Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 16:03:01 Player: Quad Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (53) 265 Value Destroyed (1324) 1324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 8553 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Friendly Fire -276 Cogmind --------- Core Integrity 0/1300 Matter 11/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System ECM Suite Advanced Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Experimental Optical Array Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Advanced Reaction Control System Advanced Reaction Control System Hacking Suite Improved Recalibrator > --- WEAPON ----------- Mini Smartbomb Launcher Advanced Datajack > --- INVENTORY -------- Light Fission Core Makeshift Hover Unit Improved Remote Datajack Improved Remote Datajack [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Launcher Guidance Computer Device ECM Suite Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 2 2 . . 2 . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . 1 . . . . Utility 7 | . . . 1 1 . . . 1 . 2 1 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . Parts Attached 51 | 6 2 1 2 2 2 . . . 11 11 5 7 . 2 . Power 5 | 1 . . . 1 . . . . 1 . 1 1 . . . Engine 3 | 1 . . . 1 . . . . 1 . . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | 2 . . 2 . 2 . . . 9 3 3 1 . 1 . Treads . | . . . . . . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 5 . . . . 1 . Flight 13 | . . . . . 2 . . . 4 3 3 1 . . . Utility 12 | 1 1 . . . . . . . . 5 1 4 . . . Device 4 | . 1 . . . . . . . . . . 3 . . . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . 4 . 1 . . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 1 1 . 1 . . . . 1 3 . 1 . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . . . . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 1 . 1 . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . 1 . . . Parts Lost 32 | . . . 1 . 6 . . . 6 4 3 8 . 3 1 Power 4 | . . . . . 1 . . . 1 . . 1 . 1 . Propulsion 16 | . . . . . 3 . . . 4 3 2 3 . 1 . Utility 5 | . . . . . . . . . . 1 . 3 . 1 . Weapon 7 | . . . 1 . 2 . . . 1 . 1 1 . . 1 Highest Loss Streak 6 | . . . 1 . 5 . . . 6 4 3 3 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 3 5 6 5 5 4 4 4 4 3 4 4 4 4 4 Power . | . 1 1 1 1 1 1 1 1 . . . . . . . Propulsion . | . . . 1 1 1 . . . . . . . 1 . 1 Utility . | . . 1 1 1 1 1 1 1 1 1 1 . . . 1 Weapon 1 | . 1 2 3 2 2 2 2 2 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . . 2 . . . . . 2 1 . 2 3 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 1 1 Utility 3 | . . . . . 1 . . . . . 1 . . . 1 Weapon 3 | . . . . . 1 . . . . . 1 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 48 | . 88 99 85 69 15 7 7 6 20 44 44 48 31 25 14 Engine 4 | . 14 14 11 8 1 . . . 1 . . . . . . Core 1 | . . . . . . . . . . . 3 4 5 3 . Leg 10 | . 28 28 31 27 5 . . . . . . . . . . Flight 5 | . . . . . . 7 7 6 9 18 16 12 5 3 . Device 5 | . 3 14 11 9 2 . . . . . . 6 5 3 . Storage 4 | . 14 14 11 9 2 . . . . . . . . . . Processor 6 | . . . . . . . . . . 16 15 15 15 14 14 Energy Gun 1 | . 11 7 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 11 9 1 . . . . . . . . . . Launcher 3 | . 2 5 10 6 1 . . . . 5 6 3 . . . Peak Build Rating 81 | 6 7 8 10 11 11 2 2 2 25 56 59 81 38 54 21 Average Rating 21 | 4 6 7 9 10 2 2 2 2 14 37 51 54 38 34 14 On Entrance 14 | . 6 7 8 8 11 2 2 2 2 9 39 44 38 38 14 Avg Prop Armor Cover (%) 16 | . . . . . . . . . 17 18 . . . 12 . Naked Turns 191 | . . . . . 191 . . . . . . . . . . Heaviest Build 20 | 14 17 18 18 20 20 . . . 3 8 9 18 10 10 11 Greatest Support 40 | 20 20 20 33 33 33 4 4 4 40 19 33 24 13 13 3 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . 1 . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 2 4 6 6 6 7 4 4 4 5 5 5 5 4 5 5 Average Carried 4 | 1 3 5 6 5 5 4 4 4 4 3 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 2 4 6 6 5 4 4 4 4 5 5 5 4 4 5 4 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Matter Collected 1133 | 163 60 20 75 45 275 42 . . . . 193 260 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 889 | . 230 59 93 80 96 . . . . 77 130 124 . . . Parts 70 | . 14 8 7 10 8 . . . . 7 8 8 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 3 . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 41 | . 4 3 6 4 5 . . . . 5 6 8 . . . Guns 4 | . 2 . 1 1 . . . . . . . . . . . AOE 37 | . 2 3 5 3 5 . . . . 5 6 8 . . . Classes Destroyed 7 | . 4 1 1 1 . . . . . . . . . . . Worker 4 | . 1 1 1 . . . . . . 1 . . . . . Builder 5 | . 3 . . . . . . . . . 2 . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . . Swarmer 30 | . . 3 3 3 4 . . . . 5 5 7 . . . Grunt 9 | . 4 . 2 . 1 . . . . . 1 1 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 5 4 4 2 5 . . . . 6 7 7 . . . Combat Bots Only 7 | . 2 3 3 2 5 . . . . 5 5 7 . . . Max Kills in Single Turn 5 | . 4 2 2 2 4 . . . . 3 4 5 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 2 2 4 . . . . 3 4 5 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Hostile Shots Fired 524 | . 13 6 14 25 83 6 . 1 95 19 37 83 . 64 78 Missed 251 | . 6 2 7 7 35 5 . 1 45 7 25 48 . 29 34 Hits 273 | . 7 4 7 18 48 1 . . 50 12 12 35 . 35 44 Projectile 273 | . 7 4 7 18 48 1 . . 50 12 12 35 . 35 44 AOE 1 | . . . . . . . . . . . 1 . . . . Critical Strikes 8 | . . . . . 3 . . . 1 . . 1 . 2 1 Damage Taken 4870 | . 106 71 76 244 716 6 . . 741 279 427 688 . 692 824 Core 2847 | . 58 . . 53 403 6 . . 408 130 270 207 . 600 712 Absorbed by Shields 87 | . . . . . 12 . . . 26 . . . . . 49 Core Remaining (%) 75 | 100 . 76 100 90 . . 41 . 52 87 . . 58 . . Volleys Fired 57 | . 11 7 12 6 3 . . . . 4 6 8 . . . Largest 2 | . 2 1 1 2 1 . . . . 1 1 1 . . . Hottest 80 | . 60 33 33 53 30 . . . . 80 80 80 . . . Shots Fired 70 | . 19 7 12 11 3 . . . . 4 6 8 . . . Gun 24 | . 16 . 2 6 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 46 | . 3 7 10 5 3 . . . . 4 6 8 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 16 | . 8 . 2 6 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 46 | . 3 7 10 5 3 . . . . 4 6 8 . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . Robot Hit Streak 15 | . 3 6 6 8 2 . . . . 5 10 15 . . . Robot Miss Streak 3 | . 2 3 1 1 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 44 | . 10 6 6 3 2 . . . . 5 5 7 . . . Core Hits 87 | . 13 7 10 11 10 . . . . 11 9 16 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 1 . 2 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4829 | . 436 393 682 231 334 . . . . 707 868 1173 . . 5 Guns 210 | . 159 . 24 27 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 4614 | . 277 393 658 204 334 . . . . 707 868 1173 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . 5 Kinetic 133 | . 82 . 24 27 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 4614 | . 277 393 658 204 334 . . . . 707 868 1173 . . . Electromagnetic 77 | . 77 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 1 3 3 6 6 Average Corruption 2 | . . . . . . . . . . . 1 1 3 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . 8 . 2 2 Message Errors 1 | . . . . . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . . . . . . 1 . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 1 1 Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 171 | . . 10 21 . . . . . . 28 72 40 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 171 | . . 10 21 . . . . . . 28 72 40 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . 33 24 . 4 . . . . 32 . 18 . . 2 Shots 5 | . . 1 1 . 1 . . . . 1 . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 218 | . 36 . . 19 4 . . . . 17 69 168 . . 218 Average Temperature 35 | . 20 . . 15 4 . . . . 8 31 41 . . 118 Received Heat Transfer 921 | . 60 . . 99 372 . . . 135 36 24 129 . 24 42 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 100 100 . . 100 100 100 31 . . 100 100 Level 1 3 | . . . . . . . . . . . 68 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 386 | . 115 121 154 133 179 . . 29 15 177 386 . . 146 73 Initial 146 | . . 40 42 29 55 . . 29 3 . 86 . . 146 38 Average 75 | . 24 42 84 94 97 . . 23 2 41 248 . . 72 37 Influence Increases 2139 | . 142 141 236 164 344 30 . 5 15 252 350 330 . 85 45 Destroy 0b10 Robot/C 820 | . 80 60 120 80 100 . . . . 100 120 160 . . . Destroy 0b10 Robot/NC 55 | . 25 5 5 . . . . . . 5 15 . . . . Destroy Leader 144 | . 22 10 20 20 10 . . . . 20 22 20 . . . Successful Hack 51 | . . . . 6 . . . 5 . . . . . 40 . Disable Machine 120 | . . 15 30 30 . . . . . . 45 . . . . Destroy Structure 304 | . 15 51 61 28 9 . . . . 52 88 . . . . Partial Spotted 75 | . . . . . 60 . . . . 15 . . . . . Lose Combat Pursuer 570 | . . . . . 165 30 . . 15 60 60 150 . 45 45 Influence Decreases 2066 | . 37 135 277 111 288 137 25 47 20 75 181 407 52 251 23 Entered New Map 701 | . . 65 69 41 68 67 15 18 2 . 91 129 52 71 13 Time Decay 1078 | . 37 70 198 70 160 70 10 10 . 35 60 198 . 160 . Lost Part 268 | . . . 10 . 60 . . . 18 40 30 80 . 20 10 Purge Threat 19 | . . . . . . . . 19 . . . . . . . Squads Dispatched 12 | . . . 1 2 4 . . . 1 1 2 . . 1 . Investigation 3 | . . . . . 2 . . . . . 1 . . . . Extermination 2 | . . . . . 1 . . . . . . . . 1 . Reinforcement 6 | . . . 1 1 1 . . . 1 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Distress Signals 5 | . 1 . . 1 . . . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 5 3 12 13 16 2 . 1 6 14 15 20 . 11 15 Peak Tracking Total 13 | . 2 3 4 8 4 3 . 2 4 7 6 8 . 10 13 Tactical Retreats 21 | . . . 2 1 4 2 . . 1 2 1 6 . 1 1 ECM-based Alert Blocks 6 | . . . 3 2 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Traps Triggered 5 | . . . . . 1 . . . 2 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Machines Disabled 8 | . . 1 2 2 . . . . . . 3 . . . . Max in Single Turn 2 | . . 1 1 2 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Machines Accessed 22 | . 2 1 . 3 6 . . 3 . 1 2 1 . 3 . Terminals 14 | . 2 . . 3 2 . . 3 . . 2 . . 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . Total Hacks 37 | . 4 1 . 5 12 . . 5 . 1 4 1 . 4 . Successful 15 | . 1 1 . 1 4 . . 2 . 1 1 1 . 3 . Failed 22 | . 3 . . 4 8 . . 3 . . 3 . . 1 . Catastrophic 7 | . 1 . . 3 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 4 . 1 5 2 . . 4 . . 4 . . 2 . Terminals 24 | . 4 . . 5 4 . . 5 . . 4 . . 2 . Fabricators 3 | . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . 2 . Terminal Hacks 6 | . . 1 . 1 1 . . 2 . . . 1 . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . 1 . . . . . Report Inventory 2 | . . . . . 1 . . . . 1 . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . . . . . . . 1 . . 1 . Terminals 3 | . 1 . . . . . . . . . 1 . . 1 . Track 3 | . 1 . . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . 3 5 . . 1 . . 2 . . 2 . Full Trace Events 4 | . 1 . . . 2 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . 2 . . . Non-combat 3 | . . . . . . . . . . 1 . 2 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 1 . 2 . . . parse_system 2 | . . . . . . . . . . . . 2 . . . no_distress 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Active Infowar (turns) 885 | . 46 203 407 151 78 . . . . . . . . . . ECM 885 | . 46 203 407 151 78 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Turns Passed 2758 | 60 176 203 407 151 338 148 26 27 76 159 125 415 5 385 57 Spaces Moved 3572 | 44 112 153 161 108 502 348 64 67 96 323 282 899 12 314 87 Core 731 | 4 . . . . 352 . . . 1 . . . . 287 87 Treads . | . . . . . . . . . . . . . . . . Legs 663 | 40 112 153 161 108 89 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . . 32 . . . . . . Flight 2146 | . . . . . 61 348 64 67 63 323 282 899 12 27 . Fastest Speed 30 | 50 120 120 120 120 40 40 40 40 34 37 33 30 40 40 50 Average Speed 62 | 113 120 120 120 120 61 40 40 40 42 39 34 38 40 119 53 Slowest Speed 200 | 120 120 120 120 120 120 40 40 40 60 40 39 120 40 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . . . . . 1 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 32 42 16 17 15 69 10 3 79 10 10 96 7 14 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 . . Scrap Searched 4 | . . . . . . 1 . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 352 | . 19 76 72 26 9 . . . . 28 54 68 . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 352 | . 19 76 72 26 9 . . . . 28 54 68 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Total 4001 | 51 133 165 362 118 530 355 63 66 127 346 302 952 11 323 97 Wait 246 | . 7 1 187 . 3 9 . . 7 . . 31 . 1 . Move 3551 | 43 111 152 160 107 501 345 63 66 95 322 281 896 11 311 87 Hop 3 | . . . . . . 1 . . . . . 1 . 1 . Pick Up 26 | 2 2 2 . . 3 . . . 3 3 5 3 . 3 . Fast Attach 37 | 6 1 . 2 2 . . . . 10 8 3 4 . 1 . Attach 17 | . . 1 . 1 1 . . . 1 4 3 4 . 1 1 Detach 6 | . . 1 . . . . . . . 1 1 1 . 2 . Swap 3 | . 1 1 . . 1 . . . . . . . . . . Drop 24 | . . . 1 2 5 . . . 5 3 3 2 . 3 . Fire 57 | . 11 7 12 6 3 . . . . 4 6 8 . . . Melee 3 | . . . . . . . . . . 1 . 2 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 13 . . . 6 . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered Mines 244 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Build established: Mutant 404 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 431 | -10/Mines | Discovered new exit (range 8) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 845 | -9/Materials | Discovered new exit (range 3) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -8/Materials | Discovered new exit (range 4) 998 | -8/Materials | Entered Factory 998 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1109 | -7/Factory | Lost 5 parts (1p2n2w) 1186 | -7/Factory | Core integrity fell below 50% 1324 | -7/Factory | Discovered new exit (range 12) 1336 | -7/Factory | Entered Lower Caves 1389 | -7/Lower Caves | Identified exit to Lower Caves 1393 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1484 | -7/Lower Caves | Entered another Lower Caves area 1504 | -7/Lower Caves | Discovered new exit (range 16) 1510 | -7/Lower Caves | Entered Factory 1510 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -6/Factory | Identified exit to DSF 1537 | -6/Factory | Entered DSF 1553 | -6/DSF | Additional patrols routed to DSF 1601 | -6/DSF | Discovered new exit (range 16) 1613 | -6/DSF | Entered Factory 1613 | -5/Factory | Evolved 2 slots: Utility x2 1635 | -5/Factory | Lost 6 parts (1p4n1w) 1641 | -5/Factory | Found Prototype Launcher 1641 | -5/Factory | Identified Mni. Smartbomb Launcher 1643 | -5/Factory | Found Mni. Smartbomb Launcher 1651 | -5/Factory | Discovered new exit (range 15) 1772 | -5/Factory | Entered another Factory area 1772 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1774 | -4/Factory | Lost 4 parts (3n1u) 1868 | -4/Factory | Discovered new exit (range 14) 1897 | -4/Factory | Entered Upper Caves 1899 | -4/Upper Caves | Learned location of Quarantine (-2) 1920 | -4/Upper Caves | Lost 3 parts (2n1w) 2026 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2037 | -4/Upper Caves | Learned location of Testing (-3) 2067 | -4/Upper Caves | Found DCF Scrap (10 items) 2067 | -4/Upper Caves | Learned location of 1 exit from Research 2074 | -4/Upper Caves | Destroyed 7 combat bots 2224 | -4/Upper Caves | Lost 3 parts (1p2n) 2310 | -4/Upper Caves | Discovered new exit (range 8) 2312 | -4/Upper Caves | Entered another Upper Caves area 2312 | -4/Upper Caves | Discovered new exit (range 14) 2317 | -4/Upper Caves | Entered Research 2317 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2318 | -3/Research | Identified exit to Research 2338 | -3/Research | Lost 3 parts (2u1w) 2687 | -3/Research | Lost 3 parts (1p1n1u) 2701 | -3/Research | Identified exit to Garrison 2702 | -3/Research | Entered Garrison 2720 | -3/Garrison | Triggered checkpoint 2721 | -3/Garrison | Core integrity fell below 50% 2733 | -3/Garrison | Spotted B-86 Titan 2738 | -3/Garrison | Triggered checkpoint 2749 | -3/Garrison | Core integrity fell below 20% 2752 | -3/Garrison | Triggered checkpoint 2759 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02720_ Beams of light sweep through the air. An alarm sounds. 02720_ Field strength at 58. 02722_ Field strength at 20. 02723_ Field strength at 14. 02723_ Stasis field depleted. 02727_ Micro-nuke Launcher destroyed. 02728_ Penetrated by Slug. [Achievement: Let Me Out Of Here] 02738_ Garrison Door breached. 02738_ Beams of light sweep through the air. An alarm sounds. 02738_ Slug penetrates Reinforced Barrier. 02744_ System corrupted: Component data lost. 02745_ Slug penetrates Wall. 02745_ Penetrated by Slug. 02745_ Slug penetrates Wall. 02748_ Penetrated by Slug. 02752_ Beams of light sweep through the air. An alarm sounds. 02756_ Slug penetrates S-43 Plague. 02756_ S-43 Plague destroyed. 02758_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????#s #??????????????????????? | | ?????????????????????###%=#??????????????????????? | | ???????????????# ##### g[ #??????????????????????? | | ???????????????# g g #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????### @#??????????????????????? | | ?????????????###########hs######?????????????????? | | ?????????????# h ??????????? | | ?????????????# ??????????? | | ?????????????# ??????????? | | ?????????????# ######################??????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ???????####### #???????????????????????????????? | | ???????# ## #???????????????????????????????? | | ######## ## #???????????????????????????????? | | #???????????????????????????????? | | ^ #???????????????????????????????? | | % #???????????????????????????????? | | ### ## "# #???????????????????????????????? | | ??# "# ## #???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# ## #? #???????????????????????????????? | | ?? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 76 Launcher Accuracy 80 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dodgeball, But With Guns Heavy Suspicion Leap Before You Look Let Me Out Of Here Quick And Dirty Thread The Needle Around The Corner Window Shopping Challenges ------------ None Game ------ Seed FlyingCannonBuckler Manual? 0 Play Time 01:06:11 Cumulative 6.2 hours Start 2026.08.04 @ 16:04:54 End 2026.08.05 @ 16:03:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 008eb505-50e0-4329-9254-9c8bd00d7e60