Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.15 @ 17:42:32 // AFD2019/Pay2Buy Player: Farfid Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1532) 1532 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 5669 Bonus ------- High Alert Combat Kills 13 Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Flail > --- INVENTORY (10) --- Advanced Cryofiber Web Compact Matter Pod (150) Improved Particle Charger Advanced Transmission Jammer Advanced ECM Suite Force Rifle Wave Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System > --- UTILITY ---------- Melee Analysis Suite Advanced Transmission Jammer Thermal Shield Improved Shock Absorption System Long-range Tractor Beam > --- WEAPON ----------- Force Rifle Wave Gun Rocket Launcher > --- INVENTORY -------- Compact Matter Pod Improved Particle Charger Advanced Transmission Jammer Advanced ECM Suite Medium Armor Plating Cooled Particle Cannon Flak Gun Flail [Rating: 45] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Gravmag System Utility Light Armor Plating Device Advanced Transmission Jammer Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Force Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 17 | 1 . 5 . . 3 2 4 2 . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Treads 1 | . . 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 4 | . . . . . 1 1 1 1 . . Device 1 | . . . . . . 1 . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 12 | 1 . 4 . . 2 1 3 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . 1 . . . Ballistic Gun 4 | 1 . 1 . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 2 . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 17 | . . . . 1 5 . 8 3 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 . . . Utility 8 | . . . . . 2 . 4 2 . . Weapon 6 | . . . . . 2 . 3 1 . . Highest Loss Streak 6 | . . . . 1 5 . 6 3 . . Average Slot Usage (%) 47 | . 85 84 85 79 24 35 21 9 15 15 Treads 10 | . 28 27 28 22 3 . . . . . Hover 1 | . . . . . . 7 1 . . . Device 4 | . . . . . . 20 10 2 . . Protection 12 | . 28 28 28 28 7 . . . . . Energy Cannon 6 | . 14 13 14 14 3 . 2 2 . . Ballistic Gun 7 | . 14 13 14 14 8 . 3 . . . Launcher 1 | . . 1 . . . 6 1 . . . Naked Turns 55 | . . . . . . . . 55 . . Heaviest Build 14 | 12 12 14 12 12 12 13 12 8 2 2 Greatest Support 43 | 43 43 43 43 43 23 14 14 3 3 3 Greatest Overweight (x) 3 | . . . . . 3 . 3 2 . . Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 3 4 6 10 10 10 10 9 7 7 Average Carried 7 | 3 3 4 4 7 9 9 9 7 7 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 4 4 6 10 9 10 9 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1132 | 16 32 266 . 126 161 205 308 18 . . Remotely 290 | . . . . . . 173 117 . . . Salvage Created 1644 | 16 52 167 . 126 237 475 495 48 . 28 Parts . | . . . . . . . . . . . Haulers Intercepted 3 | . . . . . 1 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 49 | . 3 14 . 8 4 6 12 1 . 1 Melee 2 | . . . . . . . . 1 . 1 Guns 12 | . . 2 . 3 2 . 5 . . . Cannons 12 | . 3 2 . 5 . . 2 . . . AOE 23 | . . 10 . . 2 6 5 . . . Classes Destroyed 15 | 1 1 3 . 1 3 3 2 1 . . Worker 2 | . . . . 1 1 . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 3 | . . . . . 1 2 . . . . Recycler 3 | . . . . . . 3 . . . . Operator 2 | . . . . . . 2 . . . . Swarmer 16 | . 3 3 . 8 . . 1 . . 1 Grunt 12 | . . 2 . . 2 4 4 . . . Brawler 2 | . . . . . 1 . 1 . . . Sentry 2 | . . . . . 1 . 1 . . . Hunter 2 | . . . . . . 2 . . . . Programmer 1 | . . . . . . . . 1 . . Assembled 9 | . . 9 . . . . . . . . Thug 3 | . . . . . . . 3 . . . Savage 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 9 . 4 3 7 4 1 . 1 Combat Bots Only 9 | . 3 9 . 4 3 3 4 1 . 1 Max Kills in Single Turn 4 | 1 1 4 . 1 2 3 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . 2 1 2 . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 2279 | . 42 426 . 220 149 135 796 453 . 58 Core 762 | . . 16 . 14 17 67 306 284 . 58 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 88 96 . . . . . Volleys Fired 134 | 1 4 17 . 16 10 23 49 14 . . Largest 2 | 2 2 2 . 2 1 1 1 1 . . Hottest 88 | 88 88 88 . 88 68 33 33 30 . . Shots Fired 164 | 2 8 27 . 31 10 23 49 14 . . Gun 59 | 1 4 10 . 15 7 . 22 . . . Cannon 65 | 1 4 13 . 16 1 . 16 14 . . Launcher 40 | . . 4 . . 2 23 11 . . . Special . | . . . . . . . . . . . Kinetic 59 | 1 4 10 . 15 7 . 22 . . . Thermal 65 | 1 4 13 . 16 1 . 16 14 . . Explosive 40 | . . 4 . . 2 23 11 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 1 6 9 . 5 4 5 7 6 . . Robot Miss Streak 5 | . . 2 . 4 3 4 5 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 113 | 1 5 17 . 16 8 7 39 18 . 2 Core Hits 127 | 1 3 24 . 9 16 27 44 2 . 1 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . 11 . 4 Impact 15 | . . . . . . . . 11 . 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4882 | 20 93 884 . 256 420 979 1658 522 . 50 Guns 691 | . 13 61 . 53 147 . 417 . . . Cannons 1138 | 20 80 207 . 203 20 . 319 289 . . Explosions 2770 | . . 616 . . 253 979 922 . . . Melee 283 | . . . . . . . . 233 . 50 Ramming . | . . . . . . . . . . . Kinetic 691 | . 13 61 . 53 147 . 417 . . . Thermal 1138 | 20 80 207 . 203 20 . 319 289 . . Explosive 2770 | . . 616 . . 253 979 922 . . . Electromagnetic . | . . . . . . . . . . . Impact 283 | . . . . . . . . 233 . 50 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 5 Average Corruption 4 | . . . . . . . . 4 5 5 Corruption Purged . | . . . . . . . . . . . Effects 9 | . . . . . . . . 5 2 2 Message Errors 1 | . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . 1 1 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 137 | . . 16 . . . 19 76 26 . . Projectiles 30 | . . 1 . . . . 27 2 . . Explosions 83 | . . 15 . . . 19 49 . . . Melee 24 | . . . . . . . . 24 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 181 | . . 57 . . 45 . 79 . . . Shots 6 | . . 2 . . 2 . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 216 | 27 108 108 . 216 21 . . 148 . 175 Average Temperature 66 | 15 56 42 . 89 12 . . 84 . 93 Received Heat Transfer 519 | . . 36 . . 45 30 273 135 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1813 | 37 148 370 . 370 37 . 444 407 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 465 | 5 88 164 . 175 56 465 . . . . Initial 34 | . 3 34 . . . 25 . . . . Average 118 | 2 55 115 . 99 24 238 . . . . Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 88 | 100 100 100 . 100 100 48 . . . . Level 1 8 | . . . . . . 38 . . . . Level 2 3 | . . . . . . 13 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . 1 2 . . . 1 Investigation 1 | . . 1 . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 4 18 . 9 4 7 12 10 . 7 Peak Tracking Total 10 | . 3 10 . 4 3 2 5 4 . 8 Tactical Retreats 6 | . . . . 1 . . . 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 12 | . . 1 . . . 11 . . . . Max in Single Turn 4 | . . 1 . . . 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 10 | . 1 1 1 . 2 5 . . . . Terminals 6 | . 1 . . . 1 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 25 | . 2 1 1 . 5 16 . . . . Successful 14 | . 1 1 1 . 3 8 . . . . Failed 11 | . 1 . . . 2 8 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . . 5 . . . . Terminals 20 | . 2 . . . 3 15 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 11 | . 1 1 1 . 2 6 . . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Extermination Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . 1 1 . 1 Highest-Rated Group 94 | . . . . . . . 20 20 . 94 Highest-Rated Ally 94 | . . . . . . . 20 20 . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 3 2 . 6 Total Damage 326 | . . . . . . . 51 64 . 211 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 2673 | 36 78 338 230 449 215 329 544 311 32 111 Spaces Moved 2251 | 20 42 178 143 251 141 428 410 385 64 189 Core 1019 | . . . . . 89 . 292 385 64 189 Treads 686 | 20 42 178 143 251 52 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 546 | . . . . . . 428 118 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 100 60 60 50 50 50 Average Speed 99 | 160 160 160 160 160 124 60 104 62 50 50 Slowest Speed 200 | 160 160 160 160 160 200 60 200 150 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 15 45 52 52 21 19 57 59 64 17 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 269 | . . 42 . . 8 150 67 2 . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . 2 . . AOE 267 | . . 42 . . 8 150 67 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 2491 | 22 45 202 144 268 170 478 478 422 63 199 Wait 67 | . . 3 2 . 15 21 9 11 . 6 Move 2241 | 19 41 177 142 250 140 427 409 384 63 189 Hop . | . . . . . . . . . . . Pick Up 1 | . . . . 1 . . . . . . Fast Attach 1 | . . 1 . . . . . . . . Attach 10 | . . . . . 3 1 4 2 . . Detach 9 | . . . . . 2 3 4 . . . Swap 6 | 1 . 4 . . . 1 . . . . Drop 5 | 1 . . . 1 . 2 1 . . . Fire 134 | 1 4 17 . 16 10 23 49 14 . . Melee 15 | . . . . . . . . 11 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 15) 115 | -10/Materials | Entered Mines 116 | -10/Mines | Assembled infested the area 202 | -10/Mines | Destroyed 9 combat bots 308 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 16) 365 | -10/Mines | Met a Derelict shopkeep closing up shop 447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 447 | -10/Mines | Discovered new exit (range 5) 453 | -10/Mines | Entered Exiles 492 | -10/Exiles | Met 8R-AWN 519 | -10/Exiles | Met EX-HEX 567 | -10/Exiles | Met EX-BIN 585 | -10/Exiles | Met EX-DEC 604 | -10/Exiles | Learned location of Zion (-6) 665 | -10/Exiles | Discovered new exit (range 14) 683 | -10/Exiles | Entered Mines 804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1119 | -9/Mines | Discovered new exit (range 10) 1132 | -9/Mines | Entered Materials 1132 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1177 | -8/Materials | Identified exit to Garrison 1254 | -8/Materials | Lost 5 parts (1n2u2w) 1316 | -8/Materials | Discovered new exit (range 8) 1347 | -8/Materials | Entered Factory 1347 | -7/Factory | Evolved 2 slots: Utility x2 1471 | -7/Factory | Identified exit to Lower Caves 1676 | -7/Factory | Entered Lower Caves 1764 | -7/Lower Caves | Attacked by a faux Warlord 1801 | -7/Lower Caves | Lost 6 parts (1n4u1w) 2012 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2062 | -7/Lower Caves | Core integrity fell below 50% 2195 | -7/Lower Caves | Discovered new exit (range 13) 2220 | -7/Lower Caves | Entered another Lower Caves area 2220 | -7/Lower Caves | Accompanied by 1 ally 2362 | -7/Lower Caves | Lost 3 parts (2u1w) 2470 | -7/Lower Caves | Core integrity fell below 20% 2518 | -7/Lower Caves | Discovered new exit (range 9) 2531 | -7/Lower Caves | Entered Data Miner 2531 | -7/Data Miner | Discovered new exit (range 6) 2541 | -7/Data Miner | Met Data Miner 2551 | -7/Data Miner | Received God Mode back door access code from Data Miner 2563 | -7/Data Miner | Entered Proximity Caves 2656 | -6/Proximity Caves | Escorted by Enhanced Grunt 2660 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2674 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- presence is increasingly difficult. [DISCOUNT: For the next 75 turns enjoy 50% off any Piercing Weapon!] Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\A9F9 to gain control via the back door I've installed. Now off with you. 02554_ C