Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 07:22:56 Player: Gatamar Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (1997) 1997 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4622 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 303 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 20/140 System Corruption 1% Temperature Critical (563) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (3) ------- Subdweller Beam Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Improved Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Sensor Array Signal Interpreter System Shield Improved Assault Rifle Battle Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating Tractor Beam > --- WEAPON ----------- Subdweller Beam Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Sensor Array Signal Interpreter Light Armor Plating System Shield Light Assault Rifle Battle Cannon Assault Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Ripper [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 44 | 8 4 12 17 3 Power 7 | 1 2 . 2 2 Engine 5 | 1 1 . 1 2 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 13 | 2 . 3 8 . Treads 11 | 2 . 1 8 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . 5 1 Device 6 | 1 1 . 4 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 14 | 3 . 9 2 . Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 6 | . . 4 2 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . 2 5 2 4 Power 3 | . . 1 1 1 Propulsion 3 | . . 3 . . Utility 3 | . 1 . . 2 Weapon 4 | . 1 1 1 1 Highest Loss Streak 4 | . 1 4 2 4 To Critical Strikes . | . . . . . Average Backups 13 | 3 9 12 16 19 Power . | . . . . . Propulsion 3 | 1 2 1 3 6 Utility 4 | . 4 5 4 4 Weapon 5 | . 2 5 7 8 Tool/Special . | . . . . . Unused Backups 18 | . . . 6 12 Power . | . . . . . Propulsion 7 | . . . 3 4 Utility 6 | . . . 2 4 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 94 96 92 99 Engine 5 | . 4 4 5 8 Core 5 | . 9 7 3 . Treads 21 | . 27 14 20 27 Leg 5 | . . 12 4 . Device 14 | . 10 14 19 17 Storage 12 | . 14 14 9 9 Protection 2 | . . . 5 9 Energy Cannon 2 | . . 4 . 7 Ballistic Gun 10 | . 24 6 6 5 Ballistic Cannon 10 | . . 11 18 13 Launcher 1 | . . 4 . . Peak Build Rating 30 | 7 10 13 29 30 Average Rating 15 | 5 8 10 23 28 On Entrance 11 | . 7 10 11 29 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 68 | 13 49 55 61 68 Greatest Support 66 | 40 40 40 66 60 Greatest Overweight (x) 16 | 2 16 2 2 1 Average Overweight (x) 1 | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 13 14 20 20 Average Carried 13 | 3 9 12 16 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 13 14 20 18 Class Distribution -------------------- 69% | Mutant 23% | Tank 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 2207 | 304 271 421 728 483 Remotely 810 | . . . 349 461 Salvage Created 2393 | 163 613 192 583 842 Parts 157 | 8 40 19 42 48 Haulers Intercepted 8 | . 2 . 3 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 52 | . 12 7 15 18 Guns 17 | . 12 1 2 2 Cannons 28 | . . 5 13 10 AOE 7 | . . 1 . 6 Classes Destroyed 14 | 2 5 2 2 3 Worker 4 | . 1 . 1 2 Builder 1 | . . . 1 . Tunneler 5 | 4 . . 1 . Hauler 8 | . 2 . 3 3 Recycler 4 | 1 2 . . 1 Operator 3 | . 1 . 2 . Watcher 1 | . . . . 1 Swarmer 14 | . 6 . 4 4 Grunt 23 | . 6 . 7 10 Brawler 1 | . . . . 1 Sentry 7 | . . . 4 3 Demolisher 1 | . . . . 1 Artisan 1 | . . 1 . . Subdweller 7 | . . 7 . . Best Kill Streak 10 | 4 6 2 8 10 Combat Bots Only 8 | . 6 2 7 8 Max Kills in Single Turn 3 | 2 2 1 2 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 276 | . 56 41 74 105 Missed 72 | . 14 11 19 28 Hits 204 | . 42 30 55 77 Projectile 204 | . 42 30 55 77 AOE 4 | . . . . 4 Critical Strikes 4 | . . . 2 2 Damage Taken 3571 | 28 464 731 736 1612 Core 780 | . 104 120 138 418 Absorbed by Shields 8 | . . . 8 . Regen/Repaired (Parts) 139 | . 139 . . . Core Remaining (%) 55 | 100 . 10 . . Volleys Fired 183 | 8 56 37 49 33 Largest 3 | 2 2 2 3 3 Hottest 154 | 60 60 66 94 154 Shots Fired 413 | 11 112 63 130 97 Gun 188 | 11 112 14 31 20 Cannon 213 | . . 42 99 72 Launcher 12 | . . 7 . 5 Special . | . . . . . Kinetic 355 | 8 92 56 130 69 Thermal 23 | . . . . 23 Explosive 12 | . . 7 . 5 Electromagnetic 23 | 3 20 . . . Robot Hit Streak 16 | 6 7 9 16 9 Robot Miss Streak 4 | 1 4 2 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 234 | 8 65 35 79 47 Core Hits 136 | 6 31 19 37 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 1 5 1 Blast 7 | . . 1 5 1 Corrupt 1 | . 1 . . . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing 1 | . . 1 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4932 | 147 775 759 1675 1576 Guns 1154 | 98 729 116 111 100 Cannons 2935 | . . 502 1529 904 Explosions 782 | 49 20 141 . 572 Melee . | . . . . . Ramming 61 | . 26 . 35 . Kinetic 3494 | 58 583 618 1640 595 Thermal 478 | 49 20 . . 409 Explosive 713 | . . 141 . 572 Electromagnetic 186 | 40 146 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 1 19 3 7 Message Errors 10 | . 1 6 1 2 Matter Fused 4 | . . 3 . 1 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 3 | . . 1 1 1 Data Loss (minor) 4 | . . 3 . 1 Data Loss (major) 3 | . . 2 . 1 Misfires 1 | . . . 1 . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 27 | . . 2 23 2 Projectiles 25 | . . . 23 2 Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks 17 | . . 3 11 3 Impact . | . . . . . Kinetic 17 | . . 3 11 3 Secondary . | . . . . . Self-Inflicted Damage 59 | 28 . 31 . . Shots 2 | 1 . 1 . . Rammed 7 | . 3 . 4 . Targets Rammed 8 | . 4 . 4 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 635 | 12 30 175 150 635 Average Temperature 80 | 12 8 90 52 138 Received Heat Transfer 1228 | . 213 138 310 567 Effects 12 | . . . . 12 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 646 | 50 50 . . 546 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 2 | . . . 1 2 Low Security (%) 68 | 100 100 . 73 2 Level 1 20 | . . . 26 51 Level 2 10 | . . . . 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 521 | 15 138 . 255 521 Initial 67 | . . . . 67 Average 149 | 2 43 . 135 377 Influence Increases 1872 | 25 356 . 507 984 Destroy 0b10 Robot/C 1080 | . 240 . 300 540 Destroy 0b10 Robot/NC 135 | 25 30 . 40 40 Destroy Leader 240 | . 44 . 76 120 Allied During Kill 163 | . . . . 163 Successful Hack 51 | . 38 . . 13 Disable Machine 45 | . . . . 45 Destroy Structure 53 | . 4 . 16 33 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . . . 75 15 Influence Decreases 1409 | 25 309 47 346 682 Entered New Map 117 | . . 23 . 94 Time Decay 1060 | 25 299 24 344 368 Lost Part 52 | . 10 . 2 40 Lost Ally 180 | . . . . 180 Squads Dispatched 11 | . 2 . 3 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault 3 | . . . . 3 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 7 | . 2 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 26 8 23 38 Peak Tracking Total 9 | . 4 2 7 9 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 5 | . 3 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 10 | . 8 . . 2 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 17 . . 3 Successful 14 | . 11 . . 3 Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 16 | . 13 . . 3 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 . . 3 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 99 | . . . . 99 Total Damage 1249 | . . . . 1249 Kills 10 | . . . . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 5040 | 54 1038 1890 1207 851 Terrain 4142 | . 194 1890 1207 851 Seismic 898 | 54 844 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 5544 | 169 1428 1890 1207 850 Spaces Moved 2027 | 88 498 697 461 283 Core 12 | 11 1 . . . Treads 1602 | 77 497 375 370 283 Legs 413 | . . 322 91 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 163 170 Average Speed 233 | 151 237 249 209 248 Slowest Speed 850 | 160 850 320 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 83 54 34 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 6 . . Spaces Dug . | . . . . . Terrain Destroyed 123 | 3 3 68 10 39 Melee . | . . . . . Projectile 20 | . . . 10 10 AOE 103 | 3 3 68 . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2484 | 108 627 779 609 361 Wait 136 | . 47 24 39 26 Move 2023 | 87 497 696 460 283 Hop . | . . . . . Pick Up 40 | 5 8 6 18 3 Fast Attach 25 | 7 10 1 5 2 Attach 11 | . 1 5 3 2 Detach . | . . . . . Swap 29 | 1 3 8 11 6 Drop 27 | . 1 1 20 5 Fire 183 | 8 56 37 49 33 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 4 . 4 . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 947 | -10/Materials | Discovered new exit (range 5) 1069 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Discovered new exit (range 15) 1489 | -10/Materials | Repaired Lgt. Treads 1577 | -10/Materials | Discovered new exit (range 10) 1598 | -10/Materials | Entered Subcaves 1849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1974 | -10/Subcaves | Core integrity fell below 50% 2164 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2655 | -10/Subcaves | Lost 4 parts (1p2n1w) 3194 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3210 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3311 | -10/Subcaves | Core integrity fell below 20% 3451 | -10/Subcaves | Discovered new exit (range 13) 3488 | -10/Subcaves | Entered Materials 3488 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3743 | -8/Materials | Discovered new exit (range 5) 3841 | -8/Materials | Destroyed 7 combat bots 4092 | -8/Materials | Discovered new exit (range 5) 4137 | -8/Materials | Build established: Tank 4695 | -8/Materials | Entered Storage 4746 | -8/Storage | Destroyed 8 combat bots 4834 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5095 | -8/Storage | First assault squad dispatched 5123 | -8/Storage | Build established: Commander-Tank 5221 | -8/Storage | Lost 3 allies 5260 | -8/Storage | Lost 3 allies 5509 | -8/Storage | Garrison activated, responded to threat 5511 | -8/Storage | Build established: Tank 5537 | -8/Storage | Core integrity fell below 50% 5545 | -8/Storage | Core integrity fell below 20% 5546 | -8/Storage | Core destroyed Last Messages --------------- 05537_ Overheating: Core damaged (-71). 05537_ R-06 Scavenger destroyed. 05538_ Acquired 10 matter. 05538_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05538_ Tractor Beam destroyed. 05538_ U-05 Engineer lays Concrete. 05539_ Overheating: Core damaged (-71). 05539_ U-05 Engineer lays Concrete. 05540_ Overheating: Matter decay (-42). 05540_ U-05 Engineer lays Concrete. 05542_ Mni. Grenade Launcher broken. 05542_ Overheating: Short circuit. 05542_ U-05 Engineer lays Concrete. 05543_ Overheating: Energy bleed (-3). 05543_ U-05 Engineer lays Concrete. 05545_ Overheating: Core damaged (-55). 05546_ Power failure, Lgt. Deuterium Engine shutdown. 05546_ Overheating: Core damaged (-55). 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Treads | 1% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartDirtySword Manual? 0 Play Time 00:31:43 Cumulative 48.2 hours Start 2026.06.06 @ 06:49:59 End 2026.06.06 @ 07:22:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7406c1ce-7bed-48f1-a853-becbc3bed504