Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.24 @ 17:50:01 Player: DizzyWaters Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1503 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 60/100 System Corruption 0% Temperature Cool (45) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (25) --- Small Storage Unit Small Matter Pod (50) Structural Scanner Improved Terrain Scanner Seismic Detector Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Particle Gun Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Small Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector Beamcaster Assault Rifle Light Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 . 16 3 Power 6 | 1 . 5 . Engine 5 | 1 . 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 4 2 Device 3 | . . 2 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 5 1 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 2 8 Power 4 | . 1 1 2 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 6 | 1 2 6 8 Power . | . 1 . . Propulsion . | . . . . Utility 3 | . . 3 5 Weapon 2 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 5 | . . 3 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Tool/Special 1 | . . 1 . Average Slot Usage (%) 95 | . 83 98 86 Engine 10 | . 12 10 8 Core 2 | . . 3 . Leg 25 | . 28 27 17 Device 3 | . . 2 9 Storage 13 | . 14 14 11 Processor 10 | . . 11 11 Protection 1 | . . . 7 Energy Gun 9 | . 14 10 5 Ballistic Gun 11 | . 14 12 4 Slashing Weapon 5 | . . 4 10 Peak Build Rating 26 | 6 6 25 26 Average Rating 13 | 3 5 12 22 On Entrance 8 | . 6 5 22 Avg Prop Armor Cover (%) 21 | . . 21 . Naked Turns . | . . . . Heaviest Build 98 | 11 11 92 98 Greatest Support 35 | 20 20 35 35 Greatest Overweight (x) 31 | . . 5 31 Average Overweight (x) . | . . . 4 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 11 | 7 8 9 25 Most Carried 10 | 5 2 10 9 Average Carried 6 | 2 2 6 8 Final Capacity 25 | 8 8 25 25 Final Carried 10 | 2 2 10 7 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 538 | 202 . 336 . Remotely . | . . . . Salvage Created 610 | . . 566 44 Parts 45 | . . 39 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . . 10 3 Melee 3 | . . 2 1 Guns 10 | . . 8 2 Classes Destroyed 6 | . . 6 . Worker 5 | . . 5 . Builder 1 | . . 1 . Tunneler 2 | . . 2 . Recycler 2 | . . 2 . Swarmer 9 | . . 6 3 Grunt 4 | . . 4 . Best Kill Streak 3 | . . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 289 | . 43 65 181 Missed 68 | . 8 16 44 Hits 221 | . 35 49 137 Projectile 221 | . 35 49 137 Critical Strikes 2 | . . 2 . Damage Taken 1580 | . 253 427 900 Core 545 | . 40 98 407 Absorbed by Shields . | . . . . Ignored by Resistances 515 | . 84 135 296 Core Remaining (%) 72 | 100 . 44 . Volleys Fired 50 | . 7 34 9 Largest 2 | . 2 2 1 Hottest 75 | . 60 75 75 Shots Fired 87 | . 14 64 9 Gun 87 | . 14 64 9 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 58 | . 7 50 1 Thermal 29 | . 7 14 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 3 25 3 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | . 7 58 7 Core Hits 27 | . 1 22 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Sever 1 | . . 1 . Melee Attacks 14 | . . 11 3 Impact . | . . . . Slashing 14 | . . 11 3 Piercing . | . . . . Sneak Attacks 8 | . . 8 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1383 | . 92 1138 153 Guns 608 | . 92 434 82 Cannons . | . . . . Explosions . | . . . . Melee 775 | . . 704 71 Ramming . | . . . . Kinetic 371 | . 60 302 9 Thermal 237 | . 32 132 73 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 775 | . . 704 71 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 161 | . . 161 . Projectiles . | . . . . Explosions . | . . . . Melee 161 | . . 161 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 82 | . 42 82 39 Average Temperature 19 | . 20 19 26 Received Heat Transfer 582 | . 90 282 210 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 497 | . 75 274 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 74 | . . 74 50 Initial . | . . . . Average 10 | . . 12 8 Influence Increases 425 | . . 309 116 Destroy 0b10 Robot/C 260 | . . 200 60 Destroy 0b10 Robot/NC 50 | . . 50 . Destroy Leader 50 | . . 40 10 Allied During Kill 4 | . . 4 . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 405 | . . 309 96 Time Decay 294 | . . 259 35 Lost Part 71 | . . 10 61 Lost Ally 40 | . . 40 . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 6 11 12 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 41 | . . 41 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 42 | . . 42 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 216 | . . 216 . Terrain 4 | . . 4 . Seismic 212 | . . 212 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1512 | 58 102 1102 250 Spaces Moved 891 | 47 68 719 57 Core 28 | 17 . 6 5 Treads . | . . . . Legs 863 | 30 68 713 52 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 270 Average Speed 144 | 94 120 131 386 Slowest Speed 1600 | 120 120 300 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 15 90 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1023 | 60 74 814 75 Wait 1 | . . 1 . Move 888 | 46 67 718 57 Hop . | . . . . Pick Up 32 | 8 . 23 1 Fast Attach . | . . . . Attach 14 | 6 . 4 4 Detach . | . . . . Swap 13 | . . 12 1 Drop 11 | . . 11 . Fire 50 | . 7 34 9 Melee 14 | . . 11 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 116 | -10/Materials | Discovered new exit (range 13) 161 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned location of 1 exit from Materials 526 | -10/Mines | Found a hidden stash of uninstalled traps 576 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 687 | -10/Mines | Learned Materials emergency access door positions 944 | -10/Mines | Core integrity fell below 50% 1043 | -10/Mines | Build established: Scavenger-Mutant 1073 | -10/Mines | Learned location of Zion (-7) 1233 | -10/Mines | Discovered new exit (range 8) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Utility x2 1264 | -9/Materials | Identified exit to Storage 1489 | -9/Materials | Core integrity fell below 50% 1504 | -9/Materials | Core integrity fell below 20% 1513 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01442_ U-05 Engineer lays Concrete. 01452_ R-06 Scavenger collects Lgt. Assault Rifle. 01452_ Carbon-fiber Leg destroyed. 01454_ K-01 Serf collects debris. 01456_ R-06 Scavenger collects Flight Unit. 01460_ R-06 Scavenger collects Lgt. Assault Rifle. 01462_ Mak. Leg destroyed. 01463_ Lgt. Angular Momentum Engine destroyed. 01463_ K-01 Serf collects debris. 01465_ R-06 Scavenger collects Flight Unit. 01468_ K-01 Serf collects debris. 01484_ S-10 Pest destroyed. 01484_ Imp. Heat Sink destroyed. 01484_ Particle Gun destroyed. 01499_ Lgt. Nuclear Core destroyed. 01509_ Mak. Sword destroyed. [Achievement: There's More Where That Came From] 01512_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????? #?????????????????????????????????? | | ???????????? +?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????##### #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????####+####?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# +?????????????????????????????????? | | ????????# """ #?????????????????????????????????? | | ????##### """ #?????????????????????????????????? | | ????# + """ #?????????????????????????????????? | | ????# ### #?????????????????????????????????? | | ????# #?############?????????????????????????????? | | ????# #????# #?????????????????????????????? | | ????#+######+## #?????????????????????????????? | | ????# # #?####????????????????????????? | | ????# # #? ?????????????????????????? | | ????# # # #?????????????????????????? | | ????# # # ??????????????????????????? | | ????########### #?########?????????????????? | | ??????????????# # #??# #?????????????????? | | ?????????????##% ###### !#?????????????????? | | ?????????????# m s%= @ #?????????????????? | | ?????????????# *[ T #?????????????????? | | ?????????"" + %#########%gg #?????????????????? | | ??????? # =#???????#= #?????????????????? | | ??????######?# #???????### ###?????????????????? | | ?????????????" #?????????? #???????????????????? | | ???????????? # #?????????? #???????????????????? | | ??????????? # #??????????? #???????????????????? | | ??????????" ?# #??????????? #???????????????????? | | ????????? ?# ???????????? #???????????????????? | | ????????? ??# ????????????? ???????????????????? | | ????????# ??# ?????????????#???????????????????? | | ????????# ???/ ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From Challenges ------------ None Game ------ Seed HypervelocityProjectionAxe Manual? 0 Play Time 00:35:26 Cumulative 21.1 hours Start 2026.06.24 @ 16:29:23 End 2026.06.24 @ 17:50:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d84cff7-6517-444c-9568-ef8ac502ae3f