Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 13:36:31 Player: Demo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (281) 1405 Value Destroyed (10134) 10134 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (8038) 8038 TOTAL SCORE: 29517 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2688 Follower Combat Kills 1027 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 157/160 System Corruption 15% Temperature Cool (3) Movement Hovering (66) Location -5/Factory Parts ------- > --- POWER (2) -------- Antimatter-Nuclear Reactor > --- PROPULSION (4) --- Hovering Antigrav-FPD Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Improved Cryofiber Web Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Improved Energy Well (117) Matter Compressor (250) Enhanced Optical Array Advanced Signal Interpreter Matter Filter Improved Kinecellerator Improved Transmission Jammer Trap Extractor (0/4) Trap Extractor (2/4 Fire) Improved Trap Extractor (1/6 Fire) Drone Bay (2/2) Improved Proton Missile Launcher Improved Datajack Experimental Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Hovering Antigrav-FPD Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Improved System Restoration Module > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Hpw. Kinetic Penetrator Construct/G > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Improved Cryofiber Web Compact Matter Pod Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Matter Filter Improved Kinecellerator Improved Transmission Jammer Trap Extractor Trap Extractor Improved Trap Extractor Drone Bay KE Penetrator Improved Proton Missile Launcher Improved Datajack Experimental Remote Datajack Plasma Cutter [Rating: 113] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Device] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Tearclaws Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . . 4 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 159 | 7 14 7 36 12 10 16 4 7 5 8 4 2 2 1 24 Power 17 | 1 1 2 4 3 1 . . 1 1 . . . . . 3 Engine 11 | 1 1 1 4 2 . . . 1 1 . . . . . . Core 5 | . . 1 . 1 1 . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 6 5 9 3 1 4 3 1 . . . . . . . Treads 8 | 1 1 1 3 . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 26 | 1 5 4 6 3 1 4 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 58 | 2 3 . 10 4 5 3 1 2 . 7 4 1 1 . 15 Device 30 | 1 1 . 2 1 3 2 . 2 . 4 3 1 . . 10 Storage 8 | 1 1 . 2 . 1 . . . . 2 . . . . 1 Processor 4 | . . . 1 . . 1 . . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 15 | . 1 . 5 3 1 . . . . 1 . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 4 . 13 2 3 9 . 3 4 1 . 1 1 1 6 Energy Gun 19 | 2 1 . 5 1 . 2 . 2 . 1 . . . . 5 Energy Cannon 4 | . . . 1 . 2 1 . . . . . . . . . Ballistic Gun 16 | . 3 . 3 1 1 4 . 1 2 . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 6 | . . . 3 . . . . . 2 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . . . . Unidentified Prototypes 14 | . . . 7 1 . 3 . 3 . . . . . . . Corrupted Parts 2 | . . . . . . . 1 . . . . . . 1 . System Corruption 11 | . . . . . . . 3 . . . . . . 8 . Parts Lost 42 | . 2 1 4 2 1 1 . 1 3 2 1 . 3 . 21 Power 7 | . 1 . 1 1 . . . . 2 . . . . . 2 Propulsion 6 | . . 1 2 . 1 . . . . . . . . . 2 Utility 11 | . . . 1 . . . . . . . 1 . 1 . 8 Weapon 18 | . 1 . . 1 . 1 . 1 1 2 . . 2 . 9 Highest Loss Streak 3 | . 1 1 2 2 1 1 . 1 1 1 1 . 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 21 | 2 14 24 24 24 24 25 24 23 24 19 19 18 19 16 18 Power . | . . 1 1 1 2 2 1 1 1 . . . . . . Propulsion 2 | 1 5 9 5 5 3 3 2 2 . 1 1 1 1 . 1 Utility 8 | . 6 11 6 7 8 8 8 5 8 8 12 11 11 10 12 Weapon 7 | . . 1 9 8 8 9 10 11 12 7 2 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 77 | . 12 2 14 3 . 2 4 3 2 13 . 3 . 2 17 Power 2 | . 1 . . . . . . . . . . . . . 1 Propulsion 14 | . 3 1 2 . . . . 1 . 1 . . . 1 5 Utility 43 | . 8 1 8 2 . 2 1 2 2 5 . 3 . . 9 Weapon 15 | . . . 4 . . . 3 . . 7 . . . 1 . Tool/Special 3 | . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 94 100 99 99 99 100 100 79 66 66 69 72 71 64 61 Engine 4 | . 9 10 9 2 8 . . 5 4 4 6 . . . 1 Core 3 | . . 3 1 7 1 9 8 . 1 1 . 5 6 6 4 Treads 5 | . 9 . 10 11 9 9 9 4 1 3 1 . . . 1 Wheel 12 | . 18 27 22 22 26 27 26 7 1 . . . . . . Device 15 | . 11 14 11 11 9 9 8 19 20 21 20 20 17 13 21 Storage 8 | . 14 14 11 11 9 9 9 6 6 6 6 6 6 6 5 Processor 4 | . . . . . . . 9 6 6 6 11 13 13 13 8 Hackware 1 | . . . . . . . . 6 6 4 . . . . . Protection 3 | . 2 . 10 11 9 8 . . . . . . 1 6 2 Energy Gun 4 | . 5 . 8 10 . 6 9 6 1 4 . . . . 3 Energy Cannon 2 | . . . 2 . 13 1 . . 1 . 4 12 12 3 2 Ballistic Gun 9 | . 22 28 9 10 12 17 18 11 6 . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 3 5 8 . . 2 . Peak Build Rating 113 | 8 10 12 26 28 33 41 44 73 88 86 88 88 88 88 113 Average Rating 51 | 6 7 10 21 23 30 34 41 67 74 75 84 86 84 83 92 On Entrance 46 | . 8 10 12 23 25 30 41 41 68 83 77 86 88 72 83 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 87 89 103 99 104 102 97 103 105 101 76 73 77 79 109 Greatest Support 114 | 16 40 26 36 26 36 34 60 50 109 108 114 107 107 107 107 Greatest Overweight (x) 9 | . 8 5 5 9 5 4 2 6 2 1 . . . . 1 Average Overweight (x) 1 | . 1 3 3 3 2 2 1 4 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 22 | 7 15 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Carried 22 | 2 14 24 24 24 24 24 24 23 24 20 19 19 20 17 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Final Carried 25 | 8 25 25 25 24 25 25 25 25 25 20 19 20 20 20 19 Scrap Engine Consumption 250 | . . . . . . . . 33 76 65 7 13 . 16 40 Constructs Created 11 | . . . . . . . . 2 4 1 . . . . 4 Constructs Modified 97 | . . . . . . . . 7 30 26 7 7 1 4 15 Class Distribution -------------------- 29% | Construct 23% | Scavenger-Mutant 16% | Mutant 12% | Gunner 8% | Trapper-Construct 4% | Commander-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Gunner | -8/Recycling Gunner | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Trapper-Construct | -6/Data Miner Trapper-Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Matter Collected 8342 | 281 854 141 1289 240 258 632 235 472 1245 910 295 168 . 183 1139 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12647 | 191 986 156 1692 258 426 904 616 1001 1277 1816 154 305 . 358 2507 Parts 594 | 14 63 13 101 17 37 49 30 34 51 69 5 4 . 18 89 Haulers Intercepted 18 | . 2 . 5 . 2 6 . 1 . 2 . . . . . Recyclers Shooed 8 | . 1 . . . . 2 . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 2 . . 8 . Prevented 10 | . . . . . . . . . . . 1 . . 9 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 185 | . 13 2 24 5 10 9 7 12 23 30 1 1 . 9 39 Guns 101 | . 12 2 17 2 3 7 7 8 10 6 . . . . 27 Cannons 36 | . . . 6 . 3 2 . . 10 10 1 1 . 1 2 AOE 36 | . 1 . 1 3 4 . . 4 2 6 . . . 7 8 Classes Destroyed 22 | 3 6 . 2 1 . . 1 1 3 1 1 2 . 1 . Worker 22 | 2 3 . 5 1 1 3 . . . 1 . . . . 6 Builder 9 | . 2 1 1 . . 2 . 1 . 2 . . . . . Tunneler 7 | 3 1 2 . 1 . . . . . . . . . . . Hauler 18 | . 2 . 5 . 2 6 . 1 . 2 . . . . . Recycler 18 | 1 4 . 2 1 . . 2 3 . 2 . . . . 3 Operator 5 | . 2 . . 1 . . . 1 . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 16 | . 3 . 5 . . 2 . 1 . 2 . . . . 3 Swarmer 34 | . 9 . . . 4 . . . . 8 . . . 4 9 Cutter 2 | . . . . . . . . . 2 . . . . . . Saboteur 2 | . . . . . . . . 1 . . . . . . 1 Grunt 90 | . 4 2 13 4 5 5 . 8 14 12 1 . . 3 19 Brawler 2 | . . . 2 . . . . . . . . . . . . Duelist 4 | . . . . 1 . . . 1 1 . . . . . 1 Sentry 30 | . . . 9 . 1 4 4 2 4 4 . . . . 2 Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 2 | . . . . . . . . . 1 . . . . . 1 Programmer 9 | . . . . . . . . . 1 4 . . . . 4 Tracker 1 | . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 Scrapper 3 | . . . . . . . 3 . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 4 6 1 4 4 4 4 2 8 5 5 1 1 . 4 11 Combat Bots Only 11 | . 5 1 4 3 4 2 2 8 5 3 1 1 . 4 11 Max Kills in Single Turn 6 | 1 2 1 2 2 3 2 1 2 1 5 1 1 . 2 6 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . 1 Exploded 6 | . 1 . 1 2 3 . . 2 1 3 . . . 2 6 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 1438 | . 70 18 120 19 44 21 12 111 219 263 2 6 40 22 471 Missed 483 | . 18 3 30 4 11 7 1 29 71 125 . 2 21 11 150 Hits 955 | . 52 15 90 15 33 14 11 82 148 138 2 4 19 11 321 Melee 4 | . . . . 1 . . . . . . . 1 . . 2 Projectile 951 | . 52 15 90 14 33 14 11 82 148 138 2 3 19 11 319 AOE 2 | . . . . . . . . . 1 . . . . . 1 Critical Strikes 39 | . 1 . 4 1 1 . 1 2 4 5 . . . . 20 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 17067 | . 521 220 1281 348 474 231 198 1117 1948 2334 273 127 884 115 6996 Core 2216 | . 77 55 115 34 39 31 29 186 213 180 52 . 186 . 1019 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 8 | . . . . 8 . . . . . . . . . . . Ignored by Resistances 149 | . . . . . . . . . . . . . . 22 127 Regen/Repaired (Parts) 4542 | . . . . . . 70 . 162 1065 1375 36 150 . 408 1276 Core Remaining (%) 58 | 100 . 47 . 62 . . 82 . . . . . . 3 . Volleys Fired 810 | 17 89 20 113 14 24 44 17 45 121 117 23 12 5 14 135 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 2 2 1 1 3 Hottest 194 | 80 80 40 92 88 156 116 111 114 138 194 151 151 36 43 149 Shots Fired 1522 | 34 178 40 219 23 59 128 52 113 209 189 28 21 5 12 212 Gun 1080 | 34 178 40 175 20 30 113 52 108 125 70 1 . . . 134 Cannon 367 | . . . 35 . 26 15 . . 70 106 27 20 . 1 67 Launcher 74 | . . . 9 3 3 . . 5 14 13 . 1 4 11 11 Special 1 | . . . . . . . . . . . . . 1 . . Kinetic 762 | . 140 40 107 8 30 87 35 68 106 42 21 9 . . 69 Thermal 617 | 34 18 . 90 12 18 41 17 40 89 131 . . 1 . 126 Explosive 36 | . . . 7 1 3 . . 5 7 13 . . . . . Electromagnetic 107 | . 20 . 15 2 8 . . . 7 3 7 12 4 12 17 Robot Hit Streak 38 | 8 9 9 19 11 8 7 21 23 38 19 6 8 7 9 21 Robot Miss Streak 6 | 2 5 3 4 6 2 4 1 2 4 4 2 4 . 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 Secondary Targets 13 | . 4 1 . . . . . 1 . 1 . . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 . . . . 1 Shots Hit Robots 956 | 16 107 26 144 19 38 60 27 82 103 137 9 14 4 6 164 Core Hits 585 | 7 45 8 64 30 18 32 14 53 71 109 5 6 4 12 107 Critical Kills 3 | . 1 . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . . . Critical Strikes 24 | . 1 . 5 . 1 2 . 4 2 1 . . . . 8 Burn 17 | . . . 4 . . 1 . 3 1 1 . . . . 7 Destroy 5 | . 1 . 1 . . 1 . 1 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 30 | . . . . . . . . . . . . . . 14 16 Impact . | . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . 14 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25328 | 173 1065 263 2687 638 1013 1205 498 2470 3126 4135 295 508 195 556 6501 Guns 12696 | 173 1022 263 1772 255 330 1061 498 1564 1367 1064 48 . . . 3279 Cannons 6398 | . . . 618 . 389 144 . . 1232 1749 247 483 . 70 1466 Explosions 5970 | . 43 . 297 383 294 . . 906 527 1314 . 25 183 486 1512 Melee 173 | . . . . . . . . . . . . . . . 173 Ramming 79 | . . . . . . . . . . 8 . . . . 71 Kinetic 7896 | . 754 263 890 90 330 725 246 902 1051 484 167 137 . . 1857 Thermal 11138 | 173 140 . 1337 341 181 480 252 662 1548 3092 . . 12 . 2920 Explosive 2944 | . . . 228 101 294 . . 906 339 551 . . . . 525 Electromagnetic 3098 | . 171 . 232 106 208 . . . 188 . 128 371 183 556 955 Impact . | . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . . . . . . . . 173 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 2 2 . 1 4 . 1 7 8 8 8 16 21 Average Corruption 4 | . . . 2 2 . 1 1 . 1 2 7 8 8 14 15 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 196 | . . . 13 15 . 8 4 . 3 26 22 20 3 32 50 Message Errors 60 | . . . 3 8 . 2 . . 2 10 8 8 2 4 13 Matter Fused 43 | . . . 2 3 . 1 2 . 1 3 6 5 . 7 13 Heat Flow Errors 24 | . . . . 2 . 2 . . . 4 3 1 . 6 6 Energy Discharges 15 | . . . 1 . . . 1 . . 4 1 1 . 4 3 Parts Fused 4 | . . . . . . . . . . 1 1 . . 1 1 Data Loss (minor) 22 | . . . 1 1 . 3 . . . 1 3 5 1 6 1 Data Loss (major) 8 | . . . 3 . . . . . . 1 . . . 2 2 Misfires 6 | . . . 1 1 . . 1 . . 2 . . . . 1 Alerts 2 | . . . 2 . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . . . . 2 6 Overload Shots 13 | . . . . . . . . . . . . . . . 13 Effects 1 | . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 558 | . . . 12 13 . . . 4 6 166 . 130 . 40 187 Projectiles 221 | . . . . . . . . . 6 5 . 130 . 40 40 Explosions 337 | . . . 12 13 . . . 4 . 161 . . . . 147 Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . 8 2 2 . . 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 8 2 2 . . 6 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1173 | . . . 12 151 . . . . 69 382 . 17 . 2 540 Shots 24 | . . . 1 4 . . . . 2 6 . 1 . 1 9 Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . . . . . . . . . 1 . . . . 6 Kicked 3 | . . . . . . . . . . 1 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 380 | 27 60 24 252 242 225 215 189 196 195 380 229 320 . 241 359 Average Temperature 74 | 9 13 10 68 59 102 82 67 75 72 100 99 109 . 97 73 Received Heat Transfer 3653 | . 126 126 564 87 234 108 127 456 675 366 18 12 . 18 736 Effects 6 | . . . . . 2 . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . 2 . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Fried 10 | . . . 2 1 . . . . . . 2 2 . 1 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . 1 8 . . . . 1 Combat Hostiles 10 | . . . . . . . . . 1 8 . . . . 1 Parts Melted 47 | 1 . . 7 . 1 3 3 . 3 15 . . . . 14 Heat Transferred 23296 | 400 325 . 2923 410 333 925 372 1443 3936 6994 . . 37 . 5198 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 3 1 . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . 1 1 . 2 . 3 5 5 . . . . 4 Low Security (%) 41 | 100 100 100 33 87 100 26 100 . . . . . . . . Level 1 23 | . . . 66 12 . 61 . 65 . . . . . . 29 Level 2 9 | . . . . . . 12 . 24 13 . . . . . 44 Level 3 10 | . . . . . . . . 9 31 37 . . . . 11 Level 4 11 | . . . . . . . . . 37 46 . . . . 14 Level 5 3 | . . . . . . . . . 17 12 . . . . . High Security . | . . . . . . . . . . 3 . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1892 | 10 190 59 356 236 157 447 153 768 1892 1751 . . . . 1368 Initial 993 | . . 23 . 130 . 48 153 400 525 993 . . . . 343 Average 461 | 1 114 9 210 69 98 259 39 417 1189 1257 . . . . 608 Influence Increases 10012 | 30 492 152 1027 197 352 1191 236 1164 1497 1296 25 5 . 260 2088 Destroy 0b10 Robot/C 4280 | . 260 100 500 100 200 520 80 360 620 600 20 . . 140 780 Destroy 0b10 Robot/NC 505 | 30 85 15 90 15 15 70 10 45 . 50 5 5 . 10 60 Destroy Leader 890 | . 60 20 210 20 34 116 . 76 40 148 . . . 20 146 Allied During Kill 398 | . . 17 4 . . 309 . 23 45 . . . . . . Trap Triggered on 0b10 80 | . . . 10 . . 10 . . . . . . . . 60 Successful Hack 231 | . 24 . 30 6 23 29 26 8 14 56 . . . . 15 Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . Disable Machine 435 | . 30 . 60 . 15 60 . . 45 135 . . . . 90 Anti-Garrison Action 900 | . . . . . . . . 200 500 . . . . . 200 Destroy Structure 648 | . 18 . 78 11 20 2 . 22 203 112 . . . . 182 Advance Influence 700 | . . . . . . . . 400 . . . . . . 300 Partial Spotted 30 | . . . . . . . . . . 30 . . . . . Lose Combat Pursuer 795 | . 15 . 45 45 45 75 . 30 30 165 . . . 90 255 Influence Decreases 8647 | 30 432 212 692 532 238 910 631 414 355 1437 977 438 366 191 792 Entered New Map 2867 | . . 37 . 205 . 66 242 . 225 899 649 152 366 . 26 Time Decay 4870 | 30 412 145 622 307 228 464 389 404 . 518 318 286 . 191 556 Lost Part 388 | . 20 10 38 20 10 10 . 10 30 20 10 . . . 210 Lost Ally 372 | . . 20 32 . . 220 . . 100 . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . Squads Dispatched 42 | . 2 . 4 . 2 5 . 8 . 8 . . . . 13 Investigation 10 | . . . 2 . 1 1 . 2 . . . . . . 4 Extermination 6 | . . . . . . . . 1 . 3 . . . . 2 Reinforcement 13 | . 2 . 2 . . . . 3 . 4 . . . . 2 Assault 7 | . . . . . . 2 . 1 . 1 . . . . 3 Garrison 4 | . . . . . 1 2 . 1 . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Distress Signals 15 | . 1 . 3 . 2 2 . 1 . 2 . . . . 4 Communications Jammed 27 | . . . . . . . . . . 27 . . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . . Times Spotted 340 | . 30 5 42 10 15 20 4 24 35 57 1 2 4 14 77 Peak Tracking Total 12 | . 3 2 5 3 5 6 4 8 4 6 1 1 4 4 12 Tactical Retreats 33 | . 1 . 1 3 3 4 . 1 1 7 . . . 3 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 . . . . 2 . . 6 2 . . . . 1 Indirectly 1 | . . . . . . . . . 1 . . . . . . Trap Hack Attempts 156 | . . . 2 . . 77 . . . 10 . . . . 67 Triggered 2 | . . . . . . 1 . . . 1 . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . 4 . . 7 . . . . . . . . 4 Reused 8 | . . . 1 . . 1 . . . . . . . . 6 Traps Extracted 11 | . . . . . . . . . . . 3 4 . . 4 Installed 6 | . . . . . . . . . . . . . . . 6 Triggered 8 | . . . 1 . . 1 . . . . . . . . 6 Most Traps Carried 9 | . . . . . . . . . . . 3 7 7 7 9 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 36 | . 2 . 4 . 1 4 . . 9 9 1 . . . 6 Max in Single Turn 7 | . 2 . 1 . 1 1 . . 2 7 1 . . . 4 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Garrison Relay 4 | . . . . . . . . . 4 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 84 | . 7 1 14 1 5 15 12 3 2 10 1 1 4 . 8 Terminals 54 | . 5 1 10 1 4 13 6 1 2 7 1 . . . 3 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 3 | . . . . . . 1 . . . . . . . . 2 Recycling Units 13 | . 2 . 2 . . 1 5 . . 2 . . . . 1 Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . 1 Total Hacks 275 | . 21 2 52 4 17 45 42 9 7 27 2 1 30 . 16 Successful 172 | . 12 . 38 1 10 23 27 4 1 15 2 1 30 . 8 Failed 101 | . 9 2 13 3 7 22 14 5 6 12 . . . . 8 Catastrophic 11 | . 2 . . . . 3 1 1 1 2 . . . . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . Manual 162 | . 15 2 33 4 12 33 26 7 1 17 . . . . 12 Terminals 167 | . 13 2 37 4 12 40 26 1 7 15 2 . . . 8 Fabricators 4 | . . . . . . . . . . 2 . . . . 2 Repair Stations 5 | . . . . . . 1 . . . . . . . . 4 Recycling Units 43 | . 8 . 6 . . 4 14 . . 10 . . . . 1 Scanalyzers 14 | . . . 9 . 5 . . . . . . . . . . Garrison Access 9 | . . . . . . . . 8 . . . . . . 1 Terminal Hacks 84 | . 2 . 16 1 1 15 12 . 1 3 2 1 30 . . Record 15 | . . . . . . . 2 . . . 2 . 11 . . Part Schematic 15 | . . . . . . 2 1 . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 6 | . 1 . 4 . . . 1 . . . . . . . . Prototype ID Bank 9 | . . . 4 . . . 2 . . . . . 3 . . Open Door 5 | . . . . . . 4 . . . . . 1 . . . Branch Access Points 3 | . . . 1 . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 6 | . 1 . 1 . . 2 . . . 2 . . . . . Reprogram Traps 2 | . . . 1 . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . Zone Layout 6 | . . . 1 1 . 1 3 . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 3 . 1 . . . 2 . . 2 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 1 . . . 2 . . 2 . . . . . Scanalyzer 13 | . . . 9 . 4 . . . . . . . . . . Insert Component 7 | . . . 5 . 2 . . . . . . . . . . Analyze 6 | . . . 4 . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 62 | . 7 . 12 . 5 8 13 3 . 8 . . . . 6 Terminals 38 | . 4 . 10 . 5 5 6 . . 5 . . . . 3 Track 3 | . . . 2 . 1 . . . . . . . . . . Assimilate 3 | . 1 . 1 . . . . . . . . . . . 1 Botnet 30 | . 2 . 6 . 4 5 6 . . 5 . . . . 2 Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . 2 Patch 3 | . . . . . . 1 . . . . . . . . 2 Recycling Units 17 | . 3 . 2 . . 2 7 . . 3 . . . . . Monitor 3 | . 1 . 1 . . . . . . 1 . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Recyclers 5 | . 1 . 1 . . 1 1 . . 1 . . . . . Mask 4 | . 1 . . . . . 2 . . 1 . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . 1 Reprogram 1 | . . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . . 1 . . . . . . . Jam 2 | . . . . . . . . 1 . . . . . . 1 Data Cores Recovered 3 | . 1 . . . . 1 . . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 63 | . 4 1 14 1 5 11 7 2 2 9 1 . . . 6 Full Trace Events 8 | . . . 1 . 1 . 4 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 4 . 2 2 1 . . . . . 12 . . Parts Built 4 | . . . . . . . . . . 2 . . . . 2 Authchips 1 | . . . . . . . . . . 1 . . . . . Time 93 | . . . . . . . . . . 31 . . . . 62 Total Part Build Rating 8 | . . . . . . . . . . 4 . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 145 | . 145 . . . . . . . . . . . . . . Retrieved Matter 302 | . 302 . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 1 . . . 6 . . 2 . . . . . Parts Scanalyzed 6 | . . . 4 . 2 . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . 17 4 . . . . . Machine Destruction 17 | . . . . . . . . . 17 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Total Allies 25 | . 1 3 1 1 . 12 . 1 5 . . . . . 1 Largest Group 10 | . 1 4 3 1 . 10 . 1 4 . . . . . 1 Highest-Rated Group 188 | . 10 50 34 31 . 188 . 41 136 . . . . . 10 Highest-Rated Ally 46 | . 10 16 16 31 . 31 . 41 46 . . . . . 10 Initial Warlord ECA Mod 52 | . . . . . . . . . . 9 9 9 9 8 8 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 187 | . . 9 7 . . 107 . 34 30 . . . . . . Total Damage 3266 | . . 87 72 . . 1308 . 1221 578 . . . . . . Kills 39 | . . 3 1 . . 19 . 8 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Active Infowar (turns) 12613 | 80 830 754 1836 1246 89 275 . 955 1850 1380 702 630 92 720 1174 Sensors 3069 | . . . . 1 . . . 29 . 53 490 559 59 711 1167 Terrain 3007 | . . . 1673 1245 89 . . . . . . . . . . Structural 260 | . . . 39 . . 221 . . . . . . . . . Traps 5203 | . . . . . . 54 . 955 1850 912 701 630 92 9 . Seismic 2171 | 80 830 754 507 . . . . . . . . . . . . T.N.C. 12 | . . . 12 . . . . . . . . . . . . Jamming 1515 | . . . . . . . . . . 856 122 . . . 537 Robot Analysis Total 157 | . 1 . 4 . . . 1 . . . . . 151 . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 1 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Turns Passed 16512 | 145 1032 754 2115 1252 536 1175 1350 964 1940 1476 704 630 92 722 1625 Spaces Moved 11222 | 78 618 486 1143 818 328 745 1066 428 1010 1635 709 597 94 493 974 Core 4 | 4 . . . . . . . . . . . . . . . Treads 1574 | . 5 . . . . . 16 57 146 921 164 . . . 265 Legs 1643 | . . . . . . . . . 487 338 545 205 . . 68 Wheels 5837 | 74 613 486 1143 818 328 745 1050 371 209 . . . . . . Hover 1843 | . . . . . . . . . . 376 . 392 94 493 488 Flight 321 | . . . . . . . . . 168 . . . . . 153 Fastest Speed 42 | 50 80 135 116 135 116 116 105 105 62 42 82 82 82 82 66 Average Speed 108 | 97 110 135 135 135 124 117 117 177 131 60 82 82 82 82 95 Slowest Speed 250 | 100 200 175 155 215 155 128 250 226 241 101 88 82 82 82 171 Overloaded Moves 181 | . . . . . . . . . . . . . . . 181 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . . 1 . . . . . 1 Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 64 | 5 96 97 95 98 27 93 98 9 87 31 72 65 77 52 23 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 29 | . . . . . . . 4 . . . . . 25 . . Known Exits Taken 8 | . . . 1 . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . . 4 5 . 3 . Spaces Dug 66 | . . . 8 . . 1 . . 15 34 2 . . 1 5 Terrain Destroyed 544 | . 22 . 85 13 19 1 . 19 127 154 2 . . 1 101 Melee 1 | . . . . . . . . . . . . . . 1 . Projectile 41 | . . . . . . 1 . 1 . 3 2 . . . 34 AOE 502 | . 22 . 85 13 19 . . 18 127 151 . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Total 14249 | 109 824 551 1495 946 418 968 1144 568 1429 1965 800 720 101 767 1444 Wait 1294 | . 37 29 88 80 30 46 33 54 226 141 49 94 . 235 152 Move 11200 | 77 617 485 1142 817 327 742 1065 427 1006 1634 708 596 93 492 972 Hop 3 | . . . . . . 1 . . 1 . . . . . 1 Pick Up 159 | 8 36 3 31 3 8 9 9 8 3 17 4 6 . 4 10 Fast Attach 69 | 7 4 . 12 5 3 6 1 7 3 4 . . . . 17 Attach 55 | . 3 1 7 2 2 . . 4 1 6 3 2 . 3 21 Detach 39 | . 1 . 2 2 1 . . 5 1 6 2 1 . 2 16 Swap 155 | . 13 6 54 10 11 17 8 2 8 5 5 4 3 1 8 Drop 206 | . 24 7 44 13 12 19 11 16 8 23 6 5 . 2 16 Fire 810 | 17 89 20 113 14 24 44 17 45 121 117 23 12 5 14 135 Melee 30 | . . . . . . . . . . . . . . 14 16 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 3 | . . . . . . . . . . 1 . . . . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 4 . . 17 1 . . . . . Rewire 37 | . . . . . . 3 . . 34 . . . . . . Trap 162 | . . . 2 . . 77 . . . 10 . . . . 73 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 14) 715 | -10/Materials | Discovered new exit (range 10) 1001 | -10/Materials | Discovered new exit (range 10) 1146 | -10/Materials | Derelicts attacked the area 1178 | -10/Materials | Build established: Scavenger-Mutant 1178 | -10/Materials | Entered Mines 1178 | -10/Mines | Accompanied by 1 ally 1197 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1215 | -10/Mines | Discovered new exit (range 3) 1315 | -10/Mines | Core integrity fell below 50% 1354 | -10/Mines | Discovered new exit (range 8) 1426 | -10/Mines | Discovered new exit (range 9) 1451 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1479 | -10/Mines | Learned Materials terminal intel 1519 | -10/Mines | Learned 2 Materials zone layouts 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Accompanied by 3 allies 1932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -9/Materials | Loaded intel: 12 terminal locations 2345 | -9/Materials | Identified exit to Mines 2701 | -9/Materials | Discovered new exit (range 11) 3554 | -9/Materials | Discovered new exit (range 15) 3894 | -9/Materials | Discovered new exit (range 11) 3925 | -9/Materials | Central database locked down 4047 | -9/Materials | Entered Mines 4047 | -9/Mines | Accompanied by 1 ally 4048 | -9/Mines | Assembled infested the area 4132 | -9/Mines | Met 8R-AWN 4153 | -9/Mines | Build established: Mutant 4283 | -9/Mines | Discovered new exit (range 11) 4352 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4355 | -9/Mines | Found Prototype Device 4355 | -9/Mines | Identified Exp. Sensor Array 4398 | -9/Mines | Discovered new exit (range 5) 4438 | -9/Mines | Discovered new exit (range 5) 4450 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4684 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4758 | -9/Mines | Build established: Scavenger-Mutant 4761 | -9/Mines | Received a Mining Laser from a helpful Derelict 5284 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5299 | -9/Mines | Entered Materials 5299 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5438 | -8/Materials | Identified exit to Storage 5811 | -8/Materials | Garrison activated, responded to threat 5835 | -8/Materials | Entered Storage 5902 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6119 | -8/Storage | Discovered new exit (range 18) 6225 | -8/Storage | Build established: Commander-Tank 6362 | -8/Storage | Discovered new exit (range 16) 6513 | -8/Storage | Met a pair of Derelict thieves 6648 | -8/Storage | Lost 5 allies 6854 | -8/Storage | Garrison activated, responded to threat 6899 | -8/Storage | Lost 3 allies 6978 | -8/Storage | Found Prototype Processor 6978 | -8/Storage | Identified Exp. Targeting Computer 7003 | -8/Storage | Used back door to open Recycling access 7010 | -8/Storage | Entered Recycling 7251 | -8/Recycling | Build established: Gunner 7401 | -8/Recycling | Discovered new exit (range 15) 8102 | -8/Recycling | Scanned before Scraplab entrance 8118 | -8/Recycling | Angered Scraplab inhabitants 8291 | -8/Recycling | Found Prototype Device 8360 | -8/Recycling | Entered Factory 8360 | -6/Factory | Evolved 4 slots: Utility x4 8360 | -6/Factory | Identified Scrap Engine 8507 | -6/Factory | Identified exit to Garrison 8658 | -6/Factory | Discovered new exit (range 9) 9060 | -6/Factory | First assault squad dispatched 9146 | -6/Factory | Destroyed 8 combat bots 9211 | -6/Factory | Garrison activated, responded to threat 9324 | -6/Factory | Entered Garrison 9324 | -6/Garrison | Accompanied by 1 ally 9339 | -6/Garrison | Triggered checkpoint 9573 | -6/Garrison | Triggered checkpoint 9637 | -6/Garrison | Garrison Relay disabled 9667 | -6/Garrison | Build established: Construct 9757 | -6/Garrison | Triggered checkpoint 9760 | -6/Garrison | Triggered checkpoint 10011 | -6/Garrison | Rescued a captive Derelict 10012 | -6/Garrison | Rescued a captive Derelict 10047 | -6/Garrison | Discovered new exit (range 10) 10138 | -6/Garrison | Triggered checkpoint 10205 | -6/Garrison | Garrison Relay disabled 10428 | -6/Garrison | Triggered checkpoint 10473 | -6/Garrison | Garrison Relay disabled 10540 | -6/Garrison | Garrison Relay disabled 10566 | -6/Garrison | Discovered new exit (range 15) 10594 | -6/Garrison | Triggered checkpoint 10655 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10694 | -6/Garrison | Lost 3 allies 10722 | -6/Garrison | Triggered checkpoint 10856 | -6/Garrison | Triggered checkpoint 10864 | -6/Garrison | Discovered new exit (range 12) 10960 | -6/Garrison | Phase Generator disabled 11264 | -6/Garrison | Entered Factory 11845 | -6/Factory | Identified exit to Lower Caves 11899 | -6/Factory | Core integrity fell below 50% 12325 | -6/Factory | Fabricated Trap Extractor? 12569 | -6/Factory | Discovered new exit (range 2) 12664 | -6/Factory | First assault squad dispatched 12690 | -6/Factory | High security lockdown imminent 12740 | -6/Factory | Entered Lower Caves 12803 | -6/Lower Caves | Learned 4 Factory zone layouts 13057 | -6/Lower Caves | Crushed by falling debris 13200 | -6/Lower Caves | Discovered new exit (range 3) 13202 | -6/Lower Caves | Identified exit to Lower Caves 13444 | -6/Lower Caves | Entered another Lower Caves area 13446 | -6/Lower Caves | Learned Factory security intel 13676 | -6/Lower Caves | Learned Factory machine intel 13751 | -6/Lower Caves | Learned Factory emergency access door positions 14015 | -6/Lower Caves | Encountered a Warlord checkpoint 14065 | -6/Lower Caves | Spotted B-75 Beast 14070 | -6/Lower Caves | Discovered new exit (range 4) 14072 | -6/Lower Caves | Identified exit to Data Miner 14074 | -6/Lower Caves | Entered Data Miner 14074 | -6/Data Miner | Discovered new exit (range 6) 14078 | -6/Data Miner | Identified exit to Proximity Caves 14090 | -6/Data Miner | Met Data Miner 14114 | -6/Data Miner | Learned location of Section 7 (-2) 14114 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14124 | -6/Data Miner | Received God Mode back door access code from Data Miner 14132 | -6/Data Miner | Interfaced with the Data Conduit 14157 | -6/Data Miner | Core integrity fell below 20% 14166 | -6/Data Miner | Entered Proximity Caves 14169 | -5/Proximity Caves | Spotter reported a threat 14169 | -5/Proximity Caves | Spotter reported a threat 14191 | -5/Proximity Caves | Lost 3 parts (1u2w) 14272 | -5/Proximity Caves | Build established: Trapper-Construct 14312 | -5/Proximity Caves | System corruption reached 10% 14514 | -5/Proximity Caves | Spotted B-75 Beast 14560 | -5/Proximity Caves | Learned 12 Factory zone layouts 14796 | -5/Proximity Caves | Discovered new exit (range 13) 14834 | -5/Proximity Caves | Identified exit to Factory 14888 | -5/Proximity Caves | Entered Factory 14888 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14889 | -5/Factory | Identified exit to Factory 14892 | -5/Factory | Loaded intel: 277 machine locations 15022 | -5/Factory | Fabricated Spread Laser (x2) 15398 | -5/Factory | Intercept squad dispatched 15417 | -5/Factory | Spotted Tracker 15436 | -5/Factory | Spotted Combat Programmer 15441 | -5/Factory | Destroyed Tracker 15500 | -5/Factory | System corruption reached 10% 15519 | -5/Factory | Lost 3 parts (1p1u1w) 15695 | -5/Factory | Destroyed Combat Programmer 15704 | -5/Factory | Build established: Mutant 15788 | -5/Factory | First assault squad dispatched 16136 | -5/Factory | Destroyed 11 combat bots 16147 | -5/Factory | Core integrity fell below 50% 16237 | -5/Factory | Lost 3 parts (2u1w) 16316 | -5/Factory | Lost 3 parts (1p1n1w) 16467 | -5/Factory | Core integrity fell below 20% 16513 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Flexi-carbon Leg. 16503_ U-05 Engineer repairs door. 16504_ U-05 Engineer lays Concrete. 16505_ Arm. Scrap Engine consumes Corrupted VTOL Module. 16505_ Slug penetrates U-05 Engineer. 16505_ Slug penetrates Wall. 16505_ U-05 Engineer lays Concrete. 16505_ Acquired 59 matter. 16506_ Slammed into U-05 Engineer. 16507_ Slammed into B-60 Warrior. 16507_ Destabilizing: Core damaged (-10). 16507_ U-05 Engineer lays Concrete. 16508_ Penetrated by Slug. 16508_ U-05 Engineer lays Concrete. 16508_ U-05 Engineer destroyed. 16508_ U-05 Engineer lays Concrete. 16509_ Slammed into H-66 Slayer. 16511_ Slug penetrates Wall. 16511_ Slug penetrates X-72 Disruptor. 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