Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.05 @ 09:52:02 Player: Ari Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1427) 1427 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 6075 Bonus ------- Follower Combat Kills 136 Entered DSFs 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 275/500 System Corruption 2% Temperature Critical (759) Movement Walking (190) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Enhanced Optical Array Improved Reaction Control System > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Fission Core Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Gatling Laser Thermic Laser Battle Rifle Coil Gun Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Improved Reaction Control System Improved Reaction Control System > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Precision Beam Rifle Thermic Laser Thermic Laser Heavy Plasma Cannon Battle Rifle Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 69] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Armored Leg Leg Armored Leg Wheel Armored Wheel Flight Unit Surge Thruster Utility Enhanced Optical Array Device Improved Reaction Control System Storage High-capacity Storage Unit Processor Enhanced Optical Array Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 4 | . . . 2 . . 1 . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 69 | 6 7 1 3 1 9 3 5 26 8 Power 11 | 1 . . 1 . . 3 1 3 2 Engine 8 | 1 . . 1 . . 3 1 1 1 Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 22 | 2 3 . . . 3 . 2 9 3 Treads . | . . . . . . . . . . Leg 14 | 2 1 . . . . . . 8 3 Wheel 4 | . 2 . . . . . 1 1 . Hover . | . . . . . . . . . . Flight 4 | . . . . . 3 . 1 . . Utility 13 | 1 2 1 1 . . . . 7 1 Device 7 | . . 1 1 . . . . 4 1 Storage 3 | 1 1 . . . . . . 1 . Processor 3 | . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 . 1 1 6 . 2 7 2 Energy Gun 11 | 1 1 . . . 4 . 2 3 . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 7 | 1 1 . 1 . 2 . . 2 . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 14 | . . 1 . . 2 . 4 4 3 Power 2 | . . . . . . . 2 . . Propulsion 3 | . . . . . . . 2 1 . Utility 5 | . . 1 . . 1 . . 1 2 Weapon 4 | . . . . . 1 . . 2 1 Highest Loss Streak 4 | . . 1 . . 2 . 4 2 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 94 100 88 88 63 38 27 65 87 Engine 7 | . 14 14 11 11 9 7 4 3 2 Core 3 | . . . . . . . . 6 9 Leg 13 | . 15 . . . . . . 18 26 Wheel 8 | . 12 28 22 22 9 . 1 1 . Flight 1 | . . . . . 12 23 18 . . Device 7 | . . 4 22 22 9 . . 4 14 Storage 7 | . 14 14 11 11 4 . . 1 6 Processor 5 | . 8 9 . . . . . 8 6 Energy Gun 7 | . 14 14 2 . 8 7 2 9 . Energy Cannon 1 | . . . . . . . . . 6 Ballistic Gun 10 | . 14 14 19 11 6 . . 6 12 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 48 50 67 67 70 10 10 61 70 Greatest Support 64 | 20 24 24 24 24 24 10 28 64 64 Greatest Overweight (x) 3 | . 3 2 2 2 2 . 1 1 1 Average Overweight (x) . | . . 1 2 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 15 15 Average Capacity 12 | 7 13 20 20 20 13 5 5 8 15 Most Carried 15 | 4 9 11 13 13 14 5 5 15 15 Average Carried 8 | 2 7 10 11 13 8 4 4 5 14 Final Capacity 20 | 8 20 20 20 20 5 5 5 15 15 Final Carried 15 | 3 9 10 13 13 5 5 5 15 14 Class Distribution -------------------- 57% | Mutant 21% | Tank 5% | Scavenger-Mutant 5% | Commander-Tank 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Tank | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Matter Collected 1541 | 224 127 4 76 6 178 . . 544 382 Remotely . | . . . . . . . . . . Salvage Created 1675 | . 200 . 84 21 134 . . 596 640 Parts 83 | . 16 . 5 6 8 . . 25 23 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Combat Hostiles Destroyed 33 | . 7 . 2 4 4 . . 8 8 Guns 17 | . 5 . 2 . 2 . . 5 3 Cannons 5 | . . . . . . . . . 5 AOE 10 | . 2 . . 4 2 . . 2 . Classes Destroyed 10 | . 3 . 1 . 2 . . 3 1 Worker 2 | . . . . . . . . 2 . Builder 5 | . 1 . . . 1 . . 1 2 Hauler 1 | . . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 Swarmer 7 | . 3 . . 4 . . . . . Cutter 1 | . . . . . 1 . . . . Grunt 13 | . 4 . 1 . 2 . . 5 1 Duelist 2 | . . . . . 1 . . . 1 Sentry 9 | . . . 1 . . . . 2 6 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 4 | . 4 . 1 4 3 . . 3 4 Combat Bots Only 4 | . 3 . 1 4 3 . . 2 3 Max Kills in Single Turn 3 | . 3 . 1 3 2 . . 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . 3 2 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Damage Taken 3938 | . 345 12 71 30 365 . 276 1591 1248 Core 1014 | . 84 . . . . . 60 556 314 Absorbed by Shields 142 | . . . 27 12 67 . . . 36 Core Remaining (%) 91 | 100 . 66 . 100 100 . 91 . . Volleys Fired 125 | . 24 . 8 2 11 . . 51 29 Largest 3 | . 2 . 2 2 3 . . 3 3 Hottest 228 | . 70 . 43 53 103 . . 176 228 Shots Fired 279 | . 48 . 16 4 32 . . 94 85 Gun 215 | . 48 . 16 2 30 . . 81 38 Cannon 49 | . . . . . . . . 2 47 Launcher 15 | . . . . 2 2 . . 11 . Special . | . . . . . . . . . . Kinetic 133 | . 24 . 16 2 20 . . 24 47 Thermal 124 | . 24 . . . 7 . . 55 38 Explosive 15 | . . . . 2 2 . . 11 . Electromagnetic 7 | . . . . . 3 . . 4 . Robot Hit Streak 17 | . 7 . 15 . 5 . . 17 7 Robot Miss Streak 9 | . 9 . 3 . 5 . . 4 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 167 | . 24 . 14 . 20 . . 56 53 Core Hits 103 | . 12 . 6 6 11 . . 32 36 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Critical Strikes 13 | . 3 . . . 1 . . 5 4 Burn 8 | . 2 . . . 1 . . 5 . Meltdown 1 | . . . . . . . . . 1 Destroy 2 | . 1 . . . . . . . 1 Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4672 | . 470 24 159 237 468 . . 1534 1780 Guns 2273 | . 257 . 159 . 247 . . 1104 506 Cannons 1199 | . . . . . . . . . 1199 Explosions 1057 | . 204 . . 202 221 . . 430 . Melee . | . . . . . . . . . . Ramming 143 | . 9 24 . 35 . . . . 75 Kinetic 1461 | . 117 . 159 . 162 . . 315 708 Thermal 2209 | . 344 . . . 142 . . 726 997 Explosive 714 | . . . . 202 152 . . 360 . Electromagnetic 145 | . . . . . 12 . . 133 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . 2 2 Average Corruption 1 | . . 4 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . 1 . . . . . 9 6 Message Errors 4 | . . . . . . . . 2 2 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . 1 . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 101 | . 59 . . . 27 . . 5 10 Projectiles . | . . . . . . . . . . Explosions 91 | . 59 . . . 27 . . 5 . Melee 10 | . . . . . . . . . 10 Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 272 | . 4 12 . 17 207 . . 32 . Shots 6 | . . . . . 4 . . 2 . Rammed 4 | . 1 1 . 2 . . . . . Targets Rammed 10 | . 1 1 . 2 . . . . 6 Kicked 6 | . . . . . . . . . 6 Crushed . | . . . . . . . . . . Highest Temperature 848 | . 188 . 4 . 72 . . 712 848 Average Temperature 187 | . 59 . 2 . 23 . . 244 211 Received Heat Transfer 935 | . 144 . 32 . 30 . . 432 297 Effects 50 | . . . . . . . . 37 13 Shutdowns 17 | . . . . . . . . 12 5 Energy Bleed 5 | . . . . . . . . 4 1 Interference 9 | . . . . . . . . 6 3 Matter Decay 3 | . . . . . . . . 3 . Short Circuit 5 | . . . . . . . . 4 1 Damage (minor) 6 | . . . . . . . . 4 2 Damage (major) 3 | . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 12 | . 1 . . . 1 . . 6 4 Heat Transferred 4826 | . 705 . . . 396 . . 2225 1500 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Peak Influence 301 | . 280 74 110 177 301 136 98 190 140 Initial 136 | . . 74 24 42 68 136 98 30 29 Average 101 | . 154 70 49 136 200 136 78 81 70 Maximum Alert Level 1 | . 1 . . . 1 . . . . Low Security (%) 87 | 100 58 100 100 100 43 100 100 100 100 Level 1 12 | . 41 . . . 56 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 4 . . 2 2 Investigation 3 | . 2 . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . . . . . 3 . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Distress Signals 9 | . 1 . . . 6 . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 15 . 6 4 25 . 1 11 15 Peak Tracking Total 5 | . 5 . 3 4 5 . 1 5 5 Tactical Retreats 8 | . 2 . . . 4 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . Reused 2 | . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Machines Disabled 9 | . 6 . . . 2 . . 1 . Max in Single Turn 6 | . 6 . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Machines Accessed 10 | . 2 1 1 1 1 1 . 1 2 Terminals 9 | . 2 . 1 1 1 1 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 11 1 4 1 5 1 . 2 6 Successful 13 | . 4 1 2 . 3 1 . . 2 Failed 18 | . 7 . 2 1 2 . . 2 4 Catastrophic 5 | . 2 . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 30 | . 11 . 4 1 5 1 . 2 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 4 1 2 . 3 1 . . 2 Record 5 | . 3 . 2 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . . . 1 . . 1 2 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Total Allies 9 | . . . . . . . . . 9 Largest Group 5 | . . . . . . . . . 5 Highest-Rated Group 265 | . . . . . . . . . 265 Highest-Rated Ally 159 | . . . . . . . . . 159 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 49 Total Damage 927 | . . . . . . . . . 927 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 16 | . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Turns Passed 3479 | 79 680 188 282 194 264 34 52 1147 559 Spaces Moved 2555 | 61 435 169 193 154 277 97 98 801 270 Core 12 | 12 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1095 | 49 231 . . . . . . 545 270 Wheels 1054 | . 204 169 193 154 68 . 10 256 . Hover . | . . . . . . . . . . Flight 394 | . . . . . 209 97 88 . . Fastest Speed 30 | 50 105 105 120 120 30 30 30 100 120 Average Speed 103 | 106 116 109 120 120 52 30 42 115 120 Slowest Speed 190 | 120 135 120 120 120 120 30 100 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 59 43 22 23 54 2 89 11 44 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 17 | . . . . 10 . . . 7 . Terrain Destroyed 136 | . 28 . . 18 58 . . 25 7 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . 2 7 AOE 127 | . 28 . . 18 58 . . 23 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Ext Total 3175 | 75 566 171 228 158 373 104 108 946 446 Wait 221 | . 87 . 18 . 65 . . 29 22 Move 2544 | 60 434 168 192 153 274 96 97 800 270 Hop 1 | . . . . . 1 . . . . Pick Up 81 | 9 9 1 6 . 6 1 3 32 14 Fast Attach 5 | . 1 . . . . . 1 3 . Attach 37 | 6 . 1 1 . 4 3 3 16 3 Detach 3 | . . . . . . 3 . . . Swap 27 | . 6 . 2 1 5 . 1 7 5 Drop 36 | . 4 . 1 . 7 1 3 8 12 Fire 125 | . 24 . 8 2 11 . . 51 29 Melee . | . . . . . . . . . . Ram 4 | . 1 1 . 2 . . . . . Kick 6 | . . . . . . . . . 6 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 85 | . . . . . . . . . 85 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered Mines 816 | -10/Mines | Found the Drone Emporium 820 | -10/Mines | Found Prototype Device 826 | -10/Mines | Met a Derelict bent on vengeance 860 | -10/Mines | Learned Materials stockpile data 929 | -10/Mines | Discovered new exit (range 15) 948 | -10/Mines | Entered Materials 948 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Identified Decoy Drone Bay 1206 | -9/Materials | Discovered new exit (range 14) 1230 | -9/Materials | Entered Mines 1281 | -9/Mines | Discovered new exit (range 6) 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1558 | -8/Materials | Discovered new exit (range 68) 1599 | -8/Materials | Identified exit to Factory 1688 | -8/Materials | Entered Factory 1688 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1722 | -7/Factory | Identified exit to DSF 1722 | -7/Factory | Entered DSF 1753 | -7/DSF | Additional patrols routed to DSF 1757 | -7/DSF | Discovered new exit (range 16) 1774 | -7/DSF | Entered Factory 1774 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -6/Factory | Lost 4 parts (2p2n) 2454 | -6/Factory | Discovered new exit (range 16) 2599 | -6/Factory | Core integrity fell below 50% 2921 | -6/Factory | Entered Extension 3395 | -6/Extension | Rescued A7 3413 | -6/Extension | Spotted B-75 Beast 3440 | -6/Extension | Spotted B-75 Beast 3450 | -6/Extension | Core integrity fell below 20% 3456 | -6/Extension | Allies destroyed B-75 Beast 3481 | -6/Extension | Core destroyed Last Messages --------------- 03464_ U-05 Engineer builds a Wall. 03466_ R-10 Processor destroyed. 03467_ Power failure, Fission Core shutdown. 03469_ A7 knocked back. 03470_ Power failure, Imp. Deuterium Engine shutdown. 03470_ Overheating: Energy bleed (-102). 03473_ Arm. Leg broken. 03473_ Overheating: Short circuit. 03474_ U-05 Engineer builds a Wall. 03476_ Overheating: Enh. Optical Array damaged (-6). 03478_ Power failure, Fission Core shutdown. 03478_ U-05 Engineer builds a Wall. 03479_ Overheating: Gauss Cannon damaged (-96). 03479_ Acquired 31 matter. 03480_ Power failure, Imp. Deuterium Engine shutdown. 03480_ Overheating: System interference. 03480_ Enh. Optical Array temporarily disabled. 03480_ Hvy. Plasma Cannon temporarily disabled. 03480_ Enh. Optical Array temporarily disabled. 03481_ Overheating: Core damaged (-170). 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BB ????? | | ????????????????####### !% !BB "####?????? | | ??????????????????????# ##????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Resistance: EX 25 Evasion (%) 64 Targeting Accuracy 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Release The Drones! Challenges ------------ None Game ------ Seed PotentialArchitectShifter Manual? 0 Play Time 00:35:47 Cumulative 31.0 hours Start 2022.07.05 @ 09:10:44 End 2022.07.05 @ 09:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 71 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4610062d-0f88-482b-a882-766016d555cc