Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 09:33:39 Player: ZLD1 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1427) 1427 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6912 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 101/170 System Corruption 1% Temperature Cool (0) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Flexi-carbon Leg Hover Unit Heavy Particle Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Multireflex Exoskeleton Thunder Leg > --- UTILITY ---------- Scrap Suit Heat Sink Small Storage Unit EM Shield Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Great Axe Companion Sword > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Hover Unit Improved Shock Absorption System Subdweller Beam Cannon Heavy Particle Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Multireflex Exoskeleton Treads Overtuned Treads Leg Multireflex Exoskeleton Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Slots Evolved 12 | . . . . 10 . . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 4 . . . Utility 6 | . . . . 4 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 48 | 6 6 3 10 13 . . 10 Power 10 | 1 1 1 1 2 . . 4 Engine 6 | 1 1 1 1 . . . 2 Core 3 | . . . . 2 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 20 | 2 2 1 6 6 . . 3 Treads 1 | . . . 1 . . . . Leg 11 | 2 . . 3 6 . . . Wheel 1 | . . 1 . . . . . Hover 5 | . 2 . . . . . 3 Flight 2 | . . . 2 . . . . Utility 8 | 1 1 . . 3 . . 3 Device 7 | . 1 . . 3 . . 3 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 2 1 3 2 . . . Energy Gun 4 | 2 1 . 1 . . . . Energy Cannon 3 | . 1 . 2 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 27 | . 3 2 . 2 . . 20 Power 6 | . . 1 . . . . 5 Propulsion 10 | . 1 1 . 1 . . 7 Utility 8 | . . . . . . . 8 Weapon 3 | . 2 . . 1 . . . Highest Loss Streak 9 | . 2 2 . 2 . . 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 2 4 6 7 6 8 8 7 Power . | . . 1 1 . . . . Propulsion 2 | . 3 2 2 1 3 3 2 Utility . | . . 1 1 . 1 1 . Weapon 2 | . . 1 2 4 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 1 3 3 . . 3 Power 1 | . . . 1 . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . . 1 . . . 1 Weapon 6 | . . . 1 3 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 80 96 97 68 73 70 41 Engine 8 | . 13 13 14 3 . . 1 Core 2 | . . . . 6 11 11 1 Leg 11 | . 17 . 4 22 23 23 7 Wheel 1 | . . . 5 . . . . Hover 7 | . 9 24 8 . . . 6 Flight 2 | . . . 6 . . . . Device 14 | . 3 14 14 17 23 23 13 Storage 10 | . 14 14 14 5 5 5 4 Energy Gun 6 | . 15 14 9 . . . . Energy Cannon 8 | . 6 13 17 . . . . Slashing Weapon 3 | . . . . 9 8 5 5 Peak Build Rating 85 | 6 7 10 19 82 85 81 77 Average Rating 33 | 2 5 7 12 62 79 77 50 On Entrance 34 | . 6 7 10 18 81 80 77 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 14 19 25 43 38 30 32 Greatest Support 115 | 20 20 20 29 115 115 115 115 Greatest Overweight (x) 8 | 1 3 2 8 . . . 6 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 7 | 1 4 6 7 6 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 5 8 7 8 8 8 5 Class Distribution -------------------- 83% | Mutant 10% | Gladiator 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Matter Collected 745 | 260 90 70 67 163 10 . 85 Remotely . | . . . . . . . . Salvage Created 2580 | . 331 193 . 697 399 68 892 Parts 119 | . 25 12 . 24 15 4 39 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . 11 . . 3 2 . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Combat Hostiles Destroyed 28 | . 7 4 . 3 2 1 11 Melee 17 | . . . . 3 2 1 11 Guns 2 | . 1 1 . . . . . Cannons 6 | . 3 3 . . . . . AOE 3 | . 3 . . . . . . Classes Destroyed 13 | . 6 1 . 3 1 . 2 Worker 2 | . 1 . . . . . 1 Builder 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 5 | . . . . 3 . . 2 Mechanic 1 | . . . . . . . 1 Watcher 3 | . 2 . . 1 . . . Swarmer 8 | . 3 . . . . . 5 Grunt 10 | . 4 2 . . 2 . 2 Sentry 5 | . . . . 2 . . 3 Hunter 2 | . . . . 1 . 1 . Programmer 1 | . . . . . . . 1 Subdweller 2 | . . 2 . . . . . Packrat 1 | . . . . . 1 . . Samaritan 4 | . . . . . 4 . . Best Kill Streak 5 | . 5 2 . 3 1 1 4 Combat Bots Only 4 | . 2 2 . 1 1 1 4 Max Kills in Single Turn 4 | . 4 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Hostile Shots Fired 296 | . 24 20 . 60 3 12 177 Missed 75 | . 7 5 . 11 . 2 50 Hits 221 | . 17 15 . 49 3 10 127 Projectile 221 | . 17 15 . 49 3 10 127 AOE 1 | . . . . . . . 1 Critical Strikes 8 | . 1 . . 1 1 . 5 Damage Taken 4750 | . 343 216 . 987 59 138 3007 Core 1402 | . 63 10 . 150 9 12 1158 Absorbed by Shields 299 | . . . . 179 18 50 52 Ignored by Resistances 16 | . . . . . . . 16 Regen/Repaired (Parts) 198 | . . . 123 24 30 10 11 Core Remaining (%) 84 | 100 . . 70 . . 82 . Volleys Fired 55 | . 28 27 . . . . . Largest 2 | . 2 2 . . . . . Hottest 110 | . 110 110 . . . . . Shots Fired 92 | . 39 53 . . . . . Gun 48 | . 22 26 . . . . . Cannon 43 | . 17 26 . . . . . Launcher 1 | . . 1 . . . . . Special . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Thermal 70 | . 18 52 . . . . . Explosive . | . . . . . . . . Electromagnetic 21 | . 21 . . . . . . Robot Hit Streak 12 | . 12 7 . . . . . Robot Miss Streak 5 | . 2 5 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 130 | . 27 15 . 31 11 3 43 Core Hits 60 | . 14 7 . 9 7 2 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 . 3 . . 2 Burn 1 | . . 1 . . . . . Sever 1 | . . . . 1 . . . Melee Attacks 114 | . . . . 33 13 3 65 Impact . | . . . . . . . . Slashing 114 | . . . . 33 13 3 65 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . 3 7 . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . 1 Damage Inflicted 4910 | . 698 230 . 1366 701 129 1786 Guns 278 | . 189 89 . . . . . Cannons 336 | . 195 141 . . . . . Explosions 314 | . 314 . . . . . . Melee 3982 | . . . . 1366 701 129 1786 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 665 | . 435 230 . . . . . Explosive 74 | . 74 . . . . . . Electromagnetic 189 | . 189 . . . . . . Impact . | . . . . . . . . Slashing 3982 | . . . . 1366 701 129 1786 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 259 | . 60 . . 127 27 . 45 Projectiles . | . . . . . . . . Explosions 60 | . 60 . . . . . . Melee 199 | . . . . 127 27 . 45 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 182 | . 182 . . . . . . Shots 3 | . 3 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 170 | . 170 3 . . . . . Average Temperature 56 | . 57 3 . . . . . Received Heat Transfer 604 | . 36 93 . 150 31 . 294 Siege Activations . | . . . . . . . . Martial Activations 1 | . . . . . . . 1 Total Turns 57 | . . . . . . . 57 Longest Duration 57 | . . . . . . . 57 Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . Heat Transferred 1336 | . 707 629 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 94 | 100 79 . . 100 . . 100 Level 1 5 | . 20 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 232 | . 232 . . 31 . . 64 Initial 9 | . . . . . . . 9 Average 35 | . 102 . . 6 . . 11 Influence Increases 931 | . 359 50 . 127 65 30 300 Destroy 0b10 Robot/C 520 | . 140 40 . 60 40 20 220 Destroy 0b10 Robot/NC 65 | . 25 . . 20 . . 20 Destroy Leader 158 | . 36 10 . 32 10 10 60 Successful Hack 5 | . 5 . . . . . . Disable Machine 75 | . 75 . . . . . . Destroy Structure 18 | . 18 . . . . . . Lose Combat Pursuer 90 | . 60 . . 15 15 . . Influence Decreases 915 | . 200 209 . 105 66 35 300 Entered New Map 98 | . . 77 . . 9 5 7 Time Decay 677 | . 170 132 . 105 57 30 183 Lost Part 140 | . 30 . . . . . 110 Squads Dispatched 5 | . 1 . . 1 . . 3 Investigation 2 | . 1 . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Distress Signals 5 | . 4 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 13 4 . 4 3 1 19 Peak Tracking Total 6 | . 6 2 . 2 1 1 5 Tactical Retreats 5 | . 3 . . 1 1 . . Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Traps Triggered 6 | . 3 . . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Machines Disabled 5 | . 5 . . . . . . Max in Single Turn 4 | . 4 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Machines Accessed 5 | . 1 . 3 . . . 1 Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 2 . 7 . . . 1 Successful 9 | . 1 . 7 . . . 1 Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . 7 . . . . Record 6 | . . . 6 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Fedlink 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Active Infowar (turns) 2 | . . . . . . . 2 Jamming 1 | . . . . . . . 1 ECM 1 | . . . . . . . 1 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 8 | . . 1 4 . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Turns Passed 5743 | 41 582 721 1921 670 939 64 805 Spaces Moved 3792 | 35 348 464 1255 449 769 40 432 Core 84 | 21 11 . 45 . . . 7 Treads 86 | . . . 86 . . . . Legs 1869 | 14 147 . 264 449 769 40 186 Wheels 652 | . . 45 607 . . . . Hover 889 | . 190 419 41 . . . 239 Flight 212 | . . . 212 . . . . Fastest Speed 50 | 50 56 110 110 113 115 115 100 Average Speed 127 | 85 101 124 150 117 115 115 125 Slowest Speed 450 | 120 200 180 450 120 115 115 350 Overloaded Moves 26 | . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 65 28 80 11 83 13 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 1 2 . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 4 . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . 18 22 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 40 | . 18 22 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Total 4437 | 45 539 552 1286 554 809 55 597 Wait 338 | . 136 51 . 30 24 10 87 Move 3785 | 34 347 463 1254 448 768 39 432 Hop . | . . . . . . . . Pick Up 48 | 5 15 6 7 13 . . 2 Fast Attach 15 | 1 1 . 3 2 . . 8 Attach 29 | 5 8 2 2 9 . . 3 Detach 6 | . . . 1 3 1 . 1 Swap 13 | . 2 2 7 2 . . . Drop 37 | . 2 1 12 15 4 3 . Fire 55 | . 28 27 . . . . . Melee 111 | . . . . 32 12 3 64 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Entered Subcaves 625 | -10/Subcaves | Approached by a straggling Scientist 715 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 974 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 978 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1345 | -10/Subcaves | Entered Scraptown 1515 | -7/Scraptown | Visited UFD Registry 1515 | -7/Scraptown | Registered with UFD as "Wirebox" 1531 | -7/Scraptown | Visited CR-KLE's Repair Center 1743 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1745 | -7/Scraptown | Learned Factory emergency access door positions 1746 | -7/Scraptown | Learned Research terminal intel 1747 | -7/Scraptown | Learned location of Extension (-4) 1748 | -7/Scraptown | Learned location of Armory (-3) 1758 | -7/Scraptown | Discovered new exit (range 11) 1786 | -7/Scraptown | Guru changed UFD alias to "Carbonwalker" 2346 | -7/Scraptown | CR-KLE repaired 5 parts 2418 | -7/Scraptown | Visited Chapter 10 2489 | -7/Scraptown | Visited Abandonware Association 2522 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2522 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 2803 | -7/Scraptown | Visited Scrap Suit Storage 2814 | -7/Scraptown | Found Scrap Suit 2874 | -7/Scraptown | Visited Junk Repository 2939 | -7/Scraptown | Visited Botcube Research 2982 | -7/Scraptown | Visited Junk Repository 3044 | -7/Scraptown | Visited Sword Containment 3092 | -7/Scraptown | Visited Observation Area 3194 | -7/Scraptown | Met Optimus 3194 | -7/Scraptown | Accepted into 0bPrime 3261 | -7/Scraptown | Civil war broke out across Scraptown 3261 | -7/Scraptown | Discovered new exit (range 5) 3266 | -7/Scraptown | Entered Factory 3266 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 3425 | -5/Factory | Discovered new exit (range 12) 3936 | -5/Factory | Entered Upper Caves 4191 | -5/Upper Caves | Build established: Gladiator 4716 | -5/Upper Caves | Build established: Mutant 4833 | -5/Upper Caves | Discovered new exit (range 6) 4849 | -5/Upper Caves | Learned 4 Factory zone layouts 4875 | -5/Upper Caves | Entered another Upper Caves area 4905 | -5/Upper Caves | Discovered new exit (range 13) 4924 | -5/Upper Caves | Learned location of 2 exits from Factory 4939 | -5/Upper Caves | Entered Factory 4939 | -4/Factory | Evolved 2 slots: Utility x2 4940 | -4/Factory | Identified exit to Extension 4940 | -4/Factory | Identified exit to Research 5000 | -4/Factory | Lost 3 parts (1p1n1u) 5093 | -4/Factory | Lost 3 parts (1p1n1u) 5410 | -4/Factory | Lost 9 parts (3p3n3u) 5574 | -4/Factory | Loaded intel: 8 recycling unit locations 5679 | -4/Factory | Build established: Infiltrator-Mutant 5719 | -4/Factory | Core integrity fell below 50% 5733 | -4/Factory | Core integrity fell below 20% 5744 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05725_ Penetrated by Slug. 05726_ Slug penetrates Wall. 05727_ Penetrated by Slug. 05728_ Imp. Linear Gravjet destroyed. 05729_ Penetrated by Slug. 05730_ Adv. ECM Suite destroyed. 05731_ Penetrated by Slug. 05731_ Slug penetrates Wall. 05732_ Penetrated by Slug. 05734_ Slug penetrates H-77 Assassin. 05735_ Penetrated by Slug. 05735_ Slug penetrates Wall. 05737_ Y-64 Sentinel destroyed. 05738_ Penetrated by Slug. 05738_ Slug penetrates Wall. 05741_ Penetrated by Slug. 05742_ Acquired Lgt. Antimatter Reactor. 05743_ Penetrated by Slug. 05743_ Slug penetrates Wall. 05743_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | % ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ########+#?????????????????????????????????? | | ##?????????????????????????????????????????? | | # ??????????????????????????????????????? | | ## ??????????????????????????????????????? | | # ?????????????????????????????????????? | | # ???????????? ???????????????????????? | | ## ????????? """"??????????????????????? | | # """"???# ???? """""?????????????????????? | | ## "??????# ?? "" F"?????????????????????? | | ## ???????# ????????????????????? | | ##????????# #???????????????????? | | +????????# #???????????????????? | | ########????????# """ """ #???????????????????? | | ######??????????# """ """ #???????????????????? | | #???????????????# """ """ #???????????????????? | | #######?????????# %= #???????????????????? | | # #?????????# ![%![ #???????????????????? | | # #################+############ ???????????? | | # ==/ @ u ????????? | | + =%/% ????????? | | # =!= % ??????""? | | # [ h ???????"Y? | | # u h ???????""? | | #########+#############+#############+#??????????? | | #??# ## #??????????????????? | | #??# ## """ """ #??????????????????? | | #??# """"""" ## """ """ #??????????????????? | | ???# """"""" ## """ """ #??????????????????? | | ???# """"""" ## #??????????????????? | | ???#! """"""" ## """ """ #??????????????????? | | ???# ## """ """ #??????????????????? | | ???# """"""" ## """ """ #??????????????????? | | ???# ??""""""" ## #??????????????????? | | ????????"""""" ## ] #??????????????????? | | ?????????""""" ## #??????????????????? | | ????????? ## #??????????????????? | | ????????#######################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: EX 50 Resistance: EM 25 Evasion (%) 70 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotThermicDriver Manual? 0 Play Time 00:46:27 Cumulative 63.8 hours Start 2025.05.21 @ 08:40:13 End 2025.05.21 @ 09:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 723635f1-ccb9-40ef-9814-a59239c9ab99