Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 01:15:59 Player: Picayune Result: Destroyed by P-70 Sage via exploding Neutrino Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (170) 850 Value Destroyed (5931) 5931 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1934) 1934 TOTAL SCORE: 16115 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 271 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 110/300 Energy 50/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Medium Storage Unit Point Defense Array Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Sensor Array Particle Charger Makeshift Hacking Suite Makeshift System Shield System Guard > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Railgun Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Heavy Treads Centrium Wheel Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator Improved Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Force Field Point Defense Array Hacking Drone Bay Makeshift Hammer [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . . Utility 6 | . . . 2 . . . 1 . . . . . 1 . . 1 . . . . 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 241 | 7 6 . 11 6 1 7 28 14 8 4 . 8 11 15 24 17 16 1 6 4 47 Power 35 | 1 1 . . 1 . . 3 2 . . . 1 3 4 3 2 4 . . 1 9 Engine 15 | 1 1 . . 1 . . 1 2 . . . . 1 . 1 1 3 . . 1 2 Core 19 | . . . . . . . 2 . . . . 1 2 4 2 1 1 . . . 6 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 70 | 2 1 . 5 2 . 1 8 5 . 2 . 1 2 6 8 5 5 1 5 . 11 Treads 24 | 1 . . 2 1 . . 5 2 . 1 . 1 1 3 3 . 2 1 . . 1 Leg 14 | . . . . . . . . . . . . . . . 1 3 3 . 5 . 2 Wheel 23 | 1 1 . 3 1 . 1 3 3 . 1 . . 1 3 2 . . . . . 3 Hover 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Flight 6 | . . . . . . . . . . . . . . . 2 1 . . . . 3 Utility 46 | 2 2 . 2 . 1 . 3 . 4 . . 1 3 1 3 7 2 . . 2 13 Device 17 | 1 1 . . . . . 2 . 2 . . . 3 . 1 2 . . . . 5 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 . . . 2 . Processor 11 | . . . 1 . 1 . . . 1 . . . . 1 1 2 1 . . . 3 Hackware 5 | . . . 1 . . . . . . . . . . . . 2 . . . . 2 Protection 8 | . . . . . . . 1 . 1 . . 1 . . 1 . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 2 . 4 3 . 6 14 7 4 2 . 5 3 4 10 3 5 . 1 1 14 Energy Gun 19 | 1 . . . . . 1 2 3 1 . . 1 . 1 2 1 1 . . . 5 Energy Cannon 19 | . . . . . . . 5 1 . . . 2 3 1 2 . 1 . 1 1 2 Ballistic Gun 28 | 1 2 . 3 1 . 1 1 3 1 1 . 1 . 1 5 1 . . . . 6 Ballistic Cannon 6 | . . . . 1 . 1 1 . . . . . . . 1 . 2 . . . . Launcher 14 | . . . 1 1 . 3 5 . 2 1 . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 2 . . . . . 1 . . . . . 2 . . . . . . . 2 Parts Lost 119 | . . . 4 3 . . 3 1 3 . . 4 2 6 31 9 1 . . 2 50 Power 21 | . . . . 1 . . 1 . . . . 1 . 2 5 2 . . . 1 8 Propulsion 41 | . . . 2 1 . . 2 . . . . 1 2 3 11 4 . . . . 15 Utility 22 | . . . . . . . . . 2 . . 1 . . 4 1 . . . . 14 Weapon 35 | . . . 2 1 . . . 1 1 . . 1 . 1 11 2 1 . . 1 13 Highest Loss Streak 21 | . . . 4 3 . . 2 1 3 . . 2 1 4 10 8 1 . . 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 99 100 100 97 99 99 99 76 97 97 98 71 43 81 100 100 96 85 Engine 6 | . 14 14 11 10 11 11 7 7 7 7 7 4 1 1 . . 6 11 11 7 2 Core 2 | . . . . . . . 1 . . . . 2 11 11 4 . . . . . 4 Treads 9 | . 8 . 1 2 11 11 14 18 15 15 15 15 13 13 5 . 5 11 9 . 1 Leg 4 | . . . . . . . . . . . . . . . 2 3 11 17 18 29 10 Wheel 9 | . 19 28 20 19 11 11 10 11 15 15 15 15 10 12 7 . . . . . 2 Device 9 | . 14 14 11 11 8 . 7 7 9 15 15 10 13 13 7 6 11 11 11 11 7 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 . . . . 4 4 Processor 13 | . . . 11 11 13 22 18 15 15 15 15 15 13 13 15 3 10 11 11 11 14 Hackware 6 | . . . 11 11 11 11 9 7 4 . . . . . . 10 11 11 11 11 9 Protection 1 | . . . . . . . 1 . . . . 3 6 6 4 . 3 5 5 . 1 Energy Gun 3 | . 2 . . . . 3 9 5 2 6 . 3 3 4 4 2 2 5 1 . 1 Energy Cannon 4 | . . . . . . . 6 6 7 6 . 13 15 8 1 . . . 3 8 4 Ballistic Gun 5 | . 25 28 21 18 11 2 . 8 11 6 . 2 . 4 8 1 . . . . 6 Ballistic Cannon 2 | . . . . 3 11 10 . . . . . . . . 1 . 7 11 11 7 1 Peak Build Rating 95 | 7 15 17 23 22 23 24 37 45 47 47 37 48 62 62 63 55 71 70 81 82 95 Average Rating 46 | 5 13 16 22 21 22 23 33 44 44 46 36 46 55 54 44 30 57 69 71 77 78 On Entrance 37 | . 7 15 17 22 22 23 23 37 45 45 35 37 48 56 62 2 29 69 70 81 77 Naked Turns 150 | . . . . . . . . . . . . . . . 135 9 . . . . 6 Heaviest Build 124 | 15 95 95 95 96 96 96 105 107 110 109 93 114 124 124 122 22 47 47 52 64 83 Greatest Support 98 | 20 26 26 40 26 16 16 22 24 24 24 24 24 24 28 28 45 50 50 98 98 98 Greatest Overweight (x) 38 | 1 3 3 5 5 5 9 10 8 4 4 3 4 10 38 30 2 1 1 1 . 5 Average Overweight (x) 3 | . 1 3 3 3 5 7 7 5 4 3 3 3 5 4 3 . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 5 5 5 15 15 Average Capacity 20 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 11 14 Most Carried 25 | 8 11 17 25 25 22 25 25 25 25 25 25 25 25 25 25 5 5 5 5 10 15 Average Carried 18 | 6 8 14 20 23 21 23 24 24 23 24 24 21 23 24 17 3 4 4 4 7 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 15 5 Final Carried 25 | 8 11 17 25 21 22 25 25 25 22 25 25 24 23 25 5 5 5 5 5 10 5 Class Distribution -------------------- 32% | Mutant 22% | Skirmisher 13% | Scavenger-Skirmisher 10% | Tank 3% | Derelict-Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 4468 | 306 130 38 323 129 44 205 548 277 229 126 . 112 45 260 567 174 235 10 60 112 538 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6586 | 102 182 47 616 152 . 172 1389 358 145 236 . 433 225 280 1018 . 136 . . 120 975 Parts 335 | 14 14 9 45 11 . 24 70 21 2 11 . 17 4 9 32 . 5 . . 4 43 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . 2 . . . 2 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 2 5 . 14 . 4 24 . 4 . . 4 . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 149 | . 8 3 14 9 . 13 27 8 3 4 . 10 3 7 18 . 4 . . 2 16 Guns 63 | . 8 3 11 6 . . 4 5 2 1 . 1 . 4 11 . . . . . 7 Cannons 43 | . . . . 1 . 1 12 2 . . . 4 1 3 6 . 4 . . 2 7 AOE 36 | . . . 3 2 . 12 10 . 1 3 . 4 . . 1 . . . . . . Classes Destroyed 16 | 2 2 . 4 . . 1 3 1 1 1 . . . . . . . . . . 1 Worker 4 | 1 . . 1 . . 1 1 . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycler 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . Swarmer 63 | . 6 3 4 7 . 10 10 2 . 3 . 7 . 4 2 . 2 . . . 3 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . Grunt 32 | . 2 . 5 2 . 2 6 2 . . . . 2 . 9 . . . . . 2 Brawler 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . Duelist 6 | . . . . . . 1 . 1 1 . . . . 1 2 . . . . . . Sentry 21 | . . . 5 . . . 6 2 1 1 . 1 1 1 1 . 1 . . . 1 Hunter 12 | . . . . . . . 2 . . . . 2 . . 2 . 1 . . 2 3 Programmer 9 | . . . . . . . . 1 . . . . . . 1 . . . . . 7 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 6 | 2 6 3 5 4 . 5 6 3 2 3 . 6 1 3 5 . 3 . . 2 4 Combat Bots Only 6 | . 6 3 5 4 . 4 4 3 2 3 . 6 1 3 5 . 3 . . 2 4 Max Kills in Single Turn 4 | 1 2 2 2 2 . 4 3 1 1 1 . 4 1 1 1 . 1 . . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . 4 3 . 1 1 . 4 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Hostile Shots Fired 1474 | . 31 3 57 35 . 21 95 79 71 36 . 114 51 109 224 32 43 20 . 30 423 Missed 450 | . 6 . 17 7 . 9 34 24 29 13 . 27 18 37 65 9 13 8 . 12 122 Damage Taken 17298 | . 225 27 538 309 . 105 1135 719 420 212 . 1241 421 625 3297 1086 553 136 . 358 5891 Core 3357 | . 42 . 55 88 . 27 274 111 23 6 . 113 68 52 697 478 89 53 . 31 1150 Absorbed by Shields 306 | . . . . . . . . . . . . . . . . . . . . . 306 Redirected to Shielding 135 | . . . . . . . . . 12 . . 40 3 6 43 . 3 4 . . 24 Regen/Repaired (Parts) 1145 | . . . . . . . . 195 . . 699 . . . . . . . 251 . . Core Remaining (%) 55 | 100 . 83 . . . 57 50 . . . . 63 . . 3 . . . . 34 . Volleys Fired 390 | 12 16 2 38 16 . 8 67 24 16 11 . 22 9 16 56 10 8 . . 6 53 Largest 4 | 2 2 2 2 2 . 2 2 3 3 3 . 3 3 3 3 1 3 . . 3 4 Hottest 272 | 70 46 46 46 62 . 72 134 162 162 162 . 199 225 158 168 69 193 . . 237 272 Shots Fired 891 | 24 32 4 73 32 . 16 134 70 36 21 . 66 22 42 143 10 15 . . 18 133 Gun 543 | 24 32 4 71 24 . . 56 46 15 10 . 20 3 27 105 7 4 . . . 95 Cannon 311 | . . . . 6 . 6 70 24 15 7 . 44 19 15 38 . 11 . . 18 38 Launcher 34 | . . . 2 2 . 10 8 . 6 4 . 2 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 433 | 12 32 4 71 30 . 6 19 34 13 3 . 6 . 14 96 . 12 . . 11 70 Thermal 376 | 12 . . . . . . 90 36 17 14 . 58 9 28 32 10 3 . . 7 60 Explosive 34 | . . . 2 2 . 10 8 . 6 4 . 2 . . . . . . . . . Electromagnetic 48 | . . . . . . . 17 . . . . . 13 . 15 . . . . . 3 Robot Hit Streak 23 | 8 11 7 17 14 . 3 23 8 4 10 . 7 8 6 22 4 6 . . 5 15 Robot Miss Streak 7 | 3 2 . 2 3 . 5 4 3 5 1 . 7 3 7 4 4 5 . . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 7 | . 1 1 1 . . . . . . . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 587 | 15 21 3 55 23 . 3 96 42 17 12 . 33 16 22 105 3 11 . . 9 101 Core Hits 318 | 5 9 3 30 10 . 18 52 15 6 15 . 16 4 13 75 2 6 . . 5 34 Critical Kills 8 | . . . . . . . . . . . . . . . 5 . 1 . . 1 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 5 . . . . 1 1 Critical Strikes 27 | 2 . . . . . . 4 . . . . . . . 12 . 1 . . 2 6 Burn 11 | 2 . . . . . . 3 . . . . . . . 2 . . . . . 4 Destroy 14 | . . . . . . . . . . . . . . . 10 . 1 . . 2 1 Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16324 | 189 320 43 964 612 . 894 3175 966 550 520 . 1140 475 493 2457 74 303 . . 222 2927 Guns 7337 | 189 320 43 840 280 . . 782 491 122 131 . 205 38 271 1814 74 45 . . . 1692 Cannons 5837 | . . . . 105 . 22 1483 475 275 135 . 648 437 222 492 . 258 . . 222 1063 Explosions 2954 | . . . 124 227 . 872 910 . 153 254 . 287 . . 127 . . . . . . Melee 172 | . . . . . . . . . . . . . . . . . . . . . 172 Ramming 24 | . . . . . . . . . . . . . . . 24 . . . . . . Kinetic 5756 | 65 320 43 840 385 . 22 232 295 104 16 . 94 . 141 1679 . 245 . . 117 1158 Thermal 6725 | 124 . . . . . . 1720 671 293 250 . 759 176 352 619 74 58 . . 105 1524 Explosive 2746 | . . . 124 227 . 872 829 . 153 254 . 287 . . . . . . . . . Electromagnetic 901 | . . . . . . . 394 . . . . . 299 . 135 . . . . . 73 Impact 172 | . . . . . . . . . . . . . . . . . . . . . 172 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 9 9 9 . . . 1 . . . . . 12 Average Corruption 4 | . . . . . . . . 1 3 9 9 . . . 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . 4 20 26 2 . . . 1 . . . . . 6 Message Errors 19 | . . . . . . . . 2 6 9 1 . . . . . . . . . 1 Matter Fused 16 | . . . . . . . . 1 6 5 . . . . 1 . . . . . 3 Heat Flow Errors 5 | . . . . . . . . . 1 3 1 . . . . . . . . . . Energy Discharges 7 | . . . . . . . . . 4 3 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 334 | . . . . 5 . 27 33 3 21 25 . 51 . 24 64 . . . . . 81 Projectiles 185 | . . . . . . . 11 3 21 . . 51 . 24 41 . . . . . 34 Explosions 102 | . . . . 5 . 27 22 . . 25 . . . . 23 . . . . . . Melee 47 | . . . . . . . . . . . . . . . . . . . . . 47 Knockbacks 11 | . . . . 1 . . 2 . . . . . . . 2 . 1 . . 2 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 9 | . . . . 1 . . 1 . . . . . . . 2 . 1 . . 2 2 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . 13 . . 102 . 21 . . . . . 10 . . . . . . Shots 5 | . . . . 1 . . 3 . 1 . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 696 | 27 8 . 17 17 . 6 336 346 168 218 129 237 36 . 144 . 114 . . 261 696 Average Temperature 100 | 11 3 . 7 6 . 4 88 153 57 69 80 64 18 . 41 . 57 . . 122 172 Received Heat Transfer 2774 | . 69 . 249 120 . 9 261 171 78 42 . 48 189 72 844 9 45 12 . . 556 Effects 20 | . . . . . . . 1 4 . . . . . . . . . . . . 15 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Interference 7 | . . . . . . . . 4 . . . . . . . . . . . . 3 Matter Decay 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 6 | . . . . . . . 3 . . . . . 2 . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 6 | . . . . . . . 1 1 . . . 1 1 . . . . . . . 2 Combat Hostiles 6 | . . . . . . . 1 1 . . . 1 1 . . . . . . . 2 Parts Melted 28 | . . . . . . . 15 1 . . . 3 3 . . . . . . . 6 Heat Transferred 11077 | 518 . . . . . . 2973 999 407 407 . 1110 259 555 1247 148 74 . . 111 2269 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Peak Influence 538 | 25 277 189 382 339 . 341 538 323 . . . . 115 . . 378 . . . . 116 Initial 244 | . 16 108 57 144 . . 31 244 . . . . 25 . . 103 . . . . . Average 195 | 9 136 159 247 247 . 130 350 240 . . . . 56 . . 187 . . . . 25 Maximum Alert Level 2 | . 1 . 1 1 . 1 2 1 . . . . . . . 1 . . . . . Low Security (%) 57 | 100 66 100 38 34 . 89 13 27 . . . . 100 . . 70 . . . . 100 Level 1 30 | . 33 . 61 65 . 10 41 72 . . . . . . . 29 . . . . . Level 2 12 | . . . . . . . 44 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 3 . . . 3 2 . . . . . . 1 3 . . . . 5 Investigation 4 | . . 1 1 . . . 1 . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 Reinforcement 8 | . . . 2 . . . 2 1 . . . . . . . 3 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 5 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 12 5 24 10 . 11 42 9 4 4 . 10 5 9 30 13 6 1 2 2 28 Peak Tracking Total 10 | . 6 3 5 4 . 4 4 3 3 2 . 5 2 5 10 4 3 1 2 2 7 Tactical Retreats 11 | . . . 1 . . . . . 1 . . . . 2 4 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 5 | . . . . . . . 1 2 . . . . . . . . . . . . 2 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 15 | . . . 1 . . 2 7 . . . . . 1 . 1 1 . . . . 2 Max in Single Turn 2 | . . . 1 . . 2 2 . . . . . 1 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 29 | . 6 1 5 . . . 7 4 . . . . . . 1 1 . . . 1 3 Terminals 22 | . 6 . 5 . . . 7 3 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 66 | . 11 1 8 . . . 23 12 . . . . . . 1 2 . . . 1 7 Successful 41 | . 9 1 5 . . . 12 8 . . . . . . 1 1 . . . 1 3 Failed 25 | . 2 . 3 . . . 11 4 . . . . . . . 1 . . . . 4 Catastrophic 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 10 . 8 . . . 18 7 . . . . . . . 4 . . 1 . 4 Terminals 50 | . 11 . 8 . . . 23 7 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . 5 . . . . . . . . . . . . 4 Recycling Units 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 4 1 2 . . . 5 1 . . . . . . 1 . . . . 1 . Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Branch Access Points 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 Scan Component 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 3 . . . 7 3 . . . . . . . 1 . . . . 1 Terminals 18 | . 5 . 3 . . . 7 3 . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 17 | . 5 . 3 . . . 6 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 . . . 6 3 . . . . . . . 1 . . . . 2 Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Total Allies 10 | . . 3 . . . . . . . . 4 . . . 1 2 . . . . . Largest Group 4 | . . 3 . . . . . . . . 4 . . . 1 2 . . . . . Highest-Rated Group 170 | . . 40 . . . . . . . . 154 . . . 127 170 . . . . . Highest-Rated Ally 127 | . . 16 . . . . . . . . 41 . . . 127 85 . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . 38 . . . . . . . . . . . . . 24 . . . . . Total Damage 1834 | . . 310 . . . . . . . . . . . . . 1524 . . . . . Kills 16 | . . 5 . . . . . . . . . . . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . 2 2 1 1 . 1 1 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 18433 | 158 329 310 666 348 388 1036 2383 907 927 692 1360 1080 352 1245 1132 442 774 328 1240 656 1680 Spaces Moved 10595 | 100 179 219 303 189 221 500 1039 407 581 422 966 670 170 737 578 550 601 235 786 447 695 Core 228 | 5 . . . . . . . . . . . . . 1 100 90 . . . . 32 Treads 276 | 1 . . 5 . . . . . . . . . . . 6 . 2 5 . . 257 Legs 2133 | . . . . . . . . . . . . . . . 11 55 469 230 786 447 135 Wheels 7415 | 94 179 219 298 189 221 500 1039 407 581 422 966 670 170 736 453 . . . . . 271 Hover 29 | . . . . . . . . . . . . . . . . 29 . . . . . Flight 514 | . . . . . . . . . . . . . . . 8 376 130 . . . . Fastest Speed 35 | 50 95 135 135 135 175 175 145 150 150 135 135 135 150 145 35 40 40 126 118 118 50 Average Speed 146 | 91 114 135 138 144 175 198 195 177 150 149 135 148 170 155 142 66 112 128 148 118 139 Slowest Speed 1950 | 160 135 135 320 175 175 215 230 210 150 150 135 150 240 1950 1550 190 240 240 196 118 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 33 53 39 61 65 100 75 16 82 71 90 82 5 89 57 15 65 46 79 58 19 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . 1 1 1 . 1 . . 1 . . . . Known Exits Taken 14 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 30 | . . . . . . 2 . . 1 3 2 3 . 8 2 . 4 1 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 336 | . . . 7 26 . 91 86 8 60 2 . 24 . . 15 . 2 . . 4 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 58 | . . . . . . . 11 7 2 1 . 10 . . 10 . 2 . . 4 11 AOE 277 | . . . 7 26 . 91 75 . 58 1 . 14 . . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Total 12776 | 138 278 229 473 234 222 530 1269 544 605 468 1029 706 211 810 768 603 684 262 857 562 1294 Wait 1287 | 12 55 3 109 19 . 2 87 84 1 20 51 1 18 12 96 23 48 24 59 98 465 Move 10572 | 99 178 218 302 188 220 499 1038 406 580 421 963 669 169 736 577 549 600 234 785 446 695 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 158 | 8 11 6 13 2 1 8 23 6 . 4 7 5 3 17 9 1 6 1 2 6 19 Fast Attach 66 | 7 1 . . . . . 2 3 . . . . . 2 4 15 8 . . . 24 Attach 78 | . . . 6 3 . . 5 3 3 . . 7 4 5 18 2 4 . . 1 17 Detach 6 | . . . . . . . . . . 3 . . . . . 1 1 . . . 1 Swap 97 | . 5 . 5 3 1 7 21 8 5 4 . 1 7 8 2 . 4 1 6 3 6 Drop 108 | . 12 . . 3 . 6 26 10 . 5 7 . 1 14 . . 5 2 5 2 10 Fire 390 | 12 16 2 38 16 . 8 67 24 16 11 . 22 9 16 56 10 8 . . 6 53 Melee 4 | . . . . . . . . . . . . . . . . . . . . . 4 Ram 6 | . . . . . . . . . . . . . . . 6 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Entered Mines 490 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 589 | -10/Mines | Met a Derelict shopkeep closing up shop 649 | -10/Mines | Assembled infested the area 654 | -10/Mines | Assisted by a Guerilla fighting off Assembled 786 | -10/Mines | Discovered new exit (range 10) 798 | -10/Mines | Entered Materials 798 | -9/Materials | Evolved 2 slots: Utility x2 1068 | -9/Materials | Discovered new exit (range 16) 1150 | -9/Materials | Lost 4 parts (2n2w) 1260 | -9/Materials | Discovered new exit (range 20) 1410 | -9/Materials | Identified exit to Mines 1410 | -9/Materials | Identified exit to Storage 1464 | -9/Materials | Entered Mines 1471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1483 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1757 | -9/Mines | Lost 3 parts (1p1n1w) 1803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1805 | -9/Mines | Discovered new exit (range 5) 1812 | -9/Mines | Entered Exiles 1812 | -9/Exiles | Found Exiles lab abandoned 1835 | -9/Exiles | Discovered new exit (range 17) 2184 | -9/Exiles | Discovered new exit (range 10) 2198 | -9/Exiles | Identified exit to Mines 2200 | -9/Exiles | Entered Mines 2947 | -8/Mines | Discovered new exit (range 10) 2982 | -8/Mines | Identified exit to Materials 3006 | -8/Mines | Discovered exit to Materials (range 7) 3236 | -8/Mines | Entered Materials 3236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4403 | -8/Materials | Discovered new exit (range 20) 4441 | -8/Materials | Identified exit to Factory 4597 | -8/Materials | Build established: Skirmisher 5619 | -8/Materials | Entered Factory 5619 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5692 | -7/Factory | Discovered new exit (range 9) 5717 | -7/Factory | Identified exit to Factory 5872 | -7/Factory | Identified exit to Lower Caves 6187 | -7/Factory | Repaired Hvy. Ion Cannon 6210 | -7/Factory | Repaired Hvy. Laser 6441 | -7/Factory | Discovered exit to Factory (range 15) 6526 | -7/Factory | Entered Lower Caves 6631 | -7/Lower Caves | Learned Factory terminal intel 6724 | -7/Lower Caves | Learned Factory emergency access door positions 7103 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7166 | -7/Lower Caves | Lost 3 parts (2u1w) 7432 | -7/Lower Caves | Discovered new exit (range 13) 7449 | -7/Lower Caves | Identified exit to Lower Caves 7453 | -7/Lower Caves | Entered another Lower Caves area 7489 | -7/Lower Caves | Discovered exit to Factory (range 19) 8069 | -7/Lower Caves | Discovered new exit (range 18) 8095 | -7/Lower Caves | Identified exit to Zion 8096 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8132 | -7/Lower Caves | Learned 8 Factory zone layouts 8145 | -7/Lower Caves | Entered Zion 8184 | -7/Zion | Found Prototype Device 8218 | -7/Zion | System corruption cleaned by Quarantine Array 8352 | -7/Zion | Received a visual enhancement algorithm 8458 | -7/Zion | Build established: Mutant 8552 | -7/Zion | Visited the Megawrench Repair Shop 8552 | -7/Zion | Megawrench repaired 9 parts 8688 | -7/Zion | Learned Factory stockpile data 8706 | -7/Zion | Learned location of Data Miner (-6) 8906 | -7/Zion | Given A8's code to call for help 8973 | -7/Zion | Given the Hacking Drone Bay 8976 | -7/Zion | Found Prototype Device 9204 | -7/Zion | Met Imprinter 9227 | -7/Zion | Imprinted 9230 | -7/Zion | Declared Zion's savior 9480 | -7/Zion | Discovered new exit (range 18) 9502 | -7/Zion | Identified exit to Proximity Caves 9505 | -7/Zion | Entered Proximity Caves 9914 | -6/Proximity Caves | Build established: Skirmisher 10117 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10356 | -6/Proximity Caves | Build established: Tank 10364 | -6/Proximity Caves | Spotted B-75 Beast 10568 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10585 | -6/Proximity Caves | Entered Factory 10585 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10586 | -6/Factory | Identified exit to Factory 10586 | -6/Factory | Identified Hacking Drone Bay 10587 | -6/Factory | Identified Phasing AFG 10589 | -6/Factory | Loaded intel: 28 terminal locations 10656 | -6/Factory | Discovered new exit (range 8) 10666 | -6/Factory | Identified exit to Lower Caves 10937 | -6/Factory | Entered Lower Caves 11135 | -6/Lower Caves | Learned location of Extension (-6) 11171 | -6/Lower Caves | Spotted B-75 Beast 11760 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11814 | -6/Lower Caves | Lost 4 parts (1p3n) 11971 | -6/Lower Caves | Discovered new exit (range 21) 12181 | -6/Lower Caves | Identified exit to Lower Caves 12182 | -6/Lower Caves | Entered another Lower Caves area 12258 | -6/Lower Caves | Learned Factory emergency access door positions 12264 | -6/Lower Caves | Discovered exit to Factory (range 4) 12302 | -6/Lower Caves | Build established: Derelict-Tank 12322 | -6/Lower Caves | Lost 4 parts (1p3w) 12586 | -6/Lower Caves | Lost 10 parts (3p3n2u2w) 12645 | -6/Lower Caves | Lost 5 parts (1p2n2w) 12881 | -6/Lower Caves | Build established: Gunner 13053 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13136 | -6/Lower Caves | Lost 4 parts (3n1u) 13173 | -6/Lower Caves | Released all parts (2) 13174 | -6/Lower Caves | Core integrity fell below 50% 13185 | -6/Lower Caves | Core integrity fell below 20% 13211 | -6/Lower Caves | Lost 8 parts (3n1u4w) 13217 | -6/Lower Caves | Encountered a Warlord checkpoint 13300 | -6/Lower Caves | CL-ANK showed up to help 13302 | -6/Lower Caves | CL-ANK revealed a hidden path 13314 | -6/Lower Caves | Entered Factory 13314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13345 | -5/Factory | Discovered new exit (range 6) 13409 | -5/Factory | Zion Heavy squad teleported in 13729 | -5/Factory | Lost 8 parts (2p3n1u2w) 13756 | -5/Factory | Entered Upper Caves 13815 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13823 | -5/Upper Caves | Core integrity fell below 50% 14148 | -5/Upper Caves | Discovered new exit (range 7) 14343 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14451 | -5/Upper Caves | Learned location of Armory (-3) 14530 | -5/Upper Caves | Entered another Upper Caves area 14531 | -5/Upper Caves | Identified exit to Warlord 14673 | -5/Upper Caves | Spotted B-75 Beast 14858 | -5/Upper Caves | Entered Warlord 15630 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15709 | -5/Warlord | Warlord's base attacked by MAIN.C 15764 | -5/Warlord | Rebuked by Warlord 15939 | -5/Warlord | Lost 4 allies 15949 | -5/Warlord | Warlord forces counterattacked 16074 | -5/Warlord | Discovered new exit (range 17) 16098 | -5/Warlord | Entered Proximity Caves 16194 | -4/Proximity Caves | Learned Research interactive machine intel 16731 | -4/Proximity Caves | Discovered new exit (range 6) 16754 | -4/Proximity Caves | Entered Factory 16754 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16776 | -4/Factory | Build established: Derelict-Skirmisher 17240 | -4/Factory | Lost 13 parts (2p5n3u3w) 17342 | -4/Factory | Found Prototype Hackware 17452 | -4/Factory | Build established: Scavenger-Gunner 17739 | -4/Factory | Lost 6 parts (1p1n1u3w) 17907 | -4/Factory | Lost 7 parts (1p3n1u2w) 18338 | -4/Factory | Terminal network hard line cut 18380 | -4/Factory | Core integrity fell below 50% 18407 | -4/Factory | System corruption reached 10% 18416 | -4/Factory | Identified Exp. Hacking Suite 18417 | -4/Factory | Core integrity fell below 20% 18417 | -4/Factory | Released all parts (4) 18434 | -4/Factory | Destroyed by P-70 Sage via exploding Neutrino Reactor Last Messages --------------- 18416_ K-01 Serf collects debris. 18417_ K-01 Serf cleans the DSF Access. 18417_ Released Visual Processing Unit. 18417_ Released Mak. Hacking Suite. 18417_ Released Mak. Power Shielding. 18417_ Released Exp. Hacking Suite. 18417_ K-01 Serf collects debris. 18420_ Construction Platform disabled. 18420_ K-01 Serf cleans the DSF Access. 18423_ Acquired Adv. Hacking Suite. 18423_ Neutrino Reactor explodes. 18425_ K-01 Serf destroyed. 18425_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 18426_ System corrupted: Matter fused (-10). 18427_ Acquired Corrupted Wheel. 18428_ Neutrino Reactor explodes. 18428_ Acquired Corrupted Wheel. 18432_ U-05 Engineer lays Concrete. 18434_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####+##? | | ???????????????????####################### | | ??????????????????? | | ?????????????????? | | ??????????????? """ | | ???????????????? 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"""""" | | ???????????????????????????????###### """""" | | ????????????????????????????????????# """""" | | ??????????????????????????????????? + | | ????????????????????????????????????#### ! % | | ???????????????????????????????????????# * | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????######+##+ | | ????????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 225 Resistance: EM 15 Power Shielding 15 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed TacticalAntimissileMachine Manual? 0 Play Time 02:43:07 Cumulative 56.7 hours Start 2025.02.22 @ 19:00:01 End 2025.02.25 @ 01:15:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31bd5754-62b2-482b-a6e3-6b2d886ca68e