Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.10 @ 20:00:41 // Winter2022/Polymind Player: DeepestRoots Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1291) 1291 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (6803) 6803 TOTAL SCORE: 11894 Bonus ------- Polymind Skill 6030 High Alert Combat Kills 6 Follower Combat Kills 175 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 114/120 System Corruption 3% Temperature Cool (13) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Field Laser Plasma Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility EX Chip 1 Device Phase Shifter Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Weapon AWS/EX-DEC Energy Gun AWS/EX-DEC Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 18 | . . 1 . . 1 . . 2 . 14 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . 2 Utility 12 | . . 1 . . 1 . . 1 . 9 Weapon 2 | . . . . . . . . 1 . 1 Highest Loss Streak 9 | . . 1 . . 1 . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 80 86 87 96 93 92 92 87 84 81 Engine 3 | . 20 . . 3 3 3 3 3 3 1 Core 4 | . . 13 11 . . . . . . 5 Leg 8 | . . 27 22 . . . . . . . Hover 1 | . . . . 3 3 3 3 3 3 2 Flight 4 | . 40 . . . . . . . . 8 Device 4 | . . 13 11 . . . . . . . Processor 13 | . . 14 14 15 15 15 15 15 15 10 Hackware 36 | . . . 13 69 66 65 65 61 61 41 Energy Gun 1 | . . . . 3 3 3 3 2 . . Ballistic Gun 2 | . 20 . . . . . . . . 6 Ballistic Cannon 4 | . . 13 11 . . . . . . . Peak Build Rating 99 | . 4 30 99 99 99 97 97 97 75 75 Average Rating 62 | . 3 28 41 99 97 97 97 90 75 54 On Entrance 61 | . . 4 29 99 99 97 97 97 75 75 Naked Turns 61 | . 60 . 1 . . . . . . . Heaviest Build 21 | . 4 20 21 21 21 21 21 21 11 21 Greatest Support 40 | 3 8 40 40 21 21 21 21 21 21 40 Greatest Overweight (x) 2 | . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | . . 1 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . 1 2 2 2 2 2 2 1 Most Carried 1 | . . . 1 1 1 1 1 1 1 1 Average Carried . | . . . . 1 1 1 1 1 1 . Final Capacity 2 | . . 1 2 2 2 2 2 2 2 1 Final Carried 1 | . . . 1 1 1 1 1 1 1 . Class Distribution -------------------- 57% | Thief 31% | Hunter 9% | Swarmer Dominant Class ---------------- Swarmer | -10/Materials Hunter | -10/Mines Hunter | -10/Exiles Thief | -9/Mines Thief | -8/Materials Thief | -7/Factory Thief | -7/Lower Caves Thief | -7/Lower Caves Thief | -7/Data Miner Thief | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 356 | . 28 237 . . . . . . . 91 Remotely . | . . . . . . . . . . . Salvage Created 1492 | . 159 114 . 21 766 29 88 226 . 89 Parts 99 | . 16 12 . 2 44 1 7 10 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 6 3 . 11 Prevented 8 | . . . . . . . 1 7 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 48 | . 6 14 . 1 17 . 2 4 . 4 Guns 34 | . 6 . . 1 17 . 2 4 . 4 Cannons 14 | . . 14 . . . . . . . . Classes Destroyed 10 | . 4 2 . . 1 1 2 . . . Recycler 2 | . 1 . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 22 | . 4 5 . 1 8 . . . . 4 Grunt 14 | . 2 . . . 8 . . 4 . . Brawler 1 | . . . . . 1 . . . . . Sentry 1 | . . . . . . . 1 . . . Demolisher 2 | . . 2 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 7 | . 4 6 . 1 7 1 1 3 . 3 Combat Bots Only 7 | . 3 6 . 1 7 . 1 3 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 323 | . 10 56 . 5 23 . 29 37 . 163 Missed 137 | . 6 21 . 3 12 . 14 17 . 64 Damage Taken 2098 | . 64 319 . 20 152 . 74 201 . 1268 Core 844 | . 8 82 . 9 37 . 40 80 . 588 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 657 | . 9 161 . 4 46 . 24 56 . 357 Core Remaining (%) 84 | 100 . . . 60 93 . . . . . Volleys Fired 76 | . 28 37 . . . . . . . 11 Largest 1 | . 1 1 . . . . . . . 1 Hottest 57 | . 20 57 . . . . . . . 23 Shots Fired 124 | . 28 37 . 2 32 3 3 8 . 11 Gun 87 | . 28 . . 2 32 3 3 8 . 11 Cannon 37 | . . 37 . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 76 | . 28 37 . . . . . . . 11 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 48 | . . . . 2 32 3 3 8 . . Robot Hit Streak 15 | . 15 7 . 2 13 8 7 11 . 8 Robot Miss Streak 3 | . 1 2 . 3 2 1 . 2 . 2 Penetration Max 1 | . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 48 | . . . . 2 32 3 3 8 . . Shots Hit Robots 100 | . 24 20 . 2 32 3 3 8 . 8 Core Hits 81 | . 15 14 . 2 27 2 4 9 . 8 Critical Kills 8 | . . 8 . . . . . . . . Critical Parts Destroyed 8 | . 1 7 . . . . . . . . Critical Strikes 21 | . 1 15 . . 3 1 . 1 . . Destroy 16 | . 1 15 . . . . . . . . Corrupt 5 | . . . . . 3 1 . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2345 | . 206 571 . 37 929 101 79 242 . 180 Guns 1713 | . 206 . . 29 929 101 79 242 . 127 Cannons 571 | . . 571 . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 61 | . . . . 8 . . . . . 53 Kinetic 904 | . 206 571 . . . . . . . 127 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1380 | . . . . 29 929 101 79 242 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 1 1 1 . . . . . 3 Average Corruption 1 | . . 1 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . 7 1 3 . . . . . 2 Message Errors 3 | . . . 1 2 . . . . . . Matter Fused 1 | . . 1 . . . . . . . . Heat Flow Errors 4 | . . 4 . . . . . . . . Data Loss (minor) 3 | . . 1 . 1 . . . . . 1 Data Loss (major) 2 | . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . 11 . . . . . . . . Projectiles 11 | . . 11 . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . 4 . . . . . 16 Shots . | . . . . . . . . . . . Rammed 8 | . . . . 1 . . . . . 7 Targets Rammed 13 | . . . . 1 . . . . . 12 Kicked 5 | . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . Highest Temperature 209 | . 19 209 . . 1 . 5 . . 31 Average Temperature 29 | . 9 51 . . 1 . 5 . . 17 Received Heat Transfer 523 | . 6 133 . . 36 . 24 78 . 246 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . 1 2 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 503 | . 247 286 . 89 503 200 . . . . Initial 195 | . . 81 . . 28 195 . . . . Average 168 | . 135 148 . 74 272 197 . . . . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . . Low Security (%) 68 | 100 64 82 . 100 31 50 . . . . Level 1 29 | . 35 17 . . 55 50 . . . . Level 2 2 | . . . . . 12 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . 1 . . 1 1 . . . 1 Investigation 2 | . . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 13 24 . 3 22 1 3 6 . 33 Peak Tracking Total 10 | . 3 8 . 3 6 1 1 4 . 10 Tactical Retreats 12 | . 2 2 . . 1 . 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . 4 . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 9 | . . 1 1 . 1 3 . . 3 . Terminals 3 | . . . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . . 1 1 . 4 9 . . 25 . Successful 40 | . . 1 1 . 4 9 . . 25 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 1 . 3 6 . . . . Terminals 12 | . . . . . 4 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . . 1 1 . 3 4 . . 25 . Record 6 | . . . . . . . . . 6 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 8 | . . . . . . . . . 8 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 5 . . . . Terminals 5 | . . . . . 1 4 . . . . Botnet 3 | . . . . . 1 2 . . . . Operators 1 | . . . . . . 1 . . . . Skim 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Patch 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . 1 . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 3 | . 1 . . . . . . . . 2 Robot Hacks Applied 3 | . 1 . . . . . . . . 2 find_shortcuts 3 | . 1 . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 3 3 3 . . . . 1 Highest-Rated Group 96 | . . 40 40 40 40 . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . 20 . 6 21 . . . . 5 Total Damage 809 | . . 217 . 47 272 . . . . 273 Kills 13 | . . 6 . 2 3 . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . 1 1 . . . . . . . 2 Derelict Logs Recovered 6 | . . 2 . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3648 | 9 306 859 366 192 394 194 577 371 62 318 Spaces Moved 3558 | 18 577 599 295 164 289 228 501 435 78 374 Core 110 | 18 74 . 3 . . . . . . 15 Treads . | . . . . . . . . . . . Legs 853 | . . 595 249 . . . . . . 9 Wheels . | . . . . . . . . . . . Hover 2008 | . . . 43 164 289 228 501 435 78 270 Flight 587 | . 503 4 . . . . . . . 80 Fastest Speed 32 | 50 37 37 50 80 80 80 80 80 80 32 Average Speed 81 | 50 38 119 113 80 80 80 80 80 80 72 Slowest Speed 150 | 50 50 120 120 80 80 80 80 80 80 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 80 97 69 33 28 7 74 71 70 63 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . 1 1 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 33 | . . 33 . . . . . . . . Melee . | . . . . . . . . . . . Projectile 16 | . . 16 . . . . . . . . AOE 17 | . . 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4214 | 17 632 705 326 224 451 239 676 457 77 410 Wait 579 | . 32 70 30 60 163 12 176 23 . 13 Move 3540 | 17 568 598 294 163 288 227 500 434 77 374 Hop 4 | . 4 . . . . . . . . . Pick Up 1 | . . . 1 . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 1 | . . . 1 . . . . . . . Fire 76 | . 28 37 . . . . . . . 11 Melee . | . . . . . . . . . . . Ram 8 | . . . . 1 . . . . . 7 Kick 5 | . . . . . . . . . . 5 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 220 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Entered Mines 317 | -10/Mines | Assembled infested the area 317 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 322 | -10/Mines | Assisted by a Guerilla fighting off Assembled 423 | -10/Mines | Learned 8 Materials zone layouts 551 | -10/Mines | Met a Derelict shopkeep closing up shop 627 | -10/Mines | Discovered new exit (range 3) 666 | -10/Mines | Learned 2 Materials zone layouts 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 696 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 790 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 791 | -10/Mines | Discovered new exit (range 5) 1031 | -10/Mines | Discovered new exit (range 5) 1175 | -10/Mines | Entered Exiles 1175 | -10/Exiles | Accompanied by 3 allies 1205 | -10/Exiles | Met 8R-AWN 1225 | -10/Exiles | Met EX-HEX 1282 | -10/Exiles | Met EX-DEC 1342 | -10/Exiles | Met EX-BIN 1359 | -10/Exiles | Aligned with FarCom system 1360 | -10/Exiles | Given EX-Vault access code 1388 | -10/Exiles | Opened EX-Vault 1394 | -10/Exiles | Found Prototype Energy Cannon 1424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1477 | -10/Exiles | Took control of EX-DEC (ally) 1505 | -10/Exiles | Discovered new exit (range 10) 1541 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1541 | -10/Exiles | Entered Mines 1541 | -9/Mines | Accompanied by 3 allies 1607 | -9/Mines | Met a Derelict bent on vengeance 1715 | -9/Mines | Discovered new exit (range 5) 1733 | -9/Mines | Entered Materials 1733 | -8/Materials | Accompanied by 3 allies 1734 | -8/Materials | Identified exit to Factory 1952 | -8/Materials | Destroyed 7 combat bots 2127 | -8/Materials | Entered Factory 2136 | -7/Factory | Identified exit to Lower Caves 2321 | -7/Factory | Entered Lower Caves 2791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2843 | -7/Lower Caves | Learned 4 Factory zone layouts 2882 | -7/Lower Caves | Discovered new exit (range 6) 2898 | -7/Lower Caves | Entered another Lower Caves area 2901 | -7/Lower Caves | Encountered a Warlord checkpoint 2953 | -7/Lower Caves | Discovered new exit (range 2) 3023 | -7/Lower Caves | Learned 8 Factory zone layouts 3120 | -7/Lower Caves | Spotted B-75 Beast 3264 | -7/Lower Caves | Discovered new exit (range 6) 3269 | -7/Lower Caves | Entered Data Miner 3269 | -7/Data Miner | Discovered new exit (range 6) 3285 | -7/Data Miner | Met Data Miner 3302 | -7/Data Miner | Learned location of Section 7 (-2) 3302 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3313 | -7/Data Miner | Received God Mode back door access code from Data Miner 3331 | -7/Data Miner | Entered Proximity Caves 3432 | -6/Proximity Caves | Spotted B-75 Beast 3471 | -6/Proximity Caves | Learned location of Zion (-6) 3497 | -6/Proximity Caves | Learned Factory security intel 3523 | -6/Proximity Caves | Core integrity fell below 50% 3583 | -6/Proximity Caves | Lost 9 parts (1p8u) 3600 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3606 | -6/Proximity Caves | Core integrity fell below 20% 3649 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03619_ VTOL Module destroyed. 03625_ Lgt. Nuclear Core destroyed. 03628_ C-30 ARC bursts open, deploying its payload. 03628_ G-67 Veteran unfolds itself. 03628_ G-50 Soldier unfolds itself. 03628_ I-36 Angel unfolds itself. 03630_ System corrupted: Substantial component data lost. 03631_ Slammed into G-50 Soldier. 03632_ Critical hit (Burn: +37). 03632_ Slammed into G-67 Veteran. 03633_ Autogun destroyed. 03633_ Lost control of S-27 Virus. 03633_ Took control of G-67 Veteran. 03633_ Extracted analysis data for G-67 Veteran. 03639_ Kicked S-27 Virus. 03639_ G-50 Soldier suffers critical hit (Burn). 03640_ Kicked S-27 Virus out of the way. 03643_ Kicked S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???####????????????? | | ??????????????????????????# #### ##???????????? | | ???????????????????????#### ##??????????? | | ????? ?????????##??????#&!!! #??????????? | | ????"" ??????## #??????#%## #??????????? | | ????? ?????## ##?????#%### #??????????? | | ????" ????## #?????# #?## #??????????? | | ?""" ????# ##????# ##### #??????????? | | """" ???# #????# !% ## #??????????? | | "" ???# #?????##### ## ##??????????? | | ?### #??####?#### ## ####???????????? | | ## ##?## #?# #??????????????? | | ????# #### ### #??????????????? | | ????## *!"" " % ### ##??????????????? | | ?????## #!%! "%% #?# #???????????????? | | ??????# ##!!! ######?## #???????????????? | | ??????## ##" ##???????####???????????????? | | ??????### #########???????????????????? | | ??????# #######" # ##??????????????????? | | ?????## #????""#g# #??????????????????? | | ???### #?? # gg #??????????????????? | | ??## + # #s lg #??????????????????? | | ### # #/## #?????????????????? | | ## # # ??????????????? | | ### #""?# ## #????????????? | | ### ##?# ##??## ## #????????????? | | #?####??# ?? ##????????????? | | #??????? ### ######?????????????? | | ???????? ###??????????????????? | | ???????? #????????????????????? | | ???????? ## ##????????????????????? | | ???????## #?? ?????????????????????? | | ????????? ###??? ?????????????????????? | | ?????????? ??#?#??????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 260 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 80 Defensive Hacking 56 Item Schematics ----------------- Mass Driver | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hosts 5 | . 1 1 1 . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . 2 Allies 2 | . . 1 1 . . . . . . . Unique Host Classes 4 | . 1 1 1 . . . . . . 1 Average Host Suspicion 75 | . 100 82 . 88 95 62 89 97 . 68 Unsuspicious Activity 184 | . . 168 16 . . . . . . . Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . Protomatter Created 347 | . 26 159 . 8 67 . 26 27 . 34 Used 129 | . 6 16 33 . . . . . . 74 Decayed 28 | . . 18 . . . . . . . 10 Highest Spend 60 | . 6 16 33 . . . . . . 60 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 24) GB-UPG(h) (-10/Mines: 14) S-10 Pest (-10/Materials: 6) S-27 Virus (-6/Proximity Caves: 4) Game ------ Seed ZioniteProcessingShearcannon Manual? 0 Play Time 00:27:06 Cumulative 920.3 hours Start 2024.10.10 @ 19:36:20 End 2024.10.10 @ 20:00:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 69 Rogue 9 Adventurer 46 Explorer 14 Win Type - Total 46 Types 23/4/10/1/1/2/0/3/2 Lore% 85 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7c7738d-28c6-4d75-9831-19bb76ce325a