Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 20:24:01 Player: Zoe Result: Destroyed by BJ-YUZ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (3424) 3424 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1710) 1710 TOTAL SCORE: 9204 Bonus ------- High Alert Combat Kills 553 Follower Combat Kills 57 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 9/160 System Corruption 0% Temperature Critical (559) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (6) ------ Medium Storage Unit Makeshift Salvage Targeting Computer Tactical Coordination Suite Weapon Cycler > --- WEAPON (4) ------- Gauss Rifle Slug Cannon Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Improved Carbon-fiber Leg Makeshift Leg Makeshift Salvage Targeting Computer Tactical Coordination Suite Makeshift Hacking Suite RU-N14's Throwing Claymores (5) Phasing Sabre Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- PD Laser Blade Saw > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Encrypted Comm Array PD Laser Gauss Rifle Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Weapon Cycler Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 4 . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 86 | 7 2 . . 24 4 31 . 3 4 10 1 Power 11 | 1 . . . 3 1 3 . 1 . 1 1 Engine 3 | 1 . . . 1 . 1 . . . . . Core 8 | . . . . 2 1 2 . 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . . . 4 . 8 . . . 2 . Treads . | . . . . . . . . . . . . Leg 16 | 2 . . . 4 . 8 . . . 2 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 . . . 13 1 9 . 1 1 3 . Device 23 | 1 . . . 10 1 8 . 1 1 1 . Storage 2 | 1 . . . 1 . . . . . . . Processor 4 | . . . . 2 . 1 . . . 1 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 2 . . 4 2 11 . 1 3 4 . Energy Gun 8 | 1 . . . 2 1 2 . 1 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 1 2 . . 1 1 8 . . 2 1 . Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Parts Lost 24 | . . . . 3 . 14 . . 3 . 4 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . 1 Utility 9 | . . . . 3 . 5 . . . . 1 Weapon 11 | . . . . . . 6 . . 3 . 2 Highest Loss Streak 4 | . . . . 3 . 4 . . 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 3 5 6 7 8 7 8 6 7 5 8 8 Power 1 | . 1 1 1 1 1 2 2 2 2 1 1 Propulsion 1 | 1 2 2 2 1 1 1 1 1 1 1 2 Utility 1 | . . . . . . 1 . . . 2 3 Weapon 2 | 1 2 3 3 4 4 3 3 3 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | 1 1 . . 4 . 7 2 1 . 2 5 Power 3 | . . . . 1 . 1 1 . . . . Propulsion 6 | 1 . . . 2 . 2 . . . . 1 Utility 6 | . . . . . . 1 1 1 . . 3 Weapon 6 | . 1 . . 1 . 2 . . . 1 1 Tool/Special 2 | . . . . . . 1 . . . 1 . Average Slot Usage (%) 94 | . 100 100 63 92 96 90 84 84 90 99 99 Engine 2 | . 14 14 9 3 . 3 7 . . . . Core 5 | . . . . 5 7 3 . 6 7 7 7 Leg 15 | . 28 28 18 17 15 14 15 15 15 15 14 Device 16 | . 14 14 9 31 20 13 15 15 14 13 15 Storage 7 | . 14 14 9 9 7 7 7 7 7 7 7 Processor 17 | . . . . 7 15 22 23 23 23 18 14 Protection 2 | . . . . . . . . . . 5 7 Energy Gun 2 | . 6 . . 2 9 3 7 7 6 1 . Ballistic Gun 14 | . 21 28 18 14 20 15 . . 13 16 14 Ballistic Cannon 5 | . . . . . . . . . . 11 15 Slashing Weapon 1 | . . . . . . 3 7 7 . . . Peak Build Rating 57 | 9 9 10 10 33 35 56 56 57 56 53 53 Average Rating 42 | 5 9 9 10 26 33 43 56 55 39 50 52 On Entrance 29 | . 9 9 10 10 25 35 56 56 56 40 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 14 15 15 15 39 32 38 35 35 29 49 49 Greatest Support 40 | 20 20 20 20 25 25 36 36 36 36 40 40 Greatest Overweight (x) 4 | 1 . . . 4 1 3 . . . 1 1 Average Overweight (x) . | . . . . . 1 1 . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | 5 8 7 7 9 9 10 10 10 10 10 10 Average Carried 8 | 4 6 6 7 8 7 9 8 9 5 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 5 6 7 7 9 8 10 8 10 5 10 9 Class Distribution -------------------- 47% | Scavenger-Gunner 33% | Derelict-Gunner 11% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Matter Collected 2352 | 294 . 56 . 498 . 1285 . 48 61 110 . Remotely . | . . . . . . . . . . . . Salvage Created 3513 | 194 . 91 . 481 . 2471 . 181 95 . . Parts 163 | 18 . 5 . 29 . 98 . 9 4 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 16 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 57 | . . 2 . 10 . 38 . 5 2 . . Melee 1 | . . . . . . . . 1 . . . Guns 56 | . . 2 . 10 . 38 . 4 2 . . Classes Destroyed 12 | 3 . 1 . 3 . 5 . . . . . Worker 1 | 1 . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Swarmer 16 | . . . . . . 13 . 3 . . . Cutter 3 | . . . . . . 3 . . . . . Grunt 25 | . . . . 8 . 13 . 2 2 . . Sentry 4 | . . . . 2 . 2 . . . . . Specialist 3 | . . . . . . 3 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . 3 . . . . . Subdweller 2 | . . 2 . . . . . . . . . Best Kill Streak 7 | 3 . 1 . 3 . 7 . 3 2 . . Combat Bots Only 7 | . . 1 . 3 . 7 . 3 2 . . Max Kills in Single Turn 2 | 2 . 1 . 1 . 2 . 1 1 . . Gunslinging 1 | . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 410 | . . 10 . 67 . 205 . 65 15 . 48 Missed 127 | . . 4 . 19 . 60 . 33 4 . 7 Hits 283 | . . 6 . 48 . 145 . 32 11 . 41 Melee 1 | . . . . . . 1 . . . . . Projectile 282 | . . 6 . 48 . 144 . 32 11 . 41 AOE 2 | . . . . . . 2 . . . . . Critical Strikes 8 | . . 1 . 3 . 4 . . . . . Damage Taken 4897 | 46 . 146 . 783 . 2077 . 372 164 . 1309 Core 882 | 13 . 40 . 118 . 320 . 74 . . 317 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 94 . 78 . 78 . . . . . . . Volleys Fired 146 | 24 . 6 . 43 . 64 . . 1 . 8 Largest 4 | 2 . 2 . 2 . 4 . . 2 . 4 Hottest 149 | 60 . 40 . 88 . 116 . . 61 . 149 Shots Fired 426 | 48 . 12 . 83 . 238 . 13 5 1 26 Gun 409 | 48 . 12 . 80 . 238 . 13 5 1 12 Cannon 14 | . . . . . . . . . . . 14 Launcher 3 | . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 335 | 24 . 12 . 55 . 215 . . 3 . 26 Thermal 64 | . . . . 25 . 23 . 13 2 1 . Explosive 3 | . . . . 3 . . . . . . . Electromagnetic 24 | 24 . . . . . . . . . . . Robot Hit Streak 19 | 6 . 6 . 13 . 19 . 2 2 . 1 Robot Miss Streak 18 | 6 . 1 . 2 . 7 . 10 2 . 18 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 6 | . . . . 1 . 5 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . Autonomous 38 | . . . . . . 14 . 22 2 . . Shots Hit Robots 313 | 23 . 9 . 61 . 202 . 9 6 . 3 Core Hits 166 | 9 . 5 . 29 . 109 . 8 5 . 1 Critical Kills 5 | . . . . . . 4 . . 1 . . Critical Parts Destroyed 7 | . . . . 1 . 6 . . . . . Critical Strikes 39 | . . . . 4 . 32 . . 3 . . Burn 5 | . . . . 3 . 2 . . . . . Destroy 12 | . . . . 1 . 10 . . 1 . . Sever 22 | . . . . . . 20 . . 2 . . Melee Attacks 101 | . . . . . . 94 . 3 4 . . Impact . | . . . . . . . . . . . . Slashing 101 | . . . . . . 94 . 3 4 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6930 | 514 . 106 . 877 . 4877 . 278 200 . 78 Guns 4641 | 258 . 106 . 877 . 2985 . 244 123 . 48 Cannons 30 | . . . . . . . . . . . 30 Explosions 256 | 256 . . . . . . . . . . . Melee 2003 | . . . . . . 1892 . 34 77 . . Ramming . | . . . . . . . . . . . . Kinetic 3187 | 89 . 106 . 578 . 2320 . . 16 . 78 Thermal 1571 | 256 . . . 299 . 665 . 244 107 . . Explosive . | . . . . . . . . . . . . Electromagnetic 169 | 169 . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2003 | . . . . . . 1892 . 34 77 . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 3 . Average Corruption 2 | . . . . . . 2 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . . . 45 3 4 4 2 . Message Errors 20 | . . . . . . 16 1 2 . 1 . Matter Fused 10 | . . . . . . 7 . 2 1 . . Heat Flow Errors 6 | . . . . . . 4 2 . . . . Energy Discharges 4 | . . . . . . 4 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 8 | . . . . . . 6 . . 2 . . Data Loss (major) 4 | . . . . . . 4 . . . . . Misfires 2 | . . . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 9 | 9 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 9 | 9 . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 47 | 47 . . . . . . . . . . . Shots 3 | 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 541 | 52 . . . 27 . 232 196 34 42 13 541 Average Temperature 69 | 21 . . . 14 . 40 110 18 34 13 319 Received Heat Transfer 1380 | . . 18 . 450 . 429 . 42 72 . 369 Effects 8 | . . . . . . . . . . . 8 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 2581 | 350 . . . 962 . 944 . 225 100 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | 4 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Maximum Alert Level 5 | . . . . . . 5 3 . . . . Low Security (%) 41 | 100 100 . 100 100 100 9 . . . . . Level 1 4 | . . . . . . 8 . . . . . Level 2 14 | . . . . . . 23 . . . . . Level 3 23 | . . . . . . 33 100 . . . . Level 4 10 | . . . . . . 16 . . . . . Level 5 5 | . . . . . . 9 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1893 | 15 3 . . 93 32 1893 993 . . . . Initial 993 | . 3 . . . 32 9 993 . . . . Average 577 | 1 . . . 32 9 881 949 . . . . Influence Increases 2722 | 40 . . . 403 14 2024 . 120 95 26 . Destroy 0b10 Robot/C 1120 | . . . . 200 . 760 . 100 40 20 . Destroy 0b10 Robot/NC 85 | 40 . . . 5 . 40 . . . . . Destroy Leader 112 | . . . . 42 . 40 . 20 10 . . Allied During Kill 6 | . . . . . . . . . . 6 . Successful Hack 66 | . . . . 38 14 14 . . . . . Disable Machine 15 | . . . . 15 . . . . . . . Anti-Garrison Action 1000 | . . . . . . 1000 . . . . . Destroy Structure 48 | . . . . 13 . 35 . . . . . Lose Combat Pursuer 270 | . . . . 90 . 135 . . 45 . . Influence Decreases 2722 | 35 5 . . 330 73 145 990 525 323 291 5 Entered New Map 1653 | . 2 . . . 41 5 900 335 95 270 5 Time Decay 859 | 35 3 . . 290 32 . 90 190 198 21 . Lost Part 200 | . . . . 30 . 140 . . 30 . . Lost Ally 10 | . . . . 10 . . . . . . . Squads Dispatched 4 | . . . . 3 . . 1 . . . . Investigation 2 | . . . . 1 . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Distress Signals 3 | . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 1 4 . 22 . 43 . 9 5 1 3 Peak Tracking Total 6 | . 1 2 . 5 . 6 . 5 2 1 3 Tactical Retreats 14 | . . . . 3 . 7 . 1 3 . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Traps Triggered 14 | . . . . 5 . 8 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Machines Disabled 6 | . . . . 1 . 5 . . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Machines Accessed 10 | . 1 . . 6 1 2 . . . . . Terminals 6 | . 1 . . 3 . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 26 | . 3 . . 16 1 6 . . . . . Successful 12 | . 1 . . 9 1 1 . . . . . Failed 14 | . 2 . . 7 . 5 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 2 . . 9 . . . . . 4 . Terminals 19 | . 3 . . 10 . 6 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . Terminal Hacks 5 | . . . . 4 . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 1 . . 4 . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Reject 2 | . . . . 2 . . . . . . . Mask 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 4 1 2 . . . . . Full Trace Events 3 | . 1 . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . 4 . Highest-Rated Group 155 | . . . . . . . . . . 155 . Highest-Rated Ally 41 | . . . . . . . . . . 41 . Initial Warlord ECA Mod 28 | . . . . . . . 7 7 7 7 . Total Orders 25 | . . . . 25 . . . . . . . EXPLORE 25 | . . . . 25 . . . . . . . Ally Attacks 5 | . . . . . . . . . . 5 . Total Damage 395 | . . . . . . . . . . 395 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Active Infowar (turns) 1748 | 10 89 269 24 1107 139 110 . . . . . Terrain 1748 | 10 89 269 24 1107 139 110 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 2 . Drone Launches 27 | . . . . 27 . . . . . . . Drone Recoveries 11 | . . . . 11 . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Turns Passed 9930 | 259 89 269 24 1178 139 2845 193 391 407 3686 450 Spaces Moved 5073 | 153 67 172 21 424 68 1177 161 304 316 2012 198 Core 29 | 15 . . . 14 . . . . . . . Treads . | . . . . . . . . . . . . Legs 5044 | 138 67 172 21 410 68 1177 161 304 316 2012 198 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 120 120 120 120 210 Average Speed 166 | 113 120 120 120 153 190 190 120 120 120 179 210 Slowest Speed 330 | 120 120 120 120 260 190 330 120 120 120 210 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 13 9 4 53 3 86 5 50 40 92 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 . Known Exits Taken 6 | . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . . 4 1 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 49 | 8 . . . 13 . 11 . 14 1 . 2 Melee . | . . . . . . . . . . . . Projectile 28 | . . . . . . 11 . 14 1 . 2 AOE 21 | 8 . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Low Low Zio Dee Total 6056 | 193 75 222 20 867 78 1466 162 324 334 2097 218 Wait 457 | . 2 44 . 336 . 2 . 4 6 54 9 Move 5060 | 152 66 171 20 423 67 1174 160 303 315 2011 198 Hop . | . . . . . . . . . . . . Pick Up 74 | 9 3 1 . 10 4 28 . 6 2 11 . Fast Attach 32 | 4 . . . 19 . 5 . . . 4 . Attach 27 | 3 . . . 1 3 12 . 1 5 1 1 Detach 2 | . . . . . . 2 . . . . . Swap 48 | . 2 . . 15 2 19 . 3 . 6 1 Drop 69 | 1 2 . . 20 2 26 2 4 1 10 1 Fire 146 | 24 . 6 . 43 . 64 . . 1 . 8 Melee 101 | . . . . . . 94 . 3 4 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Subcaves 350 | -10/Subcaves | Approached by a straggling Scientist 610 | -10/Subcaves | Discovered new exit (range 7) 618 | -10/Subcaves | Entered Materials 618 | -8/Materials | Evolved 4 slots: Utility x4 630 | -8/Materials | Discovered new exit (range 4) 642 | -8/Materials | Entered Storage 860 | -8/Storage | Lost 4 allies 1404 | -8/Storage | Build established: Scavenger-Mutant 1474 | -8/Storage | Lost 3 parts (3u) 1496 | -8/Storage | Met 01-MTF 1814 | -8/Storage | Discovered new exit (range 5) 1818 | -8/Storage | Identified exit to Factory 1820 | -8/Storage | Entered Factory 1820 | -7/Factory | Accompanied by 1 ally (01-MTF) 1820 | -7/Factory | Evolved 2 slots: Weapon x2 1823 | -7/Factory | 01-MTF left 1957 | -7/Factory | Identified exit to Garrison 1959 | -7/Factory | Entered Garrison 2106 | -7/Garrison | Build established: Scavenger-Gunner 2172 | -7/Garrison | Garrison Relay disabled 2317 | -7/Garrison | Lost 3 parts (1n1u1w) 2334 | -7/Garrison | Destroyed 7 combat bots 2389 | -7/Garrison | Lost 3 parts (1n2w) 2439 | -7/Garrison | Triggered checkpoint 2499 | -7/Garrison | Triggered checkpoint 2747 | -7/Garrison | Triggered checkpoint 2860 | -7/Garrison | Discovered new exit (range 9) 2873 | -7/Garrison | Identified exit to Factory 3067 | -7/Garrison | Triggered checkpoint 3227 | -7/Garrison | Discovered exit to Factory (range 10) 3316 | -7/Garrison | Triggered checkpoint 3377 | -7/Garrison | Lost 4 parts (1p1u2w) 3401 | -7/Garrison | Garrison Relay disabled 3830 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4068 | -7/Garrison | Garrison Relay disabled 4267 | -7/Garrison | Garrison Relay disabled 4535 | -7/Garrison | Triggered checkpoint 4578 | -7/Garrison | Garrison Relay disabled 4676 | -7/Garrison | Discovered exit to Factory (range 12) 4701 | -7/Garrison | Triggered checkpoint 4731 | -7/Garrison | Discovered exit to Factory (range 5) 4804 | -7/Garrison | Entered Factory 4887 | -7/Factory | Discovered new exit (range 11) 4897 | -7/Factory | Discovered new exit (range 10) 4898 | -7/Factory | Identified exit to Lower Caves 4997 | -7/Factory | Entered Lower Caves 5015 | -7/Lower Caves | Met a Warlord Commander 5016 | -7/Lower Caves | Learned location of Warlord (-5) 5017 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5019 | -7/Lower Caves | Found Encrypted Comm Array 5227 | -7/Lower Caves | Encountered a Warlord checkpoint 5274 | -7/Lower Caves | Encountered an infested base 5326 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5326 | -7/Lower Caves | Core integrity fell below 50% 5368 | -7/Lower Caves | Learned Factory garrison access intel 5376 | -7/Lower Caves | Discovered new exit (range 12) 5386 | -7/Lower Caves | Identified exit to Lower Caves 5388 | -7/Lower Caves | Entered another Lower Caves area 5434 | -7/Lower Caves | Lost 3 parts (3w) 5554 | -7/Lower Caves | Discovered new exit (range 8) 5563 | -7/Lower Caves | Identified exit to Zion 5590 | -7/Lower Caves | Learned location of Zion (-7) 5795 | -7/Lower Caves | Entered Zion 5881 | -7/Zion | System corruption cleaned by Quarantine Array 5953 | -7/Zion | Discovered new exit (range 8) 5961 | -7/Zion | Identified exit to Proximity Caves 6157 | -7/Zion | Identified exit to Deep Caves 6428 | -7/Zion | Found Prototype Special Weapon 6429 | -7/Zion | Identified RU-N14's Throwing Claymores 6515 | -7/Zion | Learned Factory terminal intel 6703 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6878 | -7/Zion | Build established: Derelict-Gunner 8042 | -7/Zion | Met Imprinter 8460 | -7/Zion | Imprinted 8462 | -7/Zion | Declared Zion's savior 9426 | -7/Zion | Opened final containment barrier to the Deep Caves 9464 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9481 | -7/Zion | Entered Deep Caves 9481 | -7/Deep Caves | Accompanied by 3 allies 9898 | -7/Deep Caves | Attacked by Z-Imprinter 9923 | -7/Deep Caves | Core integrity fell below 20% 9931 | -7/Deep Caves | Destroyed by BJ-YUZ(z) with Zionite Laser-S Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 09901_ HV Slug penetrates Z-Imprinter. 09907_ Discarded Imp. Signal Interpreter. 09909_ Overheating: Energy bleed (-23). 09914_ Hvy. Battle Rifle destroyed. 09921_ Slug penetrates Wall. 09922_ Power failure, Lgt. Nuclear Core shutdown. 09923_ Slug Cannon broken. 09923_ Overheating: Short circuit. 09925_ Overheating: Energy bleed (-19). 09925_ Mak. Leg destroyed. 09929_ Overheating: System interference. 09929_ Gauss Rifle temporarily disabled. 09929_ Mak. Salvage Targeting Computer temporarily disabled. 09930_ Bore Cannon destroyed. 09931_ Overheating: Energy bleed (-2). 09931_ Mak. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????? ##????????????? | | ????????????? #?????????????? | | ?????????????? ##????????????# | | ?????????????? #???????????## | | ??????????????? #???????????# | | ??????????????? #???????????# | | ??????????????? ##???????????# | | ???????????????? ##??????????## | | ???????????????? #?????????## | | ????????????????? #?????????# | | ????????????????? ##?????????# | | ?????????????????? ##??????????## | | ????????????????? ##???????????# | | ?????????????? %z ##??????????# | | ????????????" #??????????# | | ??????????"" I #??????????# | | ??????????" ##??????????# | | ?????????? #???????????# | | ?????????"""o z ##?????????## | | ????????"" #?????????# | | ????????? ##????????# | | ????????? #????????# | | ???????? ##???????# | | ????????? #??????## | | ?????????? #????### | | ?????????? @ #???## | | ?????????????????#### #???# | | ????????????????????#;; #### #???## | | ????????????????????# ;##;;#??## ##????## | | ????????????????????# #?####???## ###??????###### | | ????????????????????#???????????####?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticConstructGenerator Manual? 0 Play Time 01:15:33 Cumulative 41.2 hours Start 2025.08.09 @ 18:19:59 End 2025.08.09 @ 20:24:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 77 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 270d4cc2-5475-44ed-be54-180bfe838396