 Smash 9 | . . . . . . . . . 4 5 Sever 2 | . . . . . . . . . . 2 Melee Attacks 52 | . . . . . . . . . 15 37 Impact 34 | . . . . . . . . . 11 23 Slashing 18 | . . . . . . . . . 4 14 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 2 6 Damage Inflicted 12125 | . 1181 288 . 323 1236 258 1801 963 3598 2477 Guns 2735 | . 1098 103 . 323 1211 . . . . . Cannons 6379 | . 83 185 . . 25 258 1801 963 2630 434 Explosions 926 | . . . . . . . . . 470 456 Melee 2085 | . . . . . . . . . 498 1587 Ramming . | . . . . . . . . . . . Kinetic 2792 | . 1098 63 . . . . . . 1197 434 Thermal 6322 | . 83 225 . 323 1236 258 1801 963 1433 . Explosive 926 | . . . . . . . . . 470 456 Electromagnetic . | . . . . . . . . . . . Impact 1426 | . . . . . . . . . 403 1023 Slashing 659 | . . . . . . . . . 95 564 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 4 4 4 7 13 Average Corruption 4 | . . . . . . 3 4 3 3 8 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . . . . . 3 36 6 11 21 Message Errors 11 | . . . . . . . 5 1 1 4 Matter Fused 23 | . . . . . . 1 11 4 2 5 Heat Flow Errors 6 | . . . . . . . 1 . 3 2 Energy Discharges 12 | . . . . . . . 9 . 1 2 Parts Fused 3 | . . . . . . . 2 . 1 . Data Loss (minor) 11 | . . . . . . 2 3 1 1 4 Data Loss (major) 7 | . . . . . . . 2 . 1 4 Misfires 2 | . . . . . . . 2 . . . Alerts 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 788 | . . . . . . . 37 . 269 482 Projectiles 61 | . . . . . . . 37 . 24 . Explosions 21 | . . . . . . . . . 14 7 Melee 706 | . . . . . . . . . 231 475 Knockbacks 8 | . . . . . . . . . 6 2 Impact 2 | . . . . . . . . . . 2 Kinetic 6 | . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . . . 113 74 Shots 3 | . . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 383 | . 128 383 . 341 171 80 348 120 289 251 Average Temperature 72 | . 28 131 . 146 69 43 89 40 42 86 Received Heat Transfer 1926 | . 237 72 . 87 9 36 312 189 498 486 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 28 | . . . . . . . . . . 28 Longest Duration 28 | . . . . . . . . . . 28 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . 3 7 Impact Corruptions 14 | . . . . . . . . . 6 8 Robots Melted 7 | . 1 . . . . 1 4 . 1 . Combat Hostiles 5 | . . . . . . 1 3 . 1 . Parts Melted 39 | . 1 1 . 1 9 1 19 1 6 . Heat Transferred 12158 | . 148 407 . 703 2862 500 3550 1800 2188 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Peak Influence 774 | . 324 157 . 155 260 90 . . 771 774 Initial 539 | . . 87 . . . 53 . . 99 539 Average 236 | . 192 107 . 110 167 53 . . 254 691 Maximum Alert Level 3 | . 1 . . . 1 . . . 3 3 Low Security (%) 58 | . 49 100 . 100 54 100 . . 53 . Level 1 22 | . 50 . . . 45 . . . 19 . Level 2 7 | . . . . . . . . . 12 36 Level 3 11 | . . . . . . . . . 14 63 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 6 . . 1 1 2 . . 11 . Investigation 8 | . 3 . . 1 . . . . 4 . Extermination 5 | . . . . . . 1 . . 4 . Reinforcement 7 | . 3 . . . 1 1 . . 2 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Distress Signals 7 | . 2 . . . 4 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 31 4 . 8 24 2 21 5 34 11 Peak Tracking Total 6 | . 4 2 . 3 5 1 5 4 5 6 Tactical Retreats 6 | . 2 . . 1 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Traps Triggered 13 | . 3 . . . 2 4 . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Disabled 15 | . . . . . . 2 . . 10 3 Max in Single Turn 6 | . . . . . . 1 . . 6 2 Garrison Access 1 | . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Accessed 23 | . 3 1 1 1 3 2 . . 12 . Terminals 15 | . 3 . . . 3 2 . . 7 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Total Hacks 40 | . 5 1 1 1 7 3 . . 22 . Successful 10 | . 1 1 1 1 2 . . . 4 . Failed 30 | . 4 . . . 5 3 . . 18 . Catastrophic 7 | . 1 . . . 1 1 . . 4 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . 1 . . . . . 6 . Terminals 28 | . 5 . . . 7 3 . . 13 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 . Terminal Hacks 7 | . 1 1 1 1 2 . . . 1 . Robot Analysis 1 | . . . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 3 2 . . 11 . Full Trace Events 4 | . . . . . . . . . 4 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 38 | . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . 11 . . . . . Total Damage 233 | . . . . . 233 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Turns Passed 9823 | . 1537 520 354 419 893 762 1687 268 2629 754 Spaces Moved 4640 | 1 772 273 221 291 387 353 953 81 972 336 Core 8 | . . . . . . . . . 1 7 Treads 3922 | . 751 273 221 4 . 343 953 81 967 329 Legs 706 | 1 21 . . 287 387 10 . . . . Wheels 4 | . . . . . . . . . 4 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 120 120 160 160 160 130 50 Average Speed 167 | 120 158 160 160 121 132 164 160 192 214 159 Slowest Speed 650 | 120 160 160 160 190 200 240 160 240 650 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 2 99 51 61 67 34 11 89 10 25 28 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . Scrap Searched 9 | . . 1 . 2 . . 5 1 . . Spaces Dug 7 | . . . . . . . . . 6 1 Terrain Destroyed 195 | . . . . . 1 . . 1 104 89 Melee 1 | . . . . . . . . . . 1 Projectile 25 | . . . . . 1 . . 1 23 . AOE 169 | . . . . . . . . . 81 88 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Total 6029 | . 928 328 222 331 671 506 1039 152 1364 488 Wait 814 | . 47 25 . 23 183 110 39 38 256 93 Move 4630 | . 771 272 220 290 386 352 952 80 971 336 Hop . | . . . . . . . . . . . Pick Up 60 | . 6 6 1 1 17 5 2 2 18 2 Fast Attach 24 | . 2 . . 2 6 4 1 1 4 4 Attach 41 | . 1 4 . . 6 4 . 5 17 4 Detach 1 | . . . . . . . . . 1 . Swap 39 | . 9 1 . . 11 6 6 . 6 . Drop 62 | . 12 4 1 2 14 10 5 1 8 5 Fire 319 | . 80 16 . 13 48 15 34 25 72 16 Melee 39 | . . . . . . . . . 11 28 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 200 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 5) 808 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Discovered new exit (range 8) 1134 | -10/Materials | Discovered new exit (range 8) 1538 | -10/Materials | Entered Mines 1556 | -10/Mines | Met a Derelict bent on vengeance 1579 | -10/Mines | Core integrity fell below 50% 1748 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1854 | -10/Mines | Learned Materials emergency access door positions 1938 | -10/Mines | Excavation squad dispatched 1938 | -10/Mines | A large section of the Mines collapsed 1999 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2050 | -10/Mines | Discovered new exit (range 5) 2058 | -10/Mines | Entered Exiles 2059 | -10/Exiles | Identified exit to Mines 2100 | -10/Exiles | Met 8R-AWN 2126 | -10/Exiles | Met EX-HEX 2174 | -10/Exiles | Met EX-BIN 2196 | -10/Exiles | Aligned with FarCom system 2198 | -10/Exiles | Given EX-Vault access code 2241 | -10/Exiles | Opened EX-Vault 2253 | -10/Exiles | Found Longsword +1 2289 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2332 | -10/Exiles | Met EX-DEC 2412 | -10/Exiles | Left Exiles lab with Longsword +1 2412 | -10/Exiles | Entered Mines 2477 | -9/Mines | Met a Derelict shopkeep closing up shop 2519 | -9/Mines | Learned location of 1 exit from Materials 2583 | -9/Mines | Core integrity fell below 20% 2746 | -9/Mines | Discovered new exit (range 5) 2751 | -9/Mines | Build established: Scavenger-Mutant 2831 | -9/Mines | Entered Materials 2831 | -8/Materials | Accompanied by 2 allies 2831 | -8/Materials | Evolved 4 slots: Utility x4 2832 | -8/Materials | Identified exit to Factory 2836 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3566 | -8/Materials | Discovered exit to Factory (range 13) 3724 | -8/Materials | Entered Factory 3724 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4453 | -7/Factory | Discovered new exit (range 16) 4486 | -7/Factory | Entered Lower Caves 4531 | -7/Lower Caves | Learned Factory non-interactive machine intel 4788 | -7/Lower Caves | Build established: Gunner 5096 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5210 | -7/Lower Caves | Encountered a Warlord checkpoint 5750 | -7/Lower Caves | Found Imp. Powered Armor 6036 | -7/Lower Caves | Build established: Scavenger-Gunner 6160 | -7/Lower Caves | Discovered new exit (range 5) 6173 | -7/Lower Caves | Entered another Lower Caves area 6262 | -7/Lower Caves | Spotted B-75 Beast 6328 | -7/Lower Caves | Discovered new exit (range 6) 6353 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 6363 | -7/Lower Caves | Destroyed B-75 Beast 6441 | -7/Lower Caves | Entered Factory 6441 | -6/Factory | Evolved 2 slots: Propulsion x2 6442 | -6/Factory | Loaded intel: 212 non-interactive machine locations 6574 | -6/Factory | Build established: Mutant 7209 | -6/Factory | Build established: Hacker-Mutant 7281 | -6/Factory | Lost 3 parts (1n2u) 7604 | -6/Factory | Build established: Scavenger-Mutant 8865 | -6/Factory | Repaired Arm. Treads 9069 | -6/Factory | Identified exit to Garrison 9070 | -6/Factory | Entered Garrison 9172 | -6/Garrison | Triggered checkpoint 9261 | -6/Garrison | Build established: Scavenger-Gladiator 9304 | -6/Garrison | Installed Relay Interface Framework 9343 | -6/Garrison | Phase Generator disabled 9639 | -6/Garrison | Core integrity fell below 50% 9701 | -6/Garrison | System corruption reached 10% 9768 | -6/Garrison | Triggered checkpoint 9768 | -6/Garrison | Spotted B-75 Beast 9798 | -6/Garrison | Triggered checkpoint 9807 | -6/Garrison | Core integrity fell below 20% 9824 | -6/Garrison | Self-destructed Last Messages --------------- 09786_ Hvy. Assault Cannon destroyed. 09787_ G-50 Soldier Carbon-fiber Leg blasted off. 09789_ System corrupted: Substantial component data lost. 09789_ Deuterium Engine destroyed. 09796_ Imp. Heavy Treads destroyed. 09798_ The unstable cave ceiling collapses. 09798_ Garrison Door breached. 09798_ Beams of light sweep through the air. An alarm sounds. 09798_ Critical hit (Burn: +37). 09800_ Imp. Heavy Treads destroyed. 09801_ The unstable cave ceiling collapses. 09802_ Prc. Rocket Launcher destroyed. 09804_ Acquired 6 matter. 09808_ Acquired 15 matter. 09809_ Imp. Heat Sink destroyed. 09812_ Imp. Actuator Array destroyed. 09813_ Acquired 46 matter. 09824_ Longsword +1 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | | ??## ##""""##???????????????????????????????????? | | ?## ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??# ????????????????????????????????? | | ### #???????????????????????????????? | | # ???????????????????????????????? | | # ??????????????????????????????? | | # = ########??????????????????????? | | BB % ggg /#??????????????????????? | | ??# BB ########g#??????????????????????? | | ?# # ########@######################## | | ?# g[ # | | ! # | | #??? ########%!########## ######### # | | ??????##""""????????????#[ #???????## ## #### # | | ???????????C????????????# #??????## # ###### # | | ????????????????????????# #?????## ## # | | ????????????????????????# #?????## # | | ????????????????????????# #?????# # # | | ????????????????????????# #?##### # # | | ????????????????????????# #?#"""# # | | ????????????????????????# #?#" "# # # | | ????????????????????????# #?#" "# # ## # | | ????????????????????????# #?#" "# # | | ????????????????????????# #?# # # # | | ????????????????????????# #?## ##### # # # # | | ????????????????????????# #### ### # ## # | | ????????????????????????# ; # ## # | | ????????????????????????# ########## ######### # | | ????????????????????????# #???????##+####????# # | | ????????????????????????# #???????# #??????# # | | ????????????????????????# ######### ######## "# | | ????????????????????????# # | | ????????????????????????# %* # | | ????????????????????????## ###############"####=%# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 400 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCorruptionEngine Manual? 0 Play Time 01:02:00 Cumulative 72.5 hours Start 2024.07.21 @ 09:10:10 End 2024.07.21 @ 11:53:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5ba717d5-f73b-4388-b0b2-5c4fa80dd6d4