Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 02:06:58 Player: laeb2 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2057) 2057 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 6105 Bonus ------- High Alert Combat Kills 113 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Medium Reflective Plating > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (10) --- Aluminum Leg Particle Gun Particle Gun Heavy Mace Axe Fusion Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Armored Treads Cooling System Hardened Medium Armor Plating Minigun Heavy Mace [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 98 | 6 1 8 27 6 26 . 24 Power 7 | 1 . 2 2 . 1 . 1 Engine 4 | 1 . 2 1 . . . . Core 3 | . . . 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 2 6 1 7 . 7 Treads 12 | . . 2 6 1 3 . . Leg 13 | 2 . . . . 4 . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 1 1 . 13 4 9 . 15 Device 8 | . 1 . 4 . 3 . . Storage 3 | 1 . . 2 . . . . Processor 2 | . . . . 1 1 . . Hackware 1 | . . . . 1 . . . Protection 29 | . . . 7 2 5 . 15 Artifact . | . . . . . . . . Weapon 23 | 2 . 4 6 1 9 . 1 Energy Gun 10 | 1 . 2 2 1 3 . 1 Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 8 | 1 . . 2 . 5 . . Ballistic Cannon 2 | . . 1 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 39 | . . 4 2 . 24 . 9 Power 3 | . . 1 . . 1 . 1 Propulsion 13 | . . 1 1 . 7 . 4 Utility 16 | . . 1 1 . 10 . 4 Weapon 7 | . . 1 . . 6 . . Highest Loss Streak 14 | . . 1 1 . 14 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 91 83 98 85 76 74 Engine 6 | . 14 9 4 . . . . Core 3 | . . . 4 7 6 7 7 Treads 17 | . . 20 26 30 20 . . Leg 9 | . 28 7 . . 1 30 23 Device 10 | . 14 11 9 7 7 15 8 Storage 10 | . 14 14 9 7 7 7 7 Processor 1 | . . . . 3 4 . . Hackware 1 | . . . . 1 5 . . Protection 7 | . . . 11 23 13 7 17 Energy Gun 9 | . 14 15 9 6 2 7 8 Energy Cannon 3 | . . 7 3 7 1 . . Ballistic Gun 5 | . 14 2 1 . 6 . . Ballistic Cannon 1 | . . 2 3 . . . . Peak Build Rating 37 | 6 10 12 29 37 37 22 32 Average Rating 18 | 4 9 9 22 35 29 22 24 On Entrance 16 | . 6 10 7 29 37 22 22 Naked Turns . | . . . . . . . . Heaviest Build 57 | 11 12 23 41 57 47 23 47 Greatest Support 85 | 20 20 40 85 85 85 45 45 Greatest Overweight (x) 6 | . . 1 . . 6 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 10 Average Carried 7 | 2 5 6 7 9 8 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 4 8 5 10 10 10 10 6 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Matter Collected 1505 | 269 46 117 387 40 646 . . Remotely . | . . . . . . . . Salvage Created 2329 | 23 198 135 931 180 862 . . Parts 117 | 6 6 7 48 7 43 . . Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Combat Hostiles Destroyed 46 | . 3 4 16 3 20 . . Melee 2 | . . . . . 2 . . Guns 32 | . 3 3 9 2 15 . . Cannons 8 | . . 1 4 1 2 . . AOE 3 | . . . 3 . . . . Classes Destroyed 14 | 1 2 1 5 1 4 . . Worker 3 | . . . 3 . . . . Builder 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Swarmer 7 | . . . 3 . 4 . . Grunt 26 | . 3 . 9 3 11 . . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . . 4 . . . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Subdweller 4 | . . 4 . . . . . Best Kill Streak 9 | 1 2 1 9 3 4 . . Combat Bots Only 5 | . 2 1 5 3 4 . . Max Kills in Single Turn 4 | 1 1 1 4 1 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Hostile Shots Fired 559 | . 13 36 106 8 329 . 67 Missed 138 | . 2 12 32 2 68 . 22 Damage Taken 7306 | . 145 621 1207 93 4167 . 1073 Core 1060 | . . 180 163 17 668 . 32 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 89 | . . . 89 . . . . Core Remaining (%) 66 | 100 . 28 70 . . . . Volleys Fired 241 | 3 12 54 63 12 89 . 8 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 140 | 60 60 140 110 125 130 . 115 Shots Fired 423 | 6 24 105 124 24 131 . 9 Gun 324 | 6 24 67 86 12 120 . 9 Cannon 99 | . . 38 38 12 11 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 150 | 3 12 32 19 . 84 . . Thermal 262 | 3 12 73 94 24 47 . 9 Explosive . | . . . . . . . . Electromagnetic 11 | . . . 11 . . . . Robot Hit Streak 38 | 2 6 38 11 14 12 . 2 Robot Miss Streak 9 | 1 3 1 4 1 9 . 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 2 . 4 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 245 | 4 18 47 71 17 86 . 2 Core Hits 110 | 1 8 9 39 8 43 . 2 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 10 | . . . 3 . 5 . 2 Burn 7 | . . . 3 . 2 . 2 Smash 3 | . . . . . 3 . . Melee Attacks 27 | . . . . . 27 . . Impact 27 | . . . . . 27 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4529 | 50 222 573 1692 298 1632 . 62 Guns 2808 | 50 221 401 832 136 1106 . 62 Cannons 846 | . . 172 397 162 115 . . Explosions 463 | . . . 463 . . . . Melee 409 | . . . . . 409 . . Ramming 3 | . 1 . . . 2 . . Kinetic 1279 | 39 119 239 173 . 709 . . Thermal 2640 | 11 102 334 1321 298 512 . 62 Explosive . | . . . . . . . . Electromagnetic 198 | . . . 198 . . . . Impact 409 | . . . . . 409 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 1 . 10 10 10 Average Corruption 9 | . . . 1 . 9 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . 35 1 3 Message Errors 10 | . . . . . 9 . 1 Matter Fused 6 | . . . . . 4 1 1 Heat Flow Errors 8 | . . . . . 8 . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 6 | . . . . . 5 . 1 Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . 1 24 31 . . Projectiles 25 | . . . 1 24 . . . Explosions . | . . . . . . . . Melee 31 | . . . . . 31 . . Knockbacks 6 | . . 3 . . 3 . . Impact 3 | . . . . . 3 . . Kinetic 3 | . . 3 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . . . 109 . . . . Shots 2 | . . . 2 . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . 1 . . . 1 . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 471 | . 60 276 204 358 471 . . Average Temperature 126 | . 26 28 47 140 182 . . Received Heat Transfer 2426 | . 84 461 540 54 1287 . . Effects 11 | . . . . . 11 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 4 | . . . . . 4 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 1 6 1 1 . . Heat Transferred 5592 | 25 225 550 2535 629 1295 . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Peak Influence 673 | 5 50 . 409 259 673 357 249 Initial 352 | . 3 . . 142 181 352 249 Average 201 | 2 12 . 174 189 429 352 231 Maximum Alert Level 2 | . . . 2 1 2 1 1 Low Security (%) 52 | 100 100 . 49 57 8 . 10 Level 1 27 | . . . 46 42 24 100 89 Level 2 19 | . . . 3 . 67 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 3 1 . 1 1 Investigation 3 | . . . 2 . . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 4 4 23 5 22 . 3 Peak Tracking Total 6 | . 1 1 3 2 6 . 4 Tactical Retreats 6 | . . . 1 . 3 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Traps Triggered 3 | . . 1 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . 1 . . Triggered 1 | . . . . . 1 . . Most Traps Carried 2 | . . . . . 2 1 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Machines Disabled 7 | . . . 2 . 5 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Machines Accessed 9 | . . . 4 3 1 1 . Terminals 5 | . . . 2 1 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 29 | . . . 14 7 4 4 . Successful 14 | . . . 10 3 . 1 . Failed 15 | . . . 4 4 4 3 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 8 | . . . 7 1 . . . Terminals 18 | . . . 8 2 4 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 4 | . . . 4 . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . . . 4 . . 1 . Robot Analysis 3 | . . . 3 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 2 | . . . 2 . . . . Terminals 1 | . . . 1 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 3 2 1 1 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Turns Passed 5535 | 70 1220 1242 1283 355 1202 23 140 Spaces Moved 1834 | 44 100 440 498 190 494 20 48 Core 25 | 12 . . . . 13 . . Treads 1336 | . . 250 498 190 398 . . Legs 473 | 32 100 190 . . 83 20 48 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 158 158 120 120 120 Average Speed 151 | 100 120 143 159 158 161 120 152 Slowest Speed 350 | 120 120 190 165 158 350 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 15 27 46 4 52 1 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . 4 . 2 . . Terrain Destroyed 20 | . . . 18 . 2 . . Melee 2 | . . . . . 2 . . Projectile 5 | . . . 5 . . . . AOE 13 | . . . 13 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac DSF Total 4124 | 62 1176 944 868 222 733 19 100 Wait 1819 | 2 1058 438 233 6 70 . 12 Move 1827 | 43 99 439 497 189 493 19 48 Hop . | . . . . . . . . Pick Up 73 | 8 5 1 23 5 23 . 8 Fast Attach 27 | 2 . 3 8 . 2 . 12 Attach 54 | 4 1 3 9 4 21 . 12 Detach 1 | . . . . 1 . . . Swap 17 | . . 2 10 2 3 . . Drop 35 | . . 4 25 3 3 . . Fire 241 | 3 12 54 63 12 89 . 8 Melee 27 | . . . . . 27 . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1265 | -10/Materials | Discovered new exit (range 8) 1291 | -10/Materials | Entered Subcaves 1294 | -10/Subcaves | Learned Materials garrison access intel 1395 | -10/Subcaves | Discovered new exit (range 5) 1637 | -10/Subcaves | Core integrity fell below 50% 1804 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1938 | -10/Subcaves | Build established: Scavenger-Mutant 2533 | -10/Subcaves | Entered Materials 2533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2534 | -8/Materials | Loaded intel: 1 garrison access location 2773 | -8/Materials | Repaired Lgt. Cannon 3517 | -8/Materials | Build established: Mutant 3761 | -8/Materials | Discovered new exit (range 13) 3816 | -8/Materials | Entered Factory 3816 | -7/Factory | Evolved 2 slots: Utility x2 4170 | -7/Factory | Identified exit to Garrison 4171 | -7/Factory | Entered Garrison 4221 | -7/Garrison | Triggered checkpoint 4359 | -7/Garrison | System corruption reached 10% 4430 | -7/Garrison | Lost 5 parts (1n3u1w) 4583 | -7/Garrison | Lost 3 parts (2n1u) 4676 | -7/Garrison | Discovered new exit (range 15) 4771 | -7/Garrison | Build established: Scavenger-Mutant 4785 | -7/Garrison | Triggered checkpoint 5107 | -7/Garrison | Triggered checkpoint 5133 | -7/Garrison | Core integrity fell below 50% 5178 | -7/Garrison | Core integrity fell below 20% 5224 | -7/Garrison | Lost 14 parts (1p4n4u5w) 5373 | -7/Garrison | Entered Factory 5395 | -7/Factory | Identified exit to DSF 5396 | -7/Factory | Entered DSF 5424 | -7/DSF | Additional patrols routed to DSF 5536 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Aluminum Leg severed. Med. Reflective Plating severed. Acquired Aluminum Leg. Med. Reflective Plating severed. Aluminum Leg destroyed. Med. Reflective Plating severed. Acquired Med. Reflective Plating. Aluminum Leg destroyed. Acquired Med. Reflective Plating. Med. Reflective Plating severed. Acquired Med. Reflective Plating. C-17 Slicer suffers critical hit (Burn). Med. Reflective Plating severed. BZ| |JYB/CX>NVEC0%GXHU1US ZVWRH%SUY|BS Acquired Med. Reflective Plating. Med. Reflective Plating destroyed. Particle Gun severed. Acquired Particle Gun. Aluminum Leg severed. Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????H????????????? =????????? | | ????????????????????????????? =????????? | | ?????????????? ???????????? ????????? | | ?????????????# #??????????# ????????? | | ????????????## ###????????# ##???????? | | ????????????!! !!#???????? ????????? | | ?????????????! !!#???????? ????????? | | ?????????????! !!????????? ????????? | | ???????????### "##???????## ##???????? | | ???????????# #????????] ]#???????? | | ???????????# #????????] ]#???????? | | ????######## ########?# #????????? | | ????# # !!#?# #?# # ### ###??????? | | ## # ### ### #c@## ""###????? | | cc! """""????? | | ""#??????? | | """##!!#!!!# !!#]]]# ##"""""#??????? | | ""??######## !!#########"""""#??????? | | #??????????## # ####???????##"####??????? | | ????????????# #???????????#"#?????????? | | ????????????###?????????????#""?????????? | | ?????????????????????????????##?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 900 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMetaBroadsword Manual? 0 Play Time 00:37:30 Cumulative 50.9 hours Start 2024.10.14 @ 01:14:28 End 2024.10.14 @ 02:06:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f01bd14f-0679-47ce-9324-5f983d502fcb