Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 14:00:17 Player: VikingSchism Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (2024) 2024 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 4757 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Heavy Ion Engine Light Treads Light Treads Advanced Sensor Array Signal Interpreter Advanced Terrain Scanner Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Visual Processing Unit Advanced Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved Light Cannon Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Advanced Sensor Array Signal Interpreter Advanced Terrain Scanner Improved Datajack Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 42 | 6 2 13 9 12 Power 5 | 1 . 2 . 2 Engine 5 | 1 . 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 3 3 1 Treads 6 | . . 2 3 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 13 | 1 2 3 3 4 Device 6 | . . 2 1 3 Storage 3 | 1 1 . 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 15 | 2 . 5 3 5 Energy Gun 5 | 1 . 2 1 1 Energy Cannon 4 | . . 2 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . 1 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 32 | . . 10 5 17 Power 3 | . . 1 . 2 Propulsion 8 | . . 3 1 4 Utility 8 | . . 2 2 4 Weapon 13 | . . 4 2 7 Highest Loss Streak 13 | . . 5 2 13 Average Slot Usage (%) 89 | . 97 77 91 94 Engine 9 | . 14 8 9 6 Treads 12 | . . 4 26 21 Leg 7 | . 28 6 . . Device 6 | . . 6 3 13 Storage 14 | . 14 11 18 15 Processor 7 | . . 11 8 7 Protection 9 | . 11 11 8 6 Energy Gun 6 | . 14 5 8 2 Energy Cannon 3 | . . 4 4 5 Ballistic Gun 3 | . 14 3 . . Ballistic Cannon 5 | . . 4 5 11 Naked Turns . | . . . . . Heaviest Build 49 | 11 16 25 34 49 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 8 | 1 . 8 . 8 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 8 8 12 12 Average Capacity 9 | 5 6 8 12 12 Most Carried 12 | 2 8 8 12 12 Average Carried 7 | 1 5 5 9 10 Final Capacity 12 | 6 8 8 12 12 Final Carried 12 | 2 8 8 12 7 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 15% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 922 | 235 63 340 125 159 Remotely . | . . . . . Salvage Created 1946 | . 38 869 579 460 Parts 105 | . 6 51 23 25 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . . 18 8 14 Guns 8 | . . 8 . . Cannons 23 | . . 10 7 6 AOE 8 | . . . . 8 Classes Destroyed 13 | . 1 8 . 4 Worker 2 | . . 1 . 1 Builder 2 | . . 1 . 1 Hauler 1 | . . 1 . . Recycler 4 | . . 3 1 . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 7 | . 2 2 3 . Swarmer 9 | . . 7 . 2 Grunt 20 | . . 8 5 7 Duelist 1 | . . 1 . . Sentry 7 | . . 2 3 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 9 | . 1 6 3 9 Combat Bots Only 7 | . . 5 3 7 Max Kills in Single Turn 7 | . 1 2 1 7 Gunslinging . | . . . . . Exploded 6 | . . . . 6 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4268 | . . 1113 427 2728 Core 954 | . . 233 13 708 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 100 41 97 . Volleys Fired 166 | . 9 83 31 43 Largest 3 | . 2 2 2 3 Hottest 165 | . 70 112 121 165 Shots Fired 321 | . 17 128 60 116 Gun 119 | . 17 66 24 12 Cannon 197 | . . 62 36 99 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 157 | . 9 72 11 65 Thermal 70 | . 8 31 24 7 Explosive 5 | . . . . 5 Electromagnetic 89 | . . 25 25 39 Robot Hit Streak 19 | . 3 19 16 17 Robot Miss Streak 4 | . 2 3 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 212 | . 6 86 48 72 Core Hits 90 | . 3 33 19 35 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5916 | . 63 1604 1041 3208 Guns 906 | . 63 524 252 67 Cannons 2859 | . . 970 789 1100 Explosions 2146 | . . 107 . 2039 Melee . | . . . . . Ramming 5 | . . 3 . 2 Kinetic 1972 | . 25 880 240 827 Thermal 2011 | . 38 394 252 1327 Explosive 757 | . . . . 757 Electromagnetic 1171 | . . 327 549 295 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 432 | . . 19 22 391 Projectiles 73 | . . 19 22 32 Explosions 359 | . . . . 359 Melee . | . . . . . Knockbacks 14 | . . 4 1 9 Impact . | . . . . . Kinetic 14 | . . 4 1 9 Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 508 | . 27 180 270 508 Average Temperature 119 | . 10 54 80 189 Received Heat Transfer 1584 | . . 255 189 1140 Effects 12 | . . . . 12 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 11 | . . 1 9 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2628 | . 111 927 629 961 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 744 | . 26 202 243 744 Average Influence 100 | . 12 94 136 157 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 89 | 100 100 97 69 87 Level 1 7 | . . 2 30 . Level 2 2 | . . . . 9 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 . 6 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 2 . 3 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 1 1 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 8 29 15 30 Peak Tracking Total 8 | . 3 8 5 6 Tactical Retreats 11 | . 4 5 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 20 | . . 2 1 17 Max in Single Turn 16 | . . 1 1 16 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 6 2 2 1 Terminals 10 | . 6 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 25 | . 15 2 6 2 Successful 10 | . 7 1 2 . Failed 15 | . 8 1 4 2 Catastrophic 4 | . 2 1 1 . Database Lockouts . | . . . . . Manual 14 | . 9 1 4 . Terminals 23 | . 15 2 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 10 | . 7 1 2 . Record 6 | . 4 1 1 . Reprogram Traps 2 | . 2 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 1 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2890 | 65 601 882 599 743 Spaces Moved 1377 | 48 442 310 289 288 Core 69 | 5 . 60 . 4 Treads 661 | . . 88 289 284 Legs 593 | 43 442 108 . . Wheels . | . . . . . Hover 54 | . . 54 . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 163 Average Speed 150 | 114 120 172 161 166 Slowest Speed 450 | 150 120 450 163 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 65 22 33 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . 10 . 77 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 86 | . . 9 . 77 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1900 | 55 497 527 361 460 Wait 276 | . 32 113 22 109 Move 1373 | 47 441 309 288 288 Hop . | . . . . . Pick Up 31 | 2 9 6 9 5 Fast Attach 14 | 6 1 5 2 . Attach 25 | . . 8 6 11 Detach 4 | . . 2 1 1 Swap 3 | . 1 . 1 1 Drop 6 | . 4 . 1 1 Fire 166 | . 9 83 31 43 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 7) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Lost 5 parts (1p2n2w) 1229 | -9/Materials | Core integrity fell below 50% 1541 | -9/Materials | Discovered new exit (range 6) 1547 | -9/Materials | Identified exit to Materials 1549 | -9/Materials | Entered another Materials area 1549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -8/Materials | Build established: Scavenger-Mutant 2133 | -8/Materials | Discovered new exit (range 10) 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2700 | -7/Factory | P-60 Hacker assimilated allied 4E-IKF(g) 2797 | -7/Factory | Garrison activated, responded to threat 2826 | -7/Factory | Destroyed 7 combat bots 2874 | -7/Factory | Core integrity fell below 50% 2888 | -7/Factory | Core integrity fell below 20% 2891 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02883_ R-06 Scavenger collects Lgt. Nuclear Core. 02883_ U-05 Engineer lays Concrete. 02884_ U-05 Engineer builds a Wall. 02884_ K-01 Serf collects debris. 02884_ U-05 Engineer lays Concrete. 02884_ K-01 Serf collects debris. 02884_ U-05 Engineer lays Concrete. 02885_ U-05 Engineer builds a Wall. 02885_ U-05 Engineer lays Concrete. 02886_ K-01 Serf collects debris. 02886_ U-05 Engineer lays Concrete. 02887_ K-01 Serf collects debris. 02888_ U-05 Engineer lays Concrete. 02888_ K-01 Serf collects debris. 02888_ U-05 Engineer lays Concrete. 02889_ K-01 Serf destroyed. 02890_ U-05 Engineer lays Concrete. 02890_ U-05 Engineer builds a Wall. 02891_ U-05 Engineer lays Concrete. 02891_ K-01 Serf collects debris. 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""" # # """" #?????????????? | | ??????# + # """" #?????????????? | | ??????# # % # "???? #?????????????? | | ??????# # ????? #?????????????? | | ??????# # # ?????? #?????????????? | | ??????########### ????????? #?????????????? | | ???????######## # ##+############???????????? | | ???????# % ????????? | | ???????# ????????? | | ????? + ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ModifiedSlugEngine Manual? 0 Play Time 00:40:25 Cumulative 19.4 hours Start 2020.03.09 @ 13:12:40 End 2020.03.10 @ 14:00:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33033b11-c443-4ecf-a959-081162872eb0