Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 15:31:59 Player: delto Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1569) 1569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 4571 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 14 Cogmind --------- Core Integrity 650/700 Matter 430/450 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (5) ------ Small Storage Unit Compact Matter Pod Trap Scanner Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle Axe > --- INVENTORY (8) ---- Recoil Stabilizer Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Cannon > --- INVENTORY -------- Compact Matter Pod [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 61 | 7 . 1 26 24 3 Power 10 | 1 . . 5 4 . Engine 7 | 1 . . 4 2 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 21 | 2 . . 12 7 . Treads 3 | 1 . . . 2 . Leg 11 | . . . 8 3 . Wheel 3 | 1 . . . 2 . Hover . | . . . . . . Flight 4 | . . . 4 . . Utility 15 | 2 . . 5 5 3 Device 7 | 1 . . 2 2 2 Storage 4 | 1 . . 1 2 . Processor 2 | . . . 1 . 1 Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 . 1 4 8 . Energy Gun 9 | 2 . 1 2 4 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . 8 20 2 Power 6 | . . . 2 4 . Propulsion 9 | . . . 3 6 . Utility 6 | . . . 1 4 1 Weapon 9 | . . . 2 6 1 Highest Loss Streak 6 | . . . 6 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 100 88 83 67 Engine 6 | . 14 14 8 3 . Core 3 | . . . 2 5 . Treads 3 | . 14 14 . 1 15 Leg 15 | . . . 26 12 . Wheel 4 | . 14 14 . 5 . Flight 1 | . . . 4 . . Device 15 | . 14 14 15 18 2 Storage 8 | . 14 14 11 4 15 Processor 6 | . . . 4 9 11 Hackware 1 | . . . . 3 . Energy Gun 9 | . 28 28 7 5 14 Energy Cannon 3 | . . . . 6 . Ballistic Cannon 4 | . . . 4 5 . Slashing Weapon 1 | . . . . 2 7 Naked Turns . | . . . . . . Heaviest Build 30 | 15 15 18 21 30 19 Greatest Support 45 | 20 10 10 45 45 42 Greatest Overweight (x) 4 | 1 1 1 4 2 . Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 7 8 8 6 5 8 Most Carried 8 | 7 7 8 8 6 3 Average Carried 4 | 3 7 7 4 3 2 Final Capacity 8 | 8 8 8 5 8 8 Final Carried 8 | 7 7 8 5 3 2 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Mutant 12% | Skirmisher 9% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1565 | 209 . 115 472 769 . Remotely . | . . . . . . Salvage Created 1498 | 16 . . 495 987 . Parts 122 | 4 . . 46 72 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 44 | . . . 20 24 . Melee 1 | . . . . 1 . Guns 13 | . . . 9 4 . Cannons 26 | . . . 10 16 . AOE 3 | . . . . 3 . Classes Destroyed 11 | 1 . . 7 3 . Worker 3 | . . . 1 2 . Builder 3 | . . . 1 2 . Tunneler 2 | 1 . . . 1 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 4 | . . . 2 2 . Swarmer 17 | . . . 10 7 . Grunt 20 | . . . 7 13 . Sentry 6 | . . . 3 3 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 1 . . 4 6 . Combat Bots Only 6 | . . . 3 6 . Max Kills in Single Turn 3 | 1 . . 1 3 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 415 | . . . 171 205 39 Missed 109 | . . . 47 47 15 Damage Taken 3928 | . . . 1403 2187 338 Core 729 | . . . 320 359 50 Absorbed by Shields 64 | . . . . 64 . Core Remaining (%) 63 | 100 . 100 20 34 . Volleys Fired 165 | 3 2 2 99 59 . Largest 3 | 2 2 2 2 3 . Hottest 190 | 100 100 100 125 190 . Shots Fired 271 | 6 4 4 137 120 . Gun 135 | 6 4 4 94 27 . Cannon 136 | . . . 43 93 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 111 | . . . 69 42 . Thermal 135 | 6 4 4 68 53 . Explosive . | . . . . . . Electromagnetic 25 | . . . . 25 . Robot Hit Streak 13 | 5 6 1 7 13 . Robot Miss Streak 5 | 1 3 1 5 3 . Penetration Max 1 | . . . 1 1 . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 163 | 5 1 2 79 76 . Core Hits 67 | 2 . . 28 37 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 1 . . 4 7 . Burn 3 | 1 . . 1 1 . Blast 8 | . . . 3 5 . Corrupt 1 | . . . . 1 . Melee Attacks 9 | . . . . 9 . Impact . | . . . . . . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5449 | 62 12 24 2291 3060 . Guns 1060 | 62 12 24 589 373 . Cannons 4017 | . . . 1702 2315 . Explosions 270 | . . . . 270 . Melee 102 | . . . . 102 . Ramming . | . . . . . . Kinetic 3476 | . . . 1804 1672 . Thermal 1315 | 62 12 24 487 730 . Explosive 197 | . . . . 197 . Electromagnetic 359 | . . . . 359 . Impact . | . . . . . . Slashing 102 | . . . . 102 . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 343 | . . . 156 187 . Projectiles 319 | . . . 156 163 . Explosions . | . . . . . . Melee 24 | . . . . 24 . Knockbacks 28 | . . . 13 15 . Impact . | . . . . . . Kinetic 23 | . . . 10 13 . Secondary 5 | . . . 3 2 . Self-Inflicted Damage 108 | . . . . 108 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 556 | 78 39 39 556 168 . Average Temperature 214 | 37 24 24 315 72 . Received Heat Transfer 1014 | . . . 480 516 18 Effects 17 | . . . 17 . . Shutdowns 3 | . . . 3 . . Energy Bleed 5 | . . . 5 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 6 | . . . 6 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 1 2 . Impact Corruptions 2 | . . . 1 1 . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . . 4 1 . Heat Transferred 2733 | 259 37 74 1240 1123 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 610 | 5 37 70 495 610 283 Initial 268 | . 3 14 19 208 268 Average 286 | 1 21 16 200 455 268 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 35 | 100 100 100 58 . . Level 1 30 | . . . 28 33 100 Level 2 33 | . . . 13 66 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 4 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 2 1 36 34 6 Peak Tracking Total 9 | . 2 . 9 6 6 Tactical Retreats 6 | . . . 3 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 2 4 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . 7 1 . Terminals 8 | . 1 . 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 . 11 1 . Successful 11 | . 2 . 9 . . Failed 4 | . 1 . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 1 . 7 . . Terminals 13 | . 3 . 9 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Robot Analysis 2 | . 2 . . . . Locate Traps 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 5 . . Terminals 5 | . . . 5 . . Assimilate 1 | . . . 1 . . Botnet 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 83 | . . 83 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2755 | 92 48 268 996 1182 169 Spaces Moved 1757 | 69 40 268 691 584 105 Core 4 | 4 . . . . . Treads 142 | 3 . . . 34 105 Legs 794 | . . . 484 310 . Wheels 610 | 62 40 268 . 240 . Hover . | . . . . . . Flight 207 | . . . 207 . . Fastest Speed 34 | 50 95 95 34 100 157 Average Speed 114 | 95 95 95 96 140 157 Slowest Speed 360 | 160 95 95 360 260 157 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 16 71 56 57 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . . 18 71 . Melee . | . . . . . . Projectile 58 | . . . 18 40 . AOE 31 | . . . . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2174 | 85 45 278 870 788 108 Wait 109 | . 4 3 11 91 . Move 1750 | 68 39 267 688 583 105 Hop 1 | . . . 1 . . Pick Up 37 | 7 . 2 13 15 . Fast Attach 36 | 7 . 1 16 10 2 Attach 18 | . . . 6 11 1 Detach 9 | . . 1 8 . . Swap 7 | . . . 4 3 . Drop 33 | . . 2 24 7 . Fire 165 | 3 2 2 99 59 . Melee 9 | . . . . 9 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assembled infested the area 346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 364 | -10/Mines | Learned location of 1 exit from Materials 402 | -10/Mines | Discovered new exit (range 5) 409 | -10/Mines | Entered Materials 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 410 | -9/Materials | Identified exit to Mines 553 | -9/Materials | Lost 6 parts (1p2n1u2w) 771 | -9/Materials | Core integrity fell below 50% 899 | -9/Materials | Build established: Scavenger-Mutant 1245 | -9/Materials | Build established: Mutant 1386 | -9/Materials | Discovered new exit (range 16) 1405 | -9/Materials | Entered another Materials area 1405 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1817 | -8/Materials | Build established: Skirmisher 2305 | -8/Materials | Core integrity fell below 50% 2325 | -8/Materials | Lost 6 parts (1p1u4w) 2526 | -8/Materials | Discovered new exit (range 18) 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2588 | -7/Factory | Identified exit to Storage 2756 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE Loading 1 Storage entrance... 02600_ K-01 Serf pushes G-47 Trooper. 02614_ K-01 Serf latches onto G-47 Trooper. 02614_ K-01 Serf pushes G-47 Trooper. 02653_ Acquired Adv. Targeting Computer. 02673_ K-01 Serf collects debris. 02697_ Acquired Imp. Shield Generator. 02717_ ALERT: All DSF locations entering lockdown mode. 02719_ Triggered Heavy Explosive Trap. 02719_ An explosion rips through the floor. 02719_ Imp. Shield Generator destroyed. 02720_ U-05 Engineer lays Concrete. 02727_ W-25 Informer sends out distress signal. 02728_ U-05 Engineer lays Concrete. 02738_ U-05 Engineer builds a Wall. 02742_ U-05 Engineer lays Concrete. 02744_ Shock Rifle destroyed. 02744_ U-05 Engineer builds a Wall. 02753_ K-01 Serf collects debris. 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"""????????????? | | ?????????????# #?T """????????????? | | ?????????????# k #?" !== ????????????? | | ?????????????# #? != ???????????? | | ?????????????##############?? != ???????????? | | ?????????????????????????????######### ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyAluminumReactor Manual? 0 Play Time 00:33:54 Cumulative 38.1 hours Start 2024.06.08 @ 14:28:45 End 2024.06.08 @ 15:31:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e613187f-0cd6-41cc-8458-fdbda59f7d45