Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 22:11:01 Player: Pyrexia Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1582) 1582 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4387 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 39/100 System Corruption 9% Temperature Cool (15) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Hardlight Generator Field Recycling Unit > --- WEAPON ----------- Beam Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Aluminum Leg Shield Generator Hacking Suite Improved EM Shotgun Gatling Laser Light Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . . 1 2 Weapon 2 | . . . 1 1 . Parts Attached 46 | 5 7 1 10 11 12 Power 6 | 1 1 1 1 . 2 Engine 5 | 1 1 . 1 . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 1 . 3 3 1 Treads 1 | . . . 1 . . Leg 9 | 2 1 . 2 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 4 . . 2 4 Device 4 | . 1 . . 1 2 Storage 3 | . 2 . . . 1 Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 2 1 . 6 6 5 Energy Gun 7 | 1 . . 1 2 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 . 3 2 . Ballistic Cannon . | . . . . . . Launcher 6 | . . . 2 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 34 | . 3 . 6 2 23 Power 5 | . 1 . 1 . 3 Propulsion 7 | . . . 3 1 3 Utility 8 | . 1 . . . 7 Weapon 14 | . 1 . 2 1 10 Highest Loss Streak 14 | . 2 . 3 1 14 To Critical Strikes . | . . . . . . Average Backups 7 | . 3 7 8 7 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 2 2 3 1 Weapon 4 | . 1 4 5 4 5 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . 5 2 . Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 4 | . . . 2 2 . Weapon 3 | . . . 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 91 100 91 95 89 Engine 7 | . 12 14 3 9 6 Core 2 | . . . 7 . . Treads 1 | . . . 4 . . Leg 22 | . 28 28 20 23 19 Device 6 | . 1 . . 8 14 Storage 15 | . 10 28 22 9 13 Protection 4 | . . . . 8 5 Energy Gun 6 | . 5 14 . 12 6 Ballistic Gun 16 | . 22 14 21 14 12 Launcher 7 | . . . 10 8 6 Peak Build Rating 36 | 5 7 11 13 27 36 Average Rating 18 | 3 6 7 12 22 29 On Entrance 10 | . 5 7 11 11 26 Naked Turns 2 | . . . . . 2 Heaviest Build 59 | 5 18 18 25 46 59 Greatest Support 48 | 20 20 20 20 40 48 Greatest Overweight (x) 9 | . . . 6 4 9 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 5 10 10 10 9 Most Carried 10 | 3 7 9 10 10 10 Average Carried 7 | . 3 7 9 8 6 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 1 7 8 10 9 . Class Distribution -------------------- 47% | Scavenger-Tank 21% | Mutant 17% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1010 | 218 163 . 184 285 160 Remotely . | . . . . . . Salvage Created 1427 | . 423 . 274 449 281 Parts 80 | . 22 . 24 23 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled 22 | . . . . 12 10 Retrieved Matter 196 | . . . . 159 37 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . 8 . 10 10 5 Guns 21 | . 8 . 3 5 5 AOE 12 | . . . 7 5 . Classes Destroyed 8 | . 3 . 3 1 1 Worker 6 | . . . 1 2 3 Builder 3 | . 1 . . . 2 Hauler 1 | . 1 . . . . Recycler 3 | . . . . 1 2 Watcher 3 | . . . 3 . . Grunt 26 | . 8 . 7 9 2 Sentry 5 | . . . 3 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 4 . 4 7 4 Combat Bots Only 5 | . 4 . 4 5 2 Max Kills in Single Turn 2 | . 1 . 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 443 | 9 54 . 61 65 254 Missed 139 | 1 14 . 11 22 91 Hits 304 | 8 40 . 50 43 163 Projectile 304 | 8 40 . 50 43 163 Critical Strikes 13 | . 1 . 1 1 10 Damage Taken 4282 | 88 468 . 733 750 2243 Core 1090 | 11 99 . 145 128 707 Absorbed by Shields 273 | . . . . . 273 Core Remaining (%) 72 | 95 . 56 63 76 . Volleys Fired 135 | 4 38 . 36 20 37 Largest 4 | 2 2 . 3 3 4 Hottest 161 | 60 60 . 90 138 161 Shots Fired 298 | 8 76 . 69 54 91 Gun 245 | 8 76 . 44 49 68 Cannon . | . . . . . . Launcher 53 | . . . 25 5 23 Special . | . . . . . . Kinetic 172 | 4 62 . 38 23 45 Thermal 66 | 4 14 . 6 26 16 Explosive 53 | . . . 25 5 23 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 14 | 5 14 . 7 6 7 Robot Miss Streak 6 | 1 3 . 3 6 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 191 | 6 57 . 39 35 54 Core Hits 122 | 2 25 . 30 31 34 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . . 1 5 . Burn 4 | . . . . 4 . Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4186 | 64 531 . 994 994 1603 Guns 2082 | 64 531 . 229 525 733 Cannons . | . . . . . . Explosions 2104 | . . . 765 469 870 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1427 | 20 398 . 204 297 508 Thermal 617 | 44 133 . 25 228 187 Explosive 2104 | . . . 765 469 870 Electromagnetic 38 | . . . . . 38 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 118 | . . . 9 . 109 Projectiles . | . . . . . . Explosions 118 | . . . 9 . 109 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 178 | . . . 30 60 88 Shots 8 | . . . 2 2 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | 56 76 . 97 406 440 Average Temperature 98 | 30 24 . 25 167 117 Received Heat Transfer 1490 | 48 243 . 297 387 515 Effects 9 | . . . . 5 4 Energy Bleed 1 | . . . . 1 . Interference 6 | . . . . 4 2 Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1822 | 100 300 . 74 925 423 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 78 100 100 Level 1 5 | . . . 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 231 | . 75 30 231 144 152 Initial 57 | . . 24 7 57 25 Average 65 | . 41 7 140 46 36 Influence Increases 1293 | . 192 30 485 268 318 Destroy 0b10 Robot/C 660 | . 160 . 200 200 100 Destroy 0b10 Robot/NC 80 | . 10 . 20 15 35 Destroy Leader 158 | . 22 . 66 30 40 Successful Hack 29 | . . . 24 . 5 Disable Machine 90 | . . . 45 . 45 Destroy Structure 186 | . . . 100 23 63 Lose Combat Pursuer 90 | . . 30 30 . 30 Influence Decreases 1293 | . 130 72 368 349 374 Entered New Map 162 | . . 38 13 80 31 Time Decay 883 | . 100 34 302 259 188 Lost Part 248 | . 30 . 53 10 155 Squads Dispatched 10 | . 1 . 1 1 7 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . . 1 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | 1 16 1 16 12 14 Peak Tracking Total 7 | 1 5 2 7 5 6 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 3 . 3 Max in Single Turn 2 | . . . 2 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . . 1 3 2 2 Terminals 6 | . . . 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . 1 8 7 3 Successful 12 | . . 1 6 4 1 Failed 7 | . . . 2 3 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . . . 8 7 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . 1 6 4 1 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Alert Level 4 | . . . 2 2 . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 . 2 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 27 | . 27 . . . . Structural 27 | . 27 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2867 | 93 258 165 788 759 804 Spaces Moved 1313 | 71 91 136 352 316 347 Core 43 | 19 . . 5 . 19 Treads . | . . . . . . Legs 1270 | 52 91 136 347 316 328 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 Average Speed 177 | 101 120 120 188 206 192 Slowest Speed 500 | 120 120 120 350 400 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 8 15 42 31 27 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 218 | . . . 109 29 80 Melee . | . . . . . . Projectile . | . . . . . . AOE 218 | . . . 109 29 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1619 | 85 175 138 426 382 413 Wait 44 | . 24 . 6 12 2 Move 1308 | 70 90 135 351 315 347 Hop . | . . . . . . Pick Up 55 | 6 13 1 15 14 6 Fast Attach . | . . . . . . Attach 38 | 5 5 1 8 6 13 Detach 2 | . . . 1 . 1 Swap 16 | . 3 . 3 6 4 Drop 21 | . 2 1 6 9 3 Fire 135 | 4 38 . 36 20 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 357 | -10/Mines | Identified exit to Exiles 379 | -10/Mines | Discovered new exit (range 15) 458 | -10/Mines | Found the Drone Emporium 466 | -10/Mines | Found Prototype Device 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 719 | -9/Materials | Lost 3 parts (2n1w) 856 | -9/Materials | Discovered new exit (range 16) 1031 | -9/Materials | Build established: Scavenger-Gunner 1117 | -9/Materials | Lost 3 parts (1p1n1w) 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1859 | -8/Materials | Discovered new exit (range 13) 1942 | -8/Materials | Build established: Scavenger-Tank 2064 | -8/Materials | Entered Factory 2064 | -7/Factory | Evolved 2 slots: Utility x2 2743 | -7/Factory | Lost 5 parts (3u2w) 2833 | -7/Factory | Core integrity fell below 50% 2854 | -7/Factory | Core integrity fell below 20% 2868 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- reinforcements to Terminal F016. O-16 Technician locks terminal. Rocket Launcher destroyed. System corrupted: Heat flow error (+120). Imp. Deuterium Engine destroyed. Field Recycling Unit destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. U-05 Engineer lays Concrete. Med. Storage Unit destroyed. Acquired Arc Projector. Assembly Bed disabled. Hacking Suite destroyed. G-47 Trooper destroyed. Lgt. Deuterium Engine destroyed. P-60 Hacker resets A-02 Transporter, system corruption cleaned. Critical hit (Burn: +37). A-02 Transporter shuts down. Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????? ? ???????????????????????????????? | | ????????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ??????? ########???????????????????????? | | ???????? # ????#?????????????????? | | ????????? # "??" #?????????????????? | | ??????????# # "" " #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # """" """ #?????????????? | | ??????????# # """" """ #?????????????# | | ??????????# # """" """ #?????????????# | | ??????????# # """" ^#?????????????# | | ??? / + """" #?????????????# | | ??????????# # ""[" @ ##???????###??# | | ??????????# # g%p Y #???????# #??# | | ??????????# # g a ##???????# #??# | | ??????????# #######################/#### | | ??????????# #???# ## | | ??????????# #???# # | | ??????????# ##### | | ??????????# / """ """ | | ??????????# ##### """ """ | | ????????? #???# """ """ | | ????????### #???# | | ??????????####+ #???# """ """ | | ???????????? ## #???# """ """ + | | ??????????? # ???# """ """ ###### | | ??????????? # #??# #????? | | ??????????? # #??# #????? | | ??????????? # #??##############????? | | ???????????? + T #????????????????????? | | ?????????????? # #????????????????????? | | ???????????????? # #????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 365 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Remodeling Shopping List Challenges ------------ None Game ------ Seed SuperdenseDispersionTether Manual? 0 Play Time 00:54:03 Cumulative 2.6 hours Start 2025.10.03 @ 21:07:23 End 2025.10.03 @ 22:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b9cd299-81f8-4959-9be1-e9d0de3f1085