Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 10:48:47 Player: UnderDoug Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (2274) 2274 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10599 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 100/100 System Corruption 46% Temperature Cool (0) Movement Core (350) Ox6 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Neutrino Core Improved Cryofiber Web Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- VSS Leg Field Propulsion Drive Nuclear Pulse Array Flying Fortress v7 Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Weight Redist. System Seismic Detector Advanced Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Magnetic Acceleration Cannon Mass Driver Ionic Axe > --- INVENTORY -------- Light Fission Core Neutrino Core Impulse Thruster Array Improved Cryofiber Web Large Storage Unit Large Matter Pod Reaction Control System Flak Gun Gauss Cannon Gauss Cannon Heavy Missile Launcher Mining Laser [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 1 . . . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . . 1 1 1 1 Utility 5 | . . . 1 . . . . 1 . . . 1 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . 1 . Parts Attached 107 | 7 29 1 10 6 1 . 7 10 3 . . 15 3 5 10 Power 18 | 1 4 . 1 1 . . . 2 . . . 3 2 3 1 Engine 7 | 1 4 . 1 . . . . 1 . . . . . . . Core 6 | . . . . 1 . . . 1 . . . 3 1 . . Reactor 5 | . . . . . . . . . . . . . 1 3 1 Propulsion 27 | 2 11 . 3 3 . . 1 . 1 . . 3 . . 3 Treads 2 | . 2 . . . . . . . . . . . . . . Leg 19 | 2 9 . 3 3 . . . . 1 . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . . . . 3 . . 2 Utility 32 | 2 5 1 3 . 1 . 1 6 1 . . 6 1 2 3 Device 19 | 1 3 1 . . . . . 6 1 . . 4 1 1 1 Storage 6 | 1 2 . . . 1 . . . . . . . . . 2 Processor . | . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 6 | . . . 3 . . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 9 . 3 2 . . 5 2 1 . . 3 . . 3 Energy Gun 6 | 1 4 . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 2 . 2 1 . . 1 . . . . . . . 1 Ballistic Cannon 6 | . . . . . . . 3 1 1 . . 1 . . . Launcher 3 | . 1 . 1 . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . 1 . . 1 . . . 1 . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 2 . 1 1 Parts Lost 47 | . 7 . 9 . . . 3 . . . . 1 . 3 24 Power 7 | . 1 . 1 . . . . . . . . . . . 5 Propulsion 13 | . 2 . 4 . . . . . . . . . . 1 6 Utility 17 | . 1 . 2 . . . 2 . . . . 1 . 2 9 Weapon 10 | . 3 . 2 . . . 1 . . . . . . . 4 Highest Loss Streak 19 | . 4 . 3 . . . 2 . . . . 1 . 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 13 | 6 9 15 13 15 13 12 14 14 14 15 15 14 14 13 8 Power 2 | 1 1 2 2 4 3 3 3 1 1 1 1 1 2 2 1 Propulsion 2 | 3 3 3 3 2 2 2 3 4 3 3 3 3 2 1 . Utility 4 | . 2 4 2 5 4 4 5 4 5 6 6 5 5 4 3 Weapon 4 | 1 2 6 4 4 3 3 2 4 5 5 5 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 5 . . . 2 . 1 8 1 . . 4 . . 2 Power 4 | . . . . . 1 . . 3 . . . . . . . Propulsion 7 | . 3 . . . 1 . . 1 . . . 2 . . . Utility 8 | . 2 . . . . . 1 2 1 . . 2 . . . Weapon 4 | . . . . . . . . 2 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 96 100 100 100 67 73 70 73 73 74 77 71 35 Engine 3 | . 13 14 10 2 . . . . . . . 4 5 . . Core 8 | . . . . 8 11 11 9 14 13 13 13 10 10 4 2 Leg 10 | . 23 28 30 33 33 33 . . 5 6 6 . . . 1 Flight 6 | . . . . . . . 8 7 6 6 6 11 14 14 6 Device 16 | . 13 14 16 11 11 11 9 20 17 20 20 17 25 19 7 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 4 4 Protection 2 | . . . 5 11 11 11 8 . . . . . . 3 1 Energy Gun 1 | . 8 . . . . . . . . . . . . . . Ballistic Gun 4 | . 9 14 10 11 11 11 12 . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 15 13 13 13 11 10 9 3 Impact Weapon 3 | . . . . 7 11 11 9 7 6 6 6 . . . . Slashing Weapon 3 | . 4 14 11 3 . . . . . . . 4 5 4 2 Peak Build Rating 133 | 6 10 10 13 14 17 17 49 62 66 64 64 93 109 123 133 Average Rating 50 | 5 7 10 11 13 15 17 44 58 62 64 64 84 105 115 55 On Entrance 44 | . 6 10 10 13 14 17 17 49 58 64 64 64 92 109 117 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 3 3 3 3 . . 2 Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 81 | 11 29 29 38 36 34 34 42 50 51 51 51 68 76 81 76 Greatest Support 86 | 20 40 20 30 30 30 30 50 50 56 56 56 70 77 85 86 Greatest Overweight (x) 14 | 2 1 1 1 1 1 1 . . . . . 1 . . 14 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 15 13 15 14 15 14 14 14 15 15 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 3061 | 331 606 13 531 58 48 . 156 82 105 81 . 406 204 298 142 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3040 | 239 995 13 911 67 . . 247 66 . . . 40 53 348 61 Parts 188 | 21 61 4 61 7 . . 12 1 . . . . 5 10 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 6 . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 53 | . 19 . 22 2 . . 4 2 . . . 1 2 . 1 Melee 3 | . . . 1 . . . . . . . . 1 . . 1 Guns 41 | . 16 . 19 2 . . 4 . . . . . . . . Cannons 4 | . . . . . . . . 2 . . . . 2 . . AOE 5 | . 3 . 2 . . . . . . . . . . . . Classes Destroyed 10 | 3 5 . 1 . . . . 1 . . . . . . . Worker 10 | 2 2 . 1 . . . 2 . . . . . . 1 2 Builder 10 | . 4 . 2 . . . . 1 . . . . 1 1 1 Tunneler 8 | 6 1 1 . . . . . . . . . . . . . Recycler 9 | 1 3 . 2 . . . 1 . . . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 6 | . 2 . 4 . . . . . . . . . . . . Swarmer 11 | . 3 . 7 . . . 1 . . . . . . . . Grunt 30 | . 16 . 9 2 . . 3 . . . . . . . . Sentry 7 | . . . 6 . . . . . . . . 1 . . . Programmer 5 | . . . . . . . . 2 . . . . 2 . 1 Best Kill Streak 12 | 5 4 1 12 2 . . 4 2 . . . 1 2 2 2 Combat Bots Only 5 | . 4 . 5 2 . . 3 1 . . . 1 2 . 1 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 555 | . 117 . 122 9 . . 93 16 . 1 . 17 49 4 127 Missed 165 | . 24 . 27 . . . 43 6 . . . 5 22 . 38 Hits 390 | . 93 . 95 9 . . 50 10 . 1 . 12 27 4 89 Projectile 390 | . 93 . 95 9 . . 50 10 . 1 . 12 27 4 89 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 15 | . 2 . 2 . . . . . . . . 1 1 . 9 Damage Taken 8654 | . 1307 . 1438 128 . . 610 147 . 19 . 287 443 426 3849 Core 2157 | . 198 . 221 52 . . 58 29 . . . 26 29 71 1473 Absorbed by Shields 177 | . . . . . . . . . . . . . 162 15 . Redirected to Shielding 113 | . . . . . . . . . . . . . . 54 59 Regen/Repaired (Parts) 73 | . . . . . . . . 30 . . . 23 20 . . Core Remaining (%) 80 | 100 . 20 . . . 31 89 95 . . 100 97 97 94 . Volleys Fired 318 | 61 96 1 90 9 . . 25 10 . . . 5 16 1 4 Largest 2 | 2 2 1 1 1 . . 2 2 . . . 2 2 2 2 Hottest 91 | 60 90 23 33 23 . . 88 80 . . . 91 91 91 91 Shots Fired 428 | 62 155 1 90 9 . . 39 20 . . . 10 32 2 8 Gun 329 | 62 143 1 83 9 . . 31 . . . . . . . . Cannon 80 | . . . . . . . 8 20 . . . 10 32 2 8 Launcher 19 | . 12 . 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 324 | 61 61 1 83 9 . . 37 20 . . . 10 32 2 8 Thermal 84 | . 82 . . . . . 2 . . . . . . . . Explosive 19 | . 12 . 7 . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 10 4 10 11 . . 5 4 . . . 6 7 1 8 Robot Miss Streak 5 | 3 4 . 5 3 . . 5 3 . . . 2 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . Shots Hit Robots 318 | 41 97 1 77 8 . . 28 11 . . . 8 26 6 15 Core Hits 166 | 17 61 1 51 6 . . 14 1 . . . 2 5 2 6 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | 2 . . . . . . . 1 . . . . . . . Critical Strikes 16 | 2 7 . 2 . . . . 3 . . . . 2 . . Burn 7 | . 7 . . . . . . . . . . . . . . Destroy 4 | 2 . . 2 . . . . . . . . . . . . Blast 4 | . . . . . . . . 2 . . . . 2 . . Smash 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 132 | . 1 . 3 . . . 2 30 2 4 . 23 24 21 22 Impact 41 | . . . . . . . 2 30 2 4 . 3 . . . Slashing 91 | . 1 . 3 . . . . . . . . 20 24 21 22 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 2 1 . . . . 2 4 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7621 | 331 1808 20 1715 126 . . 596 431 . . . 247 1065 464 818 Guns 2957 | 331 1056 20 1061 126 . . 363 . . . . . . . . Cannons 1721 | . . . . . . . 62 379 . . . 201 805 29 245 Explosions 1358 | . 748 . 610 . . . . . . . . . . . . Melee 1581 | . . . 44 . . . 171 52 . . . 46 260 435 573 Ramming 4 | . 4 . . . . . . . . . . . . . . Kinetic 3948 | 316 359 20 1061 126 . . 407 379 . . . 201 805 29 245 Thermal 947 | . 929 . . . . . 18 . . . . . . . . Explosive 1126 | . 516 . 610 . . . . . . . . . . . . Electromagnetic 15 | 15 . . . . . . . . . . . . . . . Impact 223 | . . . . . . . 171 52 . . . . . . . Slashing 1358 | . . . 44 . . . . . . . . 46 260 435 573 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 46 | . 1 1 . . . . . 1 . . . 1 7 7 46 Average Corruption 6 | . 1 1 . . . . . 1 . . . 1 3 7 31 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 62 | . 16 . . . . . . 3 . . . 1 4 14 24 Message Errors 18 | . 6 . . . . . . . . . . . 1 3 8 Matter Fused 14 | . 3 . . . . . . 2 . . . . 1 4 4 Heat Flow Errors 9 | . 3 . . . . . . 1 . . . . 1 2 2 Energy Discharges 8 | . 2 . . . . . . . . . . . . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . 1 . . . . . . . . . . 1 . 1 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 2 | . 1 . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 625 | . 2 . 56 . . . 64 69 . . . . 77 240 117 Projectiles 72 | . . . . . . . 14 17 . . . . 41 . . Explosions 58 | . 2 . 56 . . . . . . . . . . . . Melee 495 | . . . . . . . 50 52 . . . . 36 240 117 Knockbacks 19 | . . . . . . . 3 3 . . . . 7 . 6 Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 17 | . . . . . . . 2 3 . . . . 7 . 5 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 244 | . 95 . 149 . . . . . . . . . . . . Shots 7 | . 4 . 3 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 279 | 20 279 . 13 14 . . 110 196 . . . 228 233 181 197 Average Temperature 52 | 15 68 . 4 6 . . 63 90 . . . 20 99 92 45 Received Heat Transfer 1647 | . 693 . 471 72 . . 189 . . 9 . 63 24 18 108 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 4 . . . . . . . Impact Corruptions 4 | . . . . . . . 2 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . . . . Heat Transferred 2729 | . 2692 . . . . . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . . . . Low Security (%) 92 | 100 77 100 54 100 . 100 100 100 100 . . 100 100 100 100 Level 1 7 | . 22 . 45 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 374 | 10 244 5 374 171 . . 163 72 1 . . 32 46 17 20 Initial 121 | . . . . 121 . . . 72 . . . . . . . Average 39 | 1 102 . 212 133 . . 21 6 . . . 1 5 . 1 Influence Increases 2410 | 45 771 5 739 50 . . 271 146 2 45 . 118 101 55 62 Destroy 0b10 Robot/C 1060 | . 380 . 440 40 . . 80 40 . . . 20 40 . 20 Destroy 0b10 Robot/NC 220 | 45 65 5 45 . . . 15 5 . . . . 5 20 15 Destroy Leader 272 | . 84 . 128 10 . . 10 20 . . . 10 10 . . Successful Hack 65 | . 14 . . . . . 10 29 . . . 12 . . . Disable Machine 90 | . 60 . 30 . . . . . . . . . . . . Destroy Structure 268 | . 63 . 51 . . . 6 22 2 . . 46 46 20 12 Partial Spotted 75 | . . . . . . . 15 30 . . . 30 . . . Lose Combat Pursuer 360 | . 105 . 45 . . . 135 . . 45 . . . 15 15 Influence Decreases 2410 | 45 771 5 426 262 101 . 110 307 2 45 . 118 101 55 62 Entered New Map 382 | . . . . 192 101 . . 89 . . . . . . . Time Decay 1542 | 45 431 5 336 70 . . 80 212 2 45 . 112 101 51 52 Lost Part 180 | . 40 . 90 . . . 30 . . . . 6 . 4 10 Purge Threat 306 | . 300 . . . . . . 6 . . . . . . . Squads Dispatched 25 | . 5 . 3 . . . 1 5 . . . 4 4 1 2 Investigation 3 | . 3 . . . . . . . . . . . . . . Extermination 12 | . . . . . . . . 5 . . . 2 2 1 2 Reinforcement 10 | . 2 . 3 . . . 1 . . . . 2 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 7 | . 2 . 4 . . . 1 . . . . . . . . Communications Jammed 12 | . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . 12 Times Spotted 127 | . 38 . 33 2 . . 21 4 . 3 . 4 10 5 7 Peak Tracking Total 13 | . 5 . 6 2 . . 13 1 . 3 . 1 6 2 6 Tactical Retreats 21 | . 6 . 3 . . . 3 1 . 2 . 1 2 1 2 ECM-based Alert Blocks 9 | . . . . . . . . 1 . . . 1 5 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 5 | . 2 . . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 6 | . 4 . 2 . . . . . . . . . . . . Max in Single Turn 3 | . 3 . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 34 | . 7 . 1 . 1 . 2 8 1 . . 9 3 2 . Terminals 20 | . 6 . 1 . . . 2 5 . . . 3 2 1 . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations 4 | . 1 . . . . . . 1 . . . 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . 1 . . 2 . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . . . Total Hacks 77 | . 21 . 4 . 1 . 4 19 4 . . 18 4 2 . Successful 34 | . 12 . . . 1 . 3 7 . . . 9 2 . . Failed 43 | . 9 . 4 . . . 1 12 4 . . 9 2 2 . Catastrophic 10 | . 1 . 2 . . . . 3 . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 16 . 4 . 1 . 4 12 . . . 4 2 1 . Terminals 45 | . 18 . 4 . . . 4 12 . . . 4 2 1 . Fabricators 3 | . . . . . . . . 2 . . . 1 . . . Repair Stations 13 | . 3 . . . . . . 4 . . . 4 2 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 11 | . . . . . . . . . 4 . . 7 . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . . . Terminal Hacks 8 | . 5 . . . 1 . 1 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 1 . . . . . . 2 . . . 3 2 . . Scan Component 5 | . 1 . . . . . . 1 . . . 2 1 . . Repair 3 | . . . . . . . . 1 . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . Retrieve Study 3 | . . . . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 6 . . . . . 2 4 . . . 1 . . . Terminals 13 | . 6 . . . . . 2 4 . . . 1 . . . Skim 13 | . 6 . . . . . 2 4 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 1 . . . 2 6 1 . . 7 3 2 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 . . . Parts Repaired 3 | . . . . . . . . 1 . . . 1 1 . . Time 132 | . . . . . . . . 38 . . . 38 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Active Infowar (turns) 9240 | 197 580 165 819 157 687 333 496 2352 226 185 39 1220 865 618 301 Seismic 9154 | 197 580 165 819 157 687 333 496 2352 226 185 39 1220 865 618 215 Jamming 767 | . . . . . . . . . . . . . . 501 266 ECM 2255 | . . . . . . . . 139 . 5 . 1090 865 117 39 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 10569 | 301 1445 165 819 157 687 333 496 2352 226 185 39 1247 865 618 634 Spaces Moved 7022 | 141 588 78 278 69 360 140 267 1464 351 270 37 1313 637 701 328 Core 31 | 13 . . . . . . . . . . . . . . 18 Treads 96 | . 96 . . . . . . . . . . . . . . Legs 1545 | 128 492 78 278 69 360 140 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5350 | . . . . . . . 267 1464 351 270 37 1313 637 701 310 Fastest Speed 36 | 50 120 190 120 190 190 190 50 50 50 60 60 40 39 36 44 Average Speed 76 | 121 144 190 189 190 190 190 50 50 59 60 60 43 39 38 70 Slowest Speed 750 | 190 190 190 190 190 190 190 50 50 60 60 60 126 39 39 750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 4 . . . 2 . 1 . Potential Cave-ins 36 | . . . . . . . . 9 . . . 2 . 6 19 Cave-ins Triggered 16 | . . . . . . . . . . . . . . 1 15 Exploration Rate (%) 30 | 7 88 38 28 18 75 44 31 34 9 41 8 28 12 18 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . Spaces Dug 98 | . . . . . . . . 25 2 2 . 21 23 16 9 Terrain Destroyed 243 | . 61 . 63 . . . 7 31 2 2 . 25 26 17 9 Melee 96 | . . . . . . . . 25 2 2 . 21 21 16 9 Projectile 23 | . . . . . . . 7 6 . . . 4 5 1 . AOE 124 | . 61 . 63 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Total 11634 | 219 1040 95 472 87 366 207 590 3026 365 286 53 1941 1184 1012 691 Wait 3834 | . 275 15 74 . . 68 270 1481 . 13 17 558 492 255 316 Move 6993 | 140 587 77 277 68 359 139 266 1456 350 269 36 1308 636 698 327 Hop 6 | . . . . . . . . 3 . . . 2 . 1 . Pick Up 87 | 9 21 . 12 . 1 . 9 15 3 . . 6 4 5 2 Fast Attach 38 | 6 9 . . . . . 4 2 1 . . 12 1 2 1 Attach 48 | 1 5 . 11 . . . 3 3 3 . . 2 2 4 14 Detach 10 | 1 1 . . . . . . 1 2 . . 1 . . 4 Swap 57 | . 19 1 4 6 1 . 1 7 1 . . 8 5 4 . Drop 94 | 1 25 1 1 4 5 . 10 18 3 . . 16 4 6 . Fire 318 | 61 96 1 90 9 . . 25 10 . . . 5 16 1 4 Melee 132 | . 1 . 3 . . . 2 30 2 4 . 23 24 21 22 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 15 1 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 302 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Lost 4 parts (1p1n1u1w) 882 | -10/Materials | Discovered new exit (range 13) 884 | -10/Materials | Discovered new exit (range 12) 1110 | -10/Materials | Build established: Scavenger-Mutant 1182 | -10/Materials | Discovered new exit (range 16) 1289 | -10/Materials | Discovered new exit (range 15) 1413 | -10/Materials | Learned Storage emergency access door positions 1468 | -10/Materials | Identified exit to Subcaves 1582 | -10/Materials | Learned location of Storage (-8) 1600 | -10/Materials | Learned location of 2 exits from Mines 1627 | -10/Materials | Learned Storage stockpile data 1664 | -10/Materials | Learned location of Mines (-8) 1747 | -10/Materials | Entered Mines 1748 | -10/Mines | Identified exit to Materials 1797 | -10/Mines | Met a Derelict bent on vengeance 1862 | -10/Mines | Build established: Mutant 1912 | -10/Mines | Entered Materials 1912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2174 | -9/Materials | Lost 3 parts (1p1u1w) 2204 | -9/Materials | Build established: Scavenger-Mutant 2336 | -9/Materials | Discovered new exit (range 13) 2413 | -9/Materials | Core integrity fell below 50% 2668 | -9/Materials | Discovered new exit (range 14) 2731 | -9/Materials | Entered Mines 2732 | -9/Mines | Identified exit to Materials 2878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2880 | -9/Mines | Discovered new exit (range 5) 2888 | -9/Mines | Entered Exiles 2936 | -9/Exiles | Met 8R-AWN 2968 | -9/Exiles | Met EX-HEX 3023 | -9/Exiles | Met EX-BIN 3126 | -9/Exiles | Aligned with FarCom system 3128 | -9/Exiles | Given EX-Vault access code 3173 | -9/Exiles | Opened EX-Vault 3187 | -9/Exiles | Found Flying Fortress v7 3226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3283 | -9/Exiles | Met EX-DEC 3385 | -9/Exiles | Visited The Gauntlet 3554 | -9/Exiles | Discovered new exit (range 14) 3575 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3575 | -9/Exiles | Entered Mines 3877 | -8/Mines | Discovered exit to Materials (range 15) 3908 | -8/Mines | Entered Materials 3908 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3912 | -8/Materials | Discovered new exit (range 14) 4195 | -8/Materials | Build established: Mutant 4372 | -8/Materials | Discovered new exit (range 16) 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6172 | -7/Factory | Repaired Lgt. Nuclear Core 6747 | -7/Factory | Discovered new exit (range 11) 6756 | -7/Factory | Entered another Factory area 6756 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6979 | -6/Factory | Discovered new exit (range 4) 6982 | -6/Factory | Entered Lower Caves 7159 | -6/Lower Caves | Discovered new exit (range 9) 7167 | -6/Lower Caves | Entered another Lower Caves area 7174 | -6/Lower Caves | Discovered new exit (range 16) 7187 | -6/Lower Caves | Encountered a Warlord checkpoint 7206 | -6/Lower Caves | Entered Factory 7206 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7669 | -5/Factory | Repaired Lgt. Nuclear Core 8420 | -5/Factory | Discovered new exit (range 12) 8453 | -5/Factory | Entered another Factory area 8453 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9273 | -4/Factory | Repaired Field Propulsion Drive+ 9312 | -4/Factory | Discovered new exit (range 16) 9318 | -4/Factory | Entered Research 9318 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9435 | -3/Research | Crushed by falling debris 9466 | -3/Research | Lost 3 parts (1n2u) 9700 | -3/Research | Spotted B-86 Titan 9901 | -3/Research | Discovered new exit (range 14) 9936 | -3/Research | Entered another Research area 9936 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10071 | -2/Research | Spotted B-90 Cyclops 10152 | -2/Research | System corruption reached 10% 10153 | -2/Research | Crushed by falling debris 10153 | -2/Research | Crushed by falling debris 10184 | -2/Research | Lost 4 parts (2n2u) 10202 | -2/Research | Crushed by falling debris 10210 | -2/Research | Crushed by falling debris 10216 | -2/Research | Crushed by falling debris 10222 | -2/Research | Crushed by falling debris 10231 | -2/Research | System corruption reached 30% 10245 | -2/Research | Core integrity fell below 50% 10286 | -2/Research | Crushed by falling debris 10293 | -2/Research | Crushed by falling debris 10296 | -2/Research | Crushed by falling debris 10296 | -2/Research | Core integrity fell below 20% 10327 | -2/Research | Lost 19 parts (4p4n7u4w) 10376 | -2/Research | Crushed by falling debris 10425 | -2/Research | Crushed by falling debris 10508 | -2/Research | Crushed by falling debris 10565 | -2/Research | Crushed by falling debris 10566 | -2/Research | Crushed by falling debris 10571 | -2/Research | Crushed by falling debris 10571 | -2/Research | Smashed by cave-in Last Messages --------------- 10425_ The unstable cave ceiling collapses. 10425_ Crushed by falling debris. 10425_ Lgt. Fission Core+ destroyed. 10425_ System corrupted by crushing effect (+1). 10433_ System corrupted: Matter fused (-5). 10448_ RAX >NEK:OV WGKXGPXN4D JR HTQSF 10463_ System corrupted: Component data lost. 10499_ /IJP0EGJWBDKE=D2SHK&U:ALKD 10508_ The unstable cave ceiling collapses. 10508_ Crushed by falling debris. 10533_ UJP=IX2=K5ZJL|4#NCY JJRKB/42W| 8NDDF9Q 10550_ System corrupted: Component data lost. 10565_ The unstable cave ceiling collapses. 10565_ Crushed by falling debris. 10566_ The unstable cave ceiling collapses. 10566_ Crushed by falling debris. 10571_ The unstable cave ceiling collapses. 10571_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????????????????# #????# +???????????? | | ????????????????????# ###### #???????????? | | ????????????????????# ## # #???????????? | | ????????????????????# ""! # #???????????? | | ????????????????????# ## # #???????????? | | ?????????????########/## ! # #???????????? | | ?????????????# ## # #??????? | | ?????????????#[ ## # #??????# | | ?????????????# ## # #??????# | | ?????????????# % ###+## #??????+ | | ?????????????# %/ #??????# | | ?????????????# %%# #??????# | | ?????????????# ! # p #??????# | | ?????????????# % # #??????# | | ?????????????# % ####### p######## | | ?????????????###########????# | | ????????????????????#% ###??#w | | ????????????????????## # ##?# | | ????????????????????##### ### | | ??????????????????????### ## | | ??????????????????????####### | | ???????????????????????## # # | | ????????????????????????# ### ##### | | ????????????????????????## ## #???? | | ????????????????????????##### #???? | | ????????????????????????#@### ########## ##???? | | ????????????????????????##### ?????????# #????? | | ????????????????????????????#h?????????# #????? | | ????????????????????????????# ?????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# +????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ??????????????????????????????????????? #????? | | ??????????????????Y????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 67 Energy Capacity 410 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 40% | -7/Factory Lgt. Nuclear Core | 54% | -5/Factory Field Propulsion Drive | 33% | -4/Factory Studied --------- Lgt. Nuclear Core | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Leap Before You Look Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed NeutrinoPiercelightCyclogen Manual? 0 Play Time 02:03:49 Cumulative 37.9 hours Start 2026.09.27 @ 17:58:07 End 2026.10.04 @ 10:48:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ac71dd-6926-4a47-8ee4-9e477d4ee94e