Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 17:17:50

Player: mix

Result: Destroyed by B-99 Colossus with Multirail

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (23)       4600
Robots Destroyed (31)      155
Value Destroyed (1407)     1407
Prototype IDs (19)         380
Alien Tech Used (0)        0
Bonus (4085)               4085
              TOTAL SCORE: 15127

 Bonus
-------
Follower Combat Kills      170
Entered Garrisons          1000
Used RIF Installer         1500
Entered DSFs               1500
Friendly Fire              -85

 Cogmind 
---------
Core Integrity             0/1600
Matter                     186/300
Energy                     100/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (14) --
               (None)
>          --- UTILITY (6) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Particle Reactor
  Advanced Medium Treads
           Relay Coupler [NC] (23)
           Relay Coupler [Heavy] (13)
           Tesla Bomb Launcher

 Peak State 
------------
>              --- POWER ------------
               Neutrino Core
>              --- PROPULSION -------
               Field Propulsion Array
               Field Propulsion Array
               Field Propulsion Array
               Field Propulsion Array
               Field Propulsion Array
>              --- UTILITY ----------
  Experimental Energy Well
      Advanced Melee Analysis Suite
               Hacking Suite
      Advanced Corruption Screen
      Advanced Corruption Screen
      Advanced Corruption Screen
>              --- WEAPON -----------
               Tesla Bomb Launcher
               Powered Hammer
>              --- INVENTORY --------
               Field Propulsion Array
               Relay Coupler [NC]
               Relay Coupler [Grunt]
               Relay Coupler [Heavy]
[Rating: 130]

 Favorites 
-----------
Power                      Angular Momentum Engine
  Engine                   Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Flight Unit
  Treads                   Advanced Medium Treads
  Wheel                    Subdweller Monowheel
  Hover Unit               Antigrav System
  Flight Unit              Flight Unit
Utility                    Hacking Suite
  Device                   Advanced Cooling System
  Storage                  Experimental Energy Well
  Processor                Rainbow Chip
  Hackware                 Hacking Suite
  Protection               Scrap Shield
Weapon                     Light Assault Rifle
  Energy Gun               Shock Rifle
  Energy Cannon            Matter Neutralizer
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Mass Driver
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Powered Hammer
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Slots Evolved              18   | .   .   .   .   4   .   .   2   .   2   .   .   .   2   .   .   2   .   2   .   .   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               12   | .   .   .   .   2   .   .   2   .   1   .   .   .   1   .   .   1   .   1   .   .   .   2   2   
  Utility                  4    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             96   | 2   5   4   16  .   .   1   4   10  2   10  1   1   2   5   7   .   1   10  .   1   8   3   3   
  Power                    6    | .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   .   1   .   .   
    Engine                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               38   | .   2   .   6   .   .   1   .   9   1   2   .   .   .   3   3   .   .   5   .   .   3   2   1   
    Treads                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  6    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Flight                 28   | .   2   .   2   .   .   1   .   9   1   2   .   .   .   3   .   .   .   5   .   .   2   1   .   
  Utility                  21   | 1   2   .   2   .   .   .   .   .   1   3   .   1   1   .   2   .   .   4   .   .   2   1   1   
    Device                 5    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   .   .   .   .   .   1   .   
    Storage                2    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Processor              8    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   
    Hackware               2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Protection             4    | .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   31   | 1   1   3   8   .   .   .   4   .   .   4   1   .   1   2   1   .   1   .   .   1   2   .   1   
    Energy Gun             4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          5    | 1   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       7    | .   .   .   .   .   .   .   .   .   .   3   1   .   1   2   .   .   .   .   .   .   .   .   .   
    Launcher               9    | .   .   1   5   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Weapon         3    | .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   2   .   2   1   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    System Corruption      16   | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   
Parts Lost                 49   | .   2   .   9   .   .   2   2   4   .   1   .   1   .   7   .   .   3   1   .   1   4   4   8   
  Power                    2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               28   | .   .   .   4   .   .   1   .   3   .   1   .   1   .   7   .   .   2   1   .   .   3   3   2   
  Utility                  9    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   
  Weapon                   10   | .   2   .   3   .   .   .   2   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Highest Loss Streak      7    | .   1   .   2   .   .   1   2   4   .   1   .   1   .   7   .   .   3   1   .   1   4   2   4   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     46   | .   37  66  68  8   8   5   10  43  60  79  86  79  68  30  18  36  23  41  61  61  54  32  28  
  Wheel                    3    | .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   4   10  6   2   .   .   .   .   .   
  Flight                   13   | .   7   28  13  .   .   1   .   31  46  46  46  41  29  14  .   .   .   9   23  23  17  9   5   
  Device                   1    | .   .   .   .   .   .   .   .   .   .   8   13  20  17  5   .   5   2   .   .   .   .   .   2   
  Processor                9    | .   9   28  13  8   8   3   .   .   .   .   .   .   .   .   2   5   5   18  19  19  10  4   5   
  Hackware                 2    | .   .   .   .   .   .   .   .   .   6   6   6   6   5   5   5   5   5   4   4   4   6   8   7   
  Protection               1    | .   .   .   5   .   .   .   .   .   .   4   6   .   5   .   .   .   .   .   .   .   2   2   .   
  Ballistic Gun            5    | .   19  .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 2    | .   .   1   8   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Special Weapon           1    | .   .   7   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          130  | 1   6   9   27  13  13  14  4   29  34  65  65  60  56  56  34  29  29  123 123 130 130 91  76  
  Average Rating           28   | .   3   5   21  13  13  6   3   20  33  51  60  55  53  22  11  29  19  65  123 124 97  59  51  
  On Entrance              39   | .   1   5   9   13  13  13  1   3   27  34  60  60  46  56  4   29  29  15  123 123 130 89  53  
Naked Turns                71   | .   .   .   .   .   .   48  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Heaviest Build             50   | 2   3   6   31  .   .   .   10  16  13  46  37  37  35  27  5   5   5   19  19  28  50  41  14  
  Greatest Support         75   | 3   8   8   20  3   3   4   3   34  40  40  40  40  29  29  32  16  16  75  75  75  75  51  23  
  Greatest Overweight (x)  7    | .   .   1   7   .   .   .   3   1   .   1   .   .   1   .   .   .   .   .   .   .   1   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 3   3   4   5   5   5   5   4   5   1   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          3    | 1   2   3   3   4   5   4   .   2   .   1   5   5   4   4   4   5   5   4   5   5   4   4   4   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | 2   3   3   5   5   5   4   .   1   .   5   5   5   4   4   5   5   5   5   5   5   3   5   5   

 Class Distribution 
--------------------
 63% | Mutant
 10% | Sprinter
  8% | Subdweller-Tank
  7% | Scavenger-Sprinter
  5% | Tank
  3% | Scavenger-Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Subcaves
             Mutant | -8/Materials
             Mutant | -8/Garrison
             Mutant | -8/Materials
             Mutant | -7/Factory
           Sprinter | -7/DSF
           Sprinter | -6/Factory
 Scavenger-Sprinter | -6/Garrison
 Scavenger-Sprinter | -6/Factory
           Sprinter | -6/DSF
           Sprinter | -5/Factory
             Mutant | -5/Garrison
             Mutant | -5/Factory
             Mutant | -4/Factory
             Mutant | -4/DSF
             Mutant | -3/Research
           Sprinter | -3/Garrison
           Sprinter | -3/Research
 Scavenger-Sprinter | -3/Garrison
             Mutant | -2/Research
             Mutant | -1/Access

 Resources                      | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
-----------                Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Matter Collected           1446 | 208 64  62  209 .   .   .   196 66  .   260 .   .   .   .   104 .   9   .   .   .   268 .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1069 | .   178 62  207 .   .   .   66  121 .   .   .   .   .   15  104 .   .   .   .   .   316 .   .   
  Parts                    70   | .   12  6   23  .   .   .   3   7   .   .   .   .   .   2   5   .   .   .   .   .   12  .   .   
Haulers Intercepted        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      16   | .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Combat Hostiles Destroyed  23   | .   4   1   11  .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   5   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Guns                     5    | .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      14   | .   .   1   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
Classes Destroyed          13   | .   2   3   2   .   .   .   2   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Worker                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 3    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  8    | .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Grunt                    4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Artisan                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               7    | .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | .   2   2   4   .   .   .   2   1   .   .   .   .   .   1   1   .   .   .   .   .   5   .   .   
  Combat Bots Only         5    | .   2   1   4   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   5   .   .   
Max Kills in Single Turn   3    | .   1   2   3   .   .   .   1   1   .   .   .   .   .   1   1   .   .   .   .   .   2   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -8   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  DSF  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Fac  DSF  Res  Gar  Res  Gar  Res  Acc  
Hostile Shots Fired        656  | .    26   20   50   .    25   47   .    27   .    7    .    9    .    89   .    .    18   24   57   .    51   52   154  
  Missed                   277  | .    10   7    19   .    13   17   .    13   .    4    .    3    .    33   .    .    9    8    41   .    25   15   60   
Damage Taken               7732 | .    228  115  773  .    159  297  126  355  .    42   .    131  .    845  216  .    495  435  307  .    639  664  1905 
  Core                     4086 | .    36   56   146  .    141  267  66   178  .    .    .    37   .    642  216  .    352  98   59   .    25   164  1603 
  Absorbed by Shields      278  | .    .    .    .    .    14   .    .    92   .    .    .    22   .    116  .    .    .    .    .    .    34   .    .    
  Reduced by Siege Mode    12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    
Core Remaining (%)         60   | 100  .    .    4    .    .    25   .    65   .    .    .    95   .    .    14   .    69   .    .    .    86   88   .    
Volleys Fired              97   | .    14   9    32   .    .    .    5    11   .    4    .    .    1    9    .    .    .    .    .    .    11   .    1    
  Largest                  3    | .    2    1    3    .    .    .    1    1    .    1    .    .    1    1    .    .    .    .    .    .    1    .    1    
  Hottest                  105  | .    40   100  73   .    .    .    50   50   .    57   .    .    57   57   .    .    .    .    .    .    94   .    105  
Shots Fired                123  | .    25   9    45   .    .    .    5    12   .    4    .    .    1    9    .    .    .    .    .    .    12   .    1    
  Gun                      64   | .    25   .    22   .    .    .    3    12   .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Cannon                   14   | .    .    .    .    .    .    .    .    .    .    3    .    .    1    9    .    .    .    .    .    .    .    .    1    
  Launcher                 37   | .    .    1    23   .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Special                  8    | .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  71   | .    25   .    31   .    .    .    2    .    .    3    .    .    1    9    .    .    .    .    .    .    .    .    .    
  Thermal                  11   | .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    
  Explosive                16   | .    .    1    14   .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          25   | .    .    .    .    .    .    .    3    12   .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Robot Hit Streak         22   | .    20   2    22   .    .    .    4    11   .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    
  Robot Miss Streak        4    | .    1    2    1    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    4    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           65   | .    23   3    22   .    .    .    3    10   .    .    .    .    .    1    1    .    .    .    .    .    2    .    .    
  Core Hits                54   | .    11   3    20   .    .    .    4    2    .    4    .    .    .    .    1    .    .    .    .    .    9    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    3    .    .    
  Impact                   5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Sneak Attacks            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           2624 | .    251  127  1213 .    .    .    286  160  .    76   .    .    .    38   76   .    .    .    .    .    397  .    .    
  Guns                     601  | .    251  .    138  .    .    .    52   160  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  38   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    
  Explosions               1837 | .    .    55   1075 .    .    .    234  .    .    76   .    .    .    .    .    .    .    .    .    .    397  .    .    
  Melee                    76   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    .    .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  990  | .    251  .    631  .    .    .    70   .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    
  Thermal                  72   | .    .    72   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                877  | .    .    55   582  .    .    .    164  .    .    76   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          609  | .    .    .    .    .    .    .    52   160  .    .    .    .    .    .    .    .    .    .    .    .    397  .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 76   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    .    .    .    .    .    .    .    
Highest Corruption         9    | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    9    .    9    
  Average Corruption       7    | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    9    .    6    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       41   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    .    
  Effects                  7    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
    Message Errors         2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Matter Fused           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            93   | .    .    4    40   .    .    .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Projectiles              4    | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               89   | .    .    .    40   .    .    .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      379  | .    .    .    166  .    .    .    127  .    .    .    .    .    .    .    .    .    .    .    .    .    86   .    .    
  Shots                    11   | .    .    .    6    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        247  | .    4    18   .    .    .    .    .    .    247  192  .    .    .    .    .    .    .    .    11   .    116  4    110  
  Average Temperature      71   | .    3    9    .    .    .    .    .    .    110  104  .    .    .    .    .    .    .    .    6    .    40   4    39   
  Received Heat Transfer   786  | .    129  .    114  .    45   63   .    .    .    .    .    .    .    243  .    .    .    27   45   .    39   81   .    
Siege Activations          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Total Turns              20   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    
  Longest Duration         20   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    
Robots Corrupted           3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Combat Hostiles          3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Parts Fried              7    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         150  | .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Peak Influence             308  | .   111 147 .   .   62  129 211 191 83  308 161 112 57  87  13  6   15  13  151 84  254 261 296 
  Initial                  161  | .   .   35  .   .   2   29  58  151 79  58  161 112 53  39  8   6   7   8   9   84  55  142 156 
  Average                  103  | .   73  105 .   .   16  59  123 165 80  234 161 110 54  36  10  6   1   10  62  76  141 181 195 
Maximum Alert Level        1    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   1   
  Low Security (%)         84   | 100 100 100 .   100 100 100 61  100 100 29  100 100 100 100 100 100 100 100 100 100 86  49  63  
  Level 1                  15   | .   .   .   .   .   .   .   38  .   .   70  .   .   .   .   .   .   .   .   .   .   13  50  36  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          7    | .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   
  Investigation            1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Reinforcement            4    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Distress Signals           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              155  | .   11  4   20  .   6   8   2   3   .   11  .   3   4   17  .   .   2   1   22  .   19  7   15  
  Peak Tracking Total      23   | .   5   3   8   .   5   7   1   3   .   5   .   3   4   17  .   .   2   1   23  .   14  4   9   
  Tactical Retreats        15   | .   .   .   3   .   1   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   2   2   2   

 Traps                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Traps Triggered            22   | .   .   .   .   .   1   .   .   5   .   1   1   1   .   2   2   .   1   .   4   .   4   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Machines Disabled          15   | .   .   .   4   .   .   .   7   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   1   
  Max in Single Turn       4    | .   .   .   3   .   .   .   4   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Relay           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Machines Accessed          23   | .   5   .   1   1   .   2   3   .   2   1   1   .   1   .   .   1   .   1   .   1   .   1   2   
  Terminals                10   | .   3   .   .   .   .   .   1   .   1   1   1   .   .   .   .   1   .   .   .   .   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   1   .   1   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   1   .   
Total Hacks                51   | .   15  .   9   1   .   5   6   .   3   1   1   .   1   .   .   4   .   1   .   1   .   1   2   
  Successful               33   | .   8   .   9   1   .   2   3   .   2   1   1   .   1   .   .   1   .   1   .   1   .   1   1   
  Failed                   18   | .   7   .   .   .   .   3   3   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   1   
    Catastrophic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   18   | .   12  .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Terminals                21   | .   9   .   .   .   .   .   2   .   2   1   1   .   .   .   .   4   .   .   .   .   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          11   | .   6   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   1   .   4   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   1   .   
Terminal Hacks             15   | .   .   .   9   .   .   .   1   .   1   1   1   .   .   .   .   1   .   .   .   .   .   .   1   
  Record                   9    | .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Open DSF                 4    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   1   .   1   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
  Unlock Access            6    | .   .   .   .   1   .   1   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
Unauthorized Hacks         9    | .   6   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Terminals                4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 4    | .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         11   | .   4   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   1   .   1   .   .   2   
  Full Trace Events        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Used RIF Installer         3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    11   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   5   .   .   2   .   
  Machine Destruction      11   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   5   .   .   2   .   
  Attached                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
--------                   Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Total Allies               6    | .   1   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            3    | .   1   3   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      157  | .   10  40  40  .   .   .   .   .   .   157 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       95   | .   10  16  16  .   .   .   .   .   .   95  .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               21   | .   .   7   3   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             510  | .   .   89  32  .   .   .   .   .   .   389 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    5    | .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -1   
-------------              Run  | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  DSF  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Fac  DSF  Res  Gar  Res  Gar  Res  Acc  
Turns Passed               3552 | 25   194  313  1010 32   86   105  249  147  20   154  29   25   30   97   285  14   47   80   57   14   150  137  252  
Spaces Moved               4905 | 36   306  514  1031 59   126  167  156  156  84   251  43   73   57   137  420  14   75   143  131  38   217  220  451  
  Core                     1529 | 36   146  130  114  59   126  127  156  15   .    .    .    .    .    62   278  .    52   81   .    .    .    .    147  
  Treads                   5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   512  | .    .    .    417  .    .    .    .    .    .    .    .    .    .    .    68   14   13   .    .    .    .    .    .    
  Hover                    84   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    74   .    10   .    .    .    .    .    .    
  Flight                   2775 | .    160  384  500  .    .    40   .    141  84   251  43   73   57   75   .    .    .    62   131  38   212  220  304  
  Fastest Speed            17   | 50   37   37   34   50   50   40   50   23   20   17   20   20   27   27   50   100  50   28   28   28   28   31   37   
  Average Speed            54   | 50   44   43   86   50   50   47   108  30   20   23   20   21   43   38   61   100  60   40   28   28   35   38   51   
  Slowest Speed            400  | 50   50   100  400  50   50   50   200  112  20   100  20   27   107  50   100  100  100  50   28   28   240  117  57   
  Overloaded Moves         63   | .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            28   | .    2    8    .    .    .    1    .    .    .    .    .    .    .    4    .    .    .    .    5    .    2    2    4    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       29   | 3    39   96   52   15   28   27   6    89   5    38   1    68   2    29   13   1    87   5    38   1    33   8    16   
  Regions Visited          23
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        8    | .    .    .    .    1    .    .    1    .    1    .    1    .    1    .    .    1    .    1    .    1    .    .    .    
  Unknown Exits Taken      7    | 1    1    1    1    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    
Scrap Searched             4    | .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 10   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    1    .    2    .    .    
Terrain Destroyed          302  | .    .    10   227  .    .    .    53   .    .    1    .    .    2    6    .    .    .    .    1    .    2    .    .    
  Melee                    3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    
  Projectile               10   | .    .    1    .    .    .    .    .    .    .    1    .    .    2    6    .    .    .    .    .    .    .    .    .    
  AOE                      289  | .    .    9    227  .    .    .    53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -8   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -1   
---------                  Run  | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  DSF  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Fac  DSF  Res  Gar  Res  Gar  Res  Acc  
Total                      5623 | 43   340  572  1116 61   148  191  231  244  87   342  63   81   61   167  443  14   75   160  141  40   269  270  464  
  Wait                     344  | .    10   51   11   .    9    23   62   29   .    46   .    1    .    7    10   .    .    5    15   .    10   44   11   
  Move                     4837 | 35   301  499  1030 59   125  164  155  155  84   250  43   72   57   128  419  14   74   143  122  38   212  215  443  
  Hop                      21   | .    2    6    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    2    .    1    2    4    
  Pick Up                  65   | 4    7    2    14   1    .    1    2    11   1    11   .    .    1    2    5    .    .    1    .    .    .    2    .    
  Fast Attach              26   | .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    2    .    1    9    .    2    4    3    2    
  Attach                   63   | 2    5    3    12   .    .    1    4    10   2    9    .    .    2    4    5    .    .    1    .    .    2    .    1    
  Detach                   16   | 1    .    1    4    .    .    .    .    .    .    3    .    1    .    2    1    .    .    .    .    .    1    1    1    
  Swap                     8    | .    .    1    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Drop                     23   | 1    1    .    7    1    .    1    3    .    .    .    1    1    .    .    .    .    .    1    .    .    2    3    1    
  Fire                     97   | .    14   9    32   .    .    .    5    11   .    4    .    .    1    9    .    .    .    .    .    .    11   .    1    
  Melee                    6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    3    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            115  | .    .    .    .    .    14   .    .    28   .    18   18   5    .    11   .    .    .    .    .    .    21   .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec])
-8/Materials
-8/Garrison
-8/Materials (discovered 2 exits: *Fac / Gar)
-7/Factory
-7/DSF
-6/Factory
-6/Garrison
-6/Factory
-6/DSF
-5/Factory
-5/Garrison
-5/Factory
-4/Factory
-4/DSF
-3/Research
-3/Garrison
-3/Research
-3/Garrison
-2/Research
-1/Access

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   26 | -11/Scrapyard | Entered Materials
  145 | -10/Materials | Discovered new exit (range 8)
  220 | -10/Materials | Entered Mines
  255 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  260 | -10/Mines     | Discovered new exit (range 5)
  290 | -10/Mines     | Learned location of Mines (-9)
  306 | -10/Mines     | Build established: Mutant
  341 | -10/Mines     | Discovered new exit (range 12)
  361 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  470 | -10/Mines     | Learned location of Mines (-8)
  529 | -10/Mines     | Discovered new exit (range 3)
  533 | -10/Mines     | Entered Subcaves
  533 | -10/Subcaves  | Accompanied by 3 allies
  581 | -10/Subcaves  | Discovered new exit (range 15)
  633 | -10/Subcaves  | Lost 3 allies
  645 | -10/Subcaves  | Visited 4L-MR0's lab
  676 | -10/Subcaves  | Core integrity fell below 50%
  686 | -10/Subcaves  | Found Rainbow Chip
  688 | -10/Subcaves  | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
  772 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
  772 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  776 | -10/Subcaves  | Discovered new exit (range 11)
  879 | -10/Subcaves  | Disturbed a concealed Subdweller
  906 | -10/Subcaves  | Core integrity fell below 20%
 1034 | -10/Subcaves  | Discovered new exit (range 10)
 1254 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 1256 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 1257 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1402 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1543 | -10/Subcaves  | Entered Materials
 1543 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 1575 | -8/Materials  | Identified exit to Garrison
 1575 | -8/Materials  | Entered Garrison
 1581 | -8/Garrison   | Triggered checkpoint
 1657 | -8/Garrison   | Discovered new exit (range 9)
 1661 | -8/Garrison   | Entered Materials
 1671 | -8/Materials  | Identified exit to Garrison
 1712 | -8/Materials  | Core integrity fell below 50%
 1751 | -8/Materials  | Discovered new exit (range 15)
 1766 | -8/Materials  | Entered Factory
 1766 | -7/Factory    | Evolved 2 slots: Propulsion x2
 2015 | -7/Factory    | Identified exit to DSF
 2015 | -7/Factory    | Entered DSF
 2068 | -7/DSF        | Additional patrols routed to DSF
 2156 | -7/DSF        | Discovered new exit (range 14)
 2162 | -7/DSF        | Entered Factory
 2162 | -6/Factory    | Evolved 2 slots: Power x1, Propulsion x1
 2181 | -6/Factory    | Lost 4 parts (3n1w)
 2182 | -6/Factory    | Identified exit to Garrison
 2182 | -6/Factory    | Entered Garrison
 2182 | -6/Garrison   | Warlord forces raided the area
 2195 | -6/Garrison   | Installed Relay Interface Framework
 2221 | -6/Garrison   | Found embedded Infiltrators
 2242 | -6/Garrison   | Spotted B-75 Beast
 2266 | -6/Garrison   | Triggered checkpoint
 2274 | -6/Garrison   | Triggered checkpoint
 2278 | -6/Garrison   | Triggered checkpoint
 2279 | -6/Garrison   | Triggered checkpoint
 2300 | -6/Garrison   | Lost 6 allies
 2300 | -6/Garrison   | Garrison Relay disabled
 2327 | -6/Garrison   | Discovered new exit (range 8)
 2336 | -6/Garrison   | Entered Factory
 2365 | -6/Factory    | Identified exit to DSF
 2365 | -6/Factory    | Entered DSF
 2380 | -6/DSF        | Additional patrols routed to DSF
 2386 | -6/DSF        | Discovered new exit (range 15)
 2390 | -6/DSF        | Entered Factory
 2390 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 2420 | -5/Factory    | Identified exit to Garrison
 2420 | -5/Factory    | Entered Garrison
 2470 | -5/Garrison   | Triggered checkpoint
 2472 | -5/Garrison   | Triggered checkpoint
 2482 | -5/Garrison   | Triggered checkpoint
 2486 | -5/Garrison   | Core integrity fell below 50%
 2505 | -5/Garrison   | Discovered new exit (range 9)
 2508 | -5/Garrison   | Lost 7 parts (7n)
 2517 | -5/Garrison   | Entered Factory
 2534 | -5/Factory    | Core integrity fell below 20%
 2789 | -5/Factory    | Discovered new exit (range 8)
 2802 | -5/Factory    | Entered another Factory area
 2802 | -4/Factory    | Accompanied by 1 ally
 2802 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 2816 | -4/Factory    | Identified exit to DSF
 2816 | -4/Factory    | Entered DSF
 2816 | -4/DSF        | Accompanied by 3 allies
 2843 | -4/DSF        | Discovered new exit (range 14)
 2846 | -4/DSF        | Additional patrols routed to DSF
 2863 | -4/DSF        | Entered Research
 2863 | -3/Research   | Evolved 2 slots: Power x1, Propulsion x1
 2866 | -3/Research   | Lost 3 parts (2n1w)
 2875 | -3/Research   | Lost 3 allies
 2904 | -3/Research   | Spotted B-86 Titan
 2943 | -3/Research   | Identified exit to Garrison
 2943 | -3/Research   | Entered Garrison
 2946 | -3/Garrison   | Expanded RIF knowledge: Command Fork
 2961 | -3/Garrison   | Garrison Relay disabled
 2979 | -3/Garrison   | Spotted B-86 Titan
 2987 | -3/Garrison   | Triggered checkpoint
 2987 | -3/Garrison   | Spotted B-86 Titan
 2996 | -3/Garrison   | Discovered new exit (range 12)
 3000 | -3/Garrison   | Entered Research
 3012 | -3/Research   | Found Prototype Launcher
 3012 | -3/Research   | Identified Tesla Bomb Launcher
 3014 | -3/Research   | Identified exit to Garrison
 3014 | -3/Research   | Entered Garrison
 3038 | -3/Garrison   | Expanded RIF knowledge: Robot Detection
 3088 | -3/Garrison   | Lost 4 parts (1p3n)
 3142 | -3/Garrison   | Triggered checkpoint
 3144 | -3/Garrison   | Triggered checkpoint
 3158 | -3/Garrison   | Discovered new exit (range 15)
 3164 | -3/Garrison   | Entered Research
 3164 | -2/Research   | Evolved 2 slots: Propulsion x2
 3172 | -2/Research   | Found Prototype Processor
 3280 | -2/Research   | Discovered new exit (range 14)
 3289 | -2/Research   | Found Prototype Device
 3289 | -2/Research   | Identified Exp. ECM Suite
 3301 | -2/Research   | Entered Access
 3301 | -1/Access     | Evolved 2 slots: Propulsion x2
 3430 | -1/Access     | Identified Exp. Core Analyzer
 3476 | -1/Access     | Spotted B-99 Colossus
 3520 | -1/Access     | Lost 4 parts (2n2u)
 3532 | -1/Access     | Spotted B-99 Colossus
 3534 | -1/Access     | Spotted B-99 Colossus
 3540 | -1/Access     | Core integrity fell below 50%
 3549 | -1/Access     | Core integrity fell below 20%
 3553 | -1/Access     | Destroyed by B-99 Colossus with Multirail

 Last Messages 
---------------
Critical hit (Blast).
Knocked back. <x2>
Slug penetrates Reinforced Barrier. <x2>
ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal A014.
Slug penetrates Sealed Heavy Doors. <x4>
Penetrated by Slug. <x4>
Slug penetrates Sealed Heavy Doors.
Penetrated by Slug.
Adv. Melee Analysis Suite destroyed.
Slug penetrates Sealed Heavy Doors.
Penetrated by Slug.
Slug penetrates Sealed Heavy Doors.
Penetrated by Slug.
Slug penetrates Sealed Heavy Doors.
Penetrated by Slug.
ALERT: Rogue bot located, Programmers report to
  Access Zone 4S.
Slug penetrates Sealed Heavy Doors. <x4>
Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????#          #????????????????? |
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| ?????????????????????#       BB #????????????????? |
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| ????????????????????????"" " "???????????????????? |
| ????????????????????????"@""""???????????????????? |
| ????????????????????????"""??????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           102
Energy Generation          34
Energy Capacity            940
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               3
Corruption Block           60
Armor Coverage             1200
Phase Shifting             5
Evasion (%)                69
Targeting Accuracy         6
Melee Accuracy             8
Core Analysis              8
Recoil Reduction           2
Offensive Hacking          10
Relay Coupler Types        1
Relay Coupler Value        31

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Infiltrator

 Challenges 
------------
None

 Game 
------
Seed              InsulatedDispersionFilter
  Manual?         0
Play Time         01:05:49
  Cumulative      49.8 hours
  Start           2025.03.02 @ 16:12:59
  End             2025.03.02 @ 17:17:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          65
  Rogue           51
  Adventurer      14
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          39
Achievement%      36
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 65a03f50-0183-4283-87db-1b59b385be8e