Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.13 @ 18:49:19 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1307) 1307 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 4309 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 450/550 Matter 126/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Combat Airjet PSU Rigger Improved Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Combat Airjet Improved Light Armor Plating PSU Rigger Improved Assault Rifle [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 38 | 7 7 3 . . 21 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 . . 5 Treads 2 | . . 1 . . 1 Leg 4 | . . . . . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 . . . 7 Device 3 | 1 . . . . 2 Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 16 | 2 4 2 . . 8 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . 2 1 . . 4 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . . . . . 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 3 | . . . . . 3 Average Slot Usage (%) 97 | . 100 100 100 100 88 Engine 12 | . 14 14 14 14 9 Treads 7 | . . 13 14 14 6 Leg 1 | . . . . . 8 Wheel 16 | . 28 14 14 14 1 Device 2 | . . . . . 11 Storage 27 | . 27 28 28 28 27 Protection 2 | . . . . . 8 Ballistic Gun 22 | . 27 28 28 28 4 Launcher 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 72 | 14 46 46 46 46 72 Greatest Support 40 | 32 32 32 16 16 40 Greatest Overweight (x) 3 | . 1 2 2 2 3 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 20 | 6 16 16 16 16 20 Average Capacity 16 | 5 15 16 16 16 20 Most Carried 16 | 6 12 14 16 16 15 Average Carried 11 | 3 9 12 15 16 10 Final Capacity 20 | 6 16 16 16 16 20 Final Carried 16 | 6 12 14 16 16 10 Class Distribution -------------------- 77% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1020 | 276 116 261 . 53 314 Remotely . | . . . . . . Salvage Created 1336 | 127 313 110 . 47 739 Parts 77 | 2 27 11 . 5 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 9 5 . 4 18 Guns 17 | . 6 3 . 4 4 Cannons 2 | . . . . . 2 AOE 17 | . 3 2 . . 12 Classes Destroyed 7 | 2 3 . . . 2 Tunneler 2 | 1 . . . . 1 Recycler 2 | 1 . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 12 | . 3 5 . 4 . Grunt 19 | . 6 . . . 13 Brawler 2 | . . . . . 2 Sentry 3 | . . . . . 3 Best Kill Streak 6 | 1 6 3 . 4 4 Combat Bots Only 5 | . 5 3 . 4 3 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1223 | . 222 121 . 148 732 Core 178 | . 33 18 . 27 100 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 84 | 4 23 11 . 8 38 Largest 2 | 2 2 2 . 2 2 Hottest 60 | 40 40 40 . 40 60 Shots Fired 152 | 8 42 20 . 16 66 Gun 108 | 8 38 18 . 16 28 Cannon . | . . . . . . Launcher 31 | . 4 2 . . 25 Special 13 | . . . . . 13 Kinetic 96 | 8 38 18 . 16 16 Thermal 13 | . . . . . 13 Explosive 31 | . 4 2 . . 25 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 33 | 3 17 8 . 6 33 Robot Miss Streak 3 | 1 1 3 . 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 103 | 3 32 13 . 10 45 Core Hits 81 | 2 18 9 . 4 48 Critical Hits 2 | . 1 . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3069 | 27 622 309 . 158 1953 Guns 1017 | 27 357 181 . 158 294 Cannons . | . . . . . . Explosions 1953 | . 265 128 . . 1560 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 864 | 27 357 181 . 158 141 Thermal 99 | . . . . . 99 Explosive 1953 | . 265 128 . . 1560 Electromagnetic 153 | . . . . . 153 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Effects 27 | . 5 12 7 3 . Message Errors 7 | . 2 2 2 1 . Matter Fused 5 | . 3 1 1 . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 5 | . . 2 2 1 . Data Loss (minor) 5 | . . 2 2 1 . Targeting Errors 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 25 | . 10 . . . 15 Projectiles . | . . . . . . Explosions 25 | . 10 . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 186 | . . . . . 186 Shots 10 | . . . . . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 217 | . 5 217 . . 20 Average Temperature 43 | . 2 93 . . 9 Received Heat Transfer 492 | . 132 . . . 360 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . . . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 473 | 10 261 131 . 99 473 Average Influence 94 | 3 85 53 . 90 166 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 87 | 100 90 100 . 100 62 Level 1 12 | . 9 . . . 34 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 14 6 . 4 20 Peak Tracking Total 5 | . 5 3 . 4 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . . . 1 3 Max in Single Turn 2 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 7 . 1 . 2 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 16 . 1 . 8 Successful 16 | . 11 . 1 . 4 Failed 8 | . 4 . . . 4 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 21 | . 16 . 1 . 4 Terminals 20 | . 16 . . . 4 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Robot Analysis 3 | . 3 . . . . Unreport Threat 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 7 . . . 1 Terminals 8 | . 7 . . . 1 Botnet 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2724 | 77 885 723 265 160 614 Spaces Moved 1877 | 49 716 552 218 114 228 Core 1 | 1 . . . . . Treads 84 | . . . . . 84 Legs 97 | . . . . . 97 Wheels 1695 | 48 716 552 218 114 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 120 120 130 Average Speed 122 | 98 109 119 120 120 176 Slowest Speed 220 | 100 110 120 120 120 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 88 90 61 34 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . 18 14 . . 138 Melee . | . . . . . . Projectile . | . . . . . . AOE 170 | . 18 14 . . 138 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2139 | 66 775 595 223 121 359 Wait 101 | 1 15 21 . . 64 Move 1872 | 48 715 551 217 113 228 Hop . | . . . . . . Pick Up 23 | 6 8 3 4 . 2 Fast Attach 13 | 7 1 . . . 5 Attach 16 | . 2 2 . . 12 Detach 6 | . 2 1 . . 3 Swap 9 | . 4 1 . . 4 Drop 11 | . 5 1 2 . 3 Fire 84 | 4 23 11 . 8 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . 4 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Discovered new exit (range 6) 731 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Central database locked down 963 | -10/Materials | Entered Mines 982 | -10/Mines | Met a Derelict bent on vengeance 1056 | -10/Mines | Assembled infested the area 1199 | -10/Mines | Discovered new exit (range 7) 1271 | -10/Mines | Learned Materials non-interactive machine intel 1283 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Discovered new exit (range 9) 1550 | -10/Mines | Learned 8 Materials zone layouts 1686 | -10/Mines | Entered Exiles 1720 | -10/Exiles | Met 8R-AWN 1741 | -10/Exiles | Met EX-HEX 1781 | -10/Exiles | Met EX-BIN 1799 | -10/Exiles | Aligned with FarCom system 1801 | -10/Exiles | Given EX-Vault access code 1828 | -10/Exiles | Opened EX-Vault 1837 | -10/Exiles | Found PSU Rigger 1863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1899 | -10/Exiles | Met EX-DEC 1941 | -10/Exiles | Discovered new exit (range 10) 1951 | -10/Exiles | Left Exiles lab with PSU Rigger 1951 | -10/Exiles | Entered Mines 2067 | -9/Mines | Discovered new exit (range 15) 2111 | -9/Mines | Entered Materials 2111 | -8/Materials | Evolved 4 slots: Utility x4 2112 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Loaded intel: 36 non-interactive machine locations 2243 | -8/Materials | Lost 3 parts (1n2w) 2413 | -8/Materials | Build established: Hauler-Mutant 2543 | -8/Materials | Repaired Imp. Light Armor Plating 2725 | -8/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02657_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 02666_ Dropped Hvy. Armor Plating. 02667_ Acquired Imp. Light Armor Plating. 02681_ Y-45 Defender destroyed. 02684_ K-01 Serf collects debris. 02684_ G-47 Trooper destroyed. 02687_ K-01 Serf collects debris. 02705_ Atomic Centrifuge disabled. 02706_ K-01 Serf collects debris. 02708_ G-47 Trooper destroyed. 02712_ R-06 Scavenger collects Aluminum Leg. 02714_ K-01 Serf collects debris. 02716_ The unstable cave ceiling collapses. 02716_ K-01 Serf crushed by falling debris. 02716_ K-01 Serf destroyed. 02724_ Acquired 20 matter. 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"T" # # # | | ????????????????????????# """ # # | | ????????????????????????################# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????###+##### | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# """ ## | | ????????????????????????????????????????# """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMediumSplitter Manual? 0 Play Time 00:31:11 Cumulative 31.1 hours Start 2020.08.13 @ 16:22:09 End 2020.08.13 @ 18:49:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 46 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 288ed140-adfd-4e10-bb10-16a37d086a93