Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 20:57:15 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5035 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 715/850 Matter 134/300 Energy 53/100 System Corruption 6% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Small Storage Unit Enhanced Optical Array Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Cooling System Improved Sensor Array Improved Propulsion Shielding Medium Armor Plating High-powered Tractor Beam Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Ion Engine Cooling System Improved Sensor Array Improved Propulsion Shielding Medium Armor Plating High-powered Tractor Beam Rocket Launcher Great Axe [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Great Axe Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 1 1 . 1 Utility 3 | . . 1 1 . . 1 Weapon . | . . . . . . . Parts Attached 17 | . . . 5 2 1 9 Power 2 | . . . . 1 . 1 Engine 2 | . . . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | . . . 3 . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 3 . . 1 Utility 9 | . . . 2 1 1 5 Device 3 | . . . 1 . 1 1 Storage 1 | . . . . 1 . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 2 | . . . . . . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . . . . . 5 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 3 3 5 3 3 6 Power 1 | 1 2 2 2 1 1 1 Propulsion . | . . . . . . . Utility 2 | . 1 1 2 1 1 4 Weapon . | . . . 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 34 | . . . 23 51 55 49 Engine 2 | . . . . 7 7 4 Flight 13 | . . . 15 23 23 17 Device 4 | . . . 2 7 9 6 Storage 3 | . . . . 5 7 6 Processor 2 | . . . . . . 5 Protection 3 | . . . 5 7 7 3 Slashing Weapon 1 | . . . . . . 2 Peak Build Rating 32 | . . . 14 16 18 32 Average Rating 13 | . . . 7 15 16 21 On Entrance 6 | . . . . 14 16 17 Naked Turns 160 | . 40 90 30 . . . Heaviest Build 15 | . . . 6 14 14 15 Greatest Support 16 | 3 3 3 15 15 15 16 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 5 7 8 8 Most Carried 8 | 3 3 5 5 4 5 8 Average Carried 5 | 2 3 3 4 3 4 6 Final Capacity 8 | 5 5 5 5 8 8 8 Final Carried 8 | 3 3 5 5 3 5 8 Class Distribution -------------------- 64% | Sprinter 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 200 | 200 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 111 | . 6 20 25 . 1 59 Missed 59 | . 1 11 11 . 1 35 Hits 52 | . 5 9 14 . . 24 Projectile 52 | . 5 9 14 . . 24 Critical Strikes 5 | . . 1 2 . . 2 Actively Blocked 1 | . . . . . . 1 Damage Taken 878 | . 54 101 213 . . 510 Core 368 | . 54 101 78 . . 135 Absorbed by Shields . | . . . . . . . Redirected to Shielding 23 | . . . . . . 23 Core Remaining (%) 87 | 100 78 74 85 . 100 . Volleys Fired 1 | . . . . . . 1 Largest 1 | . . . . . . 1 Hottest 33 | . . . . . . 33 Shots Fired 1 | . . . . . . 1 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1 | . . 1 . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . 1 . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 Shots 1 | . . . . . . 1 Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 7 | . . 5 7 . . 3 Average Temperature 5 | . . 5 6 . . 3 Received Heat Transfer 318 | . 30 63 144 . . 81 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 100 78 Level 1 11 | . . . . . . 21 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 271 | . 10 17 183 93 64 271 Initial 78 | . . . 5 78 64 33 Average 90 | . 2 6 53 85 64 142 Influence Increases 727 | . 10 47 203 24 . 443 Successful Hack 98 | . 10 17 8 9 . 54 Disable Machine 15 | . . . . . . 15 Destroy Structure 14 | . . . . . . 14 Partial Spotted 75 | . . 15 15 15 . 30 Lose Combat Pursuer 525 | . . 15 180 . . 330 Influence Decreases 451 | . 10 32 45 105 28 231 Entered New Map 164 | . . . 10 95 28 31 Time Decay 237 | . 10 32 35 10 . 150 Lost Part 50 | . . . . . . 50 Squads Dispatched 15 | . 3 3 4 1 . 4 Investigation 10 | . 3 1 2 1 . 3 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 2 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 4 | . . . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 3 13 22 . 1 27 Peak Tracking Total 14 | . 3 12 14 . 1 9 Tactical Retreats 11 | . . 1 2 . . 8 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 15 | . 4 2 2 2 . 5 Terminals 13 | . 4 2 2 2 . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 13 8 7 4 . 13 Successful 16 | . 3 3 3 2 . 5 Failed 29 | . 10 5 4 2 . 8 Catastrophic 8 | . 3 2 . . . 3 Database Lockouts . | . . . . . . . Manual 30 | . 8 6 7 2 . 7 Terminals 41 | . 13 8 7 4 . 9 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 1 2 . . Open DSF 1 | . . . . 1 . . Level Access Points 2 | . . 1 1 . . . Locate Traps 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 2 2 2 . . 4 Terminals 8 | . 2 2 2 . . 2 Botnet 8 | . 2 2 2 . . 2 Fabricators 2 | . . . . . . 2 Report 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 2 2 2 . 4 Full Trace Events 11 | . 4 1 2 1 . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 385 | . . . 28 32 22 303 Optics 35 | . . . . . . 35 Sensors 385 | . . . 28 32 22 303 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 595 | 15 40 90 85 32 22 311 Spaces Moved 1462 | 25 77 174 221 104 65 796 Core 335 | 25 77 174 59 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1127 | . . . 162 104 65 796 Fastest Speed 29 | 50 50 50 29 29 29 29 Average Speed 34 | 50 50 50 34 29 29 30 Slowest Speed 120 | 50 50 50 50 29 29 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . 4 . . 9 Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 28 | 3 27 26 37 5 69 35 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . . 7 Terrain Destroyed 17 | . . . . . . 17 Melee 7 | . . . . . . 7 Projectile . | . . . . . . . AOE 10 | . . . . . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1513 | 27 77 176 222 105 67 839 Wait 6 | . . . . . . 6 Move 1431 | 24 76 173 212 103 64 779 Hop 12 | . . . 4 . . 8 Pick Up 9 | 3 . 2 1 . 1 2 Fast Attach 12 | . . . 4 . 1 7 Attach 6 | . . . 1 2 . 3 Detach 5 | . . . . . 1 4 Swap . | . . . . . . . Drop 4 | . . . . . . 4 Fire 1 | . . . . . . 1 Melee 7 | . . . . . . 7 Ram 2 | . 1 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 64 | -9/Materials | Identified exit to Materials 146 | -9/Materials | Entered another Materials area 146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 193 | -8/Materials | Identified exit to Factory 231 | -8/Materials | Entered Factory 231 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 263 | -7/Factory | Identified exit to DSF 263 | -7/Factory | Entered DSF 276 | -7/DSF | Discovered new exit (range 16) 285 | -7/DSF | Entered Factory 285 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 523 | -6/Factory | Build established: Sprinter 579 | -6/Factory | Crushed by falling debris 596 | -6/Factory | Self-destructed Last Messages --------------- Hvy. Reactive Plating (45%) 00552_ Connecting with Terminal... Feedback: System corruption (+1%). 00552_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 00556_ Cesium-ion Thruster destroyed. 00556_ Dropped Lgt. Ion Engine. 00557_ Dropped Imp. Propulsion Shielding. 00561_ Acquired Enh. Optical Array. 00579_ The unstable cave ceiling collapses. 00579_ Crushed by falling debris. 00579_ Cesium-ion Thruster destroyed. 00579_ System corrupted by crushing effect (+1). 00579_ Imp. Signal Interpreter destroyed. 00579_ System corrupted by crushing effect (+4). 00581_ 6HRWQJNBFGGU,PNV9WM3XX0Z 00582_ K-01 Serf cleans the Power Conduit. 00587_ Dropped Great Axe. 00589_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00590_ K-01 Serf cleans the Power Conduit. 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