Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 17:16:22 Player: GiggleBox Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (161) 805 Value Destroyed (5169) 5169 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (12465) 12465 TOTAL SCORE: 30459 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 331 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 770 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -600 Cogmind --------- Core Integrity 1576/1600 Matter 300/300 Energy 231/240 System Corruption 0% Temperature Cool (18) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Medium Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Sensor Array Advanced Signal Interpreter Weapon Mount Experimental Core Analyzer Transmission Jammer Advanced Reaction Control System System Mapper > --- WEAPON (4) ------- Tri-rail Accelerator Enhanced Force Lance > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Q-thruster High-capacity Matter Pod (200) Stasis Canceller Advanced ECM Suite Experimental Utility Shielding Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Weapon Mount Experimental Core Analyzer Transmission Jammer Advanced Reaction Control System System Mapper > --- WEAPON ----------- High-powered Disruptor Cannon Tri-rail Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor High-capacity Matter Pod Stasis Canceller Advanced ECM Suite Improved Cloaking Device Experimental Utility Shielding Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator [Rating: 186] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Hardened Light Armor Plating Weapon Makeshift Spear Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 Utility 9 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 150 | 2 7 6 24 . 12 10 1 . 1 2 5 2 . . . 10 . . 8 1 12 . 3 2 1 7 11 17 3 3 Power 25 | . 1 . 1 . 1 1 . . . 1 2 . . . . 2 . . 1 . 2 . 1 1 1 1 1 8 . . Engine 9 | . 1 . 1 . 1 1 . . . 1 2 . . . . . . . 1 . 1 . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 7 . . Propulsion 45 | . . 2 13 . 3 5 . . . . . . . . . 3 . . . . 4 . 2 . . 3 4 5 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . 5 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Flight 30 | . . . 3 . 3 5 . . . . . . . . . 3 . . . . 2 . 1 . . 3 4 5 . 1 Utility 53 | 1 1 1 5 . 6 4 1 . 1 1 3 . . . . 5 . . 4 1 4 . . 1 . 2 6 3 1 2 Device 31 | 1 . 1 1 . 5 1 1 . 1 1 1 . . . . 3 . . 2 . 2 . . . . 2 3 3 1 2 Storage 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Processor 8 | . . . 1 . 1 1 . . . . 1 . . . . . . . 1 1 1 . . . . . 1 . . . Hackware 7 | . . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . . . . . 1 . . . Protection 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 1 5 3 5 . 2 . . . . . . 2 . . . . . . 3 . 2 . . . . 1 . 1 2 . Energy Gun 10 | 1 3 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Energy Cannon 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 1 . . 1 . . 1 . . . . . . 5 1 1 . . 3 . 1 1 2 2 . Parts Lost 25 | . 2 2 5 . 4 1 . . . 1 . . . . . . . . 4 . 2 . 2 . . . . . 1 1 Power 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Propulsion 11 | . . 2 2 . 3 . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Utility 8 | . . . 2 . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 Weapon 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 4 . 3 1 . . . 1 . . . . . . . . 3 . 1 . 1 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 9 13 13 8 7 7 7 7 8 8 6 8 8 8 8 7 9 10 9 10 9 7 8 8 8 8 9 9 10 9 Power . | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 2 Propulsion 1 | 4 3 3 3 2 . . 1 1 2 2 1 1 1 1 1 . 1 1 . . . . . . . . . . . . Utility 4 | . 2 4 3 4 3 3 4 4 4 3 3 5 5 5 5 5 6 7 7 8 7 6 6 5 6 5 6 6 6 5 Weapon 1 | 1 2 5 5 1 2 2 1 1 1 1 1 . . . . . 1 1 1 1 . . 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | 5 5 2 7 . 5 1 . 1 . 1 . . . . . 3 2 . . . . . . . . 1 . . . 5 Power 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | 2 3 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | 1 . . . . 3 1 . 1 . 1 . . . . . 2 2 . . . . . . . . 1 . . . 3 Weapon 6 | 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 95 99 97 100 94 92 100 100 100 98 94 93 93 93 93 95 94 94 93 68 77 80 67 84 85 83 91 85 83 79 Engine 6 | . 14 14 10 11 9 7 7 7 7 6 6 6 6 6 6 4 5 5 5 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 8 10 9 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 9 7 8 7 Leg 8 | . 28 27 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 6 . . . . . . . . . . . . . . . . . 2 . . 5 5 2 . . . . Flight 22 | . . . 2 33 33 32 38 38 38 38 39 37 37 37 37 34 33 33 32 22 23 25 21 25 25 26 33 28 25 23 Device 13 | . 14 14 14 11 17 12 7 7 7 7 12 12 12 12 12 15 16 16 11 7 8 13 8 11 10 12 16 19 20 22 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . 11 9 9 15 15 15 15 13 12 12 12 12 11 11 11 15 16 15 15 15 15 15 13 13 12 12 11 Hackware 3 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 6 5 5 5 4 4 4 4 3 Energy Gun 3 | . 19 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 4 5 . . 1 . . 6 7 5 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 4 . 3 5 7 . . . 2 6 6 6 6 5 5 5 3 . . . . . . . . . . . Piercing Weapon 4 | . . 11 10 11 9 6 7 7 7 7 4 . . . . . . . 1 5 5 5 2 5 5 4 4 4 3 3 Peak Build Rating 186 | 7 8 12 23 19 28 51 52 51 60 51 61 66 66 66 66 92 93 93 106 82 129 129 111 116 129 152 159 172 186 186 Average Rating 68 | 6 7 10 19 19 24 38 51 50 50 49 56 65 66 66 66 85 92 93 102 74 106 113 91 112 118 127 154 164 168 182 On Entrance 74 | 6 7 8 12 19 19 22 51 51 50 50 48 59 66 66 66 66 92 93 93 74 74 129 111 109 115 116 139 159 168 173 Avg Prop Armor Cover (%) 3 | . . . . . . 6 2 2 2 3 3 1 1 1 1 3 . . . . 5 . 4 4 5 4 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 32 31 35 15 22 18 18 22 22 24 29 27 27 27 27 36 36 36 39 21 49 36 39 37 47 57 59 73 73 68 Greatest Support 78 | 20 20 20 38 21 26 34 28 28 28 30 33 37 28 28 28 45 41 41 41 23 49 48 48 40 40 57 66 76 78 77 Greatest Overweight (x) 2 | . 1 1 2 . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 8 12 15 14 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 13 15 15 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Average Carried 9 | 6 9 14 14 8 7 7 7 7 8 7 6 7 8 8 8 7 9 10 9 9 9 8 9 9 9 9 9 9 10 9 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 13 15 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 7 8 8 10 10 10 9 10 10 10 Class Distribution -------------------- 21% | Mutant 19% | Scout 19% | Hacker-Ninja 9% | Scavenger-Mutant 9% | Ninja 8% | Hacker-Scout 6% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Ninja | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Scientist-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 4378 | 220 243 70 416 . 90 155 20 10 20 35 78 176 20 . 42 152 36 . 526 . 216 108 79 60 155 28 242 775 115 291 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7660 | 120 691 288 1140 22 124 282 379 . . . 171 43 . . . 152 . . 506 . 247 . 215 280 218 28 242 1550 275 687 Parts 309 | 3 32 11 82 3 12 11 3 . . . 4 . . . . 2 . . 21 . 13 . 4 3 9 . 10 39 17 30 Haulers Intercepted 23 | . 2 . 3 . 2 4 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 6 1 . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . 6 50 . 8 . . . . . . . . . . . . 9 2 8 . . . . . Prevented 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 71 | . 8 3 23 . . 1 . . . . . . . . . . . . 7 . . . . . 4 . . 18 1 6 Melee 17 | . . . 16 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 10 | . 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 30 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 18 1 6 AOE 10 | . . . 6 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Classes Destroyed 18 | 2 6 . 2 . . 1 . . . . . 1 . . . . . . 3 . . . . . 1 . . 2 . . Worker 20 | . 1 1 7 . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 4 . 2 Builder 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 5 | 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 3 . 2 4 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 6 1 . Recycler 7 | 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 12 | . 1 . 1 . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 1 1 2 1 Watcher 17 | . 3 . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 2 5 Swarmer 12 | . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Grunt 34 | . 8 3 8 . . . . . . . . . . . . . . . 4 . . . . . . . . 8 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 2 4 2 6 1 2 2 . . . . 1 1 . . . 2 . . 3 . 3 . . . 2 1 1 11 2 11 Combat Bots Only 11 | . 2 1 4 . . 1 . . . . . . . . . . . . 3 . . . . . 2 . . 11 1 6 Max Kills in Single Turn 4 | 1 1 1 4 1 1 1 . . . . 1 1 . . . 1 . . 1 . 1 . . . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 529 | . 53 23 87 . 38 15 . 6 . 24 6 3 . . 4 21 . . 51 4 41 4 47 . 12 22 . 25 24 19 Missed 242 | . 18 5 24 . 15 6 . 4 . 16 2 2 . . 2 14 . . 28 2 21 3 30 . 3 10 . 15 17 5 Hits 287 | . 35 18 63 . 23 9 . 2 . 8 4 1 . . 2 7 . . 23 2 20 1 17 . 9 12 . 10 7 14 Projectile 287 | . 35 18 63 . 23 9 . 2 . 8 4 1 . . 2 7 . . 23 2 20 1 17 . 9 12 . 10 7 14 AOE 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Critical Strikes 14 | . 2 . 4 . 3 . . . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 . Damage Taken 5192 | . 473 252 824 . 337 103 . 35 . 124 59 18 . . 23 157 . . 825 34 387 24 316 . 208 272 . 237 159 325 Core 1235 | . 90 44 159 . 98 43 . . . 6 27 . . . . 81 . . 305 24 101 . 65 . . 117 . 25 26 24 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 197 | . . . . . . . . . . . . . . . . . . . 9 . 29 . . . . . 155 . 4 . Core Remaining (%) 82 | 100 . 46 . 60 82 . . . . 93 . . . . 96 . . . . 59 . . . . 85 . 91 . 96 98 Volleys Fired 359 | 13 63 14 10 . 6 . . 15 2 14 . 16 5 . 29 2 8 . 51 . 6 4 . . 11 . . 54 13 23 Largest 2 | 2 2 2 1 . 1 . . 1 1 1 . 1 1 . 1 1 1 . 1 . 1 1 . . 1 . . 1 1 1 Hottest 100 | 100 100 100 60 . 80 . . 80 80 80 . 33 33 . 33 33 33 . 46 . 45 60 . . 60 . . 60 60 60 Shots Fired 418 | 26 99 24 10 . 6 . . 15 2 14 . 16 5 . 29 2 8 . 51 . 6 4 . . 11 . . 54 13 23 Gun 219 | 26 99 20 4 . . . . . . . . 16 5 . 29 2 8 . 4 . 6 . . . . . . . . . Cannon 148 | . . 4 2 . 6 . . 15 2 14 . . . . . . . . . . . 4 . . 11 . . 54 13 23 Launcher 51 | . . . 4 . . . . . . . . . . . . . . . 47 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 169 | . . . . . . . . . . . . 16 5 . 29 2 8 . 4 . . 4 . . 11 . . 54 13 23 Thermal 161 | 26 68 24 6 . 6 . . 15 2 14 . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 78 | . 31 . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Hit Streak 15 | 5 15 9 2 . . . . . . . . . . . . 1 . . 3 . . . . . 10 . . 15 9 9 Robot Miss Streak 6 | 3 5 2 2 . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . 3 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 374 | 17 66 22 68 1 10 13 10 . . . 4 2 . . . 5 . . 4 . 6 . 6 6 10 4 8 71 14 27 Core Hits 265 | 4 31 10 32 . 4 3 4 . . . 1 . . . . 1 . . 57 . 5 . 4 3 9 3 3 59 8 24 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Critical Strikes 46 | . 11 4 4 . 1 1 1 . . . 1 . . . . 2 . . . . . . . 1 . . 2 12 2 4 Burn 14 | . 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 Smash 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Impale 17 | . . 1 4 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 4 2 1 Melee Attacks 483 | . . 4 112 1 38 23 13 9 4 7 19 13 1 . 10 31 1 . 9 2 54 5 6 6 5 14 19 40 26 11 Impact 90 | . . . 9 . 1 8 1 . . . 11 13 1 . 10 31 1 . 4 . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 392 | . . 4 103 1 36 15 12 9 4 7 8 . . . . . . . 5 2 54 5 6 6 5 14 19 40 26 11 Sneak Attacks 62 | . . 3 18 1 4 6 . . . . 2 2 . . . 3 . . 1 . 4 . . . 1 1 3 10 1 2 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21817 | 213 961 456 2993 64 470 789 556 . . . 343 259 . . . 403 . . 2858 . 437 . 599 684 764 229 773 5161 998 1807 Guns 1378 | 213 923 187 28 . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Cannons 5443 | . . 56 . . . . . . . . . . . . . . . . . . . . . . 619 . . 3231 279 1258 Explosions 3124 | . . . 368 . . . . . . . . . . . . . . . 2756 . . . . . . . . . . . Melee 11834 | . . 213 2597 64 470 789 556 . . . 343 259 . . . 376 . . 102 . 437 . 599 684 145 229 773 1930 719 549 Ramming 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5414 | . . . . . . . . . . . . . . . . 27 . . . . . . . . 619 . . 3231 279 1258 Thermal 1709 | 213 660 243 28 . . . . . . . . . . . . . . . 565 . . . . . . . . . . . Explosive 368 | . . . 368 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2454 | . 263 . . . . . . . . . . . . . . . . . 2191 . . . . . . . . . . . Impact 1539 | . . . 153 . . 485 . . . . 266 259 . . . 376 . . . . . . . . . . . . . . Slashing 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10267 | . . 213 2444 64 442 304 556 . . . 77 . . . . . . . 102 . 437 . 599 684 145 229 773 1930 719 549 Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . 11 11 1 1 1 1 4 . . . 1 . Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 11 11 1 1 1 1 3 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . . . . 1 5 . 1 1 2 2 . . . 2 . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Matter Fused 8 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 1 . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2914 | . . . 317 24 16 212 203 . . . 80 207 . . . 321 . . 35 . 59 . 105 247 25 66 207 486 90 214 Projectiles 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . 25 . 17 Explosions 39 | . . . 4 . . . . . . . . . . . . . . . 35 . . . . . . . . . . . Melee 2808 | . . . 313 24 16 212 203 . . . 80 207 . . . 321 . . . . 59 . 105 247 . 66 207 461 90 197 Knockbacks 21 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . . 6 6 2 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 6 6 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 101 | . . . 19 . . . . . . . . . . . . . . . 82 . . . . . . . . . . . Shots 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 134 204 201 . . 112 17 4 156 64 176 74 56 2 2 2 79 . . 300 . 134 80 238 . . 4 . 43 15 21 Average Temperature 34 | 65 72 66 . . 40 6 2 75 11 83 10 11 2 2 2 29 . . 123 . 31 33 56 . . 2 . 3 7 12 Received Heat Transfer 1291 | . 300 132 312 . 189 6 . 9 . 9 . 9 . . . 27 . . 30 . 69 9 58 . . 60 . 18 54 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 . . . . 1 . . . . 2 . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Fried 16 | . 3 . . . . 2 . . . . 1 . . . . 6 . . 4 . . . . . . . . . . . Impact Corruptions 21 | . . . . . . 5 . . . . 2 5 . . . 9 . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | 3 9 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 4919 | 629 2775 888 74 . . . . . . . . . . . . . . . 553 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 2 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 2 Low Security (%) 88 | 100 100 100 97 100 93 100 . . . . 100 . . . . 93 . . . . 89 . . . . 100 100 74 . . Level 1 6 | . . . 2 . 6 . . . . . . . . . . 6 . . . . 10 . . . . . . 3 88 40 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 11 60 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 496 | 5 81 45 272 195 223 151 . . . . 113 . . . . 260 . . . . 365 . . . . 153 110 472 496 439 Initial 306 | . . . . 105 72 96 . . . . 91 . . . . . . . . . . . . . . 27 85 41 265 306 Average 98 | 1 16 4 127 133 114 102 . . . . 65 . . . . 63 . . . . 53 . . . . 69 93 167 330 379 Influence Increases 6828 | 15 334 110 920 110 381 271 20 30 . 314 134 50 . . 15 499 . . 607 . 697 30 190 15 100 266 139 906 436 239 Destroy 0b10 Robot/C 1700 | . 160 60 540 . . 20 . . . 120 . . . . . . . . 180 . . . . . 80 . . 400 20 120 Destroy 0b10 Robot/NC 505 | 15 45 15 80 5 20 30 20 . . . 10 5 . . . 25 . . 10 . 30 . 10 15 . 5 20 70 25 50 Destroy Leader 410 | . 50 20 150 . 4 18 . . . . 4 . . . . 4 . . . . 6 . . . 20 . 2 86 16 30 Allied During Kill 67 | . . . 9 . . . . . . 14 . . . . . . . . 42 . . . . . . . . 2 . . Successful Hack 553 | . 18 . 26 . 45 165 . . . . 34 . . . . 32 . . . . 58 . . . . 50 41 21 42 21 Disable Machine 270 | . 15 . 15 . 30 15 . . . . 15 . . . . 30 . . . . 30 . . . . 15 45 . 60 . Destroy Structure 443 | . 1 . 40 . 27 8 . . . . 11 . . . . 48 . . . . 108 . . . . 16 16 87 63 18 Partial Spotted 555 | . . . 15 . 60 . . . . . . . . . . 105 . . . . 75 . . . . 150 15 105 30 . Lose Combat Pursuer 2325 | . 45 15 45 105 195 15 . 30 . 180 60 45 . . 15 255 . . 375 . 390 30 180 . . 30 . 135 180 . Influence Decreases 6413 | 15 334 110 650 195 353 351 150 11 22 169 262 67 . . 15 376 106 17 400 207 332 256 137 202 65 153 218 508 397 335 Entered New Map 1674 | . . . . 165 113 117 50 2 22 . 54 8 . . . . 46 4 . 207 . 136 27 192 5 13 68 33 207 205 Time Decay 4129 | 15 314 110 580 30 190 214 100 9 . 89 198 59 . . 15 266 60 3 280 . 302 120 90 10 60 130 150 435 180 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 220 | . 20 . 50 . 40 10 . . . . . . . . . . . . 40 . 20 . 20 . . . . . 10 10 Lost Ally 290 | . . . 20 . 10 10 . . . 80 10 . . . . 10 . 10 80 . 10 . . . . 10 . 40 . . Squads Dispatched 34 | . 1 . 3 . 1 5 . 1 . . 3 . . . . 5 . . . . 4 . . . . 2 2 . 4 3 Investigation 10 | . . . 1 . . 2 . 1 . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 . Extermination 13 | . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 . 2 1 Reinforcement 10 | . 1 . 2 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 20 | . . . 1 . 1 2 . . . . . . . . . . . . . . 2 . . . . . 1 11 . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 2 3 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 3 Times Spotted 429 | . 17 6 47 4 20 6 . 6 . 17 12 3 . . 1 21 . . 94 2 35 3 15 . 4 16 5 56 23 16 Peak Tracking Total 13 | . 5 2 6 7 9 4 . 5 . 12 3 3 . . 1 10 . . 7 2 13 2 9 . 2 7 3 7 6 5 Tactical Retreats 77 | . 2 1 3 2 6 1 . 1 . 4 3 2 . . 1 7 . . 15 . 8 1 5 . . 3 . 8 4 . ECM-based Alert Blocks 13 | . . . . . . . . . . 4 2 . . . . . . . . . . . . . . 7 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 7 | . . . 4 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . 1 . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 24 | . 2 . 1 . 2 1 . 2 . . 1 . . . . 2 . . 3 . 2 . . . . 1 3 . 4 . Max in Single Turn 2 | . 1 . 1 . 1 1 . 1 . . 1 . . . . 1 . . 2 . 1 . . . . 1 1 . 1 . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 139 | . 7 . 12 . 11 17 1 1 . . 12 1 . 4 . 16 2 . 6 . 16 . 1 4 . 6 9 4 7 2 Terminals 84 | . 6 . 10 . 9 10 1 1 . . 4 . . . . 14 . . . . 11 . 1 . . 4 6 . 6 1 Fabricators 10 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 3 . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 9 | . 1 . 1 . 1 2 . . . . 3 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 11 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . . . . 1 2 1 1 . Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . 1 Total Hacks 389 | . 22 . 37 . 36 47 3 3 . . 23 1 . 29 . 32 5 . 16 . 56 . 1 17 . 14 19 7 19 2 Successful 233 | . 9 . 16 . 18 27 3 3 . . 13 1 . 29 . 14 5 . 16 . 28 . 1 17 . 8 12 2 9 2 Failed 152 | . 13 . 21 . 17 19 . . . . 10 . . . . 17 . . . . 28 . . . . 5 7 5 10 . Catastrophic 24 | . . . . . 6 . . . . . 3 . . . . 5 . . . . 7 . . . . . 2 . 1 . Database Lockouts 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Manual 172 | . 16 . 18 . 25 23 . 1 1 . 8 . . . . 23 . . 1 . 34 . . . . 8 4 . 10 . Terminals 232 | . 21 . 31 . 31 28 3 3 . . 7 . . . . 27 . . . . 42 . 1 . . 11 11 . 15 1 Fabricators 27 | . . . . . . 8 . . . . 7 . . . . 2 . . . . 8 . . . . . . 2 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . Recycling Units 19 | . 1 . 3 . 3 3 . . . . 6 . . . . . . . . . 3 . . . . . . . . . Scanalyzers 31 | . . . 3 . 2 8 . . . . 1 . . . . 3 . . . . . . . . . 2 5 3 4 . Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . 1 Terminal Hacks 121 | . 2 . 5 . 6 4 3 3 . . 2 1 . 29 . 3 5 . 16 . 11 . 1 17 . 3 5 . 4 1 Record 45 | . . . . . . . 3 3 . . . . . 11 . . 4 . 15 . 1 . 1 5 . . 2 . . . Part Schematic 21 | . . . . . . 1 . . . . 2 . . 11 . 1 . . . . 1 . . 4 . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . 1 . . . . . . . . 3 . . . . . . 1 . . 4 . . 1 . 1 . Open Door 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 Branch Access Points 7 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Locate Traps 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . 4 . . . . 3 . . . . 2 . . . . 4 . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Build 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 . 1 . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Retrieve Components 8 | . 1 . 1 . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Scanalyzer 18 | . . . 3 . 1 5 . . . . 1 . . . . 1 . . . . . . . . . . 4 . 3 . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . 3 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 4 . 3 . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 67 | . 6 . 7 . 11 12 . . . . 4 . . . . 8 . . . . 11 . . . . 5 1 . 2 . Terminals 60 | . 6 . 7 . 11 10 . . . . 2 . . . . 8 . . . . 8 . . . . 5 1 . 2 . Assimilate 7 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Botnet 26 | . 1 . 1 . 3 3 . . . . 1 . . . . 5 . . . . 5 . . . . 4 1 . 2 . Operators 5 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Skim 22 | . 5 . 5 . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Prioritize 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 107 | . 7 . 11 . 9 14 1 1 . . 9 . . . . 16 . . . . 14 . . . . 6 8 3 7 1 Full Trace Events 7 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Part Schematics Acquired 22 | . . . . . . 2 . . . . 2 . . 11 . 1 . . . . 1 . . 4 . 1 . . . . Parts Built 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . 67 . . . . 47 . . . . 106 . . . . 84 . . . . . . . . . Total Part Build Rating 26 | . . . . . . 4 . . . . 10 . . . . 6 . . . . 6 . . . . . . . . . Part Studies Acquired 14 | . . . 3 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 4 . 3 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . 9 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 19 | . . 1 . . 1 1 . . 4 . 1 . . . . 2 . . 5 . 1 . . . . 1 . 2 . . Largest Group 5 | . . 1 1 . 1 1 . . 4 4 1 . . . . 1 1 1 5 . 1 . . . . 1 . 2 . . Highest-Rated Group 264 | . . 31 31 . 10 10 . . 115 115 26 . . . . 26 10 10 264 . 45 . . . . 10 . 178 . . Highest-Rated Ally 89 | . . 31 31 . 10 10 . . 31 31 26 . . . . 26 10 10 68 . 45 . . . . 10 . 89 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . 11 . . . . . . 40 . . . . . . . . 23 . . . . . . . . 19 . . Total Damage 2752 | . . . 126 . . . . . . 641 . . . . . . . . 1427 . . . . . . . . 558 . . Kills 17 | . . . 4 . . . . . . 6 . . . . . . . . 4 . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 12783 | 21 1687 719 943 . 378 446 217 523 421 310 408 367 159 22 388 735 128 97 936 105 809 254 188 79 136 266 308 1114 374 245 Optics 8728 | . . . . . . 139 217 523 421 310 408 367 159 22 388 735 128 97 936 105 809 254 188 79 136 266 308 1114 374 245 Sensors 8797 | . . . . . 348 444 204 523 420 267 408 367 159 22 388 735 128 97 935 105 781 254 77 . . 94 308 1114 374 245 Seismic 3540 | 21 1687 719 943 . 170 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cloaking 258 | . . . . . . . . . . . . . . . . . . . . . 69 . . . . . 2 6 . 181 Jamming 3841 | . . . . . . . 13 . . 9 49 . . . . 299 11 7 . . 498 254 188 79 136 266 306 1107 374 245 ECM 44 | . . . . . . . . . . 7 15 . . . . . . . . . . . . . . 22 . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . 1 1 2 1 . . 3 . 1 . 1 2 . 1 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 14020 | 95 1687 747 2002 60 381 459 217 523 421 310 408 367 159 22 388 735 128 97 936 105 809 254 188 79 136 266 308 1114 374 245 Spaces Moved 26732 | 38 788 353 1616 181 875 1205 758 1130 989 759 1089 1141 636 85 608 2036 433 337 1755 364 2099 493 525 200 332 769 752 3027 828 531 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2178 | 38 788 353 999 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 303 | . . . 303 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24251 | . . . 314 181 875 1205 758 1130 989 759 1089 1141 636 85 608 2036 433 337 1755 364 2099 493 525 200 332 769 752 3027 828 531 Fastest Speed 11 | 120 120 190 29 29 26 20 23 20 23 20 20 14 23 23 23 11 20 20 20 26 21 25 25 26 26 20 19 21 25 25 Average Speed 34 | 120 165 190 98 29 27 27 23 25 25 26 24 22 23 23 23 20 20 20 20 26 26 25 26 26 26 23 21 23 25 25 Slowest Speed 260 | 120 190 190 260 29 109 30 26 26 26 32 26 23 23 23 23 25 20 20 91 26 96 25 27 26 97 26 97 25 25 25 Overloaded Moves 142 | . . . . . . 2 . 17 . 18 10 8 . . . 63 . . . . 24 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 171 | . . . . . 10 10 . . . 2 9 1 . . . 20 . . 4 . 30 2 5 . . 16 11 34 11 6 Potential Cave-ins 6 | . . . . . . . . . . . . 2 . . 3 . . . 1 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 62 92 54 75 46 93 87 87 66 30 88 81 76 70 52 64 53 95 61 38 62 75 63 48 33 46 73 79 17 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 15 | . 3 . 1 . . . . . 3 . . . . 1 . . . 1 1 . . . 2 3 . . . . . . Known Exits Taken 28 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 3 . . . . 3 1 3 3 . 3 1 . 4 . 2 1 . . . 2 2 . 1 . . . . . Spaces Dug 344 | . . . 24 . 28 8 2 18 2 13 11 25 3 . 29 24 1 . 8 2 61 12 . . 11 8 8 21 21 4 Terrain Destroyed 410 | . . . 44 . 28 8 2 20 2 13 11 30 3 . 35 24 1 . 23 2 61 12 . . 14 8 8 33 23 5 Melee 235 | . . . 16 . 22 8 2 7 2 7 11 11 1 . 10 24 1 . 7 2 43 5 . . 3 8 8 19 14 4 Projectile 130 | . . . . . 6 . . 13 . 6 . 19 2 . 23 . . . 1 . 18 7 . . 11 . . 14 9 1 AOE 43 | . . . 28 . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 30102 | 60 1068 399 1914 186 965 1294 784 1337 1150 844 1194 1204 641 86 808 2283 466 365 2265 370 2244 610 558 215 362 819 845 3263 915 588 Wait 2175 | 8 184 14 96 5 22 40 6 178 154 60 74 27 . 2 162 199 20 29 413 . 80 103 20 . 2 12 58 132 52 23 Move 26391 | 37 787 352 1615 180 854 1184 757 1129 988 755 1072 1138 635 84 607 1995 432 336 1748 363 2042 488 516 199 331 739 730 2975 805 518 Hop 139 | . . . . . 10 10 . . . 1 7 1 . . . 20 . . 2 . 26 2 3 . . 13 10 17 11 6 Pick Up 83 | . 9 5 23 . 10 4 1 2 . . 4 1 . . . 6 3 . 5 . 2 . 1 2 1 3 1 . . . Fast Attach 63 | 1 4 . 8 . 2 5 . . . 1 . 2 . . . 3 . . 1 . 9 . 2 2 . 4 4 10 4 1 Attach 59 | . 1 2 11 . 5 3 . . . . 6 . . . . 4 . . . 1 8 3 5 1 4 2 2 . . 1 Detach 39 | . 3 . . . 2 1 . . . 1 2 . . . . 3 . . . 2 8 4 4 2 4 1 1 . . 1 Swap 134 | 1 2 6 21 . 7 5 2 1 2 4 8 2 . . . 9 . . 9 2 3 1 1 2 2 7 14 18 1 4 Drop 119 | . 6 1 27 . 11 5 1 2 . 1 2 1 . . . 11 2 . 5 . 6 . . 1 2 9 6 17 3 . Fire 359 | 13 63 14 10 . 6 . . 15 2 14 . 16 5 . 29 2 8 . 51 . 6 4 . . 11 . . 54 13 23 Melee 470 | . . 4 103 1 36 22 12 9 4 7 19 13 1 . 10 31 1 . 9 2 54 5 6 6 5 14 19 40 26 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . . . . Rewire 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Trap 9 | . . 1 . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 96 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Discovered new exit (range 12) 1346 | -10/Materials | Identified exit to Subcaves 1365 | -10/Materials | Discovered new exit (range 13) 1426 | -10/Materials | Learned location of Mines (-8) 1496 | -10/Materials | Learned 2 Storage zone layouts 1556 | -10/Materials | Learned Storage emergency access door positions 1607 | -10/Materials | Learned location of Storage (-9) 1650 | -10/Materials | Learned location of Recycling (-9) 1702 | -10/Materials | Learned Recycling recycling unit intel 1766 | -10/Materials | Loaded intel: 1 repair station location 1783 | -10/Materials | Entered Mines 1827 | -10/Mines | Identified exit to Materials 1898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2010 | -10/Mines | Found a hidden stash of uninstalled traps 2204 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2206 | -10/Mines | Core integrity fell below 50% 2453 | -10/Mines | Assembled infested the area 2458 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2509 | -10/Mines | Build established: Scavenger-Mutant 2518 | -10/Mines | Discovered exit to Materials (range 8) 2519 | -10/Mines | Met a Derelict testing a Signal Generator 2530 | -10/Mines | Entered Materials 2530 | -9/Materials | Accompanied by 1 ally 2530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -9/Materials | Discovered new exit (range 10) 2864 | -9/Materials | Discovered new exit (range 7) 3092 | -9/Materials | Discovered new exit (range 9) 3604 | -9/Materials | Discovered new exit (range 12) 3667 | -9/Materials | Identified exit to Mines 3667 | -9/Materials | Identified exit to Storage 3894 | -9/Materials | Build established: Mutant 4183 | -9/Materials | Lost 4 parts (1p2n1u) 4253 | -9/Materials | Identified exit to Materials 4330 | -9/Materials | Learned location of 1 exit from Recycling 4384 | -9/Materials | Learned Storage stockpile data 4407 | -9/Materials | Learned 2 Storage zone layouts 4532 | -9/Materials | Entered Mines 4537 | -9/Mines | Met a Derelict bent on vengeance 4592 | -9/Mines | Entered Materials 4592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4717 | -8/Materials | Build established: Sprinter 4799 | -8/Materials | Central database locked down 4809 | -8/Materials | Lost 3 parts (2n1u) 4821 | -8/Materials | Discovered new exit (range 16) 4964 | -8/Materials | Discovered new exit (range 16) 4969 | -8/Materials | Identified exit to Factory 4973 | -8/Materials | Entered Factory 4973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -7/Factory | Identified exit to Lower Caves 5317 | -7/Factory | Central database locked down 5350 | -7/Factory | Discovered new exit (range 20) 5401 | -7/Factory | Fabricated Cld. VTOL Module (x1) 5432 | -7/Factory | Entered Lower Caves 5447 | -7/Lower Caves | Learned Factory emergency access door positions 5487 | -7/Lower Caves | Found DRS Beacon 5560 | -7/Lower Caves | Spotted B-75 Beast 5561 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5566 | -7/Lower Caves | Encountered a Warlord checkpoint 5583 | -7/Lower Caves | Build established: Scout 5614 | -7/Lower Caves | Learned Research trap positions 5614 | -7/Lower Caves | Identified exit to Zion 5614 | -7/Lower Caves | Learned 8 Research zone layouts 5625 | -7/Lower Caves | Discovered new exit (range 18) 5628 | -7/Lower Caves | Identified exit to Lower Caves 5649 | -7/Lower Caves | Entered another Lower Caves area 5731 | -7/Lower Caves | Activated DRS Beacon 5866 | -7/Lower Caves | Discovered new exit (range 17) 5872 | -7/Lower Caves | Identified exit to Factory 5884 | -7/Lower Caves | Encountered a Warlord checkpoint 5888 | -7/Lower Caves | Learned Factory security intel 6021 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6056 | -7/Lower Caves | Discovered exit to Zion (range 6) 6159 | -7/Lower Caves | Learned Factory garrison access intel 6159 | -7/Lower Caves | Learned Armory trap positions 6159 | -7/Lower Caves | Learned 8 Factory zone layouts 6172 | -7/Lower Caves | Entered Zion 6184 | -7/Zion | Received a hallucinogenic algorithm 6184 | -7/Zion | Ran a hallucination algorithm 6192 | -7/Zion | Discovered new exit (range 11) 6194 | -7/Zion | Identified exit to Proximity Caves 6235 | -7/Zion | Found Prototype Device 6235 | -7/Zion | Identified Phasing AFG 6278 | -7/Zion | Gained Derelict followers 6290 | -7/Zion | Learned location of Extension (-5) 6333 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6371 | -7/Zion | Met Imprinter 6593 | -7/Zion | Entered Proximity Caves 6593 | -6/Proximity Caves | Accompanied by 4 allies 6598 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6600 | -6/Proximity Caves | Learned Factory security intel 6863 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6884 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6903 | -6/Proximity Caves | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6907 | -6/Factory | Loaded intel: 4 garrison access locations 7144 | -6/Factory | Fabricated Weapon Mount? 7202 | -6/Factory | Discovered new exit (range 13) 7205 | -6/Factory | Identified exit to Lower Caves 7311 | -6/Factory | Entered Lower Caves 7350 | -6/Lower Caves | Found Alien Artifact 7350 | -6/Lower Caves | Identified Core Expander 7350 | -6/Lower Caves | Installed Core Expander, added new Power slot 7666 | -6/Lower Caves | Discovered new exit (range 8) 7667 | -6/Lower Caves | Encountered a Warlord checkpoint 7671 | -6/Lower Caves | Identified exit to Lower Caves 7678 | -6/Lower Caves | Entered another Lower Caves area 7753 | -6/Lower Caves | Learned 12 Factory zone layouts 7784 | -6/Lower Caves | Encountered a Warlord checkpoint 7821 | -6/Lower Caves | Identified exit to Data Miner 7822 | -6/Lower Caves | Learned Factory interactive machine intel 7837 | -6/Lower Caves | Entered Data Miner 7837 | -6/Data Miner | Discovered new exit (range 6) 7840 | -6/Data Miner | Met Data Miner 7847 | -6/Data Miner | Learned location of Section 7 (-3) 7847 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7851 | -6/Data Miner | Received God Mode back door access code from Data Miner 7856 | -6/Data Miner | Identified exit to Proximity Caves 7859 | -6/Data Miner | Entered Proximity Caves 8129 | -5/Proximity Caves | Spotted B-75 Beast 8171 | -5/Proximity Caves | Learned Factory garrison access intel 8214 | -5/Proximity Caves | Discovered new exit (range 14) 8246 | -5/Proximity Caves | Identified exit to Factory 8247 | -5/Proximity Caves | Entered Factory 8247 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8248 | -5/Factory | Identified exit to Extension 8249 | -5/Factory | Identified exit to Factory 8251 | -5/Factory | Loaded intel: 56 interactive machine locations 8252 | -5/Factory | Loaded intel: 4 garrison access locations 8255 | -5/Factory | Discovered new exit (range 14) 8258 | -5/Factory | Identified exit to Upper Caves 8337 | -5/Factory | Spotted B-75 Beast 8549 | -5/Factory | Build established: Ninja 8747 | -5/Factory | Fabricated Adv. Hacking Suite? 8779 | -5/Factory | Discovered exit to Factory (range 18) 8847 | -5/Factory | Search patrols dispatched 8950 | -5/Factory | Central database locked down 8982 | -5/Factory | Entered Upper Caves 8982 | -5/Upper Caves | Accompanied by 1 ally 8992 | -5/Upper Caves | Entered an active Warlord outpost 8994 | -5/Upper Caves | Learned Armory stockpile data 8994 | -5/Upper Caves | Learned Armory emergency access door positions 8994 | -5/Upper Caves | Learned Factory emergency access door positions 9032 | -5/Upper Caves | Encountered a Warlord checkpoint 9082 | -5/Upper Caves | Discovered new exit (range 19) 9090 | -5/Upper Caves | Learned location of 1 exit from Factory 9090 | -5/Upper Caves | Identified exit to Upper Caves 9110 | -5/Upper Caves | Entered another Upper Caves area 9110 | -5/Upper Caves | Accompanied by 1 ally 9128 | -5/Upper Caves | Learned Factory trap positions 9155 | -5/Upper Caves | Discovered new exit (range 10) 9157 | -5/Upper Caves | Identified exit to Warlord 9171 | -5/Upper Caves | Spotted B-75 Beast 9207 | -5/Upper Caves | Entered Warlord 9216 | -5/Warlord | Discovered new exit (range 8) 9291 | -5/Warlord | Opened Warlord's prototype stash 9292 | -5/Warlord | Found Prototype Hackware 9292 | -5/Warlord | Identified System Mapper 9296 | -5/Warlord | Found Prototype Device 9296 | -5/Warlord | Identified Exp. Focal Shield 9299 | -5/Warlord | Found Prototype Processor 9299 | -5/Warlord | Identified Exp. Core Analyzer 9326 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9343 | -5/Warlord | Met Warlord 9353 | -5/Warlord | Warlord's base attacked by MAIN.C 9369 | -5/Warlord | Found Prototype Energy Gun 9369 | -5/Warlord | Identified Vortex Rail 9563 | -5/Warlord | Lost 4 allies 9604 | -5/Warlord | Spotted B-86 Titan 9659 | -5/Warlord | Spotted B-75 Beast 9703 | -5/Warlord | Warlord forces counterattacked 9735 | -5/Warlord | Build established: Hacker-Scout 9758 | -5/Warlord | Spotted Striker 9792 | -5/Warlord | Spotted Striker 9798 | -5/Warlord | Lost 3 allies 9818 | -5/Warlord | Learned location of Quarantine (-3) 9818 | -5/Warlord | Learned Testing stockpile data 9818 | -5/Warlord | Learned 4 Armory zone layouts 9818 | -5/Warlord | Learned 4 Research zone layouts 9818 | -5/Warlord | Learned Research security intel 9818 | -5/Warlord | Learned Testing security intel 9818 | -5/Warlord | Learned Factory recycling unit intel 9860 | -5/Warlord | Spotted Striker 9888 | -5/Warlord | Spotted B-75 Beast 9888 | -5/Warlord | Spotted B-86 Titan 9910 | -5/Warlord | Spotted Striker 9911 | -5/Warlord | Spotted Striker 9985 | -5/Warlord | Spotted B-86 Titan 9986 | -5/Warlord | Spotted Executioner 10006 | -5/Warlord | Spotted B-75 Beast 10028 | -5/Warlord | Warlord base infiltrated, sounded retreat 10041 | -5/Warlord | Lost 32 allies 10090 | -5/Warlord | Spotted B-75 Beast 10114 | -5/Warlord | Spotted Striker 10129 | -5/Warlord | Spotted Striker 10139 | -5/Warlord | Crushed by falling debris 10139 | -5/Warlord | System corruption reached 10% 10143 | -5/Warlord | Identified exit to Proximity Caves 10143 | -5/Warlord | Entered Proximity Caves 10170 | -4/Proximity Caves | Lost 3 parts (2n1w) 10233 | -4/Proximity Caves | Learned location of 1 exit from Research 10242 | -4/Proximity Caves | Discovered exit to Factory (range 21) 10248 | -4/Proximity Caves | Entered Factory 10248 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10249 | -4/Factory | Identified exit to Upper Caves 10250 | -4/Factory | Loaded intel: 99 trap records 10252 | -4/Factory | Loaded intel: 8 recycling unit locations 10259 | -4/Factory | Discovered new exit (range 9) 10261 | -4/Factory | Identified exit to Research 10382 | -4/Factory | Found Prototype Hackware 10382 | -4/Factory | Identified Exp. System Shield 10424 | -4/Factory | Discovered exit to Upper Caves (range 13) 10487 | -4/Factory | Discovered exit to Research (range 22) 10721 | -4/Factory | Build established: Hacker-Ninja 11015 | -4/Factory | Fabricated Tri-rail Accelerator? 11057 | -4/Factory | Entered Upper Caves 11294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11309 | -4/Upper Caves | Discovered new exit (range 7) 11310 | -4/Upper Caves | Identified exit to Upper Caves 11311 | -4/Upper Caves | Entered another Upper Caves area 11323 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11340 | -4/Upper Caves | Encountered a Warlord checkpoint 11358 | -4/Upper Caves | Learned location of Armory (-3) 11427 | -4/Upper Caves | Learned location of Testing (-2) 11444 | -4/Upper Caves | Learned 4 Research zone layouts 11460 | -4/Upper Caves | Discovered new exit (range 14) 11464 | -4/Upper Caves | Identified exit to Zhirov 11473 | -4/Upper Caves | Found DCF Scrap (11 items) 11499 | -4/Upper Caves | Entered Zhirov 11499 | -4/Zhirov | Discovered new exit (range 3) 11504 | -4/Zhirov | Met Zhirov 11509 | -4/Zhirov | Learned location of Command (-1) 11513 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11517 | -4/Zhirov | Found Alien Artifact 11517 | -4/Zhirov | Identified Integrated Dissipator 11517 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11524 | -4/Zhirov | Found Alien Artifact 11577 | -4/Zhirov | Identified exit to Proximity Caves 11578 | -4/Zhirov | Entered Proximity Caves 11712 | -3/Proximity Caves | Discovered exit to Research (range 5) 11714 | -3/Proximity Caves | Entered Research 11714 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11715 | -3/Research | Identified exit to Quarantine 11717 | -3/Research | Loaded intel: 75 trap records 11718 | -3/Research | Build established: Hacker-Sprinter 11804 | -3/Research | Discovered new exit (range 3) 11804 | -3/Research | Identified exit to Armory 11884 | -3/Research | Discovered new exit (range 9) 11906 | -3/Research | Identified exit to Research 11920 | -3/Research | Central database locked down 11980 | -3/Research | Entered Quarantine 12039 | -3/Quarantine | Found Alien Artifact 12050 | -3/Quarantine | Found Alien Artifact 12050 | -3/Quarantine | Identified Core Reset Matrix 12050 | -3/Quarantine | Identified Subatomic Replicator 12050 | -3/Quarantine | Identified Transdimensional Reconstructor 12050 | -3/Quarantine | Used Core Reset Matrix 12054 | -3/Quarantine | Detected hypermatrix surge 12054 | -3/Quarantine | Sensed 6 artifacts in vicinity 12102 | -3/Quarantine | Discovered exit to Research (range 22) 12247 | -3/Quarantine | Repaired Tri-rail Accelerator 12288 | -3/Quarantine | Entered Research 12288 | -2/Research | Warlord forces began assault on 0b10 12288 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12384 | -2/Research | Met up with Warlord 12398 | -2/Research | Research machine network offline 12410 | -2/Research | Fabricated X-87 Electro? 12412 | -2/Research | Build established: Hacker-Ninja 12503 | -2/Research | Spotted B-90 Cyclops 12552 | -2/Research | Spotted B-90 Cyclops 12561 | -2/Research | Borebot progress halted 12593 | -2/Research | Spotted Striker 12594 | -2/Research | Spotted Striker 12696 | -2/Research | Discovered new exit (range 4) 12697 | -2/Research | Identified exit to Access 12705 | -2/Research | Discovered exit to Access (range 18) 12711 | -2/Research | Spotted Striker 12711 | -2/Research | Spotted Striker 12711 | -2/Research | Spotted Executioner 12738 | -2/Research | Borebot progress halted 12745 | -2/Research | Borebot progress halted 12785 | -2/Research | Spotted Executioner 12985 | -2/Research | Discovered new exit (range 17) 12996 | -2/Research | Identified exit to Testing 13050 | -2/Research | Spotted Striker 13099 | -2/Research | Met DD-05H 13107 | -2/Research | Lost 6 allies 13117 | -2/Research | Spotted Striker 13121 | -2/Research | Destroyed Striker 13127 | -2/Research | Spotted Executioner 13132 | -2/Research | Destroyed Executioner 13159 | -2/Research | Lost 6 allies 13185 | -2/Research | Destroyed 11 combat bots 13288 | -2/Research | Warlord invited to help at Command 13288 | -2/Research | Given Cave Seal Controls access code 13344 | -2/Research | Spotted Striker 13345 | -2/Research | Spotted Executioner 13402 | -2/Research | Entered Testing 13469 | -2/Testing | Found Prototype Energy Cannon 13469 | -2/Testing | Identified Hpw. Disruptor Cannon 13529 | -2/Testing | Lost 3 allies 13656 | -2/Testing | Spotted Striker 13755 | -2/Testing | Found Exp. Sensor Array 13769 | -2/Testing | Discovered exit to Access (range 4) 13776 | -2/Testing | Entered Access 13776 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13839 | -1/Access | Garrison activated, responded to threat 14019 | -1/Access | Discovered new exit (range 6) 14021 | -1/Access | Identified exit to Surface 14021 | *** | Heading to fleet! Last Messages --------------- 13982_ W-44 Eye destroyed. 13984_ Acquired 36 matter. 13986_ Imp. Cloaking Device destroyed. 13988_ W-44 Eye distress signal jammed. 13990_ W-44 Eye destroyed. 13994_ K-01 Serf cleans the Wave Collapse Detector. 14001_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14001_ O-32 Director suffers critical hit (Impale). 14001_ O-32 Director destroyed. 14005_ Acquired data core, extracted dynamic key. 14009_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14011_ R-10 Processor collects Unknown Hover Unit. 14014_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14019_ The Access Shell folds into the floor. 14019_ EXIT=FOUND 14021_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ####?????? | | ?????????????????????????????????????+ ??????? | | ?????????????????????????????????????# ???????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ###+###### | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" k#????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" p #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" p#????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# / /* # | | ?????????????????????????????????????# #= % " # | | ????????????????????????????#######??# # ! """ # | | ????????????????????????????# ?# # """ # | | ????????????????????????????# ?# # " # | | ????????????????????????????# " # # # | | ????????????????????????????# """ # # # | | ????????????????????????????# """ + ########## | | ????????????????????????????# " # #????????? | | ????????????????????????????# = # #????????? | | ????????????????????????????# ?# #????????? | | ????????????????????????????# ?# #????????? | | ????????????????????????????#######??# #????????? | | ?????????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 47 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 90 Evasion (%) 78 Targeting Accuracy 20 Core Analysis 8 Offensive Hacking 34 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Weapon Mount | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Tri-rail Accelerator | x1 | -4/Factory X-87 Electro | x2 | -2/Research | Preloaded Repaired ---------- Tri-rail Accelerator | 48% | -3/Quarantine Studied --------- Field Propulsion Array | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Q-thruster | -3/Quarantine | Hacked Field Propulsion Drive | -3/Quarantine | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Impulse Thruster Array | -2/Testing | Hacked Enh. Force Lance | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Achievements -------------- Doshington Home At Last? Origins Challenges ------------ None Game ------ Seed PersonalLightningWings Manual? 0 Play Time 04:20:51 Cumulative 259.5 hours Start 2025.12.28 @ 22:27:14 End 2025.12.29 @ 17:16:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 5/0/1/2/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03e3950-59ed-4267-b36a-837188f8e41e