Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.02 @ 00:07:42 // Winter2019/RPGLIKE Player: Noname Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (391) 1955 Value Destroyed (22939) 22939 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (11681) 11681 TOTAL SCORE: 47435 Bonus ------- High Alert Combat Kills 5959 Follower Combat Kills 1822 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1066/1500 Matter 350/350 Energy 642/650 System Corruption 4% Temperature Cool (16) Movement Hovering (49) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Antigrav Array Antigrav Array (fused) Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Microactuators Experimental Actuator Array Improved Powered Armor Graphene Brace Experimental Hardlight Generator > --- WEAPON (5) ------- Dual-blade Saw Nanosword Nanosword Force Lance Force Lance > --- INVENTORY (8) ---- Combat Antigrav System Long-range Sensor Array Advanced Target Analyzer Force Booster Advanced Phase Shifter Graphene Brace Experimental Thermal Defense Suite Dual-blade Saw Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Microactuators Experimental Actuator Array Improved Powered Armor Graphene Brace Experimental Hardlight Generator > --- WEAPON ----------- Dual-blade Saw Nanosword Nanosword Force Lance Force Lance > --- INVENTORY -------- Combat Antigrav System Long-range Sensor Array Advanced Target Analyzer Force Booster Advanced Phase Shifter Graphene Brace Experimental Thermal Defense Suite Dual-blade Saw [Rating: 177] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Microactuators Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Reactive Plating Weapon Force Lance Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Slots Evolved 18 | 5 . 3 . 1 1 2 . 1 . 1 . . . . 1 . . . . 1 . . 1 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 8 | 1 . 2 . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 . Weapon 4 | 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 264 | 5 5 14 5 2 18 8 2 7 2 27 19 1 . 5 1 25 30 7 3 1 29 13 18 17 Power 42 | . 1 2 . . 1 3 1 4 . 1 3 . . 2 . . 2 3 3 . 5 5 4 2 Engine 6 | . 1 1 . . 1 1 . 2 . . . . . . . . . . . . . . . . Core 11 | . . 1 . . . 2 1 2 . . 2 . . 1 . . 1 . . . 1 . . . Reactor 25 | . . . . . . . . . . 1 1 . . 1 . . 1 3 3 . 4 5 4 2 Propulsion 55 | 3 . 1 2 1 2 1 1 . 2 10 3 . . . . 12 8 . . . 2 . 1 6 Treads 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 . 1 . 1 2 1 . . 2 5 . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . 4 3 . . . . 12 8 . . . 2 . 1 6 Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 128 | . 2 8 3 1 12 . . . . 14 12 1 . 3 . 12 16 4 . 1 13 6 12 8 Device 78 | . 2 3 2 1 6 . . . . 9 8 1 . 3 . 7 13 2 . . 6 2 8 5 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . . . 4 . . . . 2 3 . . . . 2 . . . 1 3 . 3 1 Hackware 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . 4 1 . 2 . . . . 3 1 . . . . 3 3 2 . . 4 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 3 . . 3 4 . 3 . 2 1 . . . 1 1 4 . . . 9 2 1 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 26 | . . 2 . . 3 2 . 2 . . 1 . . . 1 1 3 . . . 8 2 . 1 Piercing Weapon 4 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 1 . 1 . 3 1 1 . 4 . 1 4 1 . . 2 . 7 . Parts Lost 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 97 94 100 98 90 90 93 94 93 93 94 94 92 94 93 91 89 89 89 87 89 89 89 Engine 1 | . 11 7 8 7 7 3 . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . 7 12 11 11 7 5 5 5 5 5 5 2 . . . . . . . Reactor 4 | . . . . . . . . . . 2 5 5 5 5 5 5 7 10 10 10 9 10 9 9 Wheel 11 | . 22 24 25 29 27 26 25 23 28 27 1 . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 25 27 27 27 26 26 23 21 21 20 15 15 14 16 Device 14 | . 13 18 16 23 17 12 12 11 11 13 15 16 16 15 15 16 12 10 10 10 10 15 15 18 Processor 16 | . . . . . 14 19 18 17 17 16 17 22 22 22 21 19 21 21 21 22 24 20 19 18 Protection 5 | . . 11 10 15 10 6 6 5 5 5 3 . . . . . 2 5 5 5 4 4 4 4 Impact Weapon 2 | . . 8 8 7 5 . . . . 3 5 5 5 5 5 5 . . . . . . . . Slashing Weapon 12 | . . 17 16 15 14 12 12 15 17 7 4 5 5 5 8 9 13 15 15 15 14 15 14 13 Piercing Weapon 4 | . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 7 10 9 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 8 11 24 27 29 49 56 62 70 66 84 67 42 42 42 46 53 61 74 69 67 75 78 81 87 Greatest Support 95 | 20 26 42 42 59 59 55 55 55 72 72 69 69 69 69 69 70 73 73 73 73 83 83 83 95 Greatest Overweight (x) 3 | . . 1 . . . 1 1 1 1 3 1 . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 4 4 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 8 Average Capacity 6 | 1 2 3 4 4 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 Most Carried 8 | 2 2 4 4 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 8 Average Carried 6 | . 1 3 4 4 5 5 6 5 6 5 5 5 6 6 6 6 6 6 7 6 7 8 7 7 Final Capacity 8 | 2 2 4 4 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 8 Final Carried 8 | 2 2 4 4 5 6 6 6 6 6 6 5 6 7 7 7 7 7 7 7 7 8 8 8 8 Class Distribution -------------------- 26% | Gladiator 24% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Gladiator 8% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Gunner | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Sprinter | -4/Extension Scavenger-Gladiator | -4/Cetus Scavenger-Gladiator | -4/Archives Scavenger-Gladiator | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Matter Collected 3315 | 227 46 229 50 45 210 118 27 70 20 270 233 26 8 75 15 223 379 91 40 58 290 122 221 222 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22075 | . 108 984 652 395 490 743 . . 265 1482 1095 170 456 650 266 205 2179 476 140 612 1542 1842 2278 5045 Parts 1122 | . 9 67 39 13 29 39 3 . 6 81 95 14 5 5 9 5 74 40 5 31 106 76 101 270 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . 45 6 . 19 . . 12 3 5 8 . . . . . . . . . Prevented 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Combat Hostiles Destroyed 355 | . 4 28 11 3 10 18 2 . 6 27 24 2 2 . 5 1 33 10 2 7 31 20 33 76 Melee 342 | . . 26 11 3 10 15 2 . 6 26 23 2 2 . 5 1 31 10 2 7 31 20 33 76 Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 3 2 . . 2 2 . . . 3 2 . . . . . 1 . . 1 . . 1 1 Worker 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Builder 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 31 | . . 4 1 . . . . . . 3 6 . . . . 2 1 1 . 3 1 1 . 8 Swarmer 48 | . 3 8 . . . 5 . . 1 8 3 . . . . . . . . . 3 . 4 13 Cutter 11 | . . . . . . . . . . . 2 . . . . . . . . . 3 3 . 3 Grunt 122 | . 1 16 5 . 4 5 2 . 4 6 2 . 1 . 3 . 20 . . . 6 8 15 24 Brawler 11 | . . . . . . 1 . . . . . . . . . . 3 . . . . . 2 5 Duelist 11 | . . . . . . 4 . . . . . . . . . . . . . . . . 2 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 46 | . . 4 6 3 2 3 . . 1 4 3 . . . . 1 6 . 2 4 1 3 . 3 Hunter 37 | . . . . . 1 . . . . 6 8 2 1 . 2 . . 2 . . 6 3 . 6 Programmer 54 | . . . . . 3 . . . . 3 4 . . . . . 2 3 . 3 11 2 9 14 Heavy 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Best Kill Streak 13 | . 3 8 5 2 2 7 1 . 4 11 6 2 1 . 3 1 7 3 1 3 5 4 13 9 Combat Bots Only 13 | . 3 6 5 2 2 7 1 . 4 11 5 2 1 . 3 1 7 3 1 3 5 4 13 9 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 1 . 1 2 2 1 1 . 1 1 1 1 1 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Melee 2 | . . 1 1 1 1 1 1 . 1 1 2 1 1 . 1 1 1 1 1 1 2 2 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Damage Taken 20750 | . 20 600 162 85 827 636 212 . 332 1538 1802 42 135 . 279 76 2325 1388 244 177 1952 1212 2324 4382 Core 14241 | . 15 400 102 59 580 439 131 . 214 1078 1304 32 105 . 209 61 1740 958 159 117 1298 854 1561 2825 Absorbed by Shields 2373 | . . . . . . . . . . . 728 32 76 . 168 36 122 . . . . . . 1211 Redirected to Core 11938 | . 15 284 87 59 445 391 131 . 201 904 1075 27 78 . 193 43 1519 822 117 90 1109 725 1311 2312 Regen/Repaired (Parts) 1108 | . . . . . 90 . . . . 153 70 . . . . 45 228 26 . . . 496 . . Core Remaining (%) 93 | 100 100 . . 100 . . . . 100 69 . . . . 100 . . . . 97 100 . 93 71 Volleys Fired 9 | . 8 . . . . 1 . . . . . . . . . . . . . . . . . . Largest 3 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Hottest 110 | . 110 . . . . 36 . . . . . . . . . . . . . . . . . . Shots Fired 25 | . 24 . . . . 1 . . . . . . . . . . . . . . . . . . Gun 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 6 . . . . 4 . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1429 | . 15 64 20 15 28 34 12 . 14 74 103 6 16 6 18 18 140 50 21 28 134 97 138 378 Core Hits 572 | . 8 26 12 5 11 19 2 . 6 33 36 4 2 4 8 5 47 16 7 11 50 41 59 160 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 2 . . 1 . . . . . . . . . 1 . 2 . . . . . . . Critical Strikes 218 | . 1 6 . 2 4 3 2 . 2 6 15 . 1 . 2 1 29 10 6 6 21 17 21 63 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . 2 . . 1 . . . . . . . . . 1 . 2 . . . . . . . Sever 118 | . . 4 . 2 3 3 2 . 2 5 14 . 1 . 1 1 22 4 5 5 10 8 7 19 Impale 93 | . . . . . . . . . . 1 1 . . . . . 5 6 1 1 11 9 14 44 Melee Attacks 2107 | . . 107 53 36 80 34 12 2 16 132 188 10 17 7 21 58 168 58 25 60 159 136 201 527 Impact 105 | . . 16 8 4 11 . . . . 18 29 3 1 . 3 6 6 . . . . . . . Slashing 1366 | . . 91 45 32 69 34 12 2 16 95 134 7 14 5 18 48 139 47 21 53 93 65 88 238 Piercing 636 | . . . . . . . . . . 19 25 . 2 2 . 4 23 11 4 7 66 71 113 289 Sneak Attacks 39 | . . 1 . 4 . 3 . . . 4 3 . 1 . . 2 6 . . 7 4 3 . 1 Combat Hostiles 25 | . . . . 4 . 1 . . . 1 2 . 1 . . 2 6 . . 2 3 3 . . Follow-up Attacks 554 | . . 12 2 3 5 4 3 . 2 14 23 . 2 1 3 7 48 23 11 9 50 46 76 210 Damage Inflicted 69334 | . 164 2348 678 811 1222 2005 656 . 794 4409 5059 417 1133 678 957 1010 7418 2446 999 1919 6090 4437 6561 17123 Guns 164 | . 164 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 249 | . . . . . . 249 . . . . . . . . . . . . . . . . . . Melee 68921 | . . 2348 678 811 1222 1756 656 . 794 4409 5059 417 1133 678 957 1010 7418 2446 999 1919 6090 4437 6561 17123 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . 61 . . . . . . . . . . . . . . . . . . . . . . . Thermal 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . Explosive 249 | . . . . . . 249 . . . . . . . . . . . . . . . . . . Electromagnetic 53 | . 53 . . . . . . . . . . . . . . . . . . . . . . . Impact 1691 | . . 323 . . 37 . . . . 404 494 . 118 . 56 38 221 . . . . . . . Slashing 47217 | . . 2025 678 811 1185 1756 656 . 794 3783 4169 417 957 595 901 865 6527 2053 890 1759 3743 2287 2897 7469 Piercing 20013 | . . . . . . . . . . 222 396 . 58 83 . 107 670 393 109 160 2347 2150 3664 9654 Highest Corruption 8 | . . . 1 1 1 1 1 1 . . 3 3 3 3 3 1 5 8 8 8 . 2 7 4 Average Corruption 2 | . . . 1 1 1 1 1 1 . . 2 3 3 3 3 1 3 5 8 8 . 2 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 61 | . . . . . . . . . . . 8 . . . . . . . . . 53 . . . Effects 176 | . . . 1 6 9 5 2 . . . 19 6 3 2 5 3 30 12 4 15 . 4 24 26 Message Errors 43 | . . . . 2 1 . . . . . 2 2 2 1 3 . 9 4 3 4 . . 6 4 Matter Fused 49 | . . . . 3 4 3 1 . . . 6 1 1 . 1 2 5 3 1 6 . 2 5 5 Heat Flow Errors 19 | . . . . . . 1 . . . . 4 2 . 1 . 1 3 . . 1 . . 2 4 Energy Discharges 22 | . . . 1 . 1 . . . . . 3 1 . . 1 . 4 . . 1 . . 4 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . Data Loss (minor) 27 | . . . . 1 2 1 . . . . 1 . . . . . 5 1 . 2 . 2 6 6 Data Loss (major) 6 | . . . . . . . 1 . . . . . . . . . 2 3 . . . . . . Alerts 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5219 | . . 251 12 120 86 153 41 . 26 364 534 49 410 233 81 87 331 179 3 553 334 237 204 931 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5219 | . . 251 12 120 86 153 41 . 26 364 534 49 410 233 81 87 331 179 3 553 334 237 204 931 Knockbacks 9 | . . 6 . . . . . . . . 2 . . . . . 1 . . . . . . . Impact 8 | . . 5 . . . . . . . . 2 . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 96 2 16 . 4 176 91 . 9 345 270 197 . 228 . 240 185 . . 200 9 . 253 242 Average Temperature 79 | . 44 1 11 . 4 98 49 . 5 177 21 94 . 125 . 78 49 . . 118 9 . 99 96 Received Heat Transfer 4096 | . . 321 99 45 153 207 171 . 177 352 107 . 33 . 99 . 663 207 54 36 274 153 351 594 Effects 10 | . . . . . . . . . . 6 . . . . . 4 . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Interference 6 | . . . . . . . . . . 3 . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . 5 . . . . . . . 1 . . . . . . 2 . . . 2 . . . Impact Corruptions 16 | . . 6 . . 1 . . . . 1 2 . 3 . 1 . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . 1 . . . . . . 1 . . . 9 . 1 . Heat Transferred 222 | . 222 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Peak Influence 1845 | . 137 540 448 282 144 . . . . 884 577 . . . . 223 875 724 278 535 810 768 933 1845 Initial 622 | . . 49 194 147 79 . . . . 622 319 . . . . 66 26 354 176 81 156 396 351 489 Average 467 | . 47 233 300 179 63 . . . . 585 310 . . . . 104 441 567 248 287 467 559 565 996 Maximum Alert Level 5 | . . 2 2 1 . . . . . 3 2 . . . . 1 3 3 1 2 3 3 3 5 Low Security (%) 27 | 100 100 50 12 55 100 . . . . . 22 . . . . 87 26 . 10 37 22 . . . Level 1 21 | . . 34 73 44 . . . . . 22 61 . . . . 12 20 3 89 37 5 3 3 4 Level 2 33 | . . 14 13 . . . . . . 51 16 . . . . . 28 86 . 24 66 89 81 28 Level 3 12 | . . . . . . . . . . 25 . . . . . . 24 9 . . 5 7 14 31 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . 2 2 . 6 . . . 1 7 8 . 1 . . 1 6 2 . 1 7 7 11 20 Investigation 17 | . . 1 2 . 2 . . . 1 1 . . . . . 1 4 2 . . . 2 1 . Extermination 18 | . . . . . 3 . . . . 2 2 . . . . . . . . 1 2 1 3 4 Reinforcement 22 | . . 1 . . 1 . . . . 2 3 . . . . . 1 . . . 4 4 1 5 Assault 18 | . . . . . . . . . . 2 1 . 1 . . . 1 . . . 1 . 3 9 Garrison 7 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Distress Signals 29 | . . 3 . . 1 . . . . 1 4 . . . . . 3 2 . . 2 2 3 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 523 | . 7 43 12 3 15 20 6 . 13 44 36 2 10 . 5 3 47 14 4 11 40 24 48 116 Peak Tracking Total 13 | . 3 7 3 1 6 6 3 . 6 7 8 2 13 . 3 1 9 5 2 3 5 6 10 12 Tactical Retreats 38 | . 1 3 . . . 2 4 . . 3 2 . . . . . 2 . . . 4 4 5 8 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Traps Triggered 13 | . . . . . 2 . . . . . 3 . . . . . 5 . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Machines Disabled 18 | . . . 1 . . . . . 2 2 1 1 . . . . 3 . . . . . 4 4 Max in Single Turn 1 | . . . 1 . . . . . 1 1 . 1 . . . . 1 . . . . . 1 1 Garrison Access 8 | . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Machines Accessed 102 | . 6 6 11 10 16 1 . . 1 6 7 1 1 8 1 3 10 2 1 1 . 4 3 3 Terminals 45 | . 4 3 10 6 6 . . . 1 2 1 . . . 1 . 9 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 8 | . . . . . 1 . . . . 1 2 . . . . 1 1 . . . . 1 1 . Recycling Units 18 | . 2 1 . 4 5 . . . . 2 2 . . . . 1 . . . . . 1 . . Scanalyzers 10 | . . 2 . . 3 . . . . . 2 . . . . . . . . . . 1 2 . Garrison Access 8 | . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . . 3 Total Hacks 292 | . 12 20 32 24 37 1 . . 4 10 22 1 3 47 1 8 19 6 25 3 . 8 5 4 Successful 220 | . 8 18 21 17 26 1 . . 4 7 15 1 3 47 1 5 9 5 25 1 . 3 2 1 Failed 72 | . 4 2 11 7 11 . . . . 3 7 . . . . 3 10 1 . 2 . 5 3 3 Catastrophic 9 | . 2 . . 1 . . . . . . . . . . . . 2 . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 8 5 15 9 6 . . 3 . 5 1 . . . 1 . 9 3 . 24 7 3 13 . Terminals 114 | . 10 9 31 19 13 . . . 4 2 2 . . . 1 . 17 6 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 25 | . . . . . 4 . . . . 3 9 . . . . 2 2 . . . . 3 2 . Recycling Units 28 | . 2 1 . 5 8 . . . . 3 3 . . . . 3 . . . . . 3 . . Scanalyzers 33 | . . 10 . . 11 . . . . . 8 . . . . . . . . . . 1 3 . Garrison Access 14 | . . . 1 . 1 . . . . 2 . . . . . 3 . . . 3 . . . 4 Terminal Hacks 126 | . 2 3 14 6 4 1 . . 4 2 1 1 3 47 1 . 7 5 25 . . . . . Record 74 | . . . . . . . . . 4 . . 1 3 35 1 . . 5 25 . . . . . Part Schematic 8 | . . . 2 1 1 . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . 2 . 3 2 1 . . . . . . . . 4 . . . . . . . . . . Open Door 10 | . . . 2 . . 1 . . . . . . . . . . 7 . . . . . . . Open DSF 4 | . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . 4 . . . . 2 5 . . . . 2 2 . . . . 2 1 . Scan Component 10 | . . . . . 2 . . . . 1 3 . . . . 1 1 . . . . 1 1 . Repair 8 | . . . . . 2 . . . . 1 2 . . . . 1 1 . . . . 1 . . Recycling Unit Hacks 22 | . 2 1 . 4 6 . . . . 3 3 . . . . 2 . . . . . 1 . . Report Inventory 19 | . 2 1 . 4 5 . . . . 3 2 . . . . 1 . . . . . 1 . . Retrieve Components 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 23 | . . 10 . . 6 . . . . . 6 . . . . . . . . . . . 1 . Insert Component 12 | . . 5 . . 3 . . . . . 3 . . . . . . . . . . . 1 . Analyze 11 | . . 5 . . 3 . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . 1 Seal Access 5 | . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . 1 Unauthorized Hacks 26 | . 4 4 6 7 5 . . . . . . . . . . . . . . . . . . . Terminals 25 | . 4 4 6 6 5 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 4 3 6 6 4 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 3 9 8 8 . . . 1 3 3 . . . 1 2 4 3 . 1 . 4 3 2 Full Trace Events 19 | . 1 2 3 1 2 . . . 1 . . . . . . 1 4 2 . . . 2 . . Feedback Events 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Corruption 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . 4 2 1 4 . . 15 . . 2 . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 2 . . . . 1 2 . . . . 1 1 . . . . 1 . . Time 300 | . . . . . 76 . . . . 22 100 . . . . 22 44 . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 3 . . . . . 2 . . . . 2 . . . . . . . . Parts Scanalyzed 11 | . . 5 . . 3 . . . . . 2 . . . . . . . . . . . 1 . Part Schematics Acquired 9 | . . 4 . . 3 . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 Machine Destruction 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Programmers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 . . . . . . . . . . 11 . . . . . . . Allies Hacked 5 | . . . . . . . . . 1 . 2 . . . . . 1 . . . 1 . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Total Allies 55 | . . 1 . . . 1 . 9 . 6 . . . . . . 27 . . 10 1 . . . Largest Group 17 | . . 1 . . . 1 . 9 9 8 1 . . . . . 17 10 . 10 11 . . . Highest-Rated Group 728 | . . 10 . . . 20 . 429 429 462 70 . . . . . 728 417 . 627 634 . . . Highest-Rated Ally 159 | . . 10 . . . 20 . 96 96 96 70 . . . . . 159 51 . 81 81 . . . Zionite Dispatches 11 | . . . . . . . . . . 2 . . . . . . 3 . . 4 2 . . . Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 9 | . . . 2 . . . . . . 1 . . . . . 1 3 . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 6 | . . . 2 . . . . . . 1 . . . . . 1 . . . . 2 . . . Ally Attacks 316 | . . . . . . 3 . . 36 33 8 . . . . . 89 46 . 7 94 . . . Total Damage 7913 | . . . . . . 64 . . 1116 740 128 . . . . . 2683 1049 . 157 1976 . . . Kills 57 | . . . . . . 1 . . 9 6 1 . . . . . 21 10 . 1 8 . . . Allies Corrupted 5 | . . . 1 . . . . . . . . . . . . . 3 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 1 1 1 3 . . 2 1 . 3 . . . . . . . . . Drone Launches 10 | . . . 3 . . . . . . 2 . . . . . 2 . . . . 3 . . . Drone Recoveries 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Turns Passed 21475 | 21 249 1173 558 596 1627 984 596 934 571 1788 1904 284 339 165 362 601 1477 422 186 514 1126 912 1160 2926 Spaces Moved 20258 | 14 237 753 314 554 1342 923 572 817 529 1454 1811 523 530 294 654 872 1531 379 234 679 1137 683 1101 2321 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7477 | 12 237 753 314 554 1342 923 571 817 529 1425 . . . . . . . . . . . . . . Hover 12778 | . . . . . . . . . . 29 1811 523 530 294 654 872 1531 379 234 679 1137 683 1101 2321 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 80 80 80 86 86 87 87 90 90 90 86 44 44 44 44 44 30 32 40 40 40 40 58 52 48 Average Speed 63 | 85 80 88 86 86 87 89 94 104 91 88 55 44 44 44 44 38 34 53 40 40 50 58 57 48 Slowest Speed 230 | 120 80 95 86 87 87 105 225 105 105 230 112 44 44 44 44 44 40 102 40 40 58 58 106 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 57 | 2 43 59 56 95 28 97 81 88 79 38 37 62 74 63 85 17 96 66 97 43 15 11 70 39 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . 1 . . . . . . . 3 1 . . . . . . . . . Known Exits Taken 20 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . 3 4 2 3 . . 3 2 . 1 . . . . . . . . . Spaces Dug 290 | . . 26 17 13 39 . . . . 33 54 . . . . 28 . . 1 16 5 15 18 25 Terrain Destroyed 299 | . . 26 17 13 39 9 . . . 33 54 . . . . 28 . . 1 16 5 15 18 25 Melee 290 | . . 26 17 13 39 . . . . 33 54 . . . . 28 . . 1 16 5 15 18 25 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Total 26651 | 20 281 1121 528 619 1692 1025 609 891 587 1803 2481 561 607 318 695 1058 2301 541 306 862 1545 1080 1459 3661 Wait 3589 | . 22 222 167 29 213 22 7 53 12 163 378 15 52 1 9 91 370 77 44 128 160 287 152 915 Move 20233 | 13 236 752 313 553 1341 922 571 816 528 1453 1810 522 529 293 653 871 1530 378 233 678 1136 682 1100 2320 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 106 | 1 2 9 . 1 12 5 2 5 . 3 18 2 3 2 1 8 8 1 . 2 12 . 4 5 Fast Attach 153 | 5 4 11 5 1 10 1 2 4 1 19 8 2 . 4 . 9 17 2 1 . 19 9 12 7 Attach 23 | . . 2 . 1 5 1 . 1 . 1 4 . . 1 1 . . . . 1 3 . 1 1 Detach 21 | 1 1 3 1 . 5 . . . . 3 . . . . . 2 . . . . 2 . 2 1 Swap 91 | . 1 1 . . 3 6 . 2 1 7 7 . . 2 . 16 13 5 2 . 7 4 5 9 Drop 235 | . 5 17 3 1 21 5 3 8 2 24 22 2 2 5 . 19 26 6 3 1 26 4 14 16 Fire 9 | . 8 . . . . 1 . . . . . . . . . . . . . . . . . . Melee 1199 | . . 78 38 25 62 29 9 2 13 94 134 7 14 5 15 39 98 29 11 36 89 66 86 220 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 13 . . . . . 12 . . . . . . . Rewire 138 | . . . . . . 5 . . . . 1 2 4 5 . . 115 . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 829 | . 2 26 1 8 20 28 15 . 30 36 86 9 3 . 16 3 112 43 12 16 85 28 83 167 Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Upgraded with Propulsion slot (x1) 3 | -11/Junkyard | Upgraded with Utility slot (x1) 3 | -11/Junkyard | Upgraded with Weapon slot (x1) 3 | -11/Junkyard | Upgraded with Propulsion slot (x1) 3 | -11/Junkyard | Upgraded with Weapon slot (x1) 22 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 6) 271 | -10/Materials | Entered another Materials area 273 | -9/Materials | Reached level 2 273 | -9/Materials | Reached level 3 278 | -9/Materials | Upgraded with Utility slot (x2) 395 | -9/Materials | Discovered new exit (range 6) 499 | -9/Materials | Discovered new exit (range 16) 625 | -9/Materials | Build established: Mutant 631 | -9/Materials | Reached level 4 739 | -9/Materials | Discovered new exit (range 8) 1088 | -9/Materials | Reached level 5 1163 | -9/Materials | Build established: Hacker-Mutant 1184 | -9/Materials | Discovered new exit (range 17) 1193 | -9/Materials | Discovered new exit (range 14) 1416 | -9/Materials | Reached level 6 1422 | -9/Materials | Upgraded with Propulsion slot (x1) 1433 | -9/Materials | Identified exit to Mines 1433 | -9/Materials | Identified exit to Storage 1444 | -9/Materials | Entered Storage 1774 | -9/Storage | Reached level 7 1942 | -9/Storage | Discovered new exit (range 12) 1952 | -9/Storage | Used back door to open Recycling access 2002 | -9/Storage | Entered Recycling 2004 | -9/Recycling | Reached level 8 2004 | -9/Recycling | Upgraded with Utility slot (x1) 2010 | -9/Recycling | Found Scrap Engine 2136 | -9/Recycling | Build established: Mutant 2316 | -9/Recycling | Discovered new exit (range 17) 2598 | -9/Recycling | Entered Factory 2600 | -7/Factory | Reached level 9 2600 | -7/Factory | Reached level 10 2601 | -7/Factory | Upgraded with Utility slot (x1) 2934 | -7/Factory | Discovered new exit (range 8) 2940 | -7/Factory | Identified exit to Factory 3203 | -7/Factory | Discovered new exit (range 17) 3224 | -7/Factory | Identified exit to Lower Caves 3425 | -7/Factory | Crushed by falling debris 3425 | -7/Factory | Core integrity fell below 50% 3497 | -7/Factory | Reached level 11 3896 | -7/Factory | Repaired Great Axe 3934 | -7/Factory | Repaired Arm. Wheel 4225 | -7/Factory | Entered Lower Caves 4270 | -7/Lower Caves | Build established: Gladiator 4304 | -7/Lower Caves | Reached level 12 4305 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4334 | -7/Lower Caves | Upgraded with Power slot (x1) 4346 | -7/Lower Caves | Destroyed 7 combat bots 4916 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5013 | -7/Lower Caves | Reached level 13 5018 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 5137 | -7/Lower Caves | Encountered a Warlord checkpoint 5150 | -7/Lower Caves | Spotted B-75 Beast 5197 | -7/Lower Caves | Discovered new exit (range 16) 5208 | -7/Lower Caves | Identified exit to Lower Caves 5209 | -7/Lower Caves | Entered another Lower Caves area 5286 | -7/Lower Caves | Learned Factory garrison access intel 5368 | -7/Lower Caves | Encountered a Warlord checkpoint 5695 | -7/Lower Caves | Discovered new exit (range 5) 5698 | -7/Lower Caves | Identified exit to Zion 5805 | -7/Lower Caves | Entered Zion 5875 | -7/Zion | System corruption cleaned by Quarantine Array 6071 | -7/Zion | Given A8's code to call for help 6123 | -7/Zion | Reached level 14 6125 | -7/Zion | Upgraded with Weapon slot (x1) 6139 | -7/Zion | Imprinted 6141 | -7/Zion | Declared Zion's savior 6200 | -7/Zion | Learned Factory non-interactive machine intel 6247 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6248 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6294 | -7/Zion | Gained Derelict followers 6355 | -7/Zion | Found Prototype Launcher 6356 | -7/Zion | Identified Rocket Array 6363 | -7/Zion | Found Prototype Launcher 6669 | -7/Zion | Discovered new exit (range 16) 6685 | -7/Zion | Identified exit to Proximity Caves 6739 | -7/Zion | Entered Proximity Caves 6739 | -6/Proximity Caves | Accompanied by 9 allies 6749 | -6/Proximity Caves | Learned location of 1 exit from Factory 6808 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6825 | -6/Proximity Caves | Spotter reported a threat 6825 | -6/Proximity Caves | Spotter reported a threat 6864 | -6/Proximity Caves | Learned Factory terminal intel 6904 | -6/Proximity Caves | Spotter reported a threat 6905 | -6/Proximity Caves | Reached level 15 7254 | -6/Proximity Caves | Reached level 16 7310 | -6/Proximity Caves | Entered Factory 7310 | -6/Factory | Accompanied by 7 allies 7311 | -6/Factory | Identified exit to Factory 7312 | -6/Factory | Loaded intel: 206 non-interactive machine locations 7312 | -6/Factory | Reached level 17 7313 | -6/Factory | Loaded intel: 26 terminal locations 7314 | -6/Factory | Loaded intel: 4 garrison access locations 7466 | -6/Factory | Identified exit to DSF 7660 | -6/Factory | Search patrols dispatched 7698 | -6/Factory | Found Prototype Processor 7698 | -6/Factory | Identified Exp. Targeting Computer 7747 | -6/Factory | Discovered new exit (range 40) 7936 | -6/Factory | Identified exit to Lower Caves 7964 | -6/Factory | Zion Light squad teleported in 8105 | -6/Factory | Reached level 18 8108 | -6/Factory | Upgraded with Utility slot (x1) 8152 | -6/Factory | Build established: Scavenger-Gladiator 8159 | -6/Factory | Destroyed 11 combat bots 8365 | -6/Factory | Discovered exit to Lower Caves (range 7) 8608 | -6/Factory | Repaired Med. Reactive Plating 8806 | -6/Factory | Crushed by falling debris 8810 | -6/Factory | Reached level 19 8872 | -6/Factory | Zion Light squad teleported in 9000 | -6/Factory | Discovered exit to Factory (range 13) 9060 | -6/Factory | First assault squad dispatched 9088 | -6/Factory | Terminal network hard line cut 9098 | -6/Factory | Entered another Factory area 9098 | -5/Factory | Accompanied by 1 ally 9099 | -5/Factory | Identified exit to Upper Caves 9100 | -5/Factory | Reached level 20 9275 | -5/Factory | Identified exit to DSF 9352 | -5/Factory | Build established: Gladiator 10164 | -5/Factory | Cargo convoy interrupted 10305 | -5/Factory | Repaired Imp. Focal Shield 10350 | -5/Factory | Repaired Greatsword 10524 | -5/Factory | Reached level 21 10555 | -5/Factory | Core integrity fell below 50% 10754 | -5/Factory | Terminal network hard line cut 10817 | -5/Factory | Garrison activated, responded to threat 10885 | -5/Factory | Build established: Scout 10898 | -5/Factory | First assault squad dispatched 11002 | -5/Factory | Entered Upper Caves 11022 | -5/Upper Caves | Learned Factory garrison access intel 11094 | -5/Upper Caves | Found Alien Artifact 11094 | -5/Upper Caves | Identified Dimensional Node Initializer 11094 | -5/Upper Caves | Initialized slip node 11238 | -5/Upper Caves | Discovered new exit (range 5) 11240 | -5/Upper Caves | Identified exit to Upper Caves 11286 | -5/Upper Caves | Entered another Upper Caves area 11294 | -5/Upper Caves | Encountered a Warlord checkpoint 11297 | -5/Upper Caves | Discovered new exit (range 11) 11301 | -5/Upper Caves | Identified exit to Factory 11373 | -5/Upper Caves | Learned Factory interactive machine intel 11377 | -5/Upper Caves | Learned Extension emergency access door positions 11377 | -5/Upper Caves | Learned Factory garrison access intel 11440 | -5/Upper Caves | Reached level 22 11561 | -5/Upper Caves | Discovered new exit (range 9) 11564 | -5/Upper Caves | Identified exit to Zhirov 11602 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11625 | -5/Upper Caves | Entered Zhirov 11625 | -5/Zhirov | Discovered new exit (range 3) 11626 | -5/Zhirov | Identified exit to Proximity Caves 11634 | -5/Zhirov | Met Zhirov 11643 | -5/Zhirov | Learned location of Quarantine (-3) 11643 | -5/Zhirov | Learned location of Testing (-2) 11643 | -5/Zhirov | Learned location of Command (-1) 11651 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11716 | -5/Zhirov | Found Alien Artifact 11717 | -5/Zhirov | Identified Transdimensional Reconstructor 11717 | -5/Zhirov | Warped through subspace 11734 | -5/Zhirov | Found Alien Artifact 11734 | -5/Zhirov | Identified Integrated Reactor 11734 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11790 | -5/Zhirov | Entered Proximity Caves 11847 | -4/Proximity Caves | Reached level 23 11937 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 12040 | -4/Proximity Caves | Learned location of Armory (-3) 12067 | -4/Proximity Caves | Learned Research terminal intel 12093 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12094 | -4/Proximity Caves | Learned 4 Research zone layouts 12152 | -4/Proximity Caves | Entered Factory 12153 | -4/Factory | Loaded intel: 54 interactive machine locations 12154 | -4/Factory | Loaded intel: 4 garrison access locations 12196 | -4/Factory | Repaired Greatsword 12477 | -4/Factory | Reached level 24 12584 | -4/Factory | Discovered new exit (range 9) 12586 | -4/Factory | Identified exit to Extension 12753 | -4/Factory | Entered Extension 12781 | -4/Extension | Build established: Gladiator 13072 | -4/Extension | Repaired Force Booster 13304 | -4/Extension | Rescued A7 13307 | -4/Extension | Rescued a captive Derelict 13338 | -4/Extension | Reached level 25 13342 | -4/Extension | Rescued a captive Derelict 13346 | -4/Extension | Rescued a captive Derelict 13350 | -4/Extension | Rescued a captive Derelict 13352 | -4/Extension | Rescued a captive Derelict 13360 | -4/Extension | Rescued a captive Derelict 13363 | -4/Extension | Rescued a captive Derelict 13476 | -4/Extension | Spotted B-86 Titan 13492 | -4/Extension | Spotted B-86 Titan 13512 | -4/Extension | Core integrity fell below 50% 13523 | -4/Extension | Destroyed B-86 Titan 13541 | -4/Extension | Destroyed B-86 Titan 13560 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13561 | -4/Extension | Found Prototype Protection 13561 | -4/Extension | Identified Med. Regenerative Plating 13562 | -4/Extension | Destroyed 7 combat bots 13627 | -4/Extension | Discovered new exit (range 3) 13629 | -4/Extension | Identified exit to Research 13685 | -4/Extension | Discovered new exit (range 17) 13685 | -4/Extension | Discovered exit to Research (range 15) 13740 | -4/Extension | Identified exit to Cetus 13765 | -4/Extension | Rescued a captive Derelict 13765 | -4/Extension | Rescued a captive Derelict 13766 | -4/Extension | Zion Resource Resupply teleported in 13865 | -4/Extension | Build established: Scavenger-Sprinter 13885 | -4/Extension | Zion Kinetic Resupply teleported in 13886 | -4/Extension | Zion Fire squad teleported in 14003 | -4/Extension | First assault squad dispatched 14045 | -4/Extension | Reached level 26 14230 | -4/Extension | Entered Cetus 14230 | -4/Cetus | Accompanied by 10 allies 14236 | -4/Cetus | Spotted Cetus Guard 14236 | -4/Cetus | Spotted Cetus Guard 14242 | -4/Cetus | Allies destroyed Cetus Guard 14247 | -4/Cetus | Spotted Cetus Guard 14247 | -4/Cetus | Spotted Cetus Guard 14253 | -4/Cetus | Allies destroyed Cetus Guard 14260 | -4/Cetus | Destroyed Cetus Guard 14364 | -4/Cetus | Build established: Scavenger-Gladiator 14364 | -4/Cetus | Discovered new exit (range 16) 14370 | -4/Cetus | Identified exit to Archives 14380 | -4/Cetus | Spotted Cetus Guard 14380 | -4/Cetus | Spotted Cetus Guard 14431 | -4/Cetus | Spotted Cetus Guard 14431 | -4/Cetus | Spotted Cetus Guard 14440 | -4/Cetus | Destroyed Cetus Guard 14447 | -4/Cetus | Destroyed Cetus Guard 14450 | -4/Cetus | Destroyed Cetus Guard 14476 | -4/Cetus | Destroyed Cetus Guard 14652 | -4/Cetus | Entered Archives 14751 | -4/Archives | Discovered new exit (range 17) 14781 | -4/Archives | Unable to access archive contents 14786 | -4/Archives | Unable to access archive contents 14787 | -4/Archives | Discovered new exit (range 17) 14795 | -4/Archives | Identified exit to Hub_04(d) 14817 | -4/Archives | Unable to access archive contents 14819 | -4/Archives | Discovered exit to Research (range 14) 14838 | -4/Archives | Entered Hub_04(d) 15006 | -4/Hub_04(d) | Discovered exit to Research (range 17) 15083 | -4/Hub_04(d) | Zion Hacker squad teleported in 15111 | -4/Hub_04(d) | Reached level 27 15111 | -4/Hub_04(d) | Upgraded with Utility slot (x1) 15118 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 15119 | -4/Hub_04(d) | Zion Fire squad teleported in 15120 | -4/Hub_04(d) | Discovered exit to Research (range 14) 15189 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 15190 | -4/Hub_04(d) | Zion Offense Resupply teleported in 15265 | -4/Hub_04(d) | Zion Hacker squad teleported in 15352 | -4/Hub_04(d) | Entered Research 15352 | -3/Research | Accompanied by 10 allies 15353 | -3/Research | Identified exit to Armory 15355 | -3/Research | Loaded intel: 23 terminal locations 15584 | -3/Research | Zion Trap Resupply teleported in 15596 | -3/Research | Discovered new exit (range 7) 15616 | -3/Research | Identified exit to Research 15630 | -3/Research | Reached level 28 15804 | -3/Research | Found Prototype Slashing Weapon 15804 | -3/Research | Identified Nanosword 15852 | -3/Research | First assault squad dispatched 15921 | -3/Research | Zion Recon squad teleported in 16099 | -3/Research | Found Prototype Device 16099 | -3/Research | Identified Exp. Thermal Defense Suite 16125 | -3/Research | Build established: Scavenger-Mutant 16203 | -3/Research | Found Nanosword 16435 | -3/Research | Reached level 29 16478 | -3/Research | Entered another Research area 16553 | -2/Research | Reached level 30 17268 | -2/Research | Discovered new exit (range 11) 17279 | -2/Research | Identified exit to Testing 17359 | -2/Research | Repaired Centrium Medium Armor Plating 17390 | -2/Research | Entered Testing 17391 | -2/Testing | Spotted PD-NFRN6PE0A4 17392 | -2/Testing | Reached level 31 17404 | -2/Testing | Garrison activated, responded to threat 17433 | -2/Testing | Core integrity fell below 50% 17546 | -2/Testing | Found Prototype Processor 17546 | -2/Testing | Identified Exp. Signal Interpreter 17585 | -2/Testing | Spotted Striker 17595 | -2/Testing | Found Imp. Powered Armor 17601 | -2/Testing | Found Prototype Device 17601 | -2/Testing | Identified Exp. Force Field 17605 | -2/Testing | Found Prototype Device 17605 | -2/Testing | Identified Exp. Shield Generator 17609 | -2/Testing | Found Prototype Device 17609 | -2/Testing | Identified Exp. Actuator Array 17670 | -2/Testing | First assault squad dispatched 17838 | -2/Testing | Found Prototype Device 17838 | -2/Testing | Identified Exp. Hardlight Generator 17882 | -2/Testing | Build established: Mutant 18228 | -2/Testing | Reached level 32 18232 | -2/Testing | Upgraded with Utility slot (x1) 18268 | -2/Testing | Destroyed 13 combat bots 18412 | -2/Testing | Discovered new exit (range 16) 18483 | -2/Testing | Destroyed 8 combat bots 18502 | -2/Testing | Identified exit to Access 18550 | -2/Testing | Entered Access 18552 | -1/Access | Reached level 33 18800 | -1/Access | First assault squad dispatched 19230 | -1/Access | Destroyed 9 combat bots 19321 | -1/Access | Reached level 34 19324 | -1/Access | Upgraded with Propulsion slot (x1) 19679 | -1/Access | Garrison activated, responded to threat 20260 | -1/Access | Terminal network hard line cut 20440 | -1/Access | Reached level 35 20470 | -1/Access | Destroyed 7 combat bots 20531 | -1/Access | Build established: Scavenger-Mutant 20791 | -1/Access | Garrison activated, responded to threat 21014 | -1/Access | Spotted B-99 Colossus 21299 | -1/Access | Spotted B-99 Colossus 21356 | -1/Access | Destroyed B-99 Colossus 21410 | -1/Access | Destroyed B-99 Colossus 21473 | -1/Access | Discovered new exit (range 4) 21476 | -1/Access | Identified exit to Surface 21476 | *** | Escaped! Last Messages --------------- 21404_ Slug penetrates Wall. 21405_ B-99 Colossus activates siege mode. 21407_ Nanosword follow-up attack on B-99 Colossus. 21410_ Penetrated by Slug. 21410_ Dual-blade Saw follow-up attack on B-99 Colossus. 21410_ B-99 Colossus destroyed. 21410_ K-01 Serf collects debris. 21413_ U-05 Engineer builds a Wall. 21413_ K-01 Serf collects debris. 21424_ Sealed Heavy Doors breached. 21434_ System corrupted: Energy discharge (-221). 21449_ System corrupted: Heat flow error (+231). 21465_ K-01 Serf collects debris. 21473_ Main Access Shell breached. 21473_ EXIT=FOUND 21474_ S3:IZFIKRWY#OE2 A9P4Z M57=G8 21476_ EXIT=IDENTIFIED: SURFACE [Achievement: Tester] [Achievement: Epsilon Run] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????########+###+#################### # " *# | | ?????????# #??????????????????# + """ # | | ?????????# #??????????????????# #! """ # | | ?????????# | """#???????######?????# # " # | | ?????????#= """#???????# ####### # # | | ?????????# ! R"#???????# # ! # | | ?????????# """#???????# ########## | | ?????????# "" #???????# #######[%#![ = # | | ?????????#= = #?########+#########[%/%%[[ # | | ????????## #?# #*%#=*!% ""# | | +##################?# # #==% """# | | ##?????????# = #k # R"# | | #??????????# # k# """# | | "" #??????????# # # ""# | | "" #??????????# " " # # # | | !!! "" #??????????# """ """ # # # | | !!! S #??????????# """ """ # ########## | | !!! "" #??????????# " " # #????????? | | "" #??????????################## #????????? | | "" #???????????????????????????# #????????? | | #########??###????###"#######k #????????? | | # "??" ???? " #????????? | | ! # "??" ???? " #????????? | | ######+### "??" """""" " #????????? | | % "??" " " " #????????? | | """" " "@ " " #????????? | | " "" " #????????? | | "" % """" " " " #????????? | | F" #### "??" """""" " #????????? | | "" %[#??# "??" """" """ #????????? | | !!!!#??# "??" """"T""" #????????? | | !!%%=##?#########??##########"####### #????????? | | [%%=!]###???????????#######??????????# #????????? | | !%!%!#######################????????# #????????? | | %=%=# % # """T" # #????????# #????????? | | #### %#% # """ # ##???????# #????????? | | " # %# = * # # ###?????# #????????? | | " + %+ %+% ! # ####### ########?? | | " # %#% % # = # k #?? | | *# !# %%% " [ # #?? | | [ /%%+% # # ############## #?? | | [##%#% # =%! ## ##???????????????#?? | | ## #%% # ! == ## w#??????????????????? | | ## # # %%*## #??????????????????? | | #####%# # %!%!## #??????????????????? | | ????#%# ############+###u ####### #???????? | | ????# #######???????# =[[= #???????? | | ????#%#???########### [u=!u #???????? | | ????#%#???# #% #####+######## #???????? | | ????# #???# #! # %% #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 64 Energy Capacity 650 Matter Stores 350 Matter Capacity 350 Sight Range 21 Robot Scan Range 40 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 525 Resistance: KI 50 Resistance: TH 50 Resistance: EX 25 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 68 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Force Boost 20 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Axe | -9/Materials | Scanalyzed Hvy. Mace | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hvy. Hammer | -9/Storage | Hacked Armor Integrity Analyzer | -9/Storage | Hacked Great Axe | -9/Recycling | Hacked Force Booster | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Powered Hammer | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Mak. Flight Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Microactuators | -5/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- Ambidextrous Assassin Can't Touch This Derelict Escape Epsilon Run Friend Of Zion Gladiator Melee Specialist Subspace Traveler Tester The Science Guy \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc Levels Raised 34 | . . 5 1 1 3 2 . 1 2 3 2 . 1 . 1 1 2 . . 1 2 1 2 3 XP Earned 56232 | 4000 535 6994 2804 1344 3933 2515 750 754 3111 4450 3640 364 349 220 1492 1268 3143 746 164 529 2988 2820 1989 5330 XP Spent 54715 | 3960 . 7395 . 3100 4525 2930 . 1540 3050 4460 2615 . 1900 . 1400 1500 1460 . . 2485 3200 1300 3095 4800 Upgrades 95 | 10 . 15 . 4 5 7 . 5 10 12 6 . 2 . 1 3 3 . . 2 2 1 3 4 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Utility Slot 8 | 1 . 2 . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 . Weapon Slot 4 | 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Core Integrity 18 | 2 . 1 . . . 4 . 4 4 . 1 . . . . . . . . 1 . . 1 . Heat Dissipation 8 | . . . . . . . . . 1 2 2 . 1 . . . 2 . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter Storage 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Inventory Capacity 8 | 2 . 2 . 1 1 . . . . . . . 1 . . . . . . . 1 . . . Sight Range 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | 1 . . . . 1 . . . . 8 . . . . . . . . . . . . 1 . Melee Accuracy 14 | . . 5 . . 1 . . . . 1 1 . . . . 1 1 . . . 1 1 . 2 Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 KI Resistance % 4 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . EX Resistance % 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . KI Damage % 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Protomatter Created 7512 | . 42 319 84 100 152 302 113 . 147 366 684 123 73 . 143 . 801 303 90 118 802 259 629 1862 Integrity Restored 17920 | . 15 507 16 167 456 563 328 . 628 741 1922 172 54 . 365 61 2391 944 270 344 1867 607 1886 3616 Core 13912 | . 15 400 16 145 456 563 131 . 214 667 1715 32 54 . 365 61 1740 708 270 218 1336 465 1853 2488 Parts 4008 | . . 107 . 22 . . 197 . 414 74 207 140 . . . . 651 236 . 126 531 142 33 1128 Protomatter Decayed 3793 | . . 140 78 43 . 216 . . 71 457 197 114 39 . . . 845 369 . . 533 54 . 637 Game ------ Seed SpectralPoweredVibroblade Manual? 0 Play Time 06:20:31 Cumulative 53.5 hours Start 2023.09.29 @ 23:20:13 End 2023.10.02 @ 00:07:42 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 25 Adventurer 6 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 381e5d39-17d7-4ea6-92cd-999adaa0b360