Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.29 @ 20:58:29 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (211) 1055 Value Destroyed (8602) 8602 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (1593) 1593 TOTAL SCORE: 19790 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 933 Met Data Miner 300 Met Zhirov 300 Friendly Fire -194 Cogmind --------- Core Integrity 1162/1300 Matter 355/700 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -3/Armory Parts ------- > --- POWER (1) -------- Cooled Antimatter Reactor > --- PROPULSION (6) --- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Experimental Biometal Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Medium Storage Unit Advanced Matter Compressor Makeshift Light Armor Plating Advanced Corruption Screen Mapping Drone Bay (2/3) > --- WEAPON (4) ------- Makeshift Shrapnel Gun Railgun Advanced KE Penetrator > --- INVENTORY (10) --- Antimatter Reactor Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Active Sensor Suite Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Medium Storage Unit Advanced Matter Compressor Heavy Armor Plating Makeshift Light Armor Plating Advanced Corruption Screen Mapping Drone Bay > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun Advanced KE Penetrator > --- INVENTORY -------- Antimatter Reactor Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Active Sensor Suite Makeshift Shrapnel Gun Makeshift Shrapnel Gun [Rating: 150] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Flamer Slashing Weapon Falx Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . 4 2 . . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 1 1 . . . . . . Utility 8 | . . . . 2 1 . . . . 1 1 1 . . . . 2 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . Parts Attached 234 | . 9 5 17 9 8 7 1 . 22 77 7 8 6 . 15 19 1 23 Power 16 | . . 1 1 1 2 . . . 2 3 . 1 . . 2 2 . 1 Engine 5 | . . 1 1 1 1 . . . 1 . . . . . . . . . Core 6 | . . . . . 1 . . . . 2 . 1 . . 1 1 . . Reactor 5 | . . . . . . . . . 1 1 . . . . 1 1 . 1 Propulsion 46 | . . 1 5 2 . . . . 3 16 1 2 1 . 4 3 . 8 Treads 19 | . . . 1 2 . . . . 1 3 1 2 1 . 1 1 . 6 Leg 20 | . . 1 1 . . . . . 2 9 . . . . 3 2 . 2 Wheel 7 | . . . 3 . . . . . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 86 | . 4 1 4 2 4 5 1 . 11 26 4 1 2 . 5 7 1 8 Device 34 | . 1 1 1 . 1 3 1 . 5 9 1 . 2 . 1 4 1 3 Storage 6 | . 2 . 1 . . . . . 1 1 . . . . . 1 . . Processor 7 | . 1 . . . . . . . . 4 . . . . . 1 . 1 Hackware 5 | . . . 1 1 . . . . . 2 . . . . 1 . . . Protection 34 | . . . 1 1 3 2 . . 5 10 3 1 . . 3 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 86 | . 5 2 7 4 2 2 . . 6 32 2 4 3 . 4 7 . 6 Energy Gun 40 | . 5 1 . 1 1 1 . . 2 12 2 3 3 . 4 5 . . Energy Cannon 4 | . . . . . . . . . 1 3 . . . . . . . . Ballistic Gun 23 | . . . 6 3 1 1 . . . 4 . 1 . . . 2 . 5 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . Launcher 7 | . . . . . . . . . . 6 . . . . . . . 1 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 3 6 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 1 1 1 . . 2 8 . . . . 3 9 1 1 Corrupted Parts 5 | . . . . . . . . . 2 1 . 2 . . . . . . System Corruption 23 | . . . . . . . . . 7 4 . 12 . . . . . . Parts Lost 43 | . . . 6 1 2 1 1 . 12 4 2 . . . . 12 . 2 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . Propulsion 10 | . . . 3 . . . . . 3 1 . . . . . 3 . . Utility 22 | . . . 1 1 2 1 1 . 6 2 1 . . . . 6 . 1 Weapon 9 | . . . 1 . . . . . 3 1 1 . . . . 2 . 1 Highest Loss Streak 6 | . . . 2 1 1 1 1 . 5 2 2 . . . . 6 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 90 100 86 88 84 92 91 92 86 88 78 78 89 89 72 73 71 82 Engine 4 | . 14 14 13 8 6 7 7 7 4 . . . . . . . . . Core 1 | . . . . . . . . . . 3 . . 5 5 1 1 . . Reactor 1 | . . . . . . . . . 2 1 5 4 . . 3 3 4 4 Treads 10 | . . . 6 12 15 15 15 15 4 . 19 21 31 31 21 3 . 13 Leg 8 | . 28 28 6 . . . . . 8 13 . . . . 8 18 19 11 Wheel 2 | . . . 10 5 . . . . . 6 . . . . . . . . Device 10 | . 5 14 4 . 5 13 14 15 12 8 11 10 14 15 15 12 14 14 Storage 7 | . 14 14 7 9 7 7 7 7 9 5 5 5 5 5 5 6 9 9 Processor 1 | . . . . . . . . . . 4 . . . . . . 4 4 Hackware 1 | . . . 2 9 7 1 . . . 1 . . . . 3 . . . Protection 10 | . . . 6 9 8 15 15 15 13 13 11 15 10 10 10 4 . 6 Energy Gun 14 | . 28 28 3 5 7 15 15 15 13 9 23 20 18 21 . 20 19 15 Ballistic Gun 7 | . . . 20 29 22 15 15 15 5 4 . . 1 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 49 20 31 52 61 61 61 59 59 81 49 59 60 60 64 78 63 86 Greatest Support 215 | 20 20 20 40 40 40 40 40 40 43 76 83 106 129 129 129 90 90 215 Greatest Overweight (x) 3 | . 2 . 2 2 1 1 1 1 3 3 . . . . 1 . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 7 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 5 9 6 6 9 9 9 10 9 9 9 9 9 10 9 8 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 8 7 10 10 10 10 7 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 31% | Scavenger-Tank 16% | Scavenger-Skirmisher 13% | Mutant 8% | Tank 6% | Gunner 5% | Subdweller-Mutant 4% | Scavenger-Mutant 4% | Hacker-Tank 3% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Tank | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 6405 | 200 90 30 313 174 359 179 77 . 396 1282 101 10 260 15 . 1976 165 778 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10295 | . 497 184 493 300 966 395 196 . 983 2448 378 510 424 . . 1765 25 731 Parts 443 | . 24 14 33 29 51 15 8 . 46 105 11 31 12 . . 44 1 19 Haulers Intercepted 4 | . 1 . . . . 1 . . . 2 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . 6 . . 19 6 . 42 . . . . . . 32 . . Prevented 35 | . . . . . . 4 2 . 5 . . . 12 . . 12 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 165 | . 8 5 12 7 19 6 4 . 20 33 8 5 5 . . 22 . 11 Melee 3 | . . . . . . . . . 1 1 . . . . . 1 . . Guns 118 | . 8 4 11 6 16 6 4 . 8 12 7 4 4 . . 18 . 10 Cannons 11 | . . . 1 . . . . . 7 3 . . . . . . . . AOE 22 | . . . . 1 3 . . . 4 14 . . . . . . . . Classes Destroyed 24 | . 7 . 3 3 3 1 . . 2 2 . . 1 . . 1 . 1 Worker 10 | . 4 . . 1 . . . . . 4 . 1 . . . . . . Builder 10 | . 2 1 . . 1 . . . . 5 . . . . . . 1 . Tunneler 4 | . 1 1 . . . . . . . 1 . 1 . . . . . . Hauler 4 | . 1 . . . . 1 . . . 2 . . . . . . . . Recycler 8 | . 1 . . . 1 . . . . 6 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . 1 . . Mechanic 2 | . . . . . 1 . . . 1 . . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . . . . . . Drone 3 | . . . . . . . . . 1 . . . . . . 2 . . Watcher 4 | . . . . 2 . . . . . . . 2 . . . . . . Swarmer 33 | . 6 3 1 3 . 2 . . 4 5 4 . . . . 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . 1 . 1 Grunt 71 | . 2 2 . 2 15 4 4 . 12 13 3 . 4 . . 8 . 2 Brawler 5 | . . . . . 2 . . . 1 . . . . . . 2 . . Duelist 4 | . . . . . . . . . 1 . . . . . . 1 . 2 Sentry 18 | . . . 1 1 1 . . . 1 5 1 3 1 . . 2 . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . 1 . . . . . 4 . 2 . . . . . 2 Programmer 5 | . . . . . 1 . . . . 4 . . . . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . 1 . . . . . . . . . 1 . . Best Kill Streak 8 | . 8 3 2 4 7 2 4 . 7 6 4 3 3 . . 5 1 4 Combat Bots Only 7 | . 6 3 2 3 7 2 4 . 7 5 4 2 3 . . 5 . 4 Max Kills in Single Turn 3 | . 2 1 2 2 3 1 1 . 2 2 2 1 1 . . 2 1 1 Gunslinging 1 | . . . 1 . 1 . . . 1 . 1 . . . . 1 . . Exploded 1 | . . . . 1 1 . . . 1 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 1041 | . 55 15 67 16 59 15 9 . 148 269 39 66 29 . . 133 . 121 Missed 313 | . 16 1 16 5 15 1 4 . 35 89 13 19 9 . . 45 . 45 Damage Taken 11307 | . 246 111 834 133 603 188 60 . 2045 2249 597 780 378 . . 1639 . 1444 Core 1354 | . 41 46 143 . 51 25 . . 289 290 47 66 14 . . 204 . 138 Absorbed by Shields 121 | . . . . . . . . . . 121 . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . . . . 158 . 5 Ignored by Resistances 3378 | . 81 36 226 36 172 54 18 . 549 879 161 213 92 . . 461 . 400 Regen/Repaired (Parts) 196 | . . . . . . . . . . 196 . . . . . . . . Core Remaining (%) 69 | 100 . . 8 100 . . . . 47 65 95 . . . . 68 . . Volleys Fired 417 | . 36 16 48 12 29 11 8 . 33 77 20 27 11 . . 51 2 36 Largest 4 | . 2 2 2 4 4 4 4 . 4 4 4 4 4 . . 4 4 4 Hottest 390 | . 100 100 130 133 167 181 181 . 254 249 240 390 313 . . 338 338 338 Shots Fired 1277 | . 72 31 94 46 107 43 28 . 107 215 74 93 40 . . 186 8 133 Gun 1203 | . 72 30 84 46 107 43 28 . 89 171 74 93 40 . . 186 8 132 Cannon 36 | . . . . . . . . . 18 18 . . . . . . . . Launcher 27 | . . . . . . . . . . 26 . . . . . . . 1 Special 11 | . . 1 10 . . . . . . . . . . . . . . . Kinetic 351 | . . . 70 37 84 22 16 . 34 38 . 5 7 . . 4 . 34 Thermal 690 | . 17 31 24 . 2 11 8 . 62 126 74 78 12 . . 139 8 98 Explosive 25 | . . . . . . . . . . 24 . . . . . . . 1 Electromagnetic 211 | . 55 . . 9 21 10 4 . 11 27 . 10 21 . . 43 . . Robot Hit Streak 47 | . 8 10 47 10 18 19 21 . 13 30 25 14 16 . . 36 13 15 Robot Miss Streak 7 | . 2 1 2 4 5 4 2 . 7 2 1 2 2 . . 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 29 | . 1 1 2 . 6 2 2 . 3 2 1 . 1 . . 5 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . 1 1 1 . 1 . . 1 . 1 Shots Hit Robots 964 | . 48 21 72 24 79 28 23 . 89 172 59 58 29 . . 156 6 100 Core Hits 487 | . 20 9 24 19 47 20 16 . 68 99 21 24 12 . . 60 1 47 Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 1 . . . 1 . . . . . . . . . Critical Strikes 42 | . 2 6 2 1 2 2 . . 4 6 3 . 1 . . 10 . 3 Burn 32 | . 2 6 1 . . 1 . . 2 5 3 . 1 . . 8 . 3 Destroy 6 | . . . 1 1 2 1 . . 1 . . . . . . . . . Corrupt 3 | . . . . . . . . . . 1 . . . . . 2 . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . Melee Attacks 27 | . . . . . . . . . 5 22 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . 5 22 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 1 12 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26133 | . 698 264 1074 658 2314 754 455 . 2748 7145 1162 1314 819 . . 4029 154 2545 Guns 19060 | . 661 264 1029 492 1473 569 455 . 1500 2836 1162 1291 716 . . 3969 149 2494 Cannons 1096 | . . . . . . . . . 593 503 . . . . . . . . Explosions 4283 | . 37 . . 146 841 185 . . 390 2574 . . 64 . . . . 46 Melee 1450 | . . . . . . . . . 261 1189 . . . . . . . . Ramming 199 | . . . . 20 . . . . 4 43 . 23 39 . . 60 5 5 Kinetic 4883 | . . . 878 272 1122 266 228 . 672 643 . 86 116 . . 102 . 498 Thermal 13671 | . 173 264 196 146 564 258 135 . 1558 2788 1162 1028 201 . . 3053 149 1996 Explosive 2379 | . . . . . 300 . . . . 2033 . . . . . . . 46 Electromagnetic 3551 | . 525 . . 220 328 230 92 . 253 449 . 177 463 . . 814 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1450 | . . . . . . . . . 261 1189 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 3 . . . . 8 4 . 17 17 17 17 17 . . Average Corruption 9 | . . . . 3 . . . . 7 2 . 4 17 17 17 17 . . Corruption Purged 7 | . . . . . . . . . . 7 . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . 3 Effects 241 | . . . . 2 . . . . 39 39 . 10 57 20 15 59 . . Message Errors 74 | . . . . 1 . . . . 11 10 . 5 19 8 7 13 . . Matter Fused 49 | . . . . . . . . . 7 6 . 1 13 5 3 14 . . Heat Flow Errors 35 | . . . . . . . . . 6 9 . 1 8 2 3 6 . . Energy Discharges 25 | . . . . 1 . . . . 3 4 . 1 5 2 1 8 . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 19 | . . . . . . . . . 3 5 . . 1 2 . 8 . . Data Loss (major) 11 | . . . . . . . . . 1 3 . . 4 1 . 2 . . Misfires 6 | . . . . . . . . . 2 . . 1 2 . . 1 . . Alerts 10 | . . . . . . . . . 4 2 . . 2 . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 9 | . . . . . . . . . 1 . . 1 2 . . 5 . . Overload Shots 6 | . . . . . . . . . . 5 . 1 . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . Overflow Damage 681 | . 6 . . 9 47 . . . 74 544 . . . . . 1 . . Projectiles 17 | . . . . . . . . . 7 10 . . . . . . . . Explosions 123 | . 6 . . 9 47 . . . . 61 . . . . . . . . Melee 541 | . . . . . . . . . 67 473 . . . . . 1 . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . . . 44 81 27 . . 81 164 . . . . . . . . Shots 11 | . . . . 1 3 1 . . 2 4 . . . . . . . . Rammed 21 | . . . . 8 1 . . . 3 1 . 1 1 . . 6 . . Targets Rammed 34 | . . . . 8 1 . . . 3 4 . 2 2 . . 11 1 2 Kicked 10 | . . . . . . . . . . 3 . . . . . 4 1 2 Crushed 3 | . . . . . . . . . . . . 1 1 . . 1 . . Highest Temperature 548 | . 225 330 2 108 301 309 333 . 548 440 254 229 299 161 156 385 178 199 Average Temperature 113 | . 77 107 2 41 99 115 136 . 180 138 104 62 89 76 77 109 79 95 Received Heat Transfer 2642 | . 30 57 96 27 396 81 45 . 682 618 90 36 154 . . 228 . 102 Effects 29 | . . 2 . . . . 1 . 17 5 . . 2 . . 2 . . Shutdowns 5 | . . . . . . . . . 2 2 . . . . . 1 . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . 1 . . Interference 11 | . . 2 . . . . . . 7 . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . 1 1 . . . . . . . . Short Circuit 3 | . . . . . . . . . 1 2 . . . . . . . . Damage (major) 5 | . . . . . . . . . 5 . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Parts Fried 21 | . 4 . . 2 . 2 . . . 2 . 1 3 . . 7 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted 11 | . . 1 . . . . . . . 3 1 1 . . . 4 . 1 Combat Hostiles 11 | . . 1 . . . . . . . 3 1 1 . . . 4 . 1 Parts Melted 51 | . 2 2 1 . . 5 . . 1 11 5 2 . . . 10 . 12 Heat Transferred 23560 | . 593 1221 838 200 437 396 222 . 1595 4304 2509 1789 370 . . 5510 261 3315 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . . 2 2 2 . . 4 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 597 | . 306 169 . 264 488 . . . . 579 561 458 . . . . 307 597 Initial 300 | . . 39 . . 102 . . . . 300 170 152 . . . . 300 139 Average 246 | . 123 93 . 116 233 . . . . 258 383 292 . . . . 304 345 Maximum Alert Level 2 | . 1 . . 1 2 . . . . 2 2 2 . . . . 1 2 Low Security (%) 37 | 100 63 100 . 72 43 . . . . 30 13 14 . . . . . 27 Level 1 45 | . 36 . . 27 48 . . . . 48 43 69 . . . . 100 40 Level 2 16 | . . . . . 8 . . . . 20 43 16 . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . 1 4 . . . 1 15 3 2 . . . 1 . 3 Investigation 7 | . 1 . . . 1 . . . . 2 1 1 . . . . . 1 Extermination 6 | . . . . . 1 . . . . 5 . . . . . . . . Reinforcement 11 | . . . . . . . . . . 7 2 . . . . . . 2 Assault 2 | . . . . . . . . . 1 . . . . . . 1 . . Garrison 5 | . . . . 1 2 . . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 7 | . . . . 2 . . . . . 1 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 11 5 12 10 20 10 4 . 27 49 11 13 4 . . 34 . 32 Peak Tracking Total 9 | . 7 2 2 3 5 5 4 . 8 4 4 3 3 . . 8 . 9 Tactical Retreats 10 | . . . . . 1 . . . . 2 . 1 . . . 4 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 6 | . . . 2 . 1 . . . . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . . . 1 . . . . . Triggered 5 | . . . . . . 1 . . . . . . 2 . . 2 . . Most Traps Carried 1 | . . . 1 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 24 | . . . . 2 5 . . . 1 14 2 . . . . . . . Max in Single Turn 4 | . . . . 1 2 . . . . 4 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 24 | . 2 . . 2 2 2 . 2 . 4 1 1 1 . 6 . . 1 Terminals 8 | . 2 . . 2 . . . . . 2 1 1 . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . 13 . . 17 4 4 . 15 . 8 3 1 1 . 19 . . 3 Successful 63 | . 6 . . 9 . 4 . 15 . 5 2 . 1 . 19 . . 2 Failed 25 | . 7 . . 8 4 . . . . 3 1 1 . . . . . 1 Catastrophic 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . 9 . . 6 4 . . . . 3 1 1 . . . . . . Terminals 38 | . 13 . . 17 . . . . . 4 3 1 . . . . . . Fabricators 6 | . . . . . 4 . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 . . 7 . 4 . 15 . 1 1 . 1 . 19 . . . Record 10 | . . . . . . 3 . . . . . . . . 7 . . . Part Schematic 12 | . . . . . . . . 8 . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . . 1 . . . 3 . 1 1 . . . 4 . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 2 . . 2 . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 . . . . . . 1 . . . . . . . Terminals 5 | . 2 . . 2 . . . . . . 1 . . . . . . . Botnet 5 | . 2 . . 2 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . 2 2 . . . . 4 1 1 . . . . . 1 Full Trace Events 6 | . 1 . . 1 1 . . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 8 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 26 | . . . . . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . . . . . . . . . . 3 Retrieved Matter 3 | . . . . . . . . . . . . . . . . . . 3 Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 11 | . . . . . 3 . . . 3 4 . . . . . . . 1 Largest Group 3 | . . . . . 3 3 2 . 2 2 1 1 . . . . . 1 Highest-Rated Group 99 | . . . . . 93 93 62 . 96 74 36 36 . . . . . 99 Highest-Rated Ally 99 | . . . . . 31 31 31 . 96 40 36 36 . . . . . 99 Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . Ally Attacks 128 | . . . . . 11 35 7 . 16 24 11 8 . . . . . 16 Total Damage 4684 | . . . . . 107 528 83 . 742 1424 417 330 . . . . . 1053 Kills 36 | . . . . . 2 3 . . 4 13 3 5 . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 1 2 . . 1 . . 1 . . . 2 2 . . . . Drone Launches 9 | . . . . . . . . . . . . . 6 . . . . 3 Drone Recoveries 8 | . . . . . . . . . . . . . 6 . . . . 2 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 14199 | 4 440 493 1266 305 821 1158 554 188 1276 2841 486 610 1147 504 308 1206 207 385 Spaces Moved 7330 | 4 247 230 777 136 280 441 211 76 459 1628 234 299 664 306 203 810 165 160 Core . | . . . . . . . . . . . . . . . . . . . Treads 2923 | . . . 52 43 280 441 211 76 178 14 234 299 664 306 68 10 . 47 Legs 3012 | 4 247 230 167 . . . . . 281 870 . . . . 135 800 165 113 Wheels 1395 | . . . 558 93 . . . . . 744 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 110 120 250 250 250 250 190 90 167 166 164 165 120 120 120 120 Average Speed 163 | 120 123 120 136 169 250 250 250 250 239 142 168 166 165 165 135 120 120 130 Slowest Speed 360 | 120 260 120 260 360 250 250 250 250 330 330 170 167 166 165 190 160 120 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 2 38 50 42 15 7 68 44 68 47 33 7 10 83 57 62 84 3 16 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . 1 2 . . . . . . . . . . . 3 . . . Known Exits Taken 7 | . . . . 1 . . . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 . . . . . 1 . 1 . Scrap Searched 18 | . . 1 7 . . 1 2 . 1 . . . 4 1 . 1 . . Spaces Dug 8 | . . . . . . . . . . 7 . 1 . . . . . . Terrain Destroyed 312 | . 2 . . 7 35 4 . . 18 215 . 1 2 . . 14 . 14 Melee 7 | . . . . . . . . . . 7 . . . . . . . . Projectile 24 | . . . . . 1 . . . 2 3 . 1 2 . . 14 . 1 AOE 281 | . 2 . . 7 34 4 . . 16 205 . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Total 8554 | 3 310 412 887 173 332 473 220 75 543 1946 279 348 689 305 235 907 169 248 Wait 223 | . 1 159 8 . . . . . 1 37 9 . 2 . . 3 . 3 Move 7310 | 3 246 229 776 135 279 438 210 75 458 1626 233 299 663 305 202 809 164 160 Hop 1 | . . . . . . 1 . . . . . . . . . . . . Pick Up 68 | . 8 1 8 4 8 3 1 . 3 17 4 5 . . 2 . . 4 Fast Attach 143 | . 3 . 11 4 3 4 . . 9 52 1 4 2 . 16 16 1 17 Attach 43 | . 1 . 3 4 2 1 1 . 9 9 3 2 1 . . 4 . 3 Detach 48 | . 3 . 6 2 . 1 . . 5 14 . 1 1 . 1 7 . 7 Swap 51 | . 5 5 3 1 3 3 . . 4 16 3 2 3 . . . . 3 Drop 156 | . 7 2 20 3 7 10 . . 5 53 6 7 3 . 14 5 1 13 Fire 417 | . 36 16 48 12 29 11 8 . 33 77 20 27 11 . . 51 2 36 Melee 27 | . . . . . . . . . 5 22 . . . . . . . . Ram 2 | . . . . 1 . . . . . 1 . . . . . . . . Kick 10 | . . . . . . . . . . 3 . . . . . 4 1 2 Crush 21 | . . . . 7 1 . . . 3 . . 1 2 . . 7 . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . . Rewire 27 | . . . . . . . . . 8 18 . . . . . 1 . . Trap 2 | . . . . . . 1 . . . . . . 1 . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Entered Mines 640 | -10/Mines | Learned location of Recycling (-9) 894 | -10/Mines | Discovered new exit (range 4) 938 | -10/Mines | Entered Subcaves 948 | -10/Subcaves | Learned location of Storage (-9) 955 | -10/Subcaves | Learned location of Zion (-6) 955 | -10/Subcaves | Met a Zionite searching for "candidates" 1141 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1163 | -10/Subcaves | Core integrity fell below 50% 1220 | -10/Subcaves | Core integrity fell below 20% 1443 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1579 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1677 | -10/Subcaves | Build established: Subdweller-Mutant 1795 | -10/Subcaves | Discovered new exit (range 4) 1908 | -10/Subcaves | Learned location of 1 exit from Materials 2204 | -10/Subcaves | Entered Materials 2204 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2205 | -8/Materials | Identified exit to Factory 2408 | -8/Materials | Discovered exit to Factory (range 10) 2477 | -8/Materials | Garrison activated, responded to threat 2494 | -8/Materials | Build established: Subdweller-Tank 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -7/Factory | Discovered new exit (range 13) 2808 | -7/Factory | Destroyed 7 combat bots 3149 | -7/Factory | Garrison activated, responded to threat 3199 | -7/Factory | Allied Derelicts emerged from ambush trap array 3330 | -7/Factory | Entered Lower Caves 3330 | -7/Lower Caves | Accompanied by 3 allies 3474 | -7/Lower Caves | Build established: Scavenger-Tank 3667 | -7/Lower Caves | Found Prototype Device 3748 | -7/Lower Caves | Learned Factory terminal intel 3861 | -7/Lower Caves | Learned Research terminal intel 4478 | -7/Lower Caves | Discovered new exit (range 4) 4488 | -7/Lower Caves | Entered another Lower Caves area 4488 | -7/Lower Caves | Accompanied by 2 allies 4489 | -7/Lower Caves | Encountered a Warlord checkpoint 4516 | -7/Lower Caves | Discovered new exit (range 7) 4692 | -7/Lower Caves | Build established: Tank 4982 | -7/Lower Caves | Discovered new exit (range 10) 5042 | -7/Lower Caves | Entered Data Miner 5042 | -7/Data Miner | Discovered new exit (range 6) 5090 | -7/Data Miner | Met Data Miner 5167 | -7/Data Miner | Received God Mode back door access code from Data Miner 5230 | -7/Data Miner | Entered Proximity Caves 5307 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5377 | -6/Proximity Caves | Destroyed 7 combat bots 5382 | -6/Proximity Caves | Lost 3 parts (1n2u) 5403 | -6/Proximity Caves | Escorted by Enhanced Grunt 5458 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 5573 | -6/Proximity Caves | Spotter reported a threat 5573 | -6/Proximity Caves | Spotter reported a threat 5858 | -6/Proximity Caves | Build established: Scavenger-Tank 6252 | -6/Proximity Caves | Learned Factory emergency access door positions 6383 | -6/Proximity Caves | Core integrity fell below 50% 6409 | -6/Proximity Caves | Destroyed 7 combat bots 6410 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 6482 | -6/Proximity Caves | Discovered new exit (range 9) 6506 | -6/Proximity Caves | Entered Factory 6506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6508 | -6/Factory | Loaded intel: 27 terminal locations 6672 | -6/Factory | Build established: Scavenger-Mutant 6770 | -6/Factory | Spotted B-75 Beast 6777 | -6/Factory | Destroyed B-75 Beast 6856 | -6/Factory | Search patrols dispatched 6983 | -6/Factory | Repaired Med. Storage Unit 7025 | -6/Factory | Build established: Scavenger-Tank 7431 | -6/Factory | Crushed by falling debris 8180 | -6/Factory | Build established: Mutant 9104 | -6/Factory | Build established: Hacker-Tank 9262 | -6/Factory | Fabricated H-66 Slayer? 9266 | -6/Factory | Discovered new exit (range 11) 9289 | -6/Factory | Found Prototype Device 9289 | -6/Factory | Identified Active Sensor Suite 9292 | -6/Factory | Identified exit to Factory 9326 | -6/Factory | Garrison activated, responded to threat 9347 | -6/Factory | Entered another Factory area 9347 | -5/Factory | Accompanied by 1 ally 9347 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9388 | -5/Factory | Discovered new exit (range 15) 9440 | -5/Factory | Found Active Sensor Suite 9446 | -5/Factory | Identified exit to Factory 9587 | -5/Factory | Build established: Scavenger-Skirmisher 9833 | -5/Factory | Entered another Factory area 9833 | -4/Factory | Accompanied by 1 ally 9833 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10131 | -4/Factory | Build established: Scavenger-Tank 10399 | -4/Factory | Discovered new exit (range 15) 10400 | -4/Factory | Garrison activated, responded to threat 10436 | -4/Factory | Identified exit to Upper Caves 10439 | -4/Factory | System corruption reached 10% 10443 | -4/Factory | Entered Upper Caves 10603 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10711 | -4/Upper Caves | Learned Research emergency access door positions 10818 | -4/Upper Caves | Build established: Scavenger-Skirmisher 11026 | -4/Upper Caves | Learned Research stockpile data 11472 | -4/Upper Caves | Encountered a Warlord checkpoint 11566 | -4/Upper Caves | Discovered new exit (range 13) 11586 | -4/Upper Caves | Identified exit to Upper Caves 11590 | -4/Upper Caves | Entered another Upper Caves area 11591 | -4/Upper Caves | Encountered a Warlord checkpoint 11683 | -4/Upper Caves | Learned location of 1 exit from Research 11916 | -4/Upper Caves | Identified exit to Research 12084 | -4/Upper Caves | Discovered new exit (range 7) 12092 | -4/Upper Caves | Identified exit to Zhirov 12094 | -4/Upper Caves | Entered Zhirov 12096 | -4/Zhirov | Discovered new exit (range 3) 12126 | -4/Zhirov | Met Zhirov 12253 | -4/Zhirov | Found Alien Artifact 12253 | -4/Zhirov | Identified Integrated Reactor 12253 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12300 | -4/Zhirov | Found Alien Artifact 12340 | -4/Zhirov | Learned location of Quarantine (-2) 12340 | -4/Zhirov | Learned location of Command (-1) 12340 | -4/Zhirov | Learned location of Testing (-3) 12354 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12402 | -4/Zhirov | Entered Proximity Caves 12504 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12552 | -3/Proximity Caves | Identified Transdimensional Reconstructor 12552 | -3/Proximity Caves | Warped through subspace 12668 | -3/Proximity Caves | Lost 3 parts (1n2u) 12687 | -3/Proximity Caves | Build established: Scavenger-Tank 12690 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12726 | -3/Proximity Caves | Identified Heart of Steel 12753 | -3/Proximity Caves | Lost 6 parts (2n3u1w) 12817 | -3/Proximity Caves | Spotter reported a threat 12871 | -3/Proximity Caves | Spotter reported a threat 13222 | -3/Proximity Caves | Found Prototype Device 13222 | -3/Proximity Caves | Identified Exp. Shock Absorption System 13272 | -3/Proximity Caves | Spotted B-86 Titan 13280 | -3/Proximity Caves | Destroyed B-86 Titan 13501 | -3/Proximity Caves | Build established: Gunner 13596 | -3/Proximity Caves | Discovered exit to Research (range 8) 13608 | -3/Proximity Caves | Entered Research 13608 | -3/Research | Evolved 2 slots: Utility x2 13609 | -3/Research | Identified exit to Testing 13612 | -3/Research | Loaded intel: 21 terminal locations 13668 | -3/Research | Found Prototype Device 13668 | -3/Research | Identified Exp. Thermal Shield 13781 | -3/Research | Discovered new exit (range 12) 13815 | -3/Research | Entered Armory 13910 | -3/Armory | Heart of Steel transformed into Warbot 14200 | -3/Armory | Self-destructed Last Messages --------------- 14173_ Slug penetrates Wall. 14173_ Slug penetrates H-77 Assassin. 14175_ Penetrated by Slug. 14175_ Slug penetrates Wall. 14178_ Critical hit (Destroy). 14178_ Hvy. Rocket Launcher destroyed. 14179_ The unstable cave ceiling collapses. 14179_ Acquired Mak. Shrapnel Gun. 14181_ H-77 Assassin destroyed. 14182_ The unstable cave ceiling collapses. 14190_ Slug penetrates Y-72 Warden. 14190_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 14193_ Slug penetrates Y-72 Warden. 14193_ Y-72 Warden destroyed. 14197_ Slug penetrates Y-72 Warden. 14197_ Adv. Corruption Screen intercepted 1% system corruption. 14198_ H-71 Marshal calls for reinforcements. 14198_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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" " ?##""" ####### | | ????????????????### ??? ???#""" # ## | | ???????????????## ??? ???#? ## ## | | ????????????# !#* ####;########### ![## ### | | ?????????? x x%H [ % = [**! = /![ [ | | ?????????? h Y! !% @ =! % ]%==%/ | | ???????????????# [ ###########=^##+#%#= ## ## | | ???????????????# ?????????????? #^ # ! / # # | | ?????????????????????????????"? + # # | | ????????????????????????????????# #!! ## # | | ????????????????????????????????# #!! ## # | | ????????????????????????????????# # ## + | | ????????????????????????????????# # ######## | | ?????????????????????????????#??# ######## | | ????????????????????????????????# ##### | | ???????????????????????????????? ? ##### | | ???????????????????????????????? ##### | | ??????????????????????????????? ##### | | ????????????????????????????????#########?# | | ??????????????????????????????????######### | | ?????????????????????????????????###??##### | | ??????????????????????????????????????############ | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 120 Energy Generation 41 Energy Capacity 670 Matter Stores 470 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Power Amplification 30 Additional Mass Support 12 Corruption Block 13 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 55 Target Analysis 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumScrapDetector Manual? 0 Play Time 01:11:16 Cumulative 552.6 hours Start 2023.12.28 @ 16:56:48 End 2023.12.29 @ 20:58:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 430 Rogue 167 Adventurer 120 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 38x25 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1004bd9-d58a-4ce4-98c8-22a3182fe39c