Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 22:58:03 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (906) 906 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 3157 Bonus ------- Follower Combat Kills 28 Friendly Fire -57 Cogmind --------- Core Integrity 532/550 Matter 235/300 Energy 160/160 System Corruption 0% Temperature Hot (217) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Bore Cannon > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Improved Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Medium Armor Plating Medium Armor Plating Precision Beam Rifle Beamcaster Missile Launcher Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Compact Wheel Medium Storage Unit High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Beamcaster Advanced Beam Cannon Rocket Launcher Mini Grenade Launcher Scythe [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 37 | 6 5 5 9 3 9 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 3 1 4 Treads 10 | 2 . . 3 1 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 4 . 2 Device 3 | . 2 . . . 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 1 3 . . Artifact . | . . . . . . Weapon 13 | 2 2 3 2 2 2 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 1 1 1 . . Ballistic Cannon 3 | . . 1 . 1 1 Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 2 | . . 1 . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . . 1 . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 98 95 100 96 Engine 11 | . 14 14 11 11 6 Treads 31 | . 28 28 32 33 36 Device 5 | . 12 3 . . 5 Storage 11 | . 14 14 11 11 9 Protection 11 | . . 8 18 22 12 Ballistic Gun 14 | . 27 18 10 1 . Ballistic Cannon 9 | . . 8 11 19 18 Naked Turns . | . . . . . . Heaviest Build 54 | 12 18 31 50 54 54 Greatest Support 97 | 40 40 40 60 68 97 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 14 15 15 Most Carried 15 | 4 8 8 15 15 15 Average Carried 10 | 2 7 7 12 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 4 8 8 15 14 15 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1457 | 218 212 112 473 79 363 Remotely . | . . . . . . Salvage Created 945 | . 307 35 204 23 376 Parts 71 | . 20 7 14 4 26 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 28 | . 9 6 3 3 7 Guns 10 | . 7 1 2 . . Cannons 13 | . . 2 1 3 7 AOE 5 | . 2 3 . . . Classes Destroyed 9 | . 2 2 3 . 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 2 | . . . 1 . 1 Watcher 2 | . . . 1 . 1 Swarmer 8 | . 2 3 . 3 . Grunt 11 | . 7 . . . 4 Sentry 6 | . . . 3 . 3 Demolisher 1 | . . 1 . . . Assembled 2 | . . 2 . . . Best Kill Streak 4 | . 4 3 1 3 3 Combat Bots Only 4 | . 4 3 1 3 3 Max Kills in Single Turn 3 | . 2 3 1 2 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 121 | . 42 13 16 17 33 Missed 44 | . 20 4 6 4 10 Damage Taken 1162 | . 249 252 154 143 364 Core 172 | . 57 63 15 19 18 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 52 . 91 . Volleys Fired 80 | . 25 11 13 5 26 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 40 77 77 87 105 Shots Fired 157 | . 49 21 26 9 52 Gun 77 | . 48 13 13 3 . Cannon 77 | . . 7 13 5 52 Launcher 3 | . 1 1 . 1 . Special . | . . . . . . Kinetic 154 | . 48 20 26 8 52 Thermal . | . . . . . . Explosive 3 | . 1 1 . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 4 5 2 6 Robot Miss Streak 4 | . 4 3 2 3 4 Penetration Max 2 | . . 1 1 1 2 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 90 | . 32 9 16 3 30 Core Hits 50 | . 16 8 8 3 15 Critical Kills 11 | . . 2 1 2 6 Critical Parts Destroyed 11 | . . . 4 . 7 Critical Strikes 23 | . . 2 5 2 14 Destroy 22 | . . 2 5 2 13 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2238 | . 610 273 293 94 968 Guns 620 | . 425 95 100 . . Cannons 1318 | . . 66 190 94 968 Explosions 293 | . 184 109 . . . Melee . | . . . . . . Ramming 7 | . 1 3 3 . . Kinetic 1938 | . 425 161 290 94 968 Thermal . | . . . . . . Explosive 293 | . 184 109 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 2 1 . . . Message Errors 1 | . 1 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles 14 | . . . . . 14 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . . . 1 11 Impact . | . . . . . . Kinetic 8 | . . . . 1 7 Secondary 4 | . . . . . 4 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 1 1 2 . . Targets Rammed 4 | . 1 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 2 212 165 105 315 Average Temperature 88 | . 1 92 50 55 115 Received Heat Transfer 367 | . 129 40 63 . 135 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 277 | . 153 139 205 77 277 Initial 53 | . . 33 53 . 8 Average 63 | . 23 125 73 54 154 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 94 | 100 100 100 93 100 62 Level 1 5 | . . . 6 . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 1 1 1 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 1 1 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 22 10 6 4 25 Peak Tracking Total 12 | . 6 3 2 3 12 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 17 | . 4 . 8 3 2 Terminals 13 | . 3 . 7 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 9 . 24 4 7 Successful 22 | . 4 . 12 2 4 Failed 21 | . 5 . 11 2 3 Catastrophic 6 | . 1 . 3 1 1 Database Lockouts 1 | . . . 1 . . Manual 27 | . 8 . 15 . 4 Terminals 38 | . 8 . 21 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 . 7 2 2 Robot Analysis 2 | . . . 2 . . Prototype ID Bank 2 | . . . 1 . 1 Open Door 2 | . . . . 2 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . . . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . 3 . 2 Terminals 7 | . 2 . 3 . 2 Track 1 | . . . 1 . . Botnet 3 | . 1 . 1 . 1 Disrupt 1 | . 1 . . . . Operators 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 6 1 2 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 29 | . . . 3 2 24 Total Damage 310 | . . . 43 10 257 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2859 | 90 957 174 855 472 311 Spaces Moved 1535 | 53 521 74 486 280 121 Core 6 | 6 . . . . . Treads 1529 | 47 521 74 486 280 121 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 147 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 76 15 55 69 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . 12 15 4 18 11 Melee . | . . . . . . Projectile 23 | . . 4 4 4 11 AOE 37 | . 12 11 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1788 | 62 596 107 538 297 188 Wait 79 | . 32 16 11 4 16 Move 1530 | 52 520 73 485 279 121 Hop . | . . . . . . Pick Up 28 | 4 7 . 9 2 6 Fast Attach 16 | 6 2 1 5 . 2 Attach 4 | . . 1 . 2 1 Detach 4 | . 1 . 1 1 1 Swap 17 | . 3 3 4 1 6 Drop 26 | . 5 1 8 3 9 Fire 80 | . 25 11 13 5 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 13) 834 | -10/Materials | Discovered new exit (range 13) 870 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Discovered new exit (range 14) 1048 | -10/Materials | Entered Mines 1049 | -10/Mines | Assembled infested the area 1054 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1211 | -10/Mines | Discovered new exit (range 8) 1212 | -10/Mines | Met a Derelict testing a Signal Generator 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Accompanied by 1 ally 1222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -9/Materials | Discovered new exit (range 7) 1627 | -9/Materials | Discovered new exit (range 12) 1771 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Discovered new exit (range 15) 1981 | -9/Materials | Central database locked down 2077 | -9/Materials | Entered Mines 2090 | -9/Mines | Met a Derelict shopkeep closing up shop 2124 | -9/Mines | Learned 4 Materials zone layouts 2270 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2276 | -9/Mines | Learned Materials trap positions 2329 | -9/Mines | Discovered new exit (range 10) 2386 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2467 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2497 | -9/Mines | Found a hidden stash of uninstalled traps 2540 | -9/Mines | Discovered new exit (range 3) 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Accompanied by 3 allies 2549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -8/Materials | Identified exit to Factory 2551 | -8/Materials | Loaded intel: 17 trap records 2663 | -8/Materials | Lost 3 allies 2860 | -8/Materials | Self-destructed Last Messages --------------- 02803_ Destroyed Heat Sink. 02803_ Y-45 Defender destroyed. 02803_ HV Slug penetrates Wall. 02804_ U-05 Engineer builds a Wall. 02807_ K-01 Serf collects debris. 02814_ Acquired 4 matter. 02822_ Acquired 35 matter. 02839_ W-25 Informer sends out distress signal. 02843_ W-25 Informer suffers critical hit (Destroy). 02843_ Destroyed Imp. Hover Unit. 02846_ HV Slug penetrates Y-45 Defender. 02846_ Y-45 Defender suffers critical hit (Destroy). 02846_ Destroyed Lgt. Treads. 02849_ HV Slug penetrates Wall. 02852_ U-05 Engineer builds a Wall. 02852_ G-47 Trooper knocked back. 02852_ G-47 Trooper suffers critical hit (Destroy). 02852_ Destroyed Aluminum Leg. 02853_ W-25 Informer sends out distress signal. 02859_ U-05 Engineer builds a Wall. 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