Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 02:42:24 Player: puppuppit Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (181) 905 Value Destroyed (4882) 4882 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2027) 2027 TOTAL SCORE: 11514 Bonus ------- High Alert Combat Kills 1426 Follower Combat Kills 101 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Hovering (80) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Gravmag System Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Micro Nuclear Core Compact Matter Pod (150) Modified TNC Improved Shock Absorption System Long-range Tractor Beam Beam Rifle Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Airjet Compact Matter Pod Modified TNC Long-range Tractor Beam Advanced Beam Rifle Enhanced Autogun Scatter Rocket Array [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Corruption Screen Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 181 | 11 18 2 41 1 3 . 38 19 48 Power 24 | 2 3 1 4 1 . . 4 1 8 Engine 8 | 2 2 1 . . . . . . 3 Core 16 | . 1 . 4 1 . . 4 1 5 Reactor . | . . . . . . . . . . Propulsion 61 | 3 6 1 18 . . . 19 2 12 Treads . | . . . . . . . . . . Leg 5 | . . . . . . . . . 5 Wheel 6 | 3 3 . . . . . . . . Hover 43 | . 3 1 18 . . . 16 2 3 Flight 7 | . . . . . . . 3 . 4 Utility 30 | 3 4 . 11 . 1 . 4 3 4 Device 4 | 1 1 . 1 . . . . . 1 Storage 4 | 2 1 . . . 1 . . . . Processor 6 | . 1 . 2 . . . . . 3 Hackware 7 | . 1 . 3 . . . 3 . . Protection 9 | . . . 5 . . . 1 3 . Artifact . | . . . . . . . . . . Weapon 66 | 3 5 . 8 . 2 . 11 13 24 Energy Gun 12 | 2 1 . . . . . . 2 7 Energy Cannon 8 | . 1 . 4 . 1 . . 2 . Ballistic Gun 15 | 1 1 . 2 . . . . 2 9 Ballistic Cannon . | . . . . . . . . . . Launcher 30 | . 1 . 2 . 1 . 11 7 8 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 35 | . 2 . 9 . . . 4 7 13 Power 4 | . 1 . . . . . . 1 2 Propulsion 19 | . . . 6 . . . 3 1 9 Utility 4 | . . . 3 . . . . 1 . Weapon 8 | . 1 . . . . . 1 4 2 Highest Loss Streak 5 | . 1 . 3 . . . 3 5 3 To Critical Strikes 4 | . . . . . . . . 2 2 Average Slot Usage (%) 91 | . 97 100 97 100 80 100 93 98 82 Engine 3 | . 10 14 4 . . . . . 1 Core 6 | . 2 . 6 11 11 11 9 8 7 Leg 1 | . . . . . . . . . 5 Wheel 1 | . 12 . . . . . . . . Hover 25 | . 16 28 42 44 44 44 31 35 12 Flight 2 | . . . . . . . 2 . 6 Device 1 | . 6 . . . . . . . 1 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 5 | . 3 . 2 11 11 11 2 . 9 Hackware 10 | . 3 14 5 . . . 19 20 10 Protection 2 | . . . 2 . . . 1 6 3 Energy Gun 4 | . 8 . . . . . . 4 9 Energy Cannon 2 | . . . 8 11 1 11 1 . . Ballistic Gun 6 | . 13 14 9 . . . . 3 5 Launcher 5 | . 3 14 3 11 1 11 14 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 13 12 12 19 15 15 15 22 28 28 Greatest Support 32 | 26 20 12 27 25 25 25 32 32 32 Greatest Overweight (x) 3 | . . . 1 . . . 2 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 8 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 53% | Scavenger-Mutant 23% | Mutant 22% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Matter Collected 4701 | 314 379 323 588 102 142 15 951 436 1451 Remotely . | . . . . . . . . . . Salvage Created 5274 | 201 792 146 1016 22 . 46 1009 672 1370 Parts 358 | 18 63 10 78 5 . 3 60 51 70 Haulers Intercepted 14 | . 1 . 5 . . . 6 2 . Recyclers Shooed 5 | . 3 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 128 | . 15 13 18 3 . 3 25 14 37 Guns 36 | . 10 . 3 . . . . 2 21 Cannons 12 | . . . 9 . . . 2 1 . AOE 78 | . 5 13 6 3 . 2 23 10 16 Classes Destroyed 17 | 3 5 1 4 . . 1 . . 3 Worker 10 | 2 2 2 . . . . 1 3 . Builder 7 | . . . 2 . . . 2 3 . Tunneler 5 | 5 . . . . . . . . . Hauler 14 | . 1 . 5 . . . 6 2 . Recycler 5 | 1 3 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 8 | . 4 . 2 . . . 1 1 . Watcher 11 | . 3 . 4 . . . 3 1 . Swarmer 37 | . 3 5 4 3 . 2 10 3 7 Grunt 52 | . 12 . 7 . . . 13 6 14 Brawler 1 | . . . . . . . . . 1 Duelist 5 | . . . 2 . . . . . 3 Sentry 20 | . . . 5 . . . 2 5 8 Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . . Programmer 2 | . . . . . . . . . 2 Assembled 8 | . . 8 . . . . . . . Best Kill Streak 13 | 4 5 8 4 4 . 3 13 11 5 Combat Bots Only 11 | . 3 8 4 4 . 3 11 4 5 Max Kills in Single Turn 5 | 1 2 3 3 3 . 2 5 4 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 3 3 3 . 2 4 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Damage Taken 4318 | . 577 55 736 51 . 28 532 680 1659 Core 955 | . 164 28 166 10 . 22 91 128 346 Absorbed by Shields 60 | . . . . . . . . . 60 Redirected to Shielding 38 | . . . 14 . . . . 24 . Regen/Repaired (Parts) 164 | . 67 . 20 . . . 77 . . Core Remaining (%) 57 | 100 . 23 . . . 50 . . . Volleys Fired 398 | 25 82 25 74 1 . 3 49 45 94 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 122 | 60 60 50 98 98 . 98 98 111 122 Shots Fired 688 | 50 148 26 143 3 . 6 69 74 169 Gun 445 | 50 131 9 62 . . . . 34 159 Cannon 86 | . . . 67 2 . 3 11 3 . Launcher 154 | . 14 17 14 1 . 3 58 37 10 Special 3 | . 3 . . . . . . . . Kinetic 259 | 25 82 9 62 . . . . 16 65 Thermal 269 | 25 49 . 67 2 . 3 11 21 91 Explosive 115 | . 14 17 14 1 . 3 37 19 10 Electromagnetic 45 | . 3 . . . . . 21 18 3 Robot Hit Streak 18 | 10 10 3 18 1 . 2 6 13 10 Robot Miss Streak 11 | 1 4 2 5 1 . 1 3 10 11 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 393 | 37 96 5 91 1 . 2 31 38 92 Core Hits 372 | 14 56 25 45 3 . 3 63 45 118 Critical Kills 3 | . . . 1 . . 1 . . 1 Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Critical Strikes 5 | . 1 . 1 . . 1 . . 2 Meltdown 2 | . . . 1 . . 1 . . . Destroy 3 | . 1 . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14096 | 356 1660 745 1939 190 . 189 2868 2055 4094 Guns 3665 | 356 856 45 610 . . . . 220 1578 Cannons 1061 | . . . 877 21 . 40 103 20 . Explosions 9367 | . 801 700 452 169 . 149 2765 1815 2516 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1887 | 151 453 45 610 . . . . 100 528 Thermal 3109 | 205 531 . 877 21 . 40 103 188 1144 Explosive 7654 | . 636 700 452 169 . 149 1953 1193 2402 Electromagnetic 1446 | . 40 . . . . . 812 574 20 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 3 3 6 Average Corruption 3 | . . . 1 2 2 2 2 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 Effects 81 | . . . 8 5 1 2 3 9 53 Message Errors 19 | . . . 2 1 . 1 . 4 11 Matter Fused 21 | . . . 1 1 1 . 1 1 16 Heat Flow Errors 8 | . . . 1 1 . . 2 2 2 Energy Discharges 8 | . . . . . . . . . 8 Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . 2 . . . . 1 5 Data Loss (major) 8 | . . . . 1 . . . 1 6 Misfires 5 | . . . 1 1 . . . . 3 Alerts 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 151 | . 5 . 12 8 . . 40 19 67 Projectiles 12 | . . . 12 . . . . . . Explosions 139 | . 5 . . 8 . . 40 19 67 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 437 | . 104 . . 22 . . 91 117 103 Shots 19 | . 4 . . 1 . . 5 5 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 463 | 60 104 16 381 191 . 94 266 287 463 Average Temperature 74 | 31 27 4 103 70 . 52 65 88 72 Received Heat Transfer 1413 | . 234 6 336 . . . 153 189 495 Effects 5 | . . . 2 . . . . 1 2 Shutdowns 2 | . . . . . . . . . 2 Interference 1 | . . . . . . . . 1 . Damage (minor) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 7 | . 1 . 1 . . 2 3 . . Heat Transferred 5558 | 450 925 . 1591 37 . 74 185 309 1987 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 2 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Peak Influence 1771 | 40 486 422 704 324 . 135 841 1113 1771 Initial 632 | . 26 189 164 248 . . 52 354 632 Average 692 | 15 189 285 468 323 . 69 389 821 1240 Maximum Alert Level 5 | . 2 2 3 1 . . 3 4 5 Low Security (%) 18 | 100 60 26 10 . . 100 26 . . Level 1 18 | . 34 54 15 100 . . 25 5 . Level 2 21 | . 5 19 72 . . . 34 25 4 Level 3 18 | . . . . . . . 13 61 31 Level 4 17 | . . . . . . . . 6 46 Level 5 6 | . . . . . . . . . 16 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 5 . 2 . . . 2 4 . Investigation 4 | . 2 . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 3 . 1 . . . . 2 . Assault 2 | . . . 1 . . . . 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Distress Signals 5 | . 1 . 2 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 25 14 34 3 . 3 36 21 41 Peak Tracking Total 9 | . 6 6 5 3 . 3 6 5 9 Tactical Retreats 8 | . . 1 4 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Traps Triggered 18 | . 2 . 3 . . . . 2 11 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Machines Disabled 30 | . 4 . 5 . . . 12 8 1 Max in Single Turn 3 | . 1 . 1 . . . 3 1 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Machines Accessed 46 | . 6 . 10 . 5 . 12 12 1 Terminals 32 | . 4 . 8 . . . 8 11 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 202 | . 15 . 38 . 50 . 66 31 2 Successful 136 | . 8 . 17 . 50 . 45 15 1 Failed 66 | . 7 . 21 . . . 21 16 1 Catastrophic 9 | . 1 . 3 . . . 4 1 . Database Lockouts . | . . . . . . . . . . Manual 50 | . 1 . 16 . 1 . 18 14 . Terminals 111 | . 11 . 27 . . . 43 28 2 Fabricators . | . . . . . . . . . . Repair Stations 14 | . 3 . 3 . . . 8 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 23 | . . . 8 . . . 15 . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 102 | . 5 . 9 . 50 . 23 14 1 Record 49 | . . . . . 49 . . . . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . 1 . Prototype ID Bank 18 | . 2 . 6 . . . 9 1 . Open Door 5 | . . . . . . . . 5 . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 3 | . 1 . 1 . . . . 1 . Repair Station Index 1 | . . . . . . . 1 . . Alert Level 3 | . . . . . . . 2 1 . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 2 | . . . . . . . 1 1 . Disarm Traps 1 | . . . . . . . 1 . . Dispatch Records 2 | . . . . . . . 1 1 . Patrol Status 1 | . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 5 | . 1 . 1 . . . 1 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 2 . 2 . . . 7 . . Scan Component 6 | . 1 . 1 . . . 4 . . Repair 5 | . 1 . 1 . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 21 | . . . 6 . . . 15 . . Insert Component 10 | . . . 3 . . . 7 . . Analyze 11 | . . . 3 . . . 8 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 6 . 10 . . . 12 7 . Full Trace Events 3 | . . . . . . . 3 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . 7 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 3 . . Time 175 | . 26 . 26 . . . 123 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 7 . . Part Schematics Acquired 10 | . . . 3 . . . 7 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 3 3 . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . . 28 . . Total Damage 322 | . . . . . . . 322 . . Kills 4 | . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Turns Passed 5986 | 130 770 382 853 234 239 85 780 435 2078 Spaces Moved 6671 | 42 690 563 983 427 436 124 997 576 1833 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs 206 | . . . . . . . . . 206 Wheels 242 | 41 201 . . . . . . . . Hover 6220 | . 489 563 983 427 436 124 996 576 1626 Flight 2 | . . . . . . . 1 . 1 Fastest Speed 38 | 50 56 56 48 48 48 48 38 38 38 Average Speed 58 | 85 62 56 48 48 48 48 44 39 80 Slowest Speed 280 | 90 80 56 116 48 48 48 180 42 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 3 84 95 69 89 88 44 69 73 86 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 15 | . . 11 . . . . 4 . . Terrain Destroyed 946 | . 103 122 72 8 . 30 301 191 119 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . 1 1 . AOE 944 | . 103 122 72 8 . 30 300 190 119 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Total 8125 | 85 897 607 1219 453 467 142 1270 711 2274 Wait 544 | . 72 13 76 25 21 16 140 49 132 Move 6662 | 41 689 562 982 426 435 123 996 575 1833 Hop . | . . . . . . . . . . Pick Up 83 | 7 15 2 18 . 3 . 17 12 9 Fast Attach 62 | 8 5 . 10 . . . 8 4 27 Attach 41 | . 4 . 11 . 2 . 7 5 12 Detach 26 | . 1 . 7 . 1 . 3 1 13 Swap 78 | 3 9 2 20 1 1 . 23 10 9 Drop 112 | 1 20 3 21 . 4 . 27 10 26 Fire 398 | 25 82 25 74 1 . 3 49 45 94 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 119 | . . . . . . . . . 119 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 486 | -10/Materials | Discovered new exit (range 6) 488 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered new exit (range 13) 743 | -10/Materials | Build established: Scavenger-Mutant 747 | -10/Materials | Core integrity fell below 50% 794 | -10/Materials | Repaired Lgt. Assault Rifle 811 | -10/Materials | Discovered new exit (range 13) 892 | -10/Materials | Discovered exit to Mines (range 15) 901 | -10/Materials | Entered Mines 956 | -10/Mines | Assembled infested the area 961 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1026 | -10/Mines | Destroyed 8 combat bots 1029 | -10/Mines | Discovered new exit (range 5) 1146 | -10/Mines | Learned Materials security intel 1214 | -10/Mines | Discovered new exit (range 3) 1228 | -10/Mines | Learned Materials interactive machine intel 1283 | -10/Mines | Entered Materials 1283 | -9/Materials | Evolved 2 slots: Propulsion x2 1285 | -9/Materials | Loaded intel: 18 interactive machine locations 1309 | -9/Materials | Identified exit to Mines 1490 | -9/Materials | Repaired Hover Unit 1504 | -9/Materials | Lost 3 parts (2n1u) 1719 | -9/Materials | Discovered new exit (range 11) 1851 | -9/Materials | Discovered new exit (range 7) 1961 | -9/Materials | Lost 3 parts (2n1u) 2083 | -9/Materials | First assault squad dispatched 2136 | -9/Materials | Entered Mines 2176 | -9/Mines | Discovered new exit (range 5) 2178 | -9/Mines | Learned location of Storage (-8) 2184 | -9/Mines | Learned Materials interactive machine intel 2214 | -9/Mines | Learned Materials emergency access door positions 2291 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2342 | -9/Mines | Discovered new exit (range 10) 2355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2358 | -9/Mines | Discovered new exit (range 5) 2370 | -9/Mines | Entered Exiles 2370 | -9/Exiles | Accompanied by 3 allies 2384 | -9/Exiles | Met 8R-AWN 2395 | -9/Exiles | Met EX-HEX 2408 | -9/Exiles | Met EX-BIN 2415 | -9/Exiles | Aligned with FarCom system 2415 | -9/Exiles | Given EX-Vault access code 2435 | -9/Exiles | Opened EX-Vault 2439 | -9/Exiles | Found Modified TNC 2449 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2463 | -9/Exiles | Met EX-DEC 2472 | -9/Exiles | Learned location of Zion (-6) 2491 | -9/Exiles | Visited The Gauntlet 2586 | -9/Exiles | Discovered new exit (range 11) 2609 | -9/Exiles | Left Exiles lab with Modified TNC 2609 | -9/Exiles | Entered Mines 2609 | -8/Mines | Accompanied by 3 allies 2671 | -8/Mines | Discovered new exit (range 6) 2694 | -8/Mines | Entered Materials 2694 | -8/Materials | Accompanied by 3 allies 2694 | -8/Materials | Evolved 2 slots: Utility x2 2694 | -8/Materials | Discovered new exit (range 7) 2696 | -8/Materials | Loaded intel: 18 interactive machine locations 2747 | -8/Materials | Repaired Imp. Hover Unit 2896 | -8/Materials | Lost 3 parts (2n1w) 3090 | -8/Materials | Repaired Lgt. Nuclear Core? 3155 | -8/Materials | Repaired Broken Imp. Grenade Launcher 3250 | -8/Materials | Destroyed 11 combat bots 3252 | -8/Materials | Identified exit to Storage 3255 | -8/Materials | Discovered new exit (range 8) 3263 | -8/Materials | Build established: Hacker-Mutant 3474 | -8/Materials | Entered Storage 3665 | -8/Storage | Found Prototype Launcher 3665 | -8/Storage | Identified Scatter Rocket Array 3670 | -8/Storage | Lost 5 parts (1u4w) 3688 | -8/Storage | Garrison activated, responded to threat 3727 | -8/Storage | Identified exit to Garrison 3811 | -8/Storage | Found Scatter Rocket Array 3822 | -8/Storage | Discovered new exit (range 16) 3874 | -8/Storage | First assault squad dispatched 3909 | -8/Storage | Entered Garrison 3946 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Discovered new exit (range 9) 3987 | -8/Garrison | Discovered new exit (range 15) 4022 | -8/Garrison | Triggered checkpoint 4027 | -8/Garrison | Lost 3 parts (1p2n) 4080 | -8/Garrison | Core integrity fell below 50% 4121 | -8/Garrison | Spotted B-75 Beast 4121 | -8/Garrison | Spotted B-75 Beast 4246 | -8/Garrison | Triggered checkpoint 4663 | -8/Garrison | Build established: Scavenger-Mutant 4762 | -8/Garrison | Discovered new exit (range 15) 4790 | -8/Garrison | Triggered checkpoint 5003 | -8/Garrison | Build established: Mutant 5090 | -8/Garrison | Triggered checkpoint 5226 | -8/Garrison | Triggered checkpoint 5231 | -8/Garrison | Core integrity fell below 20% 5781 | -8/Garrison | Build established: Scavenger-Mutant 5987 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05888_ System corrupted: Component data lost. 05898_ Dropped Lgt. Assault Rifle. 05898_ Acquired Enh. Autogun. 05900_ Dropped Adv. Beam Rifle. 05901_ Acquired Lgt. Assault Rifle. 05908_ System corrupted: Substantial component data lost. 05955_ Imp. Corruption Screen intercepted 1% system corruption. 05960_ P-60 Hacker suffers critical hit (Destroy). 05960_ Destroyed Shock Rifle. 05962_ System corrupted: Matter fused (-6). 05965_ Destroyed Gravmag System. 05965_ Flight Unit destroyed. 05965_ Imp. Corruption Screen intercepted 1% system corruption. 05967_ P-60 Hacker destroyed. 05971_ Dropped Lgt. Ion Engine. 05972_ Acquired Mic. Nuclear Core. 05975_ Acquired 50 matter. 05981_ Imp. Corruption Screen intercepted 1% system corruption. 05984_ Enh. Autogun destroyed. 05986_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????#""" ?????????????????????????? | | ??????????????????#"" ?????????????????????????? | | ??????????????????#" ?????????????????????????? | | ??????????????????#" ######???????????????????? | | ???????????????????#" """""#???????????????????? | | ???????#####???????#" "#??######???????????? | | ???????[ ??????#" "#??# #???????????? | | ???????[ ???????? "#??# #???????????? | | ???????[ ??????????? | ????# #???????????? | | ??????? ????????????#p#?????# ###???????????? | | #??????! ????????????#@####### #?????????????? | | ##?????! ?????????????# ! + #?????????????? | | #?????! ?????????????#*####### #?????????????? | | ##????# #?????????????# #?????# #?????????????? | | #????# #?????????????# #?????# #?????????????? | | #????# #?????????????# #?????# #?????????????? | | # #????# #??????########;####### #?????????????? | | ######## #??????# #?????????????? | | #??????# +?????????????? | | #??????# #####;##### ####?????????????? | | ### #### #??????# #???# #???# #????????????????? | | ??# #??# #??????# #???# #???# #????????????????? | | ??# #??# #??????# ##### ##### #????????????????? | | ### #### #??????#^ " " #???+????????????? | | # # # ######## ##### ##### #??ss????????????? | | # # # ## ## #???# #???# ###"""##?????????? | | # ### ## ## ##??# #???# ??? | | #??# #???# ########?????????? | | = +?? ##### #????????????????? | | ! #??#### #????????????????? | | ##### # ## #?????# #????????????????? | | #???### ## ###???## #????????????????? | | ????# #???# ##????????????????? | | ????# = #???####??????????????????? | | ????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDiametricFlail Manual? 0 Play Time 02:04:14 Cumulative 84.0 hours Start 2024.01.23 @ 00:35:21 End 2024.01.23 @ 02:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e5ed2ea2-ca3f-4b63-8a93-74344f47e337