Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.20 @ 00:39:22 Player: IzRey Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (45) 225 Value Destroyed (678) 678 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (8300) 8300 TOTAL SCORE: 18483 Bonus ------- Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Cogmind --------- Core Integrity 1533/1600 Matter 180/300 Energy 278/280 System Corruption 1% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Power Amplifier Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Makeshift ECM Suite Advanced Reaction Control System Advanced Phase Shifter Improved System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Array Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Makeshift ECM Suite Advanced Reaction Control System Advanced Phase Shifter Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Nanosword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Transdimensional Reconstructor [Rating: 169] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Micro-nuke Launcher Energy Gun Small Laser Ballistic Gun KE Penetrator Launcher Micro-nuke Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . 1 . . . . . 1 . . . . 1 1 2 Utility 10 | . . . 2 2 1 2 . . . . 1 . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 1 . 18 9 17 16 7 . 1 3 1 15 3 1 10 . 6 28 9 Power 21 | . . 3 . 3 3 . . . 2 . . . . 3 . . 5 2 Engine 7 | . . 3 . 3 1 . . . . . . . . . . . . . Core 6 | . . . . . 2 . . . 1 . . . . 3 . . . . Reactor 8 | . . . . . . . . . 1 . . . . . . . 5 2 Propulsion 45 | . . 11 . 7 5 1 . . . . 3 . 1 3 . 5 7 2 Treads 2 | . . 2 . . . . . . . . . . . . . . . . Leg 5 | . . 5 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 38 | . . 4 . 7 5 1 . . . . 3 . 1 3 . 5 7 2 Utility 54 | 1 . 1 4 4 4 5 . 1 1 1 9 3 . 2 . 1 13 4 Device 40 | 1 . . 2 2 2 4 . 1 1 1 9 3 . 2 . . 8 4 Storage . | . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 1 1 1 . . . . . . . . . 1 2 . Hackware 6 | . . . 1 1 1 . . . . . . . . . . . 3 . Protection 1 | . . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | . . 3 5 3 4 1 . . . . 3 . . 2 . . 3 1 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 4 . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . . 4 . . . . . 1 . . 2 . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 3 . . . . . . 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 1 . . . . . 2 . 1 1 . . . . 5 . Parts Lost 19 | . . 2 . 1 4 . . . . 6 1 . 2 1 . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . . . 1 . . 1 1 . . . . Utility 9 | . . . . . 2 . . . . 4 . . 1 . . . . 2 Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . . . Highest Loss Streak 5 | . . 1 . 1 3 . . . . 5 1 . 2 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 100 95 97 98 100 100 100 94 83 93 86 89 90 86 84 78 Engine 2 | . 14 10 9 7 2 . . . . . . . . 2 . . . . Core 3 | . . . . . 4 5 5 5 4 5 5 5 5 7 10 9 . . Reactor 1 | . . . . . . . . . . . . . . . . . 7 7 Leg 1 | . 28 18 . . . . . . . . . . . . . . . . Flight 24 | . . 13 36 29 33 29 29 29 29 28 26 25 25 25 25 26 17 19 Device 23 | . 14 9 3 15 19 22 23 23 23 22 28 35 31 30 30 27 29 27 Storage 3 | . 14 11 9 7 6 5 5 5 5 3 . . . . . . . . Processor 12 | . . . 9 15 13 17 17 17 17 17 15 15 15 15 15 14 12 11 Hackware 3 | . . . 9 7 6 5 5 5 5 3 . . . . . . 6 4 Energy Gun 1 | . 14 10 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 11 17 3 . 4 5 5 5 5 1 . . . . . . . Launcher 2 | . . . . . 4 . . . . . 2 5 5 4 5 4 4 3 Slashing Weapon 4 | . . . . 6 6 5 5 5 5 3 2 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 12 15 19 20 27 24 24 24 24 24 36 38 38 40 40 40 60 66 Greatest Support 76 | 20 20 40 19 20 28 29 29 29 29 29 39 39 39 41 41 51 61 76 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 5 5 5 5 4 5 5 5 Average Carried 6 | 6 7 7 7 6 7 7 8 8 7 7 4 5 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 8 8 8 8 5 5 5 4 4 4 5 5 4 Class Distribution -------------------- 23% | Scout 19% | Ninja 16% | Infiltrator-Sprinter 14% | Scavenger-Ninja 8% | Infiltrator-Ninja 8% | Sprinter 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Warlord Infiltrator-Sprinter | -3/Proximity Caves Infiltrator-Sprinter | -3/Research Scavenger-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 1882 | 215 14 412 15 150 238 85 . 10 40 . 149 20 20 100 . 40 300 74 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1805 | 99 144 670 . 98 . 93 53 . 230 . 161 74 15 . . 54 88 26 Parts 114 | 6 4 53 . 16 . 14 1 . 2 . 9 . 2 . . 3 3 1 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 12 | . 3 9 . . . . . . . . . . . . . . . . Guns 9 | . 3 6 . . . . . . . . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 11 | 2 1 5 . 1 . . 1 . . . . . . . . . 1 . Worker 8 | . . 6 . 1 . 1 . . . . . . . . . . . . Builder 11 | . . . . 4 . 3 . . . . 2 . . . . 1 . 1 Tunneler 4 | 1 . 1 . 1 . . . . . . . . . . . 1 . . Hauler 3 | . . 3 . . . . . . . . . . . . . . . . Recycler 3 | 1 . 1 . . . . . . . . 1 . . . . . . . Operator 3 | . . 2 . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . . . . . . 1 . Swarmer 3 | . . 3 . . . . . . . . . . . . . . . . Grunt 7 | . 3 4 . . . . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | 2 2 4 . 2 . 2 . . . . 1 . . . . 1 1 1 Combat Bots Only 3 | . 2 3 . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 . 1 . 1 1 . . . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 322 | . 20 35 15 . 69 7 3 3 . 16 43 11 34 . 3 23 3 37 Missed 203 | . 3 14 10 . 44 5 2 2 . 8 33 9 21 . 2 17 3 30 Damage Taken 2708 | . 213 262 52 214 383 35 31 18 . 537 190 44 246 37 18 118 . 310 Core 498 | . 65 37 34 37 79 . . . . 35 39 27 55 . . 23 . 67 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 194 | . . . . 122 . 21 . . . . 28 . . 23 . . . . Core Remaining (%) 92 | 100 74 90 93 94 90 . . . . 96 . . . . 89 98 100 95 Volleys Fired 82 | 5 14 55 . 2 . . . . . . 1 . . . . . . 5 Largest 2 | 2 2 2 . 1 . . . . . . 1 . . . . . . 1 Hottest 60 | 60 60 60 . 25 . . . . . . 33 . . . . . . 49 Shots Fired 156 | 10 28 110 . 2 . . . . . . 1 . . . . . . 5 Gun 149 | 10 28 108 . 2 . . . . . . 1 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 77 | 5 14 55 . 2 . . . . . . 1 . . . . . . . Thermal 49 | . . 49 . . . . . . . . . . . . . . . . Explosive 7 | . . 2 . . . . . . . . . . . . . . . 5 Electromagnetic 23 | 5 14 4 . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 5 6 9 . 2 . . . . . . 3 . . . . . . . Robot Miss Streak 5 | 3 4 5 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 121 | 6 17 63 . 9 . 7 1 . 3 . 3 2 1 . . 5 3 1 Core Hits 66 | 3 8 37 . 5 . 4 . . 1 . 2 . 1 . . 2 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 340 | . . . . 29 101 44 4 . 3 3 23 12 6 5 3 12 23 72 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 340 | . . . . 29 101 44 4 . 3 3 23 12 6 5 3 12 23 72 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 6 . 5 1 . . . 2 . 1 . . 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3493 | 66 194 836 . 340 . 478 72 . 264 . 193 156 87 . . 312 332 163 Guns 949 | 66 194 635 . 29 . . . . . . 25 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 201 | . . 201 . . . . . . . . . . . . . . . . Melee 2343 | . . . . 311 . 478 72 . 264 . 168 156 87 . . 312 332 163 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 351 | 16 74 207 . 29 . . . . . . 25 . . . . . . . Thermal 385 | . . 385 . . . . . . . . . . . . . . . . Explosive 201 | . . 201 . . . . . . . . . . . . . . . . Electromagnetic 213 | 50 120 43 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2343 | . . . . 311 . 478 72 . 264 . 168 156 87 . . 312 332 163 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 . . . . 6 . . . . . . . 8 Average Corruption 4 | . . . . . 1 . . . . 5 . . . . . . . 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 Corruption Blocked 7 | . . . . . . . . . . . . . . 5 . . 2 . Effects 15 | . . . . . 2 . . . . 1 . . . . . . . 12 Message Errors 5 | . . . . . 1 . . . . 1 . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 446 | . . . . 25 . 47 41 . 127 . 54 110 . . . 38 4 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 12 | . . . . 12 . . . . . . . . . . . . . . Melee 434 | . . . . 13 . 47 41 . 127 . 54 110 . . . 38 4 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . 186 . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | 20 135 46 11 5 265 . 8 . . . . . . 2 . . . 256 Average Temperature 42 | 15 54 14 7 3 180 . 8 . . . . . . 2 . . . 128 Received Heat Transfer 434 | . 120 108 18 . 66 . 12 . . 51 12 . 9 29 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 875 | . . 875 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 731 | 10 101 336 251 201 199 293 . . . . 731 . . . . 76 172 444 Initial 471 | . 6 42 141 114 20 92 . . . . 471 . . . . 9 42 49 Average 149 | 6 68 195 177 101 66 152 . . . . 527 . . . . 27 78 197 Maximum Alert Level 3 | . . 1 1 1 . 1 . . . . 3 . . . . . . 2 Low Security (%) 77 | 100 100 49 62 89 100 81 . . . . . . . . . 100 100 56 Level 1 14 | . . 50 37 10 . 18 . . . . 9 . . . . . . 40 Level 2 7 | . . . . . . . . . . . 85 . . . . . . 2 Level 3 . | . . . . . . . . . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 2 . 3 3 . . . . . 5 . . . . 1 1 5 Investigation 10 | . 4 . . 1 . . . . . . 2 . . . . . 1 2 Extermination 2 | . . . . . 1 . . . . . . . . . . . . 1 Reinforcement 12 | . . 2 . 2 2 . . . . . 3 . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 11 | . 1 2 1 1 . 1 . . . . 2 . . . . . 2 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . 5 Times Spotted 224 | . 8 25 17 9 17 8 1 4 . 9 20 9 13 15 4 8 31 26 Peak Tracking Total 10 | . 4 6 10 3 7 4 1 4 . 4 10 4 7 7 4 6 8 7 Tactical Retreats 54 | . . 2 3 1 4 2 . . . 1 6 4 5 2 1 3 9 11 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . 2 . . 1 1 1 . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 . . . 1 1 15 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . 1 . 4 . 1 . . . . . . . . . . . 2 Max in Single Turn 2 | . . 1 . 2 . 1 . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 85 | . 2 4 4 14 16 7 1 . 4 . 11 . . 9 . . 3 10 Terminals 56 | . 2 4 4 9 11 5 . . . . 9 . . . . . 2 10 Fabricators 5 | . . . . 1 2 . . . . . 1 . . . . . 1 . Repair Stations 5 | . . . . 3 . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . . . Total Hacks 197 | . 6 9 16 39 31 14 1 . 17 . 25 . . 14 . . 6 19 Successful 105 | . . 2 8 24 13 7 1 . 17 . 13 . . 14 . . 1 5 Failed 92 | . 6 7 8 15 18 7 . . . . 12 . . . . . 5 14 Catastrophic 24 | . 3 2 . 1 6 . . . . . 4 . . . . . 3 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 49 | . . 6 5 10 14 3 . . . . 2 . . . . . 1 8 Terminals 135 | . 6 9 16 22 26 11 . . . . 21 . . . . . 5 19 Fabricators 7 | . . . . 2 2 . . . . . 2 . . . . . 1 . Repair Stations 16 | . . . . 12 . 2 . . . . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . . . Terminal Hacks 72 | . . 2 7 9 8 3 1 . 17 . 7 . . 14 . . . 4 Record 20 | . . . . . . . . . 5 . . . . 13 . . . 2 Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . 2 1 1 . . . 4 . 3 . . . . . . . Open Door 3 | . . . . . . 1 1 . . . . . . 1 . . . . Level Access Points 4 | . . . 1 1 1 . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 1 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 1 1 . . . . . . . . . . . . . Locate Traps 8 | . . 1 1 2 1 1 . . . . 2 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 2 . . . . . 2 . . . . . . . Network Status 3 | . . . . 1 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . . 7 . 2 . . . . 2 . . . . . . . Scan Component 6 | . . . . 4 . 1 . . . . 1 . . . . . . . Repair 5 | . . . . 3 . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 4 1 1 . . . . 2 . . . . . 1 1 Terminals 10 | . . . 1 3 1 1 . . . . 2 . . . . . 1 1 Assimilate 3 | . . . 1 1 . . . . . . 1 . . . . . . . Botnet 6 | . . . . 2 1 1 . . . . 1 . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 4 4 13 12 5 . . . . 10 . . . . . 3 10 Full Trace Events 8 | . 2 1 . 1 . . . . . . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . . . . . . Parts Repaired 5 | . . . . 3 . 1 . . . . 1 . . . . . . . Time 195 | . . . . 132 . 25 . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 1 | . . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . . . . 1 . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . 1 . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 9325 | 28 229 664 202 828 1350 680 382 151 68 267 555 358 142 1037 273 234 1148 729 Spaces Moved 18132 | 11 149 692 583 2170 3022 1382 586 405 164 336 1097 730 334 1130 383 343 2928 1687 Core . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 406 | 11 149 246 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17726 | . . 446 583 2170 3022 1382 586 405 164 336 1097 730 334 1130 383 343 2928 1687 Fastest Speed 23 | 120 120 31 31 28 25 28 29 29 29 29 25 28 28 28 29 25 23 28 Average Speed 30 | 120 120 63 31 28 27 28 29 29 29 29 27 28 28 28 29 25 30 28 Slowest Speed 127 | 120 120 127 31 31 28 29 29 29 29 32 28 28 28 31 29 28 111 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . 3 8 9 8 . . . . . 7 2 1 . 2 3 3 1 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 54 | 3 32 44 65 67 81 29 80 57 63 61 39 72 59 95 57 9 68 55 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . 3 . . . . 2 . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 1 1 . 1 . 4 . . . . . . Spaces Dug 316 | . . 8 . 19 99 33 3 . . 3 20 10 5 . 2 6 17 91 Terrain Destroyed 380 | . . 13 . 54 99 33 3 . . 3 20 10 5 . 2 6 17 115 Melee 280 | . . . . 19 99 33 3 . . 3 20 10 5 . 2 6 17 63 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 100 | . . 13 . 35 . . . . . . . . . . . . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 21139 | 16 174 816 598 2316 3377 1594 791 438 179 500 1301 861 371 1842 537 466 3144 1818 Wait 2325 | . 8 22 . 92 230 139 202 32 4 160 163 116 32 688 154 107 132 44 Move 18023 | 10 148 685 568 2151 3005 1381 585 404 163 335 1082 725 331 1129 379 336 2922 1684 Hop 43 | . . 3 6 9 8 . . . . . 7 2 1 . 1 3 2 1 Pick Up 47 | . 3 11 5 8 6 3 . . 1 1 1 . . 2 . . 5 1 Fast Attach 73 | 1 . 10 6 3 2 3 . . 4 . 12 4 . 4 . 2 17 5 Attach 31 | . . 4 3 6 4 3 . . . 1 2 . 1 3 . 1 1 2 Detach 12 | . . 3 1 . . 1 . . . . 2 . . 1 . 1 3 . Swap 44 | . . 5 . 8 10 1 . 1 . . 1 . . 3 . 3 10 2 Drop 101 | . 1 18 9 8 11 1 . 1 4 . 7 2 . 7 . 1 29 2 Fire 82 | 5 14 55 . 2 . . . . . . 1 . . . . . . 5 Melee 340 | . . . . 29 101 44 4 . 3 3 23 12 6 5 3 12 23 72 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 481 | -9/Materials | Discovered new exit (range 4) 856 | -9/Materials | Discovered new exit (range 13) 910 | -9/Materials | Discovered new exit (range 14) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x2 974 | -8/Materials | Discovered new exit (range 14) 978 | -8/Materials | Build established: Sprinter 1007 | -8/Materials | Identified exit to Factory 1124 | -8/Materials | Entered Factory 1124 | -7/Factory | Evolved 2 slots: Utility x2 1184 | -7/Factory | Identified exit to Lower Caves 1301 | -7/Factory | Identified exit to Factory 1427 | -7/Factory | Build established: Scout 1728 | -7/Factory | Repaired Broken Imp. Deuterium Engine 1786 | -7/Factory | Repaired Imp. Flight Unit 1839 | -7/Factory | Repaired Imp. Flight Unit 1952 | -7/Factory | Entered another Factory area 1952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -6/Factory | Discovered new exit (range 7) 1999 | -6/Factory | Identified exit to Lower Caves 2254 | -6/Factory | Discovered new exit (range 16) 2265 | -6/Factory | Identified exit to Factory 2777 | -6/Factory | Discovered exit to Lower Caves (range 7) 3302 | -6/Factory | Entered another Factory area 3302 | -5/Factory | Evolved 2 slots: Utility x2 3332 | -5/Factory | Lost 3 parts (1p2u) 3404 | -5/Factory | Discovered new exit (range 3) 3405 | -5/Factory | Identified exit to Upper Caves 3475 | -5/Factory | Identified exit to Extension 3598 | -5/Factory | Build established: Ninja 3656 | -5/Factory | Repaired Nuclear Pulse Thruster 3685 | -5/Factory | Discovered new exit (range 21) 3691 | -5/Factory | Identified exit to Factory 3982 | -5/Factory | Entered Upper Caves 4016 | -5/Upper Caves | Learned 8 Factory zone layouts 4331 | -5/Upper Caves | Spotted B-75 Beast 4362 | -5/Upper Caves | Discovered new exit (range 9) 4364 | -5/Upper Caves | Identified exit to Upper Caves 4364 | -5/Upper Caves | Entered another Upper Caves area 4364 | -5/Upper Caves | Discovered exit to Factory (range 10) 4409 | -5/Upper Caves | Learned Factory terminal intel 4425 | -5/Upper Caves | Spotted B-75 Beast 4477 | -5/Upper Caves | Learned Factory security intel 4492 | -5/Upper Caves | Discovered new exit (range 14) 4515 | -5/Upper Caves | Identified exit to Zhirov 4515 | -5/Upper Caves | Entered Zhirov 4515 | -5/Zhirov | Discovered new exit (range 3) 4516 | -5/Zhirov | Identified exit to Proximity Caves 4521 | -5/Zhirov | Met Zhirov 4526 | -5/Zhirov | Learned location of Quarantine (-2) 4526 | -5/Zhirov | Learned location of Testing (-3) 4526 | -5/Zhirov | Learned location of Command (-1) 4531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4536 | -5/Zhirov | Found Alien Artifact 4536 | -5/Zhirov | Identified Integrated Dissipator 4536 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4543 | -5/Zhirov | Found Alien Artifact 4583 | -5/Zhirov | Entered Proximity Caves 4585 | -4/Proximity Caves | Spotter reported a threat 4587 | -4/Proximity Caves | Spotter reported a threat 4589 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 4799 | -4/Proximity Caves | Crushed by falling debris 4810 | -4/Proximity Caves | Spotter reported a threat 4846 | -4/Proximity Caves | Lost 5 parts (4u1w) 4850 | -4/Proximity Caves | Entered Factory 4850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4851 | -4/Factory | Identified exit to Research 4853 | -4/Factory | Loaded intel: 26 terminal locations 4922 | -4/Factory | Repaired Reaction Control System 5097 | -4/Factory | Discovered new exit (range 15) 5100 | -4/Factory | Search patrols dispatched 5101 | -4/Factory | Identified exit to Upper Caves 5105 | -4/Factory | Build established: Sprinter 5274 | -4/Factory | Fabricated Exp. Optical Array? 5350 | -4/Factory | Search patrols dispatched 5385 | -4/Factory | Discovered exit to Research (range 17) 5405 | -4/Factory | Entered Upper Caves 5418 | -4/Upper Caves | Learned Research stockpile data 5419 | -4/Upper Caves | Build established: Ninja 5619 | -4/Upper Caves | Identified exit to Upper Caves 5673 | -4/Upper Caves | Spotted B-86 Titan 5747 | -4/Upper Caves | Found Alien Artifact 5747 | -4/Upper Caves | Identified Core Expander 5747 | -4/Upper Caves | Installed Core Expander, added new Power slot 5763 | -4/Upper Caves | Entered another Upper Caves area 5769 | -4/Upper Caves | Build established: Infiltrator-Ninja 5791 | -4/Upper Caves | Spotted B-86 Titan 5797 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5800 | -4/Upper Caves | Discovered exit to Research (range 7) 5841 | -4/Upper Caves | Identified exit to Warlord 5905 | -4/Upper Caves | Entered Warlord 5920 | -4/Warlord | System corruption cleaned by Quarantine Array 6020 | -4/Warlord | Learned Research trap positions 6020 | -4/Warlord | Learned Quarantine emergency access door positions 6020 | -4/Warlord | Learned 4 Access zone layouts 6021 | -4/Warlord | Learned Factory recycling unit intel 6021 | -4/Warlord | Learned Armory scanalyzer intel 6048 | -4/Warlord | Visited the Vortex Lab 6057 | -4/Warlord | Warlord's base attacked by MAIN.C 6061 | -4/Warlord | Met Warlord 6100 | -4/Warlord | Build established: Infiltrator-Sprinter 6281 | -4/Warlord | Warlord forces counterattacked 6282 | -4/Warlord | Spotted B-90 Cyclops 6292 | -4/Warlord | Lost 6 allies 6384 | -4/Warlord | Lost 6 allies 6412 | -4/Warlord | Spotted Executioner 6457 | -4/Warlord | Lost 10 allies 6475 | -4/Warlord | Discovered new exit (range 14) 6482 | -4/Warlord | Identified exit to Proximity Caves 6732 | -4/Warlord | Warlord base infiltrated, sounded retreat 6942 | -4/Warlord | Entered Proximity Caves 7207 | -3/Proximity Caves | Discovered exit to Research (range 8) 7215 | -3/Proximity Caves | Entered Research 7215 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7216 | -3/Research | Identified exit to Armory 7217 | -3/Research | Loaded intel: 81 trap records 7272 | -3/Research | Discovered new exit (range 5) 7308 | -3/Research | Spotted B-86 Titan 7377 | -3/Research | Identified exit to Research 7397 | -3/Research | Spotted B-86 Titan 7449 | -3/Research | Entered another Research area 7449 | -2/Research | Warlord forces began assault on 0b10 7449 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7484 | -2/Research | Met up with Warlord 7559 | -2/Research | Research machine network offline 7603 | -2/Research | Found Prototype Slashing Weapon 7603 | -2/Research | Identified Nanosword 7707 | -2/Research | Spotted Executioner 7721 | -2/Research | Spotted Executioner 7754 | -2/Research | Lost 8 allies 7755 | -2/Research | Borebot progress halted 7773 | -2/Research | Found Prototype Processor 7773 | -2/Research | Identified Exp. Targeting Computer 7775 | -2/Research | Found Prototype Processor 7775 | -2/Research | Identified Exp. Core Analyzer 7784 | -2/Research | Found Prototype Device 7784 | -2/Research | Identified Adv. Kinecellerator 7807 | -2/Research | Build established: Scavenger-Ninja 7810 | -2/Research | Discovered new exit (range 22) 7871 | -2/Research | Identified exit to Quarantine 7896 | -2/Research | Spotted Executioner 7916 | -2/Research | Spotted Striker 7935 | -2/Research | Discovered exit to Quarantine (range 19) 7944 | -2/Research | Borebot progress halted 8119 | -2/Research | Borebot progress halted 8391 | -2/Research | Discovered new exit (range 22) 8425 | -2/Research | Spotted Executioner 8444 | -2/Research | Lost 4 allies 8449 | -2/Research | Warlord invited to help at Command 8492 | -2/Research | Identified exit to Access 8525 | -2/Research | Spotted B-90 Cyclops 8529 | -2/Research | Spotted Striker 8597 | -2/Research | Entered Access 8597 | -1/Access | Evolved 2 slots: Propulsion x2 8685 | -1/Access | Spotted B-99 Colossus 8726 | -1/Access | Lost 3 allies 8829 | -1/Access | Crushed by falling debris 9078 | -1/Access | Identified exit to Command 9109 | -1/Access | Identified exit to Surface 9217 | -1/Access | Build established: Infiltrator-Ninja 9302 | -1/Access | Spotted B-99 Colossus 9326 | *** | Escaped! Last Messages --------------- Investigation squad. 09195_ Terminal unresponsive. 09195_ Terminal disabled. 09209_ Imp. System Restoration Module purges 1% system corruption (3%). 09224_ Imp. System Restoration Module purges 1% system corruption (2%). 09244_ U-05 Engineer builds a Wall. 09248_ Imp. System Restoration Module purges 1% system corruption (1%). 09248_ Imp. System Restoration Module expended. 09281_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 09281_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 09302_ Slug penetrates Wall. 09302_ Penetrated by Slug. 09302_ Slug penetrates Wall. 09313_ The unstable cave ceiling collapses. 09322_ Main Access Shell breached. 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Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HybridDirtyCycler Manual? 0 Play Time 06:02:09 Cumulative 578.0 hours Start 2024.01.18 @ 18:06:44 End 2024.01.20 @ 00:39:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 71 Adventurer 17 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9830ca87-da8d-4ed7-a69d-851a15181aef