Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 18:56:26 Player: doki Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (1788) 1788 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3403) 3403 TOTAL SCORE: 13671 Bonus ------- Follower Combat Kills 103 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1196/1600 Matter 233/300 Energy 75/100 System Corruption 8% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Field Propulsion Array Improved Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (10) --- Q-thruster Neutron Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Centrium Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator Force Lance > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Nuclear Pulse Array Field Propulsion Array Hardlight Generator Neutron Missile Launcher Makeshift Sword [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Makeshift Sword Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 . 1 . 1 1 Utility 11 | . . . . . 2 2 . . 1 1 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 108 | 7 3 2 . 1 19 12 8 1 8 14 10 13 1 9 Power 17 | 1 1 1 . . 2 . 1 . 2 1 3 3 . 2 Engine 7 | 1 1 . . . 1 . . . . 1 1 1 . 1 Core 6 | . . 1 . . 1 . 1 . 2 . 1 . . . Reactor 4 | . . . . . . . . . . . 1 2 . 1 Propulsion 32 | 2 . 1 . . 8 3 3 . 1 2 2 4 . 6 Treads 5 | 2 . 1 . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 27 | . . . . . 6 3 3 . 1 2 2 4 . 6 Utility 40 | 2 1 . . 1 5 7 2 1 4 7 4 5 1 . Device 15 | 1 . . . . 2 2 1 . 1 4 3 1 . . Storage 4 | 1 1 . . . . . . . . . . 2 . . Processor 9 | . . . . 1 . 2 . 1 3 . 1 . 1 . Hackware 8 | . . . . . 1 2 1 . . 3 . 1 . . Protection 4 | . . . . . 2 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 1 . . . 4 2 2 . 1 4 1 1 . 1 Energy Gun 3 | . . . . . 1 . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . 1 . . . 1 1 2 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 2 3 2 . 1 Parts Lost 54 | . 1 1 . . 11 3 3 . 7 5 2 1 . 20 Power 10 | . 1 . . . 1 . 1 . 1 1 . 1 . 4 Propulsion 21 | . . 1 . . 5 1 1 . 5 . 1 . . 7 Utility 17 | . . . . . 2 2 1 . . 3 1 . . 8 Weapon 6 | . . . . . 3 . . . 1 1 . . . 1 Highest Loss Streak 13 | . 1 1 . . 8 3 1 . 7 5 2 1 . 13 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 Average Backups 5 | . 1 4 6 7 8 7 5 8 7 6 4 4 7 7 Power 1 | . 1 1 2 2 1 1 . 1 1 . 1 1 1 1 Propulsion 1 | . . . . . 2 2 1 3 1 . . . 2 2 Utility 2 | . . 2 2 3 2 1 1 1 2 4 3 1 2 1 Weapon 1 | . . 1 2 2 2 1 1 3 1 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . 2 . . . 3 2 . . 1 . 1 . . . Power 2 | . 1 . . . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 4 | . 1 . . . . 2 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 95 100 100 71 95 88 100 96 74 91 92 91 80 Engine 2 | . 9 5 . . 2 . . . . . 7 5 . . Core 3 | . . 8 14 14 5 7 5 7 5 4 . . . . Reactor 1 | . . . . . . . . . . . 1 3 8 7 Treads 5 | . 28 23 28 28 12 . . . . . . . . . Flight 19 | . . . . . 11 29 30 30 32 17 25 22 25 22 Device 6 | . 14 14 14 14 4 5 3 . 3 3 8 6 4 3 Storage 5 | . 14 14 14 14 6 6 7 7 6 4 . . 4 4 Processor 10 | . . . . . 9 8 7 9 17 12 14 14 14 16 Hackware 15 | . . . . . 1 21 15 23 17 21 21 22 21 16 Protection 1 | . . . . . 1 1 6 4 . . . 3 4 2 Ballistic Gun 5 | . 26 23 28 28 9 . . . . . . . 4 2 Launcher 1 | . . . . . 2 4 1 . 3 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 5 3 . . Slashing Weapon 4 | . 1 4 . . 4 7 6 15 9 4 5 4 4 . Peak Build Rating 141 | 7 7 9 12 13 29 41 43 44 57 73 90 125 136 141 Average Rating 58 | 5 6 7 10 12 16 37 36 43 53 51 85 105 132 128 On Entrance 42 | . 7 7 9 12 13 29 35 43 44 35 62 88 124 136 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 2 5 3 3 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 13 28 30 30 30 33 20 21 19 23 19 24 47 47 54 Greatest Support 66 | 40 40 40 40 40 60 22 24 24 28 32 32 52 59 66 Greatest Overweight (x) 7 | . . 1 . . 7 1 1 . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 5 10 10 10 Average Capacity 8 | 7 12 15 15 15 11 7 8 8 8 7 5 5 10 10 Most Carried 12 | 1 4 6 9 10 12 8 8 8 8 8 5 8 10 10 Average Carried 6 | . 1 4 7 9 8 7 5 8 7 6 4 4 8 8 Final Capacity 15 | 8 15 15 15 15 5 8 8 8 8 5 5 10 10 10 Final Carried 10 | 1 4 6 9 10 5 7 8 8 5 4 5 8 10 3 Class Distribution -------------------- 35% | Hacker-Ninja 24% | Mutant 22% | Hacker-Sprinter 12% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 1902 | 247 183 90 . 5 329 283 176 10 87 105 118 85 176 8 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2569 | 137 215 109 . . 429 223 108 . 303 207 137 142 188 371 Parts 161 | 5 13 9 . . 33 16 8 . 17 1 7 18 6 28 Haulers Intercepted 8 | . . . . . 1 2 . . 2 2 . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 29 | . 6 2 . . 10 3 3 . . . . . . 5 Melee 4 | . . . . . 2 1 1 . . . . . . . Guns 11 | . 5 2 . . 4 . . . . . . . . . AOE 14 | . 1 . . . 4 2 2 . . . . . . 5 Classes Destroyed 13 | 2 4 . . . 3 2 1 . . . . 1 . . Worker 4 | . 2 . . . . . . . . . . . . 2 Builder 6 | . . . . . . . . . . . . 5 . 1 Tunneler 3 | 2 . 1 . . . . . . . . . . . . Hauler 8 | . . . . . 1 2 . . 2 2 . . . 1 Recycler 3 | 1 . . . . 1 . . . . . . . 1 . Operator 9 | . 1 . . . 1 . . . 2 1 3 1 . . Watcher 10 | . . . . . . 2 . . 1 . 2 1 1 3 Swarmer 15 | . 3 . . . 3 2 2 . . . . . . 5 Cutter 2 | . . . . . 2 . . . . . . . . . Grunt 7 | . 3 2 . . 2 . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 2 3 2 . . 6 2 2 . 2 1 2 4 1 6 Combat Bots Only 5 | . 3 2 . . 3 2 2 . . . . . . 5 Max Kills in Single Turn 6 | 1 1 1 . . 2 1 1 . 1 1 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 2 1 1 . . . . . . 5 Melee 1 | . . . . . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 517 | . 37 20 . . 113 58 39 . 59 17 2 19 . 153 Missed 217 | . 11 6 . . 29 32 16 . 28 12 2 8 . 73 Hits 300 | . 26 14 . . 84 26 23 . 31 5 . 11 . 80 Melee 3 | . . . . . 2 1 . . . . . . . . Projectile 297 | . 26 14 . . 82 25 23 . 31 5 . 11 . 80 AOE 1 | . . . . . 1 . . . . . . . . . Critical Strikes 16 | . 1 1 . . 3 1 1 . . . . . . 9 Part Disruptions 1 | . . . . . . . . . 1 . . . . . Damage Taken 6361 | . 326 204 . . 1480 610 379 . 582 351 175 312 . 1942 Core 1395 | . 76 45 . . 374 149 100 . 128 20 99 . . 404 Absorbed by Shields 60 | . . . . . . . . . . . . 20 . 40 Regen/Repaired (Parts) 50 | . . . . . . 36 . . . . . 14 . . Core Remaining (%) 79 | 100 . . . 51 32 . . 64 84 98 91 100 100 74 Volleys Fired 81 | 8 20 12 . . 31 3 5 . . . . 1 . 1 Largest 2 | 2 2 2 . . 2 1 1 . . . . 1 . 1 Hottest 85 | 40 40 40 . . 85 33 39 . . . . 33 . 49 Shots Fired 132 | 16 40 13 . . 53 3 5 . . . . 1 . 1 Gun 118 | 16 40 13 . . 48 . . . . . . 1 . . Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . . . 5 3 5 . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 114 | 16 40 13 . . 44 . . . . . . 1 . . Thermal 4 | . . . . . 4 . . . . . . . . . Explosive 9 | . . . . . 5 3 . . . . . . . 1 Electromagnetic 5 | . . . . . . . 5 . . . . . . . Robot Hit Streak 11 | 3 10 4 . . 11 1 . . . . . 1 . . Robot Miss Streak 5 | 2 2 3 . . 4 5 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 133 | 9 26 8 . . 37 10 2 . 7 3 9 10 4 8 Core Hits 90 | 4 14 6 . . 23 9 4 . 5 2 3 4 2 14 Critical Kills 1 | 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . 1 1 . . . Critical Strikes 9 | 1 1 . . . . 1 1 . . 1 1 1 . 2 Destroy 2 | 1 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 1 1 . . . Sever 3 | . . . . . . 1 1 . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 400 | . 1 1 . . 13 44 3 . 41 39 47 126 12 73 Impact 6 | . . . . . . . . . . 2 3 1 . . Slashing 324 | . 1 1 . . 13 44 3 . 41 37 44 125 12 3 Piercing 70 | . . . . . . . . . . . . . . 70 Sneak Attacks 26 | . . 1 . . 3 2 . . 4 2 1 6 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 1 . . Damage Inflicted 6336 | 113 384 170 . . 1063 857 213 . 460 369 455 585 219 1448 Guns 1003 | 110 336 123 . . 415 . . . . . . 19 . . Cannons . | . . . . . . . . . . . . . . . Explosions 1721 | . 48 . . . 282 295 133 . . 116 . . . 847 Melee 3594 | . . 47 . . 351 562 80 . 460 253 455 566 219 601 Ramming 18 | 3 . . . . 15 . . . . . . . . . Kinetic 955 | 110 336 123 . . 367 . . . . . . 19 . . Thermal 305 | . . . . . 48 . . . . 116 . . . 141 Explosive 1283 | . . . . . 282 295 . . . . . . . 706 Electromagnetic 181 | . 48 . . . . . 133 . . . . . . . Impact 340 | . . . . . . . . . . 179 106 55 . . Slashing 2738 | . . 47 . . 351 562 80 . 460 74 349 511 219 85 Piercing 516 | . . . . . . . . . . . . . . 516 Highest Corruption 12 | . 1 1 1 1 . 12 12 12 . . . . . 8 Average Corruption 3 | . 1 1 1 1 . 5 12 12 . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . 4 1 3 3 . 2 10 . . . . . . 1 Message Errors 7 | . . . . . . . 6 . . . . . . 1 Matter Fused 4 | . . 1 . 2 . . 1 . . . . . . . Heat Flow Errors 4 | . 1 . 2 . . . 1 . . . . . . . Energy Discharges 4 | . 1 . 1 . . 1 1 . . . . . . . Data Loss (minor) 2 | . . . . 1 . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Alerts 2 | . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1257 | . . . . . 162 35 . . 16 249 131 116 . 548 Projectiles . | . . . . . . . . . . . . . . . Explosions 315 | . . . . . . . . . . 90 . . . 225 Melee 942 | . . . . . 162 35 . . 16 159 131 116 . 323 Knockbacks 4 | 1 . . . . . . . . . 1 1 1 . . Impact 4 | 1 . . . . . . . . . 1 1 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . 52 . . . 73 . 46 . . 233 . . . 51 Shots 12 | . 2 . . . 2 . 4 . . 3 . . . 1 Rammed 6 | 2 . . . . 4 . . . . . . . . . Targets Rammed 6 | 2 . . . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 252 | . 252 23 223 . 16 2 93 . 8 4 . 56 252 250 Average Temperature 55 | . 87 9 97 . 5 2 47 . 8 4 . 7 98 63 Received Heat Transfer 849 | . 102 132 . . 486 24 . . 21 9 . 14 . 61 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 2 3 2 . . Impact Corruptions 10 | . . . . . . . . . . 4 5 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 311 | . . . . . 111 . . . . 50 . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 89 100 . . 100 100 100 100 100 84 Level 1 2 | . . . . . 10 . . . . . . . . 15 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 319 | 10 90 30 . . 235 108 . . 69 86 41 46 103 319 Initial 106 | . . 1 . . . 106 . . 18 . 37 . 18 52 Average 24 | 1 44 4 . . 54 20 . . 10 8 7 15 51 77 Influence Increases 3015 | 15 234 55 . . 551 267 170 . 159 240 160 330 120 714 Destroy 0b10 Robot/C 640 | . 120 40 . . 260 60 60 . . . . . . 100 Destroy 0b10 Robot/NC 220 | 15 15 5 . . 20 20 . . 25 15 25 35 10 35 Destroy Leader 176 | . 30 10 . . 64 18 20 . 6 2 4 2 2 18 Allied During Kill 9 | . . . . . 9 . . . . . . . . . Successful Hack 254 | . 23 . . . 14 66 . . . 23 31 52 . 45 Disable Machine 135 | . 45 . . . . . . . . 60 . . 15 15 Destroy Structure 681 | . 1 . . . 49 43 . . 23 80 70 196 18 201 Partial Spotted 210 | . . . . . 30 . . . 30 . 15 . 75 60 Lose Combat Pursuer 690 | . . . . . 105 60 90 . 75 60 15 45 . 240 Influence Decreases 2688 | 15 228 61 . . 316 461 161 20 189 162 236 298 66 475 Entered New Map 267 | . . 5 . . . 129 16 10 12 . 41 2 16 36 Time Decay 1859 | 15 218 46 . . 181 307 115 10 126 112 144 282 50 253 Lost Part 469 | . 10 10 . . 95 25 30 . 51 50 2 10 . 186 Lost Ally 40 | . . . . . 40 . . . . . . . . . Purge Threat 53 | . . . . . . . . . . . 49 4 . . Squads Dispatched 40 | . 2 . . . 6 4 . . 6 4 4 9 . 5 Investigation 13 | . 1 . . . . 1 . . 2 3 2 2 . 2 Extermination 12 | . . . . . . 3 . . 2 1 1 3 . 2 Reinforcement 12 | . 1 . . . 3 . . . 2 . 1 4 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 4 | . 1 . . . 2 . . . . . . 1 . . Communications Jammed 32 | . . . . . . . . . 25 . . 1 . 6 Distress Signals 31 | . . . . . . . . . 25 . . . . 6 Times Spotted 162 | . 13 2 . . 27 17 12 . 16 10 8 17 1 39 Peak Tracking Total 12 | . 4 2 . . 7 7 3 . 12 6 2 4 1 11 Tactical Retreats 34 | . . . . . 4 6 5 . 3 2 1 4 . 9 ECM-based Alert Blocks 15 | . . . . . . 6 . . . 2 . 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . 1 . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 9 | . 3 . . . . . . . . 4 . . 1 1 Max in Single Turn 4 | . 1 . . . . . . . . 4 . . 1 1 Garrison Access 5 | . . . . . . . . . 1 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 77 | . 4 . 2 . 5 14 1 . 8 7 9 17 . 10 Terminals 47 | . 4 . . . 4 8 . . 5 5 6 8 . 7 Fabricators 5 | . . . . . . 1 . . 1 1 . 2 . . Repair Stations 4 | . . . . . . 1 . . . . 2 1 . . Recycling Units 9 | . . . . . . 3 . . 1 . 1 2 . 2 Scanalyzers 4 | . . . . . 1 1 . . . . . 2 . . Garrison Access 5 | . . . . . . . . . 1 1 . 2 . 1 Total Hacks 211 | . 15 . 2 . 12 36 1 . 34 22 26 47 . 16 Successful 113 | . 7 . 2 . 4 21 1 . 13 11 9 36 . 9 Failed 95 | . 8 . . . 7 14 . . 21 11 17 10 . 7 Catastrophic 20 | . 3 . . . 1 4 . . 5 3 2 . . 2 Database Lockouts 3 | . . . . . 1 1 . . . . . 1 . . Manual 85 | . 11 . 1 . 5 16 . . 13 9 11 13 . 6 Terminals 154 | . 15 . . . 10 21 . . 28 18 18 32 . 12 Fabricators 11 | . . . . . . 3 . . 2 2 . 4 . . Repair Stations 13 | . . . . . . 4 . . . . 7 2 . . Recycling Units 11 | . . . . . . 4 . . 1 . 1 2 . 3 Scanalyzers 11 | . . . . . 2 4 . . . . . 5 . . Garrison Access 8 | . . . . . . . . . 3 2 . 2 . 1 Terminal Hacks 55 | . 7 . 2 . 3 5 1 . 8 5 4 15 . 5 Record 5 | . . . 1 . . . . . . 1 . 3 . . Part Schematic 2 | . . . . . . 1 . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 1 . . 1 . . 1 . . Open Door 5 | . . . . . . . 1 . . . . . . 4 Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 5 | . . . . . 1 . . . . 1 1 1 . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . 1 . 1 . . Terminal Index 3 | . . . . . . 1 . . 1 . 1 . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . 1 1 . . Locate Traps 5 | . 1 . . . . . . . 2 . . 2 . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 3 | . 1 . . . . . . . . 1 . 1 . . Recall Extermination 2 | . . . . . . . . . 1 . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . 1 1 . 1 . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . . 1 2 . 4 . . Load Schematic 5 | . . . . . . 1 . . 1 1 . 2 . . Build 4 | . . . . . . 1 . . . 1 . 2 . . Repair Station Hacks 6 | . . . . . . 2 . . . . 2 2 . . Scan Component 4 | . . . . . . 1 . . . . 2 1 . . Repair 2 | . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 9 | . . . . . . 3 . . 1 . 1 2 . 2 Retrieve Components 9 | . . . . . . 3 . . 1 . 1 2 . 2 Scanalyzer 8 | . . . . . 1 3 . . . . . 4 . . Retrieve Study 8 | . . . . . 1 3 . . . . . 4 . . Garrison Access Hacks 5 | . . . . . . . . . 1 1 . 2 . 1 Seal Access 5 | . . . . . . . . . 1 1 . 2 . 1 Unauthorized Hacks 21 | . . . . . . 6 . . 2 3 2 7 . 1 Terminals 21 | . . . . . . 6 . . 2 3 2 7 . 1 Botnet 21 | . . . . . . 6 . . 2 3 2 7 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 1 . 3 1 . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 58 | . 3 . . . 4 11 . . 7 6 9 13 . 5 Full Trace Events 12 | . . . . . . 1 . . 2 3 2 2 . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . . Parts Built 4 | . . . . . . 1 . . . 1 . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 210 | . . . . . . 33 . . . 49 . 128 . . Total Part Build Rating 20 | . . . . . . 2 . . . 2 . 16 . . Part Studies Acquired 8 | . . . . . 1 3 . . . . . 4 . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . Time 55 | . . . . . . 25 . . . . . 30 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 8 . . 2 . 1 2 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 28 . . . . . . . . . Total Damage 348 | . . . . . 348 . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Active Infowar (turns) 6376 | 11 504 297 334 104 88 1095 259 22 543 569 564 1334 107 545 Optics 5036 | . . . . . . 1093 259 22 543 569 564 1334 107 545 Terrain 56 | . . . . . . . 56 . . . . . . . Seismic 1338 | 11 504 297 334 104 88 . . . . . . . . . Machine Analysis 3482 | . . . . . . . . . 363 569 564 1334 107 545 Jamming 2012 | . . . . . . 316 . . 260 146 544 179 107 460 ECM 1091 | . . . . . . 469 67 . . 233 . 272 . 50 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 6908 | 112 504 297 334 105 498 1115 259 22 543 569 564 1334 107 545 Spaces Moved 8974 | 48 270 144 209 65 426 1614 542 59 1398 752 715 1475 276 981 Core 7 | 2 . . . . 5 . . . . . . . . . Treads 855 | 46 270 144 209 65 121 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8112 | . . . . . 300 1614 542 59 1398 752 715 1475 276 981 Fastest Speed 23 | 50 160 160 160 160 28 28 29 33 28 32 32 29 26 23 Average Speed 43 | 155 160 181 160 160 74 29 30 33 29 36 32 32 26 26 Slowest Speed 400 | 160 160 240 160 160 400 104 107 33 37 114 35 115 29 35 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . 1 12 . . 8 8 . 4 1 9 Potential Cave-ins 19 | . . . . . . . . . . . . 12 . 7 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 33 | 4 46 40 59 21 44 48 75 12 37 22 26 37 6 26 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . . . 1 1 . . . . . . Scrap Searched 8 | . . 1 . 1 . . 5 1 . . . . . . Spaces Dug 297 | . . . . . 7 30 . . 24 30 35 114 6 51 Terrain Destroyed 396 | . . . . . 56 44 . . 24 42 35 114 6 75 Melee 297 | . . . . . 7 30 . . 24 30 35 114 6 51 Projectile . | . . . . . . . . . . . . . . . AOE 99 | . . . . . 49 14 . . . 12 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 11268 | 65 300 163 209 66 531 2167 625 60 1486 998 999 2198 296 1105 Wait 1584 | . 1 3 . . 14 478 51 . 25 186 218 564 6 38 Move 8879 | 47 269 143 208 64 423 1590 541 58 1382 737 714 1467 273 963 Hop 37 | . . . . . 1 11 . . 7 6 . 3 1 8 Pick Up 48 | 1 4 1 1 1 11 7 6 . 4 2 3 5 2 . Fast Attach 75 | 7 1 1 . . 11 9 3 1 3 10 10 12 1 6 Attach 44 | . . . . . 10 2 7 . 7 6 . 3 1 8 Detach 26 | . . . . . 2 2 2 . 5 5 3 3 . 4 Swap 32 | . 2 2 . 1 1 11 4 . 1 3 2 4 . 1 Drop 54 | . 2 . . . 10 10 4 1 4 4 5 11 . 3 Fire 81 | 8 20 12 . . 31 3 5 . . . . 1 . 1 Melee 395 | . 1 1 . . 13 44 2 . 41 39 44 125 12 73 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | 2 . . . . 4 . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 617 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 14) 641 | -10/Mines | Discovered new exit (range 9) 688 | -10/Mines | Learned Materials terminal intel 839 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 908 | -10/Mines | Discovered new exit (range 5) 914 | -10/Mines | Entered Exiles 953 | -10/Exiles | Met 8R-AWN 982 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-BIN 1042 | -10/Exiles | Aligned with FarCom system 1044 | -10/Exiles | Given EX-Vault access code 1082 | -10/Exiles | Opened EX-Vault 1098 | -10/Exiles | Found Lightpack 2.0 1130 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1176 | -10/Exiles | Met EX-DEC 1184 | -10/Exiles | Learned location of Zion (-6) 1231 | -10/Exiles | Discovered new exit (range 14) 1248 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1248 | -10/Exiles | Entered Mines 1255 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1288 | -9/Mines | Learned location of Recycling (-9) 1341 | -9/Mines | Discovered new exit (range 7) 1353 | -9/Mines | Identified exit to Materials 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Accompanied by 3 allies 1353 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1354 | -8/Materials | Loaded intel: 12 terminal locations 1459 | -8/Materials | Garrison activated, responded to threat 1651 | -8/Materials | Lost 8 parts (1p3n1u3w) 1713 | -8/Materials | Identified exit to Factory 1793 | -8/Materials | Core integrity fell below 50% 1809 | -8/Materials | Central database locked down 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Evolved 2 slots: Utility x2 2073 | -7/Factory | Discovered new exit (range 9) 2134 | -7/Factory | Build established: Hacker-Sprinter 2374 | -7/Factory | Identified exit to Lower Caves 2701 | -7/Factory | Repaired Imp. Flight Unit 2809 | -7/Factory | Fabricated Imp. Flight Unit? 2901 | -7/Factory | Central database locked down 2935 | -7/Factory | Crushed by falling debris 2935 | -7/Factory | System corruption reached 10% 2966 | -7/Factory | Lost 3 parts (1n2u) 2966 | -7/Factory | Entered Lower Caves 2995 | -7/Lower Caves | Encountered a Warlord checkpoint 3109 | -7/Lower Caves | Learned 4 Factory zone layouts 3130 | -7/Lower Caves | Discovered new exit (range 12) 3185 | -7/Lower Caves | Learned location of 1 exit from Factory 3200 | -7/Lower Caves | Found DCF Scrap (14 items) 3225 | -7/Lower Caves | Entered another Lower Caves area 3242 | -7/Lower Caves | Discovered new exit (range 15) 3247 | -7/Lower Caves | Entered Factory 3247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3248 | -6/Factory | Identified exit to Lower Caves 3333 | -6/Factory | Discovered exit to Lower Caves (range 19) 3457 | -6/Factory | Discovered new exit (range 12) 3484 | -6/Factory | Identified exit to Extension 3499 | -6/Factory | Discovered new exit (range 21) 3505 | -6/Factory | Identified exit to Factory 3751 | -6/Factory | Cargo convoy interrupted 3790 | -6/Factory | Entered another Factory area 3790 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3817 | -5/Factory | Lost 7 parts (1p5n1w) 4188 | -5/Factory | Build established: Hacker-Ninja 4259 | -5/Factory | Fabricated Imp. Flight Unit? 4283 | -5/Factory | Identified exit to Factory 4320 | -5/Factory | Lost 5 parts (1p3u1w) 4359 | -5/Factory | Entered another Factory area 4359 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4655 | -4/Factory | Identified exit to Research 4741 | -4/Factory | Discovered new exit (range 12) 4923 | -4/Factory | Entered Research 4923 | -3/Research | Evolved 2 slots: Utility x2 4947 | -3/Research | Identified exit to Research 4957 | -3/Research | Watched by a mysterious "MATRIX" hacker 5001 | -3/Research | Repaired Broken Xenon Bombardment Thruster+ 5092 | -3/Research | Fabricated Impulse Thruster Array? 5207 | -3/Research | Build established: Hacker-Scout 5554 | -3/Research | Spotted B-86 Titan 5590 | -3/Research | Fabricated Impulse Thruster Array? 5688 | -3/Research | Cargo convoy interrupted 5752 | -3/Research | Build established: Hacker-Ninja 6010 | -3/Research | Discovered new exit (range 21) 6074 | -3/Research | Central database locked down 6257 | -3/Research | Entered another Research area 6257 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6305 | -2/Research | Discovered new exit (range 5) 6323 | -2/Research | Identified exit to Access 6364 | -2/Research | Entered Access 6364 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6422 | -1/Access | Discovered new exit (range 7) 6423 | -1/Access | Identified exit to Command 6780 | -1/Access | Lost 4 parts (3u1w) 6786 | -1/Access | Identified exit to Surface 6880 | -1/Access | Spotted B-99 Colossus 6883 | -1/Access | Lost 13 parts (2p6n5u) 6909 | *** | Escaped! Last Messages --------------- 06868_ Scanalyzer x2 06871_ >> Machine Analyzer network decryption results: 06871_ Terminal x1 06884_ P O&5VN#QKNZUAAASIIUHT|0XA5EVLY 06893_ Lgt. Antimatter Reactor destroyed. 06898_ Terminal disabled. 06898_ Penetrated by Slug. 06898_ Critical hit (Destroy). 06898_ Imp. Ion Engine destroyed. 06898_ Impulse Thruster Array+ destroyed. 06900_ P-80 Master resets W-44 Eye, system corruption cleaned. 06906_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06906_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06907_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | " # # """"" ###???????????????? | | " # """ # ""T"" ""#???????????????? | | " # """ # ""#???????????????? | | " # """ # ""#???????????????? | | " # "S " T#???????????????? | | " # "" # !! ""#???????????????? | | " + "" # !! "#???????????????? | | # # ! ""#???????????????? | | # # ###???????????????? | | ######### p #?????????????????? | | ???????# p ##########????????? | | ??????# p #????????? | | ??????# !! g #????????? | | !!BB p #????????? | | ### !!BB g #????????? | | ??# ########## """" """########### #????????? | | ??# #????????# #"""T"""#?????????# #????????? | | ??# #????????############?????????# #????????? | | ""# #?????????????????????????????# #????????? | | ""# #?????????????????????###?????# #????????? | | ""# #????????????########## ####### #????????? | | ""# #????????????" #????????? | | ""# #??????BB????" #????????? | | ""# #??????BB????" #????????? | | ??# ????????????" #????????? | | ??# ????????????" "@ #????????? | | ??# ????????????" "" #????????? | | ??# ????????????" #????????? | | ??#####???????BB????" A #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????????w????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 40 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Corruption Block 6 Armor Coverage 225 Evasion (%) 72 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 21 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -5/Factory Impulse Thruster Array | x1 | -3/Research Impulse Thruster Array | x1 | -3/Research Repaired ---------- Imp. Flight Unit | 10% | -7/Factory Xenon Bombardment Thruster | 53% | -3/Research | Broken Studied --------- Surge Thruster | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Q-thruster | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Epsilon Run Jackpot Quick And Dirty Watch This! Challenges ------------ None Game ------ Seed ThermicRelayImpeller Manual? 0 Play Time 02:34:08 Cumulative 31.4 hours Start 2026.10.26 @ 13:36:03 End 2026.10.26 @ 18:56:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f08276c1-1b4d-476f-968e-2acc1f3b803e