Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.27 @ 02:27:12 Player: Cinquain Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (154) 770 Value Destroyed (5395) 5395 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (4860) 4860 TOTAL SCORE: 22605 Bonus ------- High Alert Combat Kills 769 Follower Combat Kills 191 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Improved Antigrav System Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Experimental Energy Well Advanced Signal Interpreter Force Field Hacking Suite System Mapper System Shield System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Vortex Chain Reactor Q-thruster Advanced Energy Well Advanced Sensor Array Lance [Rating: 129] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Utility 12 | . . 2 . . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | 6 2 13 19 20 23 1 . . . 1 3 . 2 1 9 1 . 5 . 14 2 2 9 2 12 8 4 21 Power 18 | 1 . 1 2 2 2 . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 Engine 5 | 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 2 . . . . . 2 . . . 2 . . . . 2 . . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 49 | 2 . 2 8 8 7 . . . . 1 1 . . . . . . . . 8 . . 1 . 3 2 . 6 Treads 14 | . . 2 3 6 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 23 | . . . 1 1 4 . . . . 1 1 . . . . . . . . 8 . . 1 . 3 2 . 1 Utility 70 | 1 1 4 3 . 8 1 . . . . . . 2 1 6 1 . 5 . 2 1 1 7 1 5 5 3 12 Device 22 | . . . . . 2 . . . . . . . 1 . 3 1 . . . 1 . . 5 . 1 3 2 3 Storage 13 | 1 1 3 2 . 1 . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 Processor 8 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Hackware 11 | . . . . . 2 . . . . . . . . . 2 . . 1 . . 1 1 1 1 2 . . . Protection 16 | . . . . . 2 1 . . . . . . 1 1 1 . . 3 . 1 . . . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 6 6 10 6 . . . . . . . . . 1 . . . . 2 1 1 1 1 2 1 1 1 Energy Gun 5 | 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 1 3 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 2 3 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 2 1 2 . . . . . . . 1 1 . . . 4 . . . . 5 . . 1 . . Parts Lost 69 | . . 7 7 13 3 . . . . 1 . . . . 1 . . . . 1 . . 4 . 3 10 3 16 Power 6 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 27 | . . 2 4 8 2 . . . . . . . . . . . . . . 1 . . . . 1 4 . 5 Utility 23 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 2 4 3 9 Weapon 13 | . . 4 2 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 8 | . . 3 5 3 3 . . . . 1 . . . . 1 . . . . 1 . . 3 . 1 5 2 8 Average Slot Usage (%) 85 | . 94 80 91 87 94 100 100 100 100 99 88 93 93 92 91 100 100 98 100 85 88 89 87 73 81 78 32 46 Engine 2 | . 14 4 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 6 7 7 7 7 7 10 13 13 13 11 11 11 11 11 10 10 10 10 10 5 3 . 2 Treads 6 | . . 8 20 7 24 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 11 16 . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 3 30 30 30 30 30 30 33 33 33 29 29 29 29 29 21 15 15 15 15 13 12 . . Device 4 | . . . . . 6 7 7 7 7 7 6 6 6 6 4 5 5 5 5 5 10 10 6 5 7 7 2 4 Storage 14 | . 22 31 27 27 21 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 8 3 1 Processor 6 | . . 6 8 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 . 3 4 7 7 Hackware 11 | . . . . . 1 15 15 15 15 15 13 13 13 13 17 23 23 23 23 21 25 26 28 21 27 26 17 10 Protection 3 | . . . . . 5 7 7 7 7 7 6 6 6 5 5 5 5 3 5 5 5 5 5 5 3 . . 10 Ballistic Gun 3 | . 25 14 5 5 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 3 9 8 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 7 7 7 7 6 6 6 6 5 5 5 5 5 3 4 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 7 10 7 6 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 43 55 57 58 55 24 24 24 24 24 26 26 26 26 29 29 29 29 29 38 37 32 34 34 59 58 7 34 Greatest Support 80 | 26 26 40 80 60 80 24 24 24 24 24 30 30 30 30 30 30 30 30 30 46 46 46 53 53 67 67 3 46 Greatest Overweight (x) 16 | . 1 3 2 16 1 . . . . . . . . . . . . . . 1 . . . . . 1 2 5 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 4 4 Average Capacity 12 | 5 11 19 20 20 19 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 4 4 Most Carried 20 | 6 6 15 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 4 4 Average Carried 11 | 4 5 12 17 19 18 7 7 8 8 8 7 8 8 8 7 8 8 7 8 7 8 8 7 7 7 8 4 3 Final Capacity 20 | 6 14 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 Final Carried 20 | 6 6 15 19 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 6 4 4 4 Class Distribution -------------------- 37% | Hacker-Sprinter 25% | Hauler-Mutant 15% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Wizard-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 4395 | 256 36 632 827 953 511 19 23 8 . 13 30 . 20 . 35 25 27 . 60 205 13 68 80 15 78 250 25 186 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5421 | . 50 1070 1010 1678 489 . 67 43 . . 47 . . . 35 . . . . 425 . . . 64 83 287 . 73 Parts 344 | . 3 67 66 98 24 . 4 6 . . 3 . . . 3 . . . . 34 . . . 7 7 9 . 13 Haulers Intercepted 13 | . 1 3 4 1 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 4 . 3 . . . . . . . . . . 1 . 11 3 . . . . Prevented 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 119 | . . 25 25 38 8 . 1 1 . . 1 . . . . . . . . 8 . . . 5 5 1 . 1 Melee 11 | . . . . . . . 1 1 . . 1 . . . . . . . . 4 . . . 1 1 1 . 1 Guns 41 | . . 16 7 10 8 . . . . . . . . . . . . . . . . . . . . . . . Cannons 35 | . . 5 15 15 . . . . . . . . . . . . . . . . . . . . . . . . AOE 31 | . . 4 3 12 . . . . . . . . . . . . . . . 4 . . . 4 4 . . . Classes Destroyed 13 | . 1 7 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 6 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Builder 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 3 4 1 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . 3 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Swarmer 28 | . . 4 7 3 . . . . . . . . . . . . . . . 4 . . . 5 5 . . . Grunt 49 | . . 15 12 18 4 . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 5 6 11 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 12 | . . . . . 3 . 1 1 . . 1 . . . . . . . . 4 . . . . . 1 . 1 Best Kill Streak 9 | . 1 5 6 9 2 . 1 1 . . 1 . . . 1 . . . . 5 . . . 5 6 1 . 1 Combat Bots Only 7 | . . 4 5 7 2 . 1 1 . . 1 . . . . . . . . 4 . . . 5 5 1 . 1 Max Kills in Single Turn 4 | . 1 2 2 4 1 . 1 1 . . 1 . . . 1 . . . . 4 . . . 2 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 2 . . . . . . . . . . . . . . . 3 . . . 2 3 . . . Melee 1 | . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 11949 | . . 929 1503 2011 1093 14 . 16 . 200 44 81 . . 97 . . . 104 601 . . 440 390 349 852 601 2624 Core 3650 | . . 178 192 282 122 . . . . 28 . 30 . . . . . . 23 156 . . 76 144 60 266 488 1605 Absorbed by Shields 319 | . . . . . . . . . . . . . . . . . . . . 19 . . . . 147 109 . 44 Core Remaining (%) 74 | 100 100 55 . 13 . . . . . 78 . . . 96 . . . . 91 . . . . 67 . 74 66 . Volleys Fired 374 | . 3 94 100 117 46 . . . . . . . . . . . . . . 2 . . . 10 2 . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . 1 . . . 1 1 . . . Hottest 105 | . 40 98 105 105 84 . . . . . . . . . . . . . . 30 . . . 30 52 . . . Shots Fired 697 | . 6 180 185 220 92 . . . . . . . . . . . . . . 2 . . . 10 2 . . . Gun 418 | . 6 139 66 115 92 . . . . . . . . . . . . . . . . . . . . . . . Cannon 232 | . . 36 113 83 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 47 | . . 5 6 22 . . . . . . . . . . . . . . . 2 . . . 10 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . 6 155 177 162 70 . . . . . . . . . . . . . . . . . . . . . . . Thermal 80 | . . 20 2 36 22 . . . . . . . . . . . . . . . . . . . . . . . Explosive 26 | . . 5 3 4 . . . . . . . . . . . . . . . 2 . . . 10 2 . . . Electromagnetic 21 | . . . 3 18 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 2 17 23 14 19 . . . . . . . . . . . . . . 1 . . . . . . . . Robot Miss Streak 6 | . 3 6 3 3 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 503 | . 2 117 129 142 73 . 4 1 . . 2 . . . 1 . . . . 13 . . . 1 2 15 . 1 Core Hits 266 | . 1 51 54 73 24 . 2 1 . . 1 . . . 1 . . . . 17 . . . 8 11 5 . 17 Critical Hits 10 | . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . . 4 . . Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 8 | . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 178 | . . . . . 3 . 6 1 . . 27 . . 1 31 . . . . 49 . . 21 1 3 31 . 4 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . 2 . 6 1 . . 27 . . 1 13 . . . . 5 . . . . . . . . Piercing 122 | . . . . . . . . . . . . . . . 18 . . . . 44 . . 21 1 3 31 . 4 Sneak Attacks 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Damage Inflicted 14102 | . 39 2507 2645 4078 1217 . 223 31 . . 66 . . . 30 . . . . 969 . . . 598 523 962 . 214 Guns 4781 | . 39 1394 817 1314 1217 . . . . . . . . . . . . . . . . . . . . . . . Cannons 3433 | . . 596 1541 1296 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3663 | . . 517 287 1468 . . . . . . . . . . . . . . . 387 . . . 517 385 . . 102 Melee 2137 | . . . . . . . 223 31 . . 66 . . . 30 . . . . 582 . . . 81 138 962 . 24 Ramming 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Kinetic 6959 | . 39 1601 2338 2153 828 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2178 | . . 667 20 1000 389 . . . . . . . . . . . . . . . . . . . . . . 102 Explosive 1843 | . . 239 145 170 . . . . . . . . . . . . . . . 387 . . . 517 385 . . . Electromagnetic 897 | . . . 142 755 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 382 | . . . . . . . 223 31 . . 66 . . . 30 . . . . 32 . . . . . . . . Piercing 1755 | . . . . . . . . . . . . . . . . . . . . 550 . . . 81 138 962 . 24 Highest Corruption 27 | . . . . 2 7 7 7 7 7 7 1 1 1 . . . . . . 4 4 4 13 13 1 11 . 27 Average Corruption 4 | . . . . 1 3 7 7 7 7 7 1 1 1 . . . . . . 3 4 4 10 13 1 3 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . 5 14 3 9 3 2 6 4 1 . . . . . . . 11 6 4 4 11 2 18 . 22 Message Errors 34 | . . . . . 3 . 4 . 1 2 3 . . . . . . . . 3 2 . 3 2 1 6 . 4 Matter Fused 27 | . . . . . 5 1 3 1 . 1 . . . . . . . . . 3 2 3 . 1 . 4 . 3 Heat Flow Errors 11 | . . . . . 1 1 1 . . 1 . . . . . . . . . 2 1 1 . 1 . . . 2 Energy Discharges 16 | . . . . . 2 . 1 1 . . . 1 . . . . . . . 2 1 . . 2 1 4 . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . 2 2 1 . 1 . 1 1 . . . . . . . . 1 . . . . . 1 . 1 Data Loss (major) 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . 11 Targeting Errors 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 242 | . . 34 33 41 . . . . . . . . . . . . . . . 87 . . . . 47 . . . Projectiles 51 | . . 3 33 15 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . . 31 . 26 . . . . . . . . . . . . . . . 14 . . . . . . . . Melee 120 | . . . . . . . . . . . . . . . . . . . . 73 . . . . 47 . . . Knockbacks 40 | . . 1 19 20 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . 1 17 15 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . 6 . 190 . . . . . . . . . . . . . . . . . . . . . . . 153 Shots 15 | . . 2 . 12 . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Targets Rammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . . 133 95 306 245 182 255 7 . 262 329 287 323 324 175 316 311 241 . 225 151 85 . 258 . . . 154 Average Temperature 105 | . . 47 21 60 35 75 142 4 . 114 107 114 169 146 45 154 181 128 . 111 111 43 . 147 . . . 85 Received Heat Transfer 2166 | . . 363 639 684 231 . . 9 . 24 . 27 . . . . . . . 9 . . 21 18 8 21 . 112 Effects 26 | . . . . . . . 4 . . . 6 . 6 2 . 6 . . . . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . 1 . 1 1 . 1 . . . . . . . . . . . . Interference 17 | . . . . . . . 3 . . . 4 . 4 . . 4 . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 2885 | . . 755 37 1390 703 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 867 | . 72 834 716 867 405 133 172 . . . 306 . . . 287 . . . . 304 . . . . 290 162 31 110 Initial 385 | . . 29 311 250 385 60 75 . . . 138 . . . . . . . . . . . . . 114 162 16 . Average 269 | . 24 434 540 551 253 92 129 . . . 108 . . . 91 . . . . 103 . . . . 169 42 15 27 Maximum Alert Level 3 | . . 3 3 3 2 . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Low Security (%) 49 | 100 100 9 . . 37 100 100 . . . 85 . . . 88 . . . . 82 . . . . 59 100 100 100 Level 1 18 | . . 37 9 11 48 . . . . . 14 . . . 11 . . . . 17 . . . . 40 . . . Level 2 25 | . . 30 88 64 14 . . . . . . . . . . . . . . . . . . . . . . . Level 3 6 | . . 21 1 23 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 5 2 7 3 . 1 . . 1 1 . . . . . . . . 5 . . . . 1 2 1 2 Investigation 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 9 | . . . . . 2 . 1 . . . 1 . . . . . . . . 3 . . . . . 1 . 1 Reinforcement 13 | . . 3 1 3 1 . . . . . . . . . . . . . . 2 . . . . 1 1 1 . Assault 5 | . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 19 | . . . 2 3 . . . . . . . . . . 1 . . . . 3 . . 2 . 1 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 2 55 49 56 18 6 1 7 . 15 7 5 . . 10 1 . . 3 22 . . 27 9 13 12 4 23 Peak Tracking Total 25 | . 2 6 6 7 3 3 1 7 . 9 2 5 . . 4 4 . . 3 9 . . 25 5 6 7 4 18 Tactical Retreats 43 | . . 6 3 4 1 . . 2 . 5 3 . . . 4 2 . . . 5 . . . 2 3 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 15 | . . 1 1 1 2 . . . . . 1 . . . . . . . . 4 . . . . 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 11 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 16 | . . 2 1 6 . . . . . . . . . 1 . . . . . . . . . . 2 3 . 1 Max in Single Turn 2 | . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 91 | . 2 4 7 4 6 . 2 . 4 . 9 . 1 1 10 1 . 9 . 7 2 . 4 . 3 10 2 3 Terminals 47 | . 2 2 6 4 3 . 2 . . . 5 . . . 5 . . . . 6 1 . . . 2 6 1 2 Fabricators 12 | . . . . . 2 . . . . . 3 . . . 3 . . . . . . . . . . 2 1 1 Repair Stations 5 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . Recycling Units 4 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 294 | . 17 8 17 6 14 . 4 . 30 . 19 . 3 1 25 1 . 48 . 18 2 . 8 . 26 37 5 5 Successful 204 | . 10 5 11 1 7 . 2 . 30 . 10 . 3 1 13 1 . 48 . 11 2 . 8 . 15 23 1 2 Failed 88 | . 6 3 6 5 7 . 2 . . . 8 . . . 12 . . . . 7 . . . . 11 14 4 3 Catastrophic 13 | . . 2 . 2 1 . 1 . . . . . . . 4 . . . . 2 . . . . . . . 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 98 | . 16 5 7 1 5 . 3 . . . 8 . 6 . 13 . . . . 7 . . 1 . 17 5 2 2 Terminals 136 | . 17 5 10 6 5 . 4 . . . 11 . . . 12 . . . . 14 1 . . . 24 23 2 2 Fabricators 37 | . . . . . 5 . . . . . 7 . . . 10 . . . . . . . . . . 9 3 3 Repair Stations 13 | . . . . . 4 . . . . . 1 . . . . . . . . 4 . . . . 2 2 . . Recycling Units 6 | . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 10 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 148 | . 7 1 3 1 . . 2 . 30 . 6 . 3 1 4 1 . 48 . 6 2 . 8 . 12 13 . . Record 58 | . . . . . . . . . 11 . . . . 1 . . . 36 . . 1 . 7 . 2 . . . Part Schematic 26 | . 3 . 2 . . . 1 . 8 . . . 3 . 1 . . 4 . . . . . . 4 . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 1 . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . . . . 4 . 1 . . . . . 1 . . Open Door 4 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 9 | . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . 2 3 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 21 | . . . . . 4 . . . . . 4 . . . 6 . . . . . . . . . . 4 1 2 Load Schematic 11 | . . . . . 2 . . . . . 2 . . . 3 . . . . . . . . . . 2 1 1 Build 10 | . . . . . 2 . . . . . 2 . . . 3 . . . . . . . . . . 2 . 1 Repair Station Hacks 9 | . . . . . 2 . . . . . . . . . . . . . . 4 . . . . 1 2 . . Scan Component 5 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 1 . . Repair 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . Recycling Unit Hacks 4 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 4 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 2 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 2 . . Terminals 13 | . 3 2 2 . 1 . . . . . . . . . . . . . . 1 . . . . 2 2 . . Track 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 2 6 3 6 . 2 . . . 7 . . . 9 . . . . 7 . . . . 2 8 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 3 . 4 . . . 1 . 8 . . . 3 . 1 . . 4 . . . . . . 4 1 . . Parts Built 10 | . . . . . 2 . . . . . 2 . . . 3 . . . . . . . . . . 2 . 1 Matter 2094 | . . . . . 372 . . . . . 442 . . . 425 . . . . . . . . . . 570 . 285 Time 669 | . . . . . 148 . . . . . 113 . . . 258 . . . . . . . . . . 100 . 50 Total Part Build Rating 46 | . . . . . 4 . . . . . 10 . . . 17 . . . . . . . . . . 10 . 5 Parts Repaired 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . Time 162 | . . . . . 32 . . . . . . . . . . . . . . 102 . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 21 | . . . . 2 . 18 . . . 1 . . . . . . . . . . . . . . . . . . Largest Group 16 | . . . . 2 . 16 . . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 418 | . . . . 62 . 418 . . . 94 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . 31 . 35 . . . 94 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . . . 8 . 90 . . . 5 . . . . . . . . . . . . . . . . . . Total Damage 4571 | . . . . 146 . 4188 . . . 237 . . . . . . . . . . . . . . . . . . Kills 15 | . . . . 1 . 13 . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 9 | . 3 1 . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 1 . 2 . 1 2 2 . 1 . . 1 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 14216 | 59 109 1267 1300 1769 1704 101 295 86 47 220 1110 80 435 123 638 274 101 90 80 1016 267 178 600 155 271 844 430 567 Spaces Moved 18378 | 53 98 684 540 696 928 206 527 194 107 425 1636 205 1098 338 1456 782 314 328 347 2013 611 541 1046 399 534 937 657 678 Core 947 | 13 . . . 8 . . . . . . . . . . . . . . . . . . . . . 48 657 221 Treads 1560 | . . 230 297 355 678 . . . . . . . . . . . . . . . . . . . . . . . Legs 576 | . . . 243 333 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 592 | 40 98 454 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432 Flight 14271 | . . . . . 250 206 527 194 107 425 1636 205 1098 338 1456 782 314 328 347 2013 611 541 1046 399 534 889 . 25 Fastest Speed 23 | 50 90 90 150 150 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 32 32 32 32 32 34 50 40 Average Speed 48 | 80 95 139 158 181 124 26 26 26 26 26 24 23 23 23 23 23 23 23 23 26 32 32 32 32 33 36 64 52 Slowest Speed 850 | 100 100 180 180 850 180 26 26 26 26 26 26 23 23 23 23 23 23 23 23 109 32 32 32 32 37 100 150 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 3 . 1 . . . 15 . . . 5 . . . . 9 . . 1 . . 6 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 49 | 3 30 57 50 73 16 97 15 37 75 65 35 30 86 44 31 88 38 62 58 28 64 71 92 69 14 63 15 16 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . . . . . . . . . 1 . . . 3 . . . . 3 . . 1 1 . . . . . . Known Exits Taken 23 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . . . . 1 . . 4 . . 2 3 . 2 . 2 3 . 1 . . . . Spaces Dug 99 | . . 3 . . 2 . 2 . . . 24 . . . 26 . . . . 24 . . 9 . 1 8 . . Terrain Destroyed 321 | . . 43 13 52 2 . 2 . . . 24 . . . 26 . . . . 29 . . 9 62 33 8 . 18 Melee 96 | . . . . . 2 . 2 . . . 24 . . . 26 . . . . 24 . . 9 . 1 8 . . Projectile 18 | . . 4 5 9 . . . . . . . . . . . . . . . . . . . . . . . . AOE 207 | . . 39 8 43 . . . . . . . . . . . . . . . 5 . . . 62 32 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 22635 | 67 106 820 803 979 1385 253 674 227 125 533 2297 237 1280 380 1711 874 342 340 346 2411 680 544 1276 412 614 1383 661 875 Wait 3319 | . 2 7 112 128 362 44 141 33 19 108 621 33 177 39 212 92 29 . . 303 68 1 195 . 51 407 . 135 Move 18276 | 52 97 683 539 695 922 205 524 193 106 424 1609 204 1097 337 1446 781 313 327 346 1994 610 540 1043 398 533 924 656 678 Hop 35 | . . . . . 3 . 1 . . . 11 . . . 4 . . . . 9 . . 1 . . 6 . . Pick Up 105 | 9 1 20 21 13 8 1 1 . . . 5 . 1 . 6 . . 1 . 5 . . 1 1 3 5 . 3 Fast Attach 88 | 3 1 . 2 5 10 1 . . . 1 1 . 2 2 4 . . 6 . 9 1 1 7 1 7 3 4 17 Attach 64 | 3 . 11 14 9 11 . . . . . 1 . . . 5 . . . . 1 . . 1 . 2 2 . 4 Detach 8 | . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 Swap 31 | . 1 2 3 6 2 . . . . . 1 . . . . 1 . 1 . 4 1 1 1 1 3 3 . . Drop 103 | . 1 2 10 5 18 2 1 . . . 3 . 3 1 6 . . 5 . 15 . 1 9 . 6 7 1 7 Fire 374 | . 3 94 100 117 46 . . . . . . . . . . . . . . 2 . . . 10 2 . . . Melee 157 | . . . . . 2 . 6 1 . . 27 . . 1 28 . . . . 42 . . 18 1 3 24 . 4 Ram 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . 18 . . . . . . . . 27 . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Central database locked down 160 | -10/Materials | Discovered new exit (range 3) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 464 | -9/Materials | Discovered new exit (range 10) 619 | -9/Materials | Lost 3 parts (1p2w) 698 | -9/Materials | Build established: Hauler-Mutant 890 | -9/Materials | Discovered new exit (range 5) 1369 | -9/Materials | First assault squad dispatched 1414 | -9/Materials | Discovered new exit (range 13) 1436 | -9/Materials | Entered another Materials area 1436 | -8/Materials | Evolved 2 slots: Propulsion x2 1496 | -8/Materials | Discovered new exit (range 9) 1732 | -8/Materials | Build established: Scavenger-Mutant 1972 | -8/Materials | Discovered new exit (range 15) 2151 | -8/Materials | Build established: Hauler-Mutant 2288 | -8/Materials | Lost 5 parts (1p3n1w) 2559 | -8/Materials | Discovered new exit (range 15) 2657 | -8/Materials | Identified exit to Factory 2711 | -8/Materials | Discovered new exit (range 10) 2726 | -8/Materials | Identified exit to Storage 2736 | -8/Materials | Entered Storage 3072 | -8/Storage | Core integrity fell below 50% 3716 | -8/Storage | Met a pair of Derelict thieves 3845 | -8/Storage | Destroyed 7 combat bots 3936 | -8/Storage | First assault squad dispatched 4043 | -8/Storage | Lost 3 parts (2n1w) 4257 | -8/Storage | Core integrity fell below 20% 4489 | -8/Storage | Discovered exit to Factory (range 10) 4505 | -8/Storage | Entered Factory 4505 | -7/Factory | Evolved 2 slots: Utility x2 4763 | -7/Factory | Build established: Scavenger-Mutant 5044 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5725 | -7/Factory | Repaired Imp. Sensor Array 5987 | -7/Factory | Fabricated Imp. Flight Unit? 6030 | -7/Factory | Lost 3 parts (1p2n) 6209 | -7/Factory | Sucked down chute 6209 | -7/Factory | Entered Waste 6212 | -7/Waste | Spotted C-40 Crusher 6215 | -7/Waste | Warlord forces began an assault 6215 | -7/Waste | Allies destroyed C-40 Crusher 6264 | -7/Waste | Spotted C-40 Crusher 6277 | -7/Waste | Allies destroyed C-40 Crusher 6278 | -7/Waste | Spotted C-40 Crusher 6281 | -7/Waste | Spotted C-40 Crusher 6283 | -7/Waste | Spotted C-40 Crusher 6289 | -7/Waste | Allies destroyed C-40 Crusher 6297 | -7/Waste | Spotted C-40 Crusher 6306 | -7/Waste | Discovered new exit (range 14) 6310 | -7/Waste | Identified exit to Factory 6310 | -7/Waste | Entered Factory 6597 | -7/Factory | Discovered new exit (range 8) 6599 | -7/Factory | Identified exit to Lower Caves 6605 | -7/Factory | Entered Lower Caves 6648 | -7/Lower Caves | Identified exit to Lower Caves 6688 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6691 | -7/Lower Caves | Identified exit to Data Miner 6691 | -7/Lower Caves | Entered Data Miner 6691 | -7/Data Miner | Discovered new exit (range 6) 6693 | -7/Data Miner | Identified exit to Proximity Caves 6697 | -7/Data Miner | Met Data Miner 6706 | -7/Data Miner | Learned location of Section 7 (-2) 6706 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6710 | -7/Data Miner | Received God Mode back door access code from Data Miner 6738 | -7/Data Miner | Entered Proximity Caves 6745 | -6/Proximity Caves | Learned Factory terminal intel 6771 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6913 | -6/Proximity Caves | Spotted B-75 Beast 6952 | -6/Proximity Caves | Discovered new exit (range 9) 6958 | -6/Proximity Caves | Identified exit to Factory 6958 | -6/Proximity Caves | Entered Factory 6958 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6959 | -6/Factory | Loaded intel: 20 terminal locations 7344 | -6/Factory | Fabricated Imp. Flight Unit (x1) 7395 | -6/Factory | Identified exit to Lower Caves 7463 | -6/Factory | Build established: Hacker-Sprinter 7475 | -6/Factory | Central database locked down 7806 | -6/Factory | Fabricated Enh. Force Lance (x1) 8068 | -6/Factory | Entered Lower Caves 8129 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8132 | -6/Lower Caves | Identified exit to Zion 8141 | -6/Lower Caves | Learned Factory trap positions 8142 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8148 | -6/Lower Caves | Entered Zion 8160 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8166 | -6/Zion | Given the Hacking Drone Bay 8167 | -6/Zion | Found Prototype Device 8167 | -6/Zion | Identified Hacking Drone Bay 8178 | -6/Zion | System corruption cleaned by Quarantine Array 8240 | -6/Zion | Given A8's code to call for help 8246 | -6/Zion | Identified exit to Deep Caves 8363 | -6/Zion | Learned 4 Factory zone layouts 8453 | -6/Zion | Opened final containment barrier to the Deep Caves 8470 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8554 | -6/Zion | Discovered new exit (range 7) 8555 | -6/Zion | Identified exit to Proximity Caves 8583 | -6/Zion | Entered Proximity Caves 8629 | -5/Proximity Caves | Found Alien Artifact 8629 | -5/Proximity Caves | Identified Dimensional Node Initializer 8629 | -5/Proximity Caves | Initialized slip node 8664 | -5/Proximity Caves | Identified exit to Factory 8676 | -5/Proximity Caves | Learned Factory terminal intel 8706 | -5/Proximity Caves | Entered Factory 8706 | -5/Factory | Evolved 2 slots: Utility x2 8708 | -5/Factory | Loaded intel: 103 trap records 8709 | -5/Factory | Loaded intel: 20 terminal locations 9069 | -5/Factory | Identified exit to Upper Caves 9244 | -5/Factory | Discovered new exit (range 9) 9246 | -5/Factory | Identified exit to Factory 9292 | -5/Factory | Fabricated Mic. Fission Core (x2) 9313 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9344 | -5/Factory | Entered Upper Caves 9357 | -5/Upper Caves | Learned 4 Factory zone layouts 9415 | -5/Upper Caves | Encountered a Warlord checkpoint 9610 | -5/Upper Caves | Discovered new exit (range 15) 9613 | -5/Upper Caves | Identified exit to Upper Caves 9617 | -5/Upper Caves | Spotted B-75 Beast 9618 | -5/Upper Caves | Entered another Upper Caves area 9627 | -5/Upper Caves | Discovered new exit (range 6) 9627 | -5/Upper Caves | Identified exit to Zhirov 9719 | -5/Upper Caves | Entered Zhirov 9719 | -5/Zhirov | Discovered new exit (range 3) 9721 | -5/Zhirov | Identified exit to Proximity Caves 9725 | -5/Zhirov | Met Zhirov 9734 | -5/Zhirov | Learned location of Quarantine (-2) 9734 | -5/Zhirov | Learned location of Testing (-3) 9734 | -5/Zhirov | Learned location of Command (-1) 9738 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9757 | -5/Zhirov | Found Alien Artifact 9757 | -5/Zhirov | Identified Integrated Dissipator 9757 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9761 | -5/Zhirov | Found Alien Artifact 9761 | -5/Zhirov | Identified Transdimensional Reconstructor 9761 | -5/Zhirov | Warped through subspace 9809 | -5/Zhirov | Entered Proximity Caves 9827 | -4/Proximity Caves | Spotted B-86 Titan 9839 | -4/Proximity Caves | Learned 8 Research zone layouts 9886 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9889 | -4/Proximity Caves | Entered Factory 9889 | -4/Factory | Evolved 2 slots: Utility x2 10003 | -4/Factory | Repaired Imp. Flight Unit 10055 | -4/Factory | Repaired Imp. Flight Unit 10196 | -4/Factory | Identified exit to Research 10320 | -4/Factory | Discovered new exit (range 6) 10321 | -4/Factory | Identified exit to Extension 10804 | -4/Factory | Identified exit to Upper Caves 10905 | -4/Factory | Entered Upper Caves 11017 | -4/Upper Caves | Learned location of Armory (-3) 11150 | -4/Upper Caves | Discovered new exit (range 5) 11151 | -4/Upper Caves | Identified exit to Upper Caves 11172 | -4/Upper Caves | Entered another Upper Caves area 11173 | -4/Upper Caves | Encountered a Warlord checkpoint 11173 | -4/Upper Caves | Discovered exit to Research (range 10) 11184 | -4/Upper Caves | Learned Research stockpile data 11345 | -4/Upper Caves | Discovered new exit (range 10) 11348 | -4/Upper Caves | Identified exit to Warlord 11350 | -4/Upper Caves | Entered Warlord 11370 | -4/Warlord | Discovered new exit (range 8) 11372 | -4/Warlord | Identified exit to Proximity Caves 11390 | -4/Warlord | System corruption cleaned by Quarantine Array 11507 | -4/Warlord | Warlord's base attacked by MAIN.C 11541 | -4/Warlord | Met Warlord 11545 | -4/Warlord | Opened Warlord's prototype stash 11548 | -4/Warlord | Found Prototype Hackware 11548 | -4/Warlord | Identified System Mapper 11559 | -4/Warlord | Found Prototype Processor 11559 | -4/Warlord | Identified Spectral Analyzer 11561 | -4/Warlord | Found Prototype Device 11561 | -4/Warlord | Identified Exp. Focal Shield 11570 | -4/Warlord | Found Prototype Reactor 11837 | -4/Warlord | Build established: Wizard-Sprinter 11857 | -4/Warlord | Warlord forces counterattacked 11867 | -4/Warlord | Crushed by falling debris 11867 | -4/Warlord | System corruption reached 10% 11898 | -4/Warlord | Lost 3 parts (3u) 11940 | -4/Warlord | Spotted Executioner 11944 | -4/Warlord | Spotted Executioner 11950 | -4/Warlord | Entered Proximity Caves 11964 | -3/Proximity Caves | Spotted B-86 Titan 11985 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12097 | -3/Proximity Caves | Discovered exit to Research (range 15) 12105 | -3/Proximity Caves | Entered Research 12105 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12106 | -3/Research | Identified exit to Testing 12106 | -3/Research | Identified exit to Research 12260 | -3/Research | Found Fusion Bomb Launcher 12376 | -3/Research | Entered Testing 12436 | -3/Testing | Repaired Nuclear Pulse Array 12457 | -3/Testing | Build established: Wizard-Mutant 12555 | -3/Testing | Fabricated Exp. Sensor Array (x1) 12626 | -3/Testing | Fabricated Exp. Sensor Array (x1) 13106 | -3/Testing | Lost 5 parts (1n3u1w) 13207 | -3/Testing | System corruption reached 10% 13220 | -3/Testing | Entered Research 13220 | -2/Research | Warlord forces began assault on 0b10 13220 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13241 | -2/Research | Lost 5 parts (1p3n1u) 13326 | -2/Research | Met up with Warlord 13330 | -2/Research | Research machine network offline 13350 | -2/Research | Build established: Hacker-Mutant 13503 | -2/Research | Discovered new exit (range 15) 13546 | -2/Research | Identified exit to Access 13595 | -2/Research | Spotted Striker 13603 | -2/Research | Spotted Striker 13627 | -2/Research | Spotted Striker 13635 | -2/Research | Spotted Striker 13650 | -2/Research | Entered Access 13650 | -1/Access | Evolved 2 slots: Utility x2 13720 | -1/Access | Fabricated Exp. Sensor Array (x1) 13860 | -1/Access | Energy Cycler disabled 13907 | -1/Access | System corruption reached 10% 13948 | -1/Access | Lost 8 parts (1p3n3u1w) 14151 | -1/Access | Spotted B-99 Colossus 14207 | -1/Access | Core integrity fell below 50% 14214 | -1/Access | Core integrity fell below 20% 14217 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14175_ 9POIXWQ|LYSEISM6I%9Q 14177_ Imp. Propulsion Shielding destroyed. 14178_ Adv. Force Field destroyed. 14188_ Triggered Alarm Trap. 14188_ An alarm sounds. 14188_ ALERT: Alarm triggered, dispatching investigation squad. 14190_ Imp. Antigrav System destroyed. 14192_ K-01 Serf cleans the Hyperwave Decoder. 14200_ Imp. Antigrav System destroyed. 14203_ Exp. Sensor Array destroyed. 14203_ Dropped Mic. Fission Core. 14204_ P-80 Master resets S-43 Plague, system corruption cleaned. 14204_ Dropped Broken Imp. Gyrokinetic Inverter. 14204_ Dropped Sml. Battery. 14205_ Dropped Imp. Propulsion Shielding. 14206_ P-80 Master resets P-80 Master, system corruption cleaned. 14206_ Dropped Imp. Propulsion Shielding. 14209_ System corrupted: Heat flow error (+191). 14213_ Hacking Suite destroyed. 14216_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ??# # # #????????????? | | ??# # ################??????????? | | ### # ""G"" ??????????? | | + # "" "" ??????????? | | ??# ! # ?????????? | | ??# / ?????????? | | ??# # ???????????? | | ??# # "" ???????????? | | ??# # "" ??????????? | | ??# ########## """""" ""??????????? | | ??# #????????# """"" """?????????? | | + #????????# "" "?????????? | | ######################??# "" ""????????? | | ??????# #??# ???????? | | ??????# #??# ???????? | | ??????# #??# ???????? | | ??????# #??# "" ""????????? | | ??????# #??# g "" "??? ????? | | ??????# #??# w"""""" """?"" #??? | | ??????########+##########ggg"""""" """""" #### | | ??????????# g "" "" | | ??????????# "" "" | | ??????????# w | | ########### ss | | !s | | A =ps @ | | R!s ?? | | ########### p##########+#############//###### | | ??????????# #?# # | | ??????????# #?# %+ | | ??????????# #?# # | | ########### #?# # | | # #?# # | | # #?# # | | """"" # #?#######################+###### | | """"" # #??????????# * # # #??? | | """"" # #??????????# # ###??? | | """"" / +??????????# # #????? | | """"" # #??????????# # #????# | | # #??????????# # ###### | | # #??????????# + | | # #??????????# # | | # # ???????# ## ##### | | # # ???????# ##/#???# | | /########## # ??????# # ???? | | #????????# # ?????# # ??? | | #????????# #? ?????# # "" ?? | | ########## #?? ?????#+############ "" ? | | #?? ?????# #??????????# "" | | #??? ?????# #??????????# "Y | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 36 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 44 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Slug Cannon | -6/Zion | Free Battle Cannon | -6/Zion | Free Riot Gun | -6/Zion | Free Mic. Fission Core | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Mni. Fusion Reactor | -3/Research | Hacked Adv. Powered Armor | -3/Research | Hacked Q-thruster | -3/Research | Hacked Exp. Signal Interpreter | -3/Research | Hacked Lgt. Particle Reactor | -3/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Enh. Force Lance | x1 | -6/Factory | Preloaded Mic. Fission Core | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -3/Testing Exp. Sensor Array | x1 | -3/Testing Exp. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer All-out Warlord Armchair Analyst Cya! Explorer Fist Fight Production Line Reappropriation Subspace Traveler The Oracle The Science Guy What Is This Thing? Challenges ------------ None Game ------ Seed GuidanceImpactRigger Manual? 0 Play Time 05:46:12 Cumulative 72.8 hours Start 2021.04.25 @ 20:52:42 End 2021.04.27 @ 02:27:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1802defb-a773-45f1-8d5b-33f9825d8b87