Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.07 @ 13:05:17 Player: Palikka Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (114) 570 Value Destroyed (5176) 5176 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (8188) 8188 TOTAL SCORE: 24994 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 337 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -76 Cogmind --------- Core Integrity 0/1450 Matter 262/300 Energy 100/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (4) ---- Light Quantum Reactor Heavy Proton Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Centrium Light Armor Plating Advanced Remote Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Experimental Heat Sink Experimental Energy Well Advanced Matter Compressor Heavy Proton Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Helical Railgun Fusion Bomb Launcher Plasma Lance Plasma Lance Plasma Lance [Rating: 167] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . 2 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 13 1 26 24 6 7 6 . 1 18 7 3 . . 12 . 2 9 . 8 2 4 5 2 6 1 1 74 Power 29 | 1 1 . 2 1 1 . 1 . . 2 2 . . . 3 . . . . 2 . 1 . . . . . 12 Engine 8 | 1 1 . 1 . 1 . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . Core 8 | . . . 1 1 . . . . . 1 1 . . . 2 . . . . 1 . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 12 Propulsion 64 | 2 3 . 11 11 . 1 1 . . 3 3 1 . . 4 . 1 1 . 2 . 1 . 1 1 1 . 16 Treads 30 | 2 3 . 10 6 . . . . . . . . . . . . . . . . . . . . . . . 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 29 | . . . 1 5 . 1 1 . . 3 3 1 . . 4 . 1 1 . 2 . 1 . 1 1 1 . 2 Utility 90 | 1 5 . 7 5 4 4 3 . . 9 . . . . 4 . . 7 . 3 2 1 5 1 4 . 1 24 Device 17 | . . . . 2 1 . 1 . . . . . . . . . . 2 . . 1 1 1 1 . . . 7 Storage 15 | 1 4 . 2 1 1 . . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 Processor 22 | . . . . 1 2 2 2 . . 5 . . . . 1 . . 1 . . . . . . 1 . 1 6 Hackware 16 | . . . . . . 1 . . . 4 . . . . 2 . . 3 . 2 . . . . 3 . . 1 Protection 20 | . 1 . 5 1 . 1 . . . . . . . . . . . . . 1 1 . 3 . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 1 6 7 1 2 1 . 1 4 2 2 . . 1 . 1 1 . 1 . 1 . . 1 . . 22 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 1 1 . . . . 1 1 . . . . . 1 1 . . . . . . . . . 3 Ballistic Gun 30 | 2 4 . 5 3 . . . . . . 1 . . . . . . . . 1 . . . . . . . 14 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 1 3 . 2 1 . . 2 . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 8 | . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . . 3 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 3 . . . . . . . . . . 1 . . 5 . . . . 3 . 1 1 . 8 Parts Lost 79 | . . . 5 5 . 2 1 . 1 11 . . . 2 5 . 2 . . 3 . . . . 3 2 1 36 Power 12 | . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . 4 Propulsion 39 | . . . 3 3 . 1 . . . 6 . . . 2 2 . 2 . . 2 . . . . 1 2 1 14 Utility 16 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . 12 Weapon 12 | . . . . 2 . 1 . . 1 2 . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 17 | . . . 2 4 . 2 1 . 1 5 . . . 1 3 . 2 . . 2 . . . . 2 4 5 17 Average Slot Usage (%) 89 | . 98 100 99 96 77 81 83 84 84 74 73 91 100 96 79 88 88 86 94 84 78 86 92 97 90 85 71 81 Engine 4 | . 14 14 7 5 2 7 7 7 7 1 1 6 6 6 2 . . . . . . . . . . . . . Core 2 | . . . 3 3 4 . . . . 3 2 . . . 1 5 5 5 5 6 5 8 10 10 7 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 11 | . 28 28 21 29 . . . . . . . . . . . . . . . . . . . . . . . 9 Flight 10 | . . . . 4 30 28 30 30 30 21 18 29 33 29 14 23 22 19 23 18 15 18 21 24 23 23 14 1 Device 1 | . . . . . 15 8 4 . . . . . . . . . . . . . 4 5 1 5 4 4 . 4 Storage 13 | . 23 28 30 25 7 7 7 7 7 5 . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 9 | . . . . 1 15 26 24 30 30 21 13 13 13 13 11 11 11 10 11 10 10 10 10 10 9 9 9 22 Hackware 14 | . . . . . . 1 7 7 7 17 33 33 33 33 38 35 35 35 35 33 31 31 31 31 30 33 33 16 Protection 4 | . 3 . 13 8 . . . . . . . . . . . . . . . 1 . . 2 . . . . 3 Ballistic Gun 10 | . 27 14 21 15 . . . . . . 3 4 . . . . . . . . . . . . . . . 5 Piercing Weapon 2 | . . . . . . . . . . . . 3 13 13 6 5 5 5 5 5 5 5 5 5 5 9 9 1 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 95 | 11 47 49 88 91 16 16 19 13 14 21 8 10 10 10 33 33 33 41 41 48 27 34 34 34 34 23 22 95 Greatest Support 225 | 40 40 40 40 80 18 24 24 18 18 26 21 22 17 27 42 37 37 47 47 50 30 35 35 40 35 24 27 225 Greatest Overweight (x) 2 | . 1 1 2 2 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 24 24 12 8 8 8 8 8 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 16 Average Capacity 12 | 5 10 16 22 22 8 8 8 8 8 7 4 4 4 4 5 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 24 | 3 11 15 24 24 8 8 8 8 8 8 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 16 Average Carried 11 | 1 6 13 21 21 7 7 7 8 8 7 3 4 4 4 4 10 9 9 10 9 10 10 9 10 9 9 9 8 Final Capacity 24 | 6 16 16 24 8 8 8 8 8 8 4 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 24 | 2 11 15 24 8 8 8 8 8 8 4 4 4 4 4 10 10 9 10 10 10 10 10 10 10 10 10 9 3 Class Distribution -------------------- 28% | Scavenger-Mutant 18% | Mutant 15% | Wizard-Sprinter 11% | Wizard-Mutant 10% | Hacker-Sprinter 5% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 4728 | 173 332 45 665 460 60 70 85 . 5 . 296 . 64 . 20 . 45 59 36 95 25 50 60 10 45 . . 2028 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4481 | . 372 29 737 877 34 47 112 . . 35 . . . 12 97 . . . . 35 . 20 220 . . . . 1854 Parts 254 | . 22 6 70 48 4 5 7 . . 6 . . . 1 2 . . . . 2 . 3 2 . . . . 76 Haulers Intercepted 5 | . 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 1 4 . 3 . 3 . . 6 . . . 2 . . . 1 2 . . . . . Prevented 14 | . . . . . . . 3 . . . . . . . . . . 11 . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 100 | . 9 6 22 16 . 3 4 . . 6 . . . 1 . . . . . . . . . . . . . 33 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 65 | . 9 . 18 12 . . . . . . . . . . . . . . . . . . . . . . . 26 AOE 34 | . . 6 4 4 . 3 4 . . 6 . . . . . . . . . . . . . . . . . 7 Classes Destroyed 14 | . 3 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . 4 Worker 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Swarmer 48 | . 3 6 12 4 . 3 4 . . 6 . . . 1 . . . . . . . . . . . . . 9 Grunt 16 | . 6 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 6 | . 3 3 6 6 1 3 4 . . 4 . . . 1 1 . . . . 1 . . . . . . . 6 Combat Bots Only 6 | . 3 3 4 5 . 3 4 . . 4 . . . 1 . . . . . . . . . . . . . 6 Max Kills in Single Turn 4 | . 2 3 3 2 1 1 2 . . 3 . . . 1 1 . . . . 1 . . . . . . . 4 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 3 2 1 . 1 2 . . 3 . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Damage Taken 14780 | . 436 108 1115 1302 57 126 166 . 68 950 132 15 . 198 440 76 100 . . 556 . . . . 130 60 54 8691 Core 2791 | . 37 16 205 105 5 31 58 . 35 287 76 15 . 79 179 12 37 . . 144 . . . . . 20 . 1450 Absorbed by Shields 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 405 Reduced by Siege Mode 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 Core Remaining (%) 76 | 100 . 78 48 80 . . . . 81 . . . . 46 . . . . 77 . . . . 87 . . 89 . Volleys Fired 341 | . 58 3 61 62 2 3 4 . . 13 1 . . . . . 3 . . . . . . . . . . 131 Largest 2 | . 2 1 2 2 1 1 1 . . 1 1 . . . . . 1 . . . . . . . . . . 2 Hottest 148 | . 40 30 46 60 80 36 36 . . 80 75 . . . . . 98 . . . . . . . . . . 148 Shots Fired 584 | . 116 3 119 116 2 3 4 . . 13 1 . . . . . 3 . . . . . . . . . . 204 Gun 526 | . 116 . 116 107 . . . . . . . . . . . . . . . . . . . . . . . 187 Cannon 26 | . . . . 2 2 . . . . 4 1 . . . . . 3 . . . . . . . . . . 14 Launcher 32 | . . 3 3 7 . 3 4 . . 9 . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 526 | . 116 . 116 107 . . . . . . . . . . . . . . . . . . . . . . . 187 Thermal 25 | . . . . 2 2 . . . . 4 . . . . . . 3 . . . . . . . . . . 14 Explosive 19 | . . 3 3 . . 1 . . . 9 . . . . . . . . . . . . . . . . . 3 Electromagnetic 14 | . . . . 7 . 2 4 . . . 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 13 3 14 14 1 . 1 . . 4 . . . . . . . . . . . . . . . . . 39 Robot Miss Streak 5 | . 4 1 3 2 1 . 3 . . 1 . . . . . . . . . . . . . . . . . 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 15 | . 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 435 | . 80 2 77 93 1 . 1 . . 4 . . . 1 4 . . . . 2 . 1 6 . . . . 163 Core Hits 225 | . 26 6 42 43 1 3 5 . . 8 . . . 1 2 . . . . 2 . 1 2 . . . . 83 Critical Hits 24 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 22 Critical Kills 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 Critical Parts Destroyed 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 Melee Attacks 60 | . . . . . . . . . . 5 . . . 5 13 . 2 . . 13 . 1 6 . 10 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 . . . Piercing 47 | . . . . . . . . . . 5 . . . 5 13 . 2 . . 13 . 1 . . 3 . . 5 Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 12374 | . 585 307 1096 1351 24 276 182 . . 1123 . . . 92 217 . . . . 107 . 157 619 . . . . 6238 Guns 6525 | . 585 . 810 839 . . . . . . . . . . . . . . . . . . . . . . . 4291 Cannons 494 | . . . . 24 24 . . . . . . . . . . . . . . . . . . . . . . 446 Explosions 4163 | . . 307 286 488 . 276 182 . . 1123 . . . . . . . . . . . . . . . . . 1501 Melee 1192 | . . . . . . . . . . . . . . 92 217 . . . . 107 . 157 619 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6525 | . 585 . 810 839 . . . . . . . . . . . . . . . . . . . . . . . 4291 Thermal 494 | . . . . 24 24 . . . . . . . . . . . . . . . . . . . . . . 446 Explosive 3389 | . . 307 286 . . 172 . . . 1123 . . . . . . . . . . . . . . . . . 1501 Electromagnetic 774 | . . . . 488 . 104 182 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 619 | . . . . . . . . . . . . . . . . . . . . . . . 619 . . . . . Piercing 573 | . . . . . . . . . . . . . . 92 217 . . . . 107 . 157 . . . . . . Highest Corruption 58 | . 2 2 . 5 1 1 1 1 1 . . . . . . . . . . . . . . . . . 2 58 Average Corruption 10 | . 2 2 . 5 1 1 1 1 1 . . . . . . . . . . . . . . . . . 2 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . 12 4 . 18 . 1 1 . . . . . . . . . . . . . . . . . . . . 142 Message Errors 21 | . 6 2 . 6 . . 1 . . . . . . . . . . . . . . . . . . . . 6 Matter Fused 16 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 14 Heat Flow Errors 10 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Energy Discharges 9 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Targeting Errors 80 | . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . 72 Weapon Failures 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 675 | . . . . 11 . 34 . . . 175 . . . . . . . . . . . . 208 . . . . 247 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 467 | . . . . 11 . 34 . . . 175 . . . . . . . . . . . . . . . . . 247 Melee 208 | . . . . . . . . . . . . . . . . . . . . . . . 208 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . 41 22 24 . 31 27 . . 156 . . . . . . . . . . . . . . . . . . Shots 11 | . . 2 1 2 . 2 1 . . 3 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . 245 114 28 109 64 . . . . 120 2 . . 6 . . 138 . . 2 . . . . . . . 206 Average Temperature 34 | . 52 66 8 29 36 . . . . 54 1 . . 6 . . 70 . . 1 . . . . . . . 95 Received Heat Transfer 1510 | . 147 . 237 549 21 . 9 . 12 159 27 . . 57 108 9 . . . 108 . . . . . . . 67 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 457 | . . . . 37 50 . . . . . . . . . . . . . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 1116 | . 193 196 260 390 295 . . . . 519 . . . . 1116 . . . . 570 . . . . 148 72 . 819 Initial 124 | . . 11 76 23 121 . . . . 15 . . . . 124 . . . . 28 . . . . . 72 . . Average 186 | . 44 182 145 219 195 . . . . 252 . . . . 623 . . . . 337 . . . . 62 70 . 181 Maximum Alert Level 4 | . . . 1 1 1 . . . . 2 . . . . 4 . . . . 2 . . . . . . . 3 Low Security (%) 67 | 100 100 100 72 37 50 . . . . 36 . . . . 8 . . . . 19 . . . . 100 100 . 69 Level 1 21 | . . . 27 62 49 . . . . 50 . . . . 26 . . . . 42 . . . . . . . 10 Level 2 7 | . . . . . . . . . . 13 . . . . 21 . . . . 37 . . . . . . . 14 Level 3 4 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 2 4 1 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . 9 Investigation 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Reinforcement 11 | . 2 . 1 4 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 21 | . 3 . 4 3 1 . . . . 1 . . . . . . . . . 3 . . . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 22 6 40 26 13 5 7 . 5 36 20 4 . 17 50 8 5 . 7 31 1 . . . 11 2 1 66 Peak Tracking Total 14 | . 3 3 5 4 9 4 4 . 4 9 7 6 . 7 14 8 5 . 11 9 1 . . . 6 2 1 11 Tactical Retreats 57 | . 1 . 1 . 2 . . . . 10 3 2 . 3 14 . . . 1 9 1 . . . 2 . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 12 | . 3 . . . 1 . . . . 5 . . . . 1 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 9 | . . 2 . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 59 | . 6 . 7 1 2 . . 4 . 8 . 1 . . 10 . . 1 . 5 . 2 4 . 5 . . 3 Terminals 31 | . 5 . 5 1 2 . . . . 6 . . . . 6 . . . . 2 . . . . 2 . . 2 Fabricators 7 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 Total Hacks 178 | . 16 . 18 2 6 . . 28 . 19 . 1 . . 29 . . 1 . 18 . 4 17 . 13 . . 6 Successful 151 | . 12 . 9 2 3 . . 28 . 11 . 1 . . 29 . . 1 . 17 . 4 17 . 12 . . 5 Failed 27 | . 4 . 9 . 3 . . . . 8 . . . . . . . . . 1 . . . . 1 . . 1 Catastrophic 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 6 . 9 2 6 . . . . 10 . . . . 13 . . 1 . 10 . . . . 6 . 1 1 Terminals 100 | . 14 . 15 2 6 . . . . 15 . . . . 23 . . . . 12 . . . . 8 . . 5 Fabricators 15 | . . . . . . . . . . 4 . . . . 4 . . . . 5 . . . . 2 . . . Repair Stations 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . 1 Terminal Hacks 89 | . 5 . 4 . . . . 28 . 5 . 1 . . 11 . . 1 . 6 . 4 17 . 3 . . 4 Record 19 | . . . . . . . . 11 . . . . . . . . . . . . . 3 5 . . . . . Part Schematic 13 | . . . . . . . . 7 . . . . . . 1 . . . . 1 . . 4 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Prototype ID Bank 12 | . . . 2 . . . . 3 . 1 . . . . 2 . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 12 | . 3 . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . 2 . . . Load Schematic 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . Build 6 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 Unauthorized Hacks 42 | . 5 . 3 2 3 . . . . 5 . . . . 13 . . . . 6 . . . . 5 . . . Terminals 40 | . 5 . 3 2 3 . . . . 5 . . . . 12 . . . . 5 . . . . 5 . . . Track 20 | . 3 . 2 1 2 . . . . 3 . . . . 5 . . . . 2 . . . . 2 . . . Assimilate 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Botnet 16 | . 2 . 1 1 1 . . . . 2 . . . . 5 . . . . 2 . . . . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 7 1 2 . . . . 5 . . . . 6 . . . . 3 . . . . 3 . . 2 Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 7 . . . . . . 1 . . . . 1 . . 4 . . . . . Parts Built 6 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . Matter 1884 | . . . . . . . . . . 234 . . . . 735 . . . . 564 . . . . 351 . . . Time 805 | . . . . . . . . . . 58 . . . . 391 . . . . 263 . . . . 93 . . . Total Part Build Rating 41 | . . . . . . . . . . 7 . . . . 15 . . . . 12 . . . . 7 . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 17 | . . 1 . . . . . . 1 . 5 . 4 . 2 . . . . 1 . 2 . . 1 . . . Largest Group 4 | . . 1 1 . . . . . 1 . 4 . 4 4 2 . . . . 1 . 2 . . 1 . . . Highest-Rated Group 113 | . . 31 31 . . . . . 94 . 113 . 101 101 36 . . . . 10 . 84 . . 26 . . . Highest-Rated Ally 94 | . . 31 31 . . . . . 94 . 31 . 28 28 26 . . . . 10 . 46 . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . 15 . . . . . 1 . 29 . . 12 . . . . . . . . . . . . . . Total Damage 1013 | . . . 84 . . . . . 48 . 469 . . 412 . . . . . . . . . . . . . . Kills 14 | . . . 2 . . . . . 1 . 7 . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Derelict Logs Recovered 10 | . . . . . . 1 2 . . . . . . 2 . 2 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 10390 | 70 1341 307 2021 521 115 174 247 23 102 567 268 81 226 216 537 73 77 274 71 358 117 144 70 242 395 29 11 1713 Spaces Moved 13649 | 38 632 164 839 197 299 305 485 79 292 1299 595 230 601 596 1403 215 186 700 205 801 263 327 161 482 956 31 21 1247 Core 66 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Treads 2307 | 33 632 164 839 136 . . . . . . . . . . . . . . . . . . . . . . . 503 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 554 Flight 10722 | . . . . 61 299 305 485 79 292 1299 595 230 601 596 1403 215 186 700 205 801 263 327 161 482 956 31 21 129 Fastest Speed 26 | 50 160 180 180 26 29 26 26 29 29 28 29 29 32 27 29 34 34 29 29 28 30 28 28 26 28 32 30 34 Average Speed 56 | 145 166 180 192 131 29 26 28 29 29 30 32 30 32 31 33 34 34 32 29 28 30 28 28 27 28 34 33 92 Slowest Speed 200 | 160 180 180 200 200 29 29 29 29 29 35 35 32 32 34 35 34 34 34 29 103 30 30 28 28 30 105 109 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 1 . . . 4 2 . . . . 1 . . . 4 2 . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 3 88 45 77 23 15 61 59 71 58 46 68 40 83 69 56 58 46 88 50 24 50 59 60 70 26 4 34 37 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 6 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 3 . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . . . 4 11 . 1 . 4 1 3 1 . 1 2 . 2 . 2 1 . 1 . . . . Spaces Dug 52 | . . . . . . 11 . . . 3 . . . 3 9 . 3 . . 10 . . . . 9 . . 4 Terrain Destroyed 259 | . . 24 14 11 . 11 . . . 79 . . . 3 9 . 5 . . 10 . . . . 9 . . 84 Melee 40 | . . . . . . . . . . 3 . . . 3 9 . 2 . . 10 . . . . 9 . . 4 Projectile 45 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . 41 AOE 174 | . . 24 14 10 . 11 . . . 76 . . . . . . . . . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total 15724 | 50 828 173 1148 374 326 392 589 78 308 1446 664 238 633 618 1449 213 193 746 215 902 297 372 180 587 1067 49 24 1565 Wait 1077 | 4 103 2 182 54 12 71 85 . 16 38 48 5 33 14 4 . . 28 11 75 35 41 . 104 51 14 3 44 Move 13590 | 37 631 163 838 196 298 302 484 78 291 1290 591 229 600 595 1402 212 185 699 204 793 258 326 160 481 953 30 20 1244 Hop 14 | . . . . . . 1 . . . 4 1 . . . . 1 . . . 3 2 . . . 1 . . 1 Pick Up 123 | 3 15 4 22 6 2 3 4 . . 10 2 . . 1 11 . . 4 . 4 . . 2 . 5 1 . 24 Fast Attach 112 | 5 5 . 4 3 4 2 1 . 1 8 6 3 . . 7 . . 5 . 4 . 3 4 1 3 1 . 42 Attach 70 | 1 2 . 6 17 2 3 2 . . 7 1 . . . 5 . 2 1 . 2 . . 2 . 1 . 1 15 Detach 45 | . . . . 10 2 3 1 . . 6 1 . . . 3 . 1 1 . . . . 2 . 1 . . 14 Swap 64 | . 6 1 16 4 . 2 3 . . 3 . . . . . . . 3 . 2 2 1 . 1 2 1 . 17 Drop 128 | . 8 . 19 22 4 2 5 . . 8 3 1 . 1 5 . . 5 . 6 . . 4 . 5 2 . 28 Fire 341 | . 58 3 61 62 2 3 4 . . 13 1 . . . . . 3 . . . . . . . . . . 131 Melee 57 | . . . . . . . . . . 5 . . . 4 12 . 2 . . 13 . 1 6 . 9 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . 54 . . . . . . . . . . . . . . 36 . . . Rewire 13 | . . . . . . . . . . . 10 . . 3 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / [*Ext x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 733 | -10/Materials | Repaired Lgt. Assault Rifle 933 | -10/Materials | Discovered new exit (range 16) 1412 | -10/Materials | Entered Mines 1448 | -10/Mines | Met a Derelict bent on vengeance 1559 | -10/Mines | Received a Mining Laser from a helpful Derelict 1650 | -10/Mines | Discovered new exit (range 6) 1688 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1691 | -10/Mines | Found Prototype Device 1719 | -10/Mines | Entered Materials 1719 | -9/Materials | Accompanied by 1 ally 1719 | -9/Materials | Evolved 2 slots: Utility x2 2027 | -9/Materials | Discovered new exit (range 15) 2310 | -9/Materials | Discovered new exit (range 16) 2450 | -9/Materials | Discovered new exit (range 13) 2693 | -9/Materials | Build established: Scavenger-Mutant 2702 | -9/Materials | Discovered new exit (range 12) 3139 | -9/Materials | Discovered new exit (range 15) 3318 | -9/Materials | Core integrity fell below 50% 3558 | -9/Materials | Repaired Grenade Launcher 3740 | -9/Materials | Entered another Materials area 3740 | -8/Materials | Evolved 2 slots: Propulsion x2 4195 | -8/Materials | Lost 4 parts (3n1w) 4204 | -8/Materials | Identified Exp. Sensor Array 4257 | -8/Materials | Discovered new exit (range 16) 4261 | -8/Materials | Identified exit to Factory 4261 | -8/Materials | Entered Factory 4261 | -7/Factory | Evolved 2 slots: Utility x2 4367 | -7/Factory | Discovered new exit (range 7) 4369 | -7/Factory | Identified exit to Lower Caves 4376 | -7/Factory | Entered Lower Caves 4432 | -7/Lower Caves | Encountered a Warlord checkpoint 4511 | -7/Lower Caves | Discovered new exit (range 12) 4523 | -7/Lower Caves | Identified exit to Lower Caves 4525 | -7/Lower Caves | Learned location of 1 exit from Factory 4550 | -7/Lower Caves | Entered another Lower Caves area 4557 | -7/Lower Caves | Discovered new exit (range 8) 4559 | -7/Lower Caves | Identified exit to Factory 4612 | -7/Lower Caves | Build established: Scout 4783 | -7/Lower Caves | Learned location of 1 exit from Factory 4787 | -7/Lower Caves | Learned Factory emergency access door positions 4795 | -7/Lower Caves | Discovered new exit (range 8) 4797 | -7/Lower Caves | Identified exit to Data Miner 4797 | -7/Lower Caves | Entered Data Miner 4797 | -7/Data Miner | Discovered new exit (range 6) 4799 | -7/Data Miner | Identified exit to Proximity Caves 4802 | -7/Data Miner | Met Data Miner 4808 | -7/Data Miner | Learned location of Section 7 (-2) 4808 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4813 | -7/Data Miner | Received God Mode back door access code from Data Miner 4820 | -7/Data Miner | Entered Proximity Caves 4850 | -6/Proximity Caves | Escorted by Enhanced Grunt 4850 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4915 | -6/Proximity Caves | Spotted B-75 Beast 4919 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4922 | -6/Proximity Caves | Entered Factory 4922 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4923 | -6/Factory | Identified exit to Lower Caves 4923 | -6/Factory | Identified exit to Factory 4978 | -6/Factory | Build established: Derelict-Sprinter 5018 | -6/Factory | Lost 5 parts (1p3n1u) 5098 | -6/Factory | Discovered exit to Factory (range 9) 5110 | -6/Factory | Fabricated Adv. Transmission Jammer? 5173 | -6/Factory | Discovered new exit (range 5) 5273 | -6/Factory | Discovered new exit (range 16) 5294 | -6/Factory | Build established: Hacker-Sprinter 5377 | -6/Factory | Discovered exit to Factory (range 3) 5413 | -6/Factory | Discovered exit to Lower Caves (range 15) 5451 | -6/Factory | Lost 4 parts (1p2n1w) 5489 | -6/Factory | Entered Lower Caves 5507 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5614 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5718 | -6/Lower Caves | Encountered a Warlord checkpoint 5756 | -6/Lower Caves | Discovered new exit (range 7) 5757 | -6/Lower Caves | Identified exit to Lower Caves 5757 | -6/Lower Caves | Entered another Lower Caves area 5757 | -6/Lower Caves | Discovered exit to Factory (range 16) 5832 | -6/Lower Caves | Discovered new exit (range 20) 5838 | -6/Lower Caves | Identified exit to Zion 5838 | -6/Lower Caves | Entered Zion 5880 | -6/Zion | Given the Hacking Drone Bay 5911 | -6/Zion | Learned Factory emergency access door positions 5915 | -6/Zion | Visited the Megawrench Repair Shop 5915 | -6/Zion | Megawrench repaired 7 parts 5958 | -6/Zion | Received a visual enhancement algorithm 6014 | -6/Zion | Discovered new exit (range 19) 6023 | -6/Zion | Gained Derelict followers 6032 | -6/Zion | Identified exit to Proximity Caves 6064 | -6/Zion | Entered Proximity Caves 6064 | -5/Proximity Caves | Accompanied by 4 allies 6218 | -5/Proximity Caves | Learned location of 1 exit from Factory 6252 | -5/Proximity Caves | Core integrity fell below 50% 6252 | -5/Proximity Caves | Learned Factory terminal intel 6278 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6280 | -5/Proximity Caves | Entered Factory 6280 | -5/Factory | Evolved 2 slots: Utility x2 6281 | -5/Factory | Identified exit to Upper Caves 6283 | -5/Factory | Loaded intel: 20 terminal locations 6419 | -5/Factory | Spotted B-75 Beast 6478 | -5/Factory | Fabricated Exp. ECM Suite? 6549 | -5/Factory | Incoming investigation squad redirected 6588 | -5/Factory | Local fabrication network quarantined 6606 | -5/Factory | Discovered new exit (range 21) 6652 | -5/Factory | Found Prototype Processor 6652 | -5/Factory | Identified Exp. Signal Interpreter 6665 | -5/Factory | Identified exit to Factory 6677 | -5/Factory | Lost 3 parts (2p1u) 6711 | -5/Factory | Found Powered Armor 6720 | -5/Factory | Build established: Wizard-Mutant 6746 | -5/Factory | Fabricated Exp. Transmission Jammer? 6817 | -5/Factory | Entered Upper Caves 6831 | -5/Upper Caves | Learned Factory stockpile data 6874 | -5/Upper Caves | Learned Factory interactive machine intel 6888 | -5/Upper Caves | Discovered new exit (range 4) 6890 | -5/Upper Caves | Identified exit to Upper Caves 6890 | -5/Upper Caves | Entered another Upper Caves area 6918 | -5/Upper Caves | Learned location of 1 exit from Factory 6935 | -5/Upper Caves | Spotted B-75 Beast 6964 | -5/Upper Caves | Discovered new exit (range 13) 6967 | -5/Upper Caves | Identified exit to Warlord 6967 | -5/Upper Caves | Entered Warlord 7121 | -5/Warlord | Met Warlord 7128 | -5/Warlord | Opened Warlord's prototype stash 7138 | -5/Warlord | Warlord's base attacked by MAIN.C 7141 | -5/Warlord | Found Prototype Device 7141 | -5/Warlord | Identified Exp. Focal Shield 7146 | -5/Warlord | Found Prototype Processor 7146 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7227 | -5/Warlord | Opened side exit 7233 | -5/Warlord | Discovered new exit (range 10) 7235 | -5/Warlord | Identified exit to Proximity Caves 7241 | -5/Warlord | Entered Proximity Caves 7309 | -4/Proximity Caves | Discovered exit to Factory (range 4) 7312 | -4/Proximity Caves | Entered Factory 7312 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7313 | -4/Factory | Identified exit to Research 7315 | -4/Factory | Loaded intel: 45 interactive machine locations 7418 | -4/Factory | Discovered new exit (range 15) 7431 | -4/Factory | Discovered exit to Research (range 16) 7432 | -4/Factory | Build established: Wizard-Sprinter 7562 | -4/Factory | First assault squad dispatched 7590 | -4/Factory | Identified exit to Upper Caves 7661 | -4/Factory | Fabricated Exp. Sensor Array (x1) 7668 | -4/Factory | Fabricated Exp. ECM Suite? 7670 | -4/Factory | Entered Upper Caves 7672 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7701 | -4/Upper Caves | Encountered a Warlord checkpoint 7751 | -4/Upper Caves | Discovered new exit (range 15) 7757 | -4/Upper Caves | Learned location of Quarantine (-2) 7765 | -4/Upper Caves | Identified exit to Upper Caves 7787 | -4/Upper Caves | Entered another Upper Caves area 7862 | -4/Upper Caves | A Commander dispatched an escort 7866 | -4/Upper Caves | Learned Research stockpile data 7866 | -4/Upper Caves | Learned Armory terminal intel 7892 | -4/Upper Caves | Discovered new exit (range 13) 7901 | -4/Upper Caves | Identified exit to Zhirov 7931 | -4/Upper Caves | Entered Zhirov 7931 | -4/Zhirov | Accompanied by 2 allies 7931 | -4/Zhirov | Discovered new exit (range 3) 7932 | -4/Zhirov | Commander's escort returned to base 7932 | -4/Zhirov | Commander's escort returned to base 7932 | -4/Zhirov | Identified exit to Proximity Caves 7937 | -4/Zhirov | Met Zhirov 7943 | -4/Zhirov | Learned location of Testing (-3) 7943 | -4/Zhirov | Learned location of Command (-1) 7945 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7950 | -4/Zhirov | Found Alien Artifact 7950 | -4/Zhirov | Identified Integrated Dissipator 7950 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7956 | -4/Zhirov | Found Alien Artifact 8001 | -4/Zhirov | Entered Proximity Caves 8007 | -3/Proximity Caves | Spotted B-86 Titan 8228 | -3/Proximity Caves | Discovered exit to Research (range 3) 8243 | -3/Proximity Caves | Entered Research 8243 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8450 | -3/Research | Found Prototype Processor 8450 | -3/Research | Identified Spectral Analyzer 8496 | -3/Research | Discovered new exit (range 11) 8633 | -3/Research | Discovered new exit (range 10) 8634 | -3/Research | Fabricated Exp. ECM Suite? 8638 | -3/Research | Identified exit to Armory 8638 | -3/Research | Entered Armory 8639 | -3/Armory | Loaded intel: 9 terminal locations 8666 | -3/Armory | Identified Transdimensional Reconstructor 8666 | -3/Armory | Warped through subspace to slip node 8666 | -3/Armory | Discovered new exit (range 1) 8666 | -3/Armory | Identified exit to Lab 8667 | -3/Armory | Entered Lab 8667 | -3/Lab | Discovered new exit (range 9) 8670 | -3/Lab | Identified exit to Research 8671 | -3/Lab | Unable to decrypt terminal 8671 | -3/Lab | Opened the door to a hidden lab 8672 | -3/Lab | Gained access to the hidden lab's interior 8672 | -3/Lab | Detected by scanners 8678 | -3/Lab | Confronted by A5 8678 | -3/Lab | Entered Research 8678 | -2/Research | Warlord forces began assault on 0b10 8678 | -2/Research | Evolved 2 slots: Utility x2 8708 | -2/Research | Lost 5 parts (1p4n) 8788 | -2/Research | Research machine network offline 8917 | -2/Research | Build established: Wizard-Mutant 9062 | -2/Research | Borebot progress halted 9096 | -2/Research | Spotted Tracker 9097 | -2/Research | Spotted Tracker 9140 | -2/Research | Borebot progress halted 9177 | -2/Research | Lost 17 parts (2p6n5u4w) 9182 | -2/Research | Found Prototype Processor 9182 | -2/Research | Identified Exp. Targeting Computer 9187 | -2/Research | Found Prototype Device 9187 | -2/Research | Identified Exp. Phase Shifter 9199 | -2/Research | Found Exp. Phase Shifter 9226 | -2/Research | Spotted Combat Programmer 9226 | -2/Research | Spotted Combat Programmer 9234 | -2/Research | Combat Programmer assimilated allied YF-81G(s) 9287 | -2/Research | Borebot progress halted 9319 | -2/Research | Met up with Warlord 9409 | -2/Research | Build established: Hacker-Mutant 9434 | -2/Research | Found Fusion Bomb Launcher 9435 | -2/Research | Spotted Striker 9435 | -2/Research | Spotted Striker 9436 | -2/Research | Found Fusion Bomb Launcher 9448 | -2/Research | Destroyed Striker 9556 | -2/Research | Spotted Tracker 9557 | -2/Research | Spotted Tracker 9558 | -2/Research | Destroyed Tracker 9573 | -2/Research | Destroyed Tracker 9591 | -2/Research | Core integrity fell below 50% 9643 | -2/Research | Spotted Combat Programmer 9663 | -2/Research | Destroyed Combat Programmer 9726 | -2/Research | Warlord destroyed during the assault 9738 | -2/Research | Spotted Striker 9764 | -2/Research | Build established: Scavenger-Mutant 9773 | -2/Research | Spotted Striker 9778 | -2/Research | System corruption reached 10% 9778 | -2/Research | System corruption reached 30% 9809 | -2/Research | Destroyed Striker 9951 | -2/Research | Spotted Executioner 9953 | -2/Research | Spotted Striker 9967 | -2/Research | Destroyed Executioner 9976 | -2/Research | Destroyed Striker 10043 | -2/Research | Spotted Executioner 10047 | -2/Research | Spotted Executioner 10054 | -2/Research | Destroyed Executioner 10067 | -2/Research | Destroyed Executioner 10166 | -2/Research | Spotted Striker 10167 | -2/Research | Spotted Striker 10187 | -2/Research | Destroyed Striker 10190 | -2/Research | Destroyed Striker 10207 | -2/Research | Lost 3 parts (1n2u) 10294 | -2/Research | Spotted Tracker 10294 | -2/Research | Spotted Tracker 10296 | -2/Research | Destroyed Tracker 10311 | -2/Research | Destroyed Tracker 10312 | -2/Research | Spotted Combat Programmer 10323 | -2/Research | Destroyed Combat Programmer 10329 | -2/Research | Spotted Combat Programmer 10335 | -2/Research | Spotted Striker 10342 | -2/Research | Destroyed Combat Programmer 10354 | -2/Research | Destroyed Striker 10355 | -2/Research | Spotted Striker 10357 | -2/Research | Spotted Executioner 10367 | -2/Research | Released all parts (13) 10369 | -2/Research | Core integrity fell below 20% 10391 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10366_ Knocked back. 10367_ Released Helical Railgun. 10367_ Released Adv. Targeting Computer. 10367_ Released Lrg. Storage Unit. 10367_ Released Adv. Cooling System. 10367_ Released Lrg. Storage Unit. 10367_ Released Adv. Target Analyzer. 10367_ Released Adv. System Shield. 10367_ Released Adv. Hacking Suite. 10367_ Released Exp. Armor Integrity Analyzer. 10367_ Released Adv. Targeting Computer. 10367_ Released Exp. Targeting Computer. 10367_ Released Helical Railgun. 10367_ Released Centrium Light Armor Plating. 10369_ Slug penetrates Wall. 10369_ Penetrated by Slug. 10369_ Slug penetrates Catalytron. 10369_ Catalytron disabled. 10376_ System corrupted: Matter fused (-7). 10391_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ???????????# # #??????????????????????? | | ???????????# + +??????????????????????? | | ???????????# # #??????????????????????? | | ???????? " " " # #??????????????????????? | | ??????# ## " " # #??????????????????????? | | ??????##+??# """ # #??????????????????????? | | ???????????######"#"## #??????????????????????? | | ????????????????###### #??????????????????????? | | ?????????????????????# ##########?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # "" #?????????????? | | ?????????????????????# #! "" #?????????????? | | ?????????????????????# # Y" #?????????????? | | ?????????????????????# ps# "" #?????????????? | | ?????????????????????# + "" #?????????????? | | ?????????????????????# s# #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# #####/####?????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ???????????????? | | ?????????????????????#########+####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 49 Energy Capacity 575 Matter Stores 700 Matter Capacity 700 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 28 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 90 Recoil Reduction 6 Offensive Hacking 86 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Lgt. Particle Reactor | -5/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Exp. ECM Suite | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. ECM Suite | x1 | -4/Factory Exp. ECM Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderComponentManipulator Manual? 0 Play Time 02:29:59 Cumulative 323.6 hours Start 2021.02.07 @ 01:56:41 End 2021.02.07 @ 13:05:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/0/7/3/0/0/0/0/0 Lore% 89 Gallery% 84 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d683f63e-abc2-402c-a6ac-4517af2adaac