Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 10:19:22 Player: wchar_t Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1749) 1749 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 5910 Bonus ------- Follower Combat Kills 140 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 160/160 System Corruption 1% Temperature Cool (36) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon Hammer > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Ion Engine Nuclear Core Large Matter Pod (150) Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Relay Coupler [NC] (26) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (14) Long-range Tractor Beam Particle Gun Particle Gun YOLO Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Assault Cannon Hammer > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Nuclear Core Large Matter Pod Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Long-range Tractor Beam Particle Gun Particle Gun YOLO Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 72 | 6 2 2 14 6 8 5 4 21 4 Power 6 | 1 . 2 1 . . 1 . 1 . Engine 3 | 1 . 1 1 . . . . . . Core 3 | . . 1 . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 6 3 . . . 5 1 Treads 13 | 2 . . 4 3 . . . 3 1 Leg 4 | . . . 2 . . . . 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 1 . 4 3 2 . 4 6 2 Device 6 | . 1 . 1 . 1 . 1 1 1 Storage 2 | 1 . . . . . . 1 . . Processor 2 | . . . . 1 . . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 12 | . . . 3 2 1 . . 5 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 1 . 3 . 6 4 . 9 1 Energy Gun 2 | . . . . . . . . 2 . Energy Cannon 9 | . 1 . 1 . 4 2 . 1 . Ballistic Gun 3 | 2 . . 1 . . . . . . Ballistic Cannon 6 | . . . 1 . 1 . . 3 1 Launcher 3 | . . . . . . 2 . 1 . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . Parts Lost 30 | . . . 7 7 . . 2 11 3 Power 3 | . . . 1 1 . . . 1 . Propulsion 11 | . . . 2 3 . . . 5 1 Utility 8 | . . . 3 3 . . 1 . 1 Weapon 8 | . . . 1 . . . 1 5 1 Highest Loss Streak 11 | . . . 2 5 . . 2 11 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 90 100 90 90 61 88 72 87 98 Engine 2 | . 14 . 8 7 . . . . . Core 6 | . . 13 2 . . 11 9 8 9 Treads 27 | . 28 28 21 31 33 33 27 25 26 Device 3 | . 5 14 10 5 . . . . . Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 3 | . . . . 1 2 . . 9 9 Protection 10 | . . . 9 10 11 11 9 10 17 Energy Gun 2 | . . . . . . . . 4 8 Energy Cannon 6 | . 7 14 10 11 3 10 8 2 . Ballistic Gun 3 | . 20 14 9 . . . . . . Ballistic Cannon 5 | . . . 1 11 . 11 9 6 9 Impact Weapon 2 | . . . . . . . . 5 9 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 10 14 16 28 28 26 23 59 69 73 Greatest Support 63 | 40 40 40 60 63 63 63 63 63 60 Greatest Overweight (x) 15 | 1 . . 1 1 . . . 15 1 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 20 Average Capacity 12 | 6 8 8 8 8 8 8 18 20 20 Most Carried 20 | 6 8 8 8 8 8 8 11 20 20 Average Carried 11 | 3 7 7 7 6 7 8 9 15 19 Final Capacity 20 | 8 8 8 8 8 8 8 20 20 20 Final Carried 20 | 6 8 8 8 6 8 8 11 19 20 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1780 | 176 . 187 278 307 67 21 . 386 358 Remotely . | . . . . . . . . . . Salvage Created 1750 | . . 176 715 165 . 50 . 318 326 Parts 110 | . . 12 45 8 . 14 . 21 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 74 | . . 8 20 20 . 8 . 13 5 Melee 1 | . . . . . . . . . 1 Guns 9 | . . 1 6 . . . . 1 1 Cannons 51 | . . 7 14 20 . 1 . 6 3 AOE 12 | . . . . . . 7 . 5 . Classes Destroyed 9 | . . 2 1 2 . . . 2 2 Builder 1 | . . . . 1 . . . . . Recycler 1 | . . . . . . . . . 1 Swarmer 30 | . . 6 6 4 . 8 . 6 . Grunt 16 | . . 2 8 . . . . 3 3 Brawler 2 | . . . . . . . . 2 . Sentry 8 | . . . 6 . . . . 1 1 Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 . Assembled 16 | . . . . 16 . . . . . Best Kill Streak 9 | . . 2 4 9 . 5 . 6 2 Combat Bots Only 9 | . . 2 4 9 . 5 . 6 2 Max Kills in Single Turn 5 | . . 1 1 2 . 5 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 4 . 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 4729 | . . 250 894 1147 . 86 150 1509 693 Core 835 | . . 36 88 147 . . 39 463 62 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 85 . . . 41 . . . Volleys Fired 218 | . 4 24 58 51 1 5 . 47 28 Largest 2 | . 2 2 2 2 1 2 . 2 2 Hottest 109 | . 80 80 104 104 100 104 . 109 109 Shots Fired 382 | . 8 48 115 102 1 10 . 53 45 Gun 102 | . 4 24 53 . . . . 4 17 Cannon 275 | . 4 24 62 102 1 7 . 47 28 Launcher 5 | . . . . . . 3 . 2 . Special . | . . . . . . . . . . Kinetic 191 | . 4 24 58 51 . 5 . 21 28 Thermal 186 | . 4 24 57 51 1 2 . 30 17 Explosive 5 | . . . . . . 3 . 2 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 2 6 17 6 . 2 . 10 5 Robot Miss Streak 6 | . 6 4 2 5 . 5 . 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 226 | . 2 27 84 47 . 2 . 30 34 Core Hits 105 | . . 12 33 25 . 8 . 17 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 6 | . . . . . . . . 2 4 Burn 1 | . . . . . . . . . 1 Blast 3 | . . . . . . . . 1 2 Smash 2 | . . . . . . . . 1 1 Melee Attacks 13 | . . . . . . . . 2 11 Impact 13 | . . . . . . . . 2 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4742 | 5 27 390 1220 1052 . 387 2 916 743 Guns 639 | . 9 88 348 . . . . 28 166 Cannons 3205 | . 18 298 872 1041 . 25 . 571 380 Explosions 613 | . . . . . . 358 . 255 . Melee 259 | . . . . . . . . 62 197 Ramming 26 | 5 . 4 . 11 . 4 2 . . Kinetic 1937 | . 9 88 434 604 . 25 . 397 380 Thermal 1907 | . 18 298 786 437 . . . 202 166 Explosive 613 | . . . . . . 358 . 255 . Electromagnetic . | . . . . . . . . . . Impact 259 | . . . . . . . . 62 197 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 . 1 1 Average Corruption 2 | . . . . 3 4 4 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . 10 15 6 . 7 2 Message Errors 10 | . . . . 3 3 1 . 3 . Matter Fused 14 | . . . . 3 7 2 . 1 1 Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 5 | . . . . 1 1 2 . 1 . Data Loss (minor) 6 | . . . . 1 1 1 . 2 1 Alerts 4 | . . . . 2 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 201 | . . 15 6 76 . . . 54 50 Projectiles 97 | . . 15 6 76 . . . . . Explosions 21 | . . . . . . . . 21 . Melee 83 | . . . . . . . . 33 50 Knockbacks 17 | . . . . 6 . . . 2 9 Impact 1 | . . . . . . . . . 1 Kinetic 16 | . . . . 6 . . . 2 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . 47 . . . Shots 1 | . . . . . . 1 . . . Rammed 7 | 1 . 1 1 1 . 2 1 . . Targets Rammed 8 | 1 . 1 1 2 . 2 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 417 | . 40 13 316 252 134 90 . 233 417 Average Temperature 107 | . 20 5 105 90 75 31 . 77 165 Received Heat Transfer 1395 | . . 39 351 240 . . 27 459 279 Effects 7 | . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Interference 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 4 Impact Corruptions 4 | . . . . . . . . 1 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 1 4 . . . . . 2 Heat Transferred 4161 | . 37 629 1665 925 . . . 424 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 382 | . 52 214 370 97 . 224 96 382 305 Initial 185 | . . 19 20 97 . . 87 51 185 Average 133 | . 18 84 274 45 . 20 92 232 119 Maximum Alert Level 1 | . . 1 1 . . 1 . 1 1 Low Security (%) 66 | 100 100 98 20 100 . 97 100 13 82 Level 1 33 | . . 1 79 . . 2 . 86 17 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . 1 1 . . 1 . 2 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 1 1 . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 4 11 21 22 . 8 2 12 12 Peak Tracking Total 7 | . 2 3 7 6 . 5 2 7 3 Tactical Retreats 5 | . . 2 2 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 9 | . 1 . 1 . . . 4 . 3 Terminals 7 | . 1 . 1 . . . 2 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 19 | . 1 . 1 . . . 7 . 10 Successful 10 | . 1 . 1 . . . 6 . 2 Failed 9 | . . . . . . . 1 . 8 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . . 1 . 3 . 10 Terminals 17 | . 1 . 1 . . . 5 . 10 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 4 | . 1 . 1 . . . 2 . . Branch Access Points 1 | . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Process 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . . 2 . 2 Terminals 4 | . . . . . . . 2 . 2 Botnet 4 | . . . . . . . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 1 . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . . . 3 . . . 6 . Largest Group 6 | . . . . 3 . . . 6 4 Highest-Rated Group 90 | . . . . 40 . . . 90 62 Highest-Rated Ally 16 | . . . . 16 . . . 16 16 Total Orders 2 | . . . . . . . . . 2 STAY 1 | . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 Ally Attacks 66 | . . . . 29 . . . 10 27 Total Damage 689 | . . . . 268 . . . 122 299 Kills 8 | . . . . 4 . . . 1 3 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 6839 | 99 259 648 853 862 813 651 243 1319 1092 Spaces Moved 3155 | 57 150 357 328 405 441 372 142 515 388 Core 10 | 8 . . . . . . . 2 . Treads 3137 | 49 150 357 321 405 441 372 142 512 388 Legs 8 | . . . 7 . . . . 1 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 160 160 240 Average Speed 177 | 147 160 160 174 161 160 160 160 199 240 Slowest Speed 800 | 160 160 160 240 240 160 160 160 800 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 31 83 32 81 72 78 11 41 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 89 | . . . 1 15 21 40 . 4 8 Melee 2 | . . . . . . . . . 2 Projectile 27 | . . . 1 15 1 4 . . 6 AOE 60 | . . . . . 20 36 . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 3989 | 69 162 392 504 510 547 414 156 747 488 Wait 328 | . . 1 80 43 88 31 4 36 45 Move 3147 | 57 149 356 327 404 440 371 142 513 388 Hop . | . . . . . . . . . . Pick Up 52 | 6 4 2 13 3 1 . 2 15 6 Fast Attach 37 | 6 2 . 5 2 6 1 4 9 2 Attach 21 | . . . 6 4 2 . . 9 . Detach 8 | . . . . . 3 . 2 3 . Swap 14 | . . 2 3 . . 4 . 3 2 Drop 34 | . 3 4 11 1 6 . 1 2 6 Fire 218 | . 4 24 58 51 1 5 . 47 28 Melee 13 | . . . . . . . . 2 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . 1 1 2 . 2 1 . . Escape Stasis 3 | . . . . . . . . 3 . Rewire 107 | . . 2 . . . . . 105 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 13) 100 | -11/Junkyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 555 | -10/Mines | Learned location of Zion (-7) 786 | -10/Mines | Discovered new exit (range 10) 884 | -10/Mines | Learned location of Storage (-7) 933 | -10/Mines | Discovered new exit (range 6) 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -9/Materials | Discovered new exit (range 8) 1763 | -9/Materials | Build established: Scavenger-Mutant 1844 | -9/Materials | Discovered new exit (range 9) 1860 | -9/Materials | Entered Mines 1865 | -9/Mines | Learned Materials security intel 1913 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1937 | -9/Mines | Assembled infested the area 1942 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2299 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2332 | -9/Mines | Destroyed 9 combat bots 2365 | -9/Mines | Core integrity fell below 50% 2398 | -9/Mines | Lost 5 parts (3n2u) 2469 | -9/Mines | Discovered new exit (range 16) 2517 | -9/Mines | Discovered new exit (range 15) 2716 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2716 | -9/Mines | Discovered new exit (range 5) 2722 | -9/Mines | Entered Exiles 2749 | -9/Exiles | Discovered new exit (range 15) 2767 | -9/Exiles | Met 8R-AWN 2789 | -9/Exiles | Met EX-HEX 2832 | -9/Exiles | Met EX-BIN 2851 | -9/Exiles | Aligned with FarCom system 2853 | -9/Exiles | Given EX-Vault access code 2890 | -9/Exiles | Opened EX-Vault 2902 | -9/Exiles | Found Prototype Device 2902 | -9/Exiles | Identified Skeleton Box 2907 | -9/Exiles | Found Prototype Special Weapon 2907 | -9/Exiles | Identified Field Lobotomy Kit 2911 | -9/Exiles | Found Prototype Energy Cannon 2911 | -9/Exiles | Identified YOLO Cannon 2949 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3005 | -9/Exiles | Met EX-DEC 3059 | -9/Exiles | Discovered new exit (range 14) 3208 | -9/Exiles | Build established: Mutant 3535 | -9/Exiles | Left Exiles lab with YOLO Cannon 3535 | -9/Exiles | Entered Mines 4164 | -8/Mines | Discovered new exit (range 12) 4186 | -8/Mines | Entered Materials 4186 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4429 | -8/Materials | Identified exit to Garrison 4429 | -8/Materials | Entered Garrison 4549 | -8/Garrison | Triggered checkpoint 4613 | -8/Garrison | Garrison Relay disabled 4879 | -8/Garrison | Core integrity fell below 50% 4899 | -8/Garrison | Core integrity fell below 20% 4950 | -8/Garrison | Lost 11 parts (1p5n5w) 5162 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Build established: Scavenger-Mutant 5510 | -8/Garrison | Installed Relay Interface Framework 5647 | -8/Garrison | Triggered checkpoint 5700 | -8/Garrison | Triggered checkpoint 5724 | -8/Garrison | Discovered new exit (range 10) 5728 | -8/Garrison | Triggered checkpoint 5748 | -8/Garrison | Entered Materials 5748 | -8/Materials | Accompanied by 4 allies 6840 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06806_ G-47 Trooper knocked back. 06808_ X-62 Marksman destroyed. 06808_ Penetrated by Slug. 06808_ Particle Gun destroyed. 06810_ X-62 Marksman knocked back. 06812_ Overheating: System interference. 06812_ Adv. Heat Sink temporarily disabled. 06812_ Assault Cannon temporarily disabled. 06816_ Penetrated by Slug. 06816_ Lgt. Treads destroyed. 06818_ X-62 Marksman knocked back. 06820_ Penetrated by Slug. 06820_ Adv. Heat Sink destroyed. 06821_ Destroyed Pulse Rifle. 06821_ X-62 Marksman system corrupted by crushing effect. 06823_ Imp. Cooling System fried. 06823_ Armor Integrity Analyzer fried. 06823_ X-62 Marksman destroyed. 06837_ G-47 Trooper Aluminum Leg blasted off. 06837_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????# # #? | | ?????????????????????# # #? | | ?????????????????????# # #? | | ?????????????????????# # ! #? | | ?????????????????????# + #? | | ?????????????????????# # = #? | | ?????????????????????# # #? | | ???????????########### # #? | | ???????????# =# # #? | | ???????????# %# ##########? | | ???????????# =# #?????????? | | ??????????## /* ! + #?????????? | | ??????????## % / # #?????????? | | ??????????## / #a #?????????? | | ???????????# # u#?????????? | | ???????????# ! ! # #?????????? | | ???????????###########k #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #??###????? | | ??????????????######## #### ###### | | ???????????####"T"#T## ## # | | ???????????## %%# """"" # | | ???????????##^ %=#g" """ # | | ????????????# !! %%+%[ " # | | ????????????# %!! %@#[! # | | ????????????# =# % "" # | | ????????????# ^^ ## # | | ????????????# ^ ^ ## "" # | | ????????????# u""" g## # | | ???????????## """ #####/##### | | ???????????# """ # #? | | ???????????## w! # * ! #? | | ????????????# !! # #? | | ????????????# ! # """ ?? | | ?######?????# + """""#? | | ?# ###### ] # """""?? | | ?# % ###+#### """""?? | | / T ############ ?#= """??? | | # ???????????#* ## ??? | | ?# ! ????????????# ##########?? | | ?## ????????????# """#??????????? | | ??# ?????????????# """#??????????? | | ??# ?????????????# """#??????????? | | ??# ??????????????# #??????????? | | ??# ??????????????#######??????????? | | ??#????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed UltimateDeepFacilitator Manual? 0 Play Time 00:39:48 Cumulative 182.8 hours Start 2023.03.22 @ 02:27:46 End 2023.03.22 @ 10:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 55 Adventurer 8 Explorer 8 Win Type - Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 83 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9e941bac-8ac5-41dd-992f-9cc4a7ac2c44