Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 10:24:17 Player: RoimiR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (531) 531 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2691 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 100/100 System Corruption 2% Temperature Hot (295) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Large Battery (200) Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Light Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Large Battery Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Shock Absorption System Datajack Mining Claw [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 66 | 7 10 7 34 8 Power 7 | 2 . . 4 1 Engine 4 | 2 . . 1 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 8 | 2 . . 5 1 Treads . | . . . . . Leg 7 | 2 . . 4 1 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 19 | . 6 . 11 2 Device 6 | . 2 . 3 1 Storage 5 | . 3 . 2 . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection 6 | . . . 5 1 Artifact . | . . . . . Weapon 32 | 3 4 7 14 4 Energy Gun 9 | 2 . 1 4 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 2 1 1 Ballistic Cannon 6 | . . 1 5 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 8 | . . 3 4 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 3 5 12 Power 4 | . . . 2 2 Propulsion 5 | . . 2 . 3 Utility 5 | . . . 1 4 Weapon 6 | . . 1 2 3 Highest Loss Streak 7 | . . 3 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 96 97 74 86 Engine 5 | . 14 14 1 4 Core 2 | . . . 3 3 Leg 14 | . 28 26 8 17 Wheel 2 | . . . 1 8 Device 8 | . 5 . 10 3 Storage 9 | . 6 14 10 9 Processor 4 | . . . 6 9 Hackware 9 | . 12 14 9 9 Protection 4 | . . . 6 5 Energy Gun 7 | . 14 5 5 3 Ballistic Gun 3 | . 13 4 . 4 Ballistic Cannon 5 | . . 9 6 3 Slashing Weapon 3 | . . 7 4 5 Naked Turns . | . . . . . Heaviest Build 30 | 7 12 13 30 25 Greatest Support 27 | 20 20 20 27 27 Greatest Overweight (x) 8 | . . 3 8 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 8 | 4 7 8 8 8 Average Carried 6 | 1 4 7 7 7 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 3 6 8 8 8 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 885 | 291 19 . 421 154 Remotely . | . . . . . Salvage Created 535 | 50 19 37 233 196 Parts 37 | 1 4 1 15 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 13 | 1 . 1 5 6 Melee 7 | . . . 4 3 Guns 3 | 1 . . . 2 Cannons 3 | . . 1 1 1 Classes Destroyed 7 | 1 1 1 3 1 Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 4 | . . . 2 2 Grunt 4 | 1 . . 1 2 Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Subdweller 1 | . . 1 . . Best Kill Streak 4 | 1 1 1 2 4 Combat Bots Only 4 | 1 . 1 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 263 | 11 . 23 84 145 Missed 60 | 4 . 8 19 29 Damage Taken 3004 | 78 . 566 839 1521 Core 732 | 11 . 162 225 334 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 88 | . . . 88 . Core Remaining (%) 62 | 95 . 30 . . Volleys Fired 47 | 7 2 4 11 23 Largest 2 | 2 2 1 2 2 Hottest 99 | 70 70 35 99 99 Shots Fired 72 | 14 3 4 15 36 Gun 54 | 14 3 2 10 25 Cannon 18 | . . 2 5 11 Launcher . | . . . . . Special . | . . . . . Kinetic 41 | 7 2 4 5 23 Thermal 21 | 7 1 . 5 8 Explosive . | . . . . . Electromagnetic 10 | . . . 5 5 Robot Hit Streak 10 | 3 6 10 3 10 Robot Miss Streak 4 | 4 . . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | 7 4 4 21 31 Core Hits 24 | 2 2 2 8 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 2 . . 2 . Burn 2 | 2 . . . . Sever 2 | . . . 2 . Melee Attacks 48 | . 3 5 29 11 Impact . | . . . . . Slashing 45 | . . 5 29 11 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1628 | 98 33 63 793 641 Guns 543 | 98 33 29 67 316 Cannons 228 | . . 34 28 166 Explosions . | . . . . . Melee 836 | . . . 698 138 Ramming 21 | . . . . 21 Kinetic 499 | 48 21 63 28 339 Thermal 204 | 50 12 . 49 93 Explosive . | . . . . . Electromagnetic 68 | . . . 18 50 Impact . | . . . . . Slashing 836 | . . . 698 138 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 7 4 Message Errors 2 | . . . 1 1 Matter Fused 3 | . . . 2 1 Heat Flow Errors 2 | . . . 1 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 60 | . . . 54 6 Projectiles 6 | . . . . 6 Explosions . | . . . . . Melee 54 | . . . 54 . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 14 | . . . 14 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 294 | 54 9 . 127 294 Average Temperature 100 | 22 6 . 24 149 Received Heat Transfer 768 | 42 . 96 234 396 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . . 1 Heat Transferred 703 | 296 37 . 148 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 124 | 20 74 . 124 124 Initial 19 | . 13 . . 19 Average 28 | 4 40 . 20 65 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | 1 3 12 13 12 Peak Tracking Total 9 | 1 2 9 4 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 9 | . . 5 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 9 | . 6 . 3 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 16 . 16 . Successful 22 | . 11 . 11 . Failed 10 | . 5 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 5 | . 2 . 3 . Terminals 18 | . 12 . 6 . Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 7 . 4 . Robot Analysis 3 | . 1 . 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 4 | . 4 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 91 | . . . 91 . Parts Recycled . | . . . . . Recycled Matter 35 | . 35 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2225 | 114 462 115 1313 221 Spaces Moved 1174 | 73 329 53 616 103 Core 59 | 16 . 2 41 . Treads . | . . . . . Legs 991 | 57 329 51 451 103 Wheels 124 | . . . 124 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 90 Average Speed 133 | 104 120 123 150 106 Slowest Speed 450 | 120 120 200 450 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 9 50 5 33 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1645 | 96 388 79 928 154 Wait 266 | . 35 10 221 . Move 1170 | 72 328 52 615 103 Hop . | . . . . . Pick Up 34 | 9 8 1 10 6 Fast Attach 15 | . . . 15 . Attach 22 | 5 2 . 9 6 Detach 1 | . . . 1 . Swap 29 | 2 8 7 10 2 Drop 10 | 1 2 . 7 . Fire 47 | 7 2 4 11 23 Melee 48 | . 3 5 29 11 Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Entered Subcaves 660 | -10/Subcaves | Discovered new exit (range 10) 672 | -10/Subcaves | Ambushed by swarm of Subdwellers 672 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 672 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 680 | -10/Subcaves | Core integrity fell below 50% 681 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 692 | -10/Subcaves | Entered Materials 692 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 721 | -8/Materials | Lost 3 parts (2n1w) 1441 | -8/Materials | Repaired Carbon-fiber Leg 1566 | -8/Materials | Repaired Broken Nuclear Core? 1730 | -8/Materials | Identified exit to Garrison 2005 | -8/Materials | Entered Garrison 2057 | -8/Garrison | Core integrity fell below 50% 2133 | -8/Garrison | Lost 7 parts (1p1n3u2w) 2138 | -8/Garrison | Triggered checkpoint 2168 | -8/Garrison | Triggered checkpoint 2218 | -8/Garrison | Core integrity fell below 20% 2226 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Beam Rifle. Acquired Lgt. Assault Rifle. Acquired Lgt. Armor Plating. Acquired Lgt. Nuclear Core. System corrupted: Matter fused (-9). HW PKYTAPQB1|IR JT1WWVQKELGRZ= Slug penetrates Wall. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Slug penetrates G-47 Trooper. Lgt. Armor Plating destroyed. Imp. Heat Sink melted. G-47 Trooper destroyed. VSS Leg destroyed. Acquired 54 matter. Arm. Wheel destroyed. Slug penetrates G-47 Trooper. Beam Rifle destroyed. Slug penetrates G-47 Trooper. Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????????#####?" #???????????????????????????? | | ?????????????# #?" ???????????????????????????? | | ?????????????# ###?" #???????????????????????????? | | ?????????????# #???# #???????????????????????????? | | ?#####???????# #???# #???????????????????????????? | | ?# #???????#=##### ######??????????????????????? | | ?# ######### * +% #????????????????????? | | ?# % ######%####??????????????????????? | | ?# *= #????????????????????????????????? | | ?############# !#????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #???????????#????????????????????? | | ?????????????# #?????????? #????????????????????? | | ?????????????# #?????????#g###""""## ?????????? | | ?????????????# ##########gg #????????? | | ?????????????# = #????????? | | ?????????????# *@[[ g ;????????? | | ?????????????#############!% ## #?????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ?????????????? | | ?????????????????????????????## ##????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: EX 25 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst I Spy Watch This! Challenges ------------ None Game ------ Seed ChipArmorAccelerator Manual? 0 Play Time 01:08:51 Cumulative 7.8 hours Start 2024.04.11 @ 23:13:51 End 2024.04.12 @ 10:24:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6cbeb516-6daf-4dbf-ad0f-717f344c7698