Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 17:17:50 Player: mix Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (31) 155 Value Destroyed (1407) 1407 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 15127 Bonus ------- Follower Combat Kills 170 Entered Garrisons 1000 Used RIF Installer 1500 Entered DSFs 1500 Friendly Fire -85 Cogmind --------- Core Integrity 0/1600 Matter 186/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (14) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Medium Treads Relay Coupler [NC] (23) Relay Coupler [Heavy] (13) Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Energy Well Advanced Melee Analysis Suite Hacking Suite Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Tesla Bomb Launcher Powered Hammer > --- INVENTORY -------- Field Propulsion Array Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Heavy] [Rating: 130] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Advanced Medium Treads Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Hacking Suite Device Advanced Cooling System Storage Experimental Energy Well Processor Rainbow Chip Hackware Hacking Suite Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Slots Evolved 18 | . . . . 4 . . 2 . 2 . . . 2 . . 2 . 2 . . . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 12 | . . . . 2 . . 2 . 1 . . . 1 . . 1 . 1 . . . 2 2 Utility 4 | . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 2 5 4 16 . . 1 4 10 2 10 1 1 2 5 7 . 1 10 . 1 8 3 3 Power 6 | . . 1 . . . . . 1 . 1 . . . . 1 . . 1 . . 1 . . Engine 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 38 | . 2 . 6 . . 1 . 9 1 2 . . . 3 3 . . 5 . . 3 2 1 Treads 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 4 . . . . . . . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 28 | . 2 . 2 . . 1 . 9 1 2 . . . 3 . . . 5 . . 2 1 . Utility 21 | 1 2 . 2 . . . . . 1 3 . 1 1 . 2 . . 4 . . 2 1 1 Device 5 | . . . . . . . . . . 2 . 1 . . 1 . . . . . . 1 . Storage 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . Processor 8 | . 2 . 1 . . . . . . . . . . . 1 . . 3 . . . . 1 Hackware 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Protection 4 | . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 1 1 3 8 . . . 4 . . 4 1 . 1 2 1 . 1 . . 1 2 . 1 Energy Gun 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 5 | 1 1 . 3 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . 3 1 . 1 2 . . . . . . . . . Launcher 9 | . . 1 5 . . . 1 . . 1 . . . . . . . . . 1 . . . Special Weapon 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . . . 1 . . . . . . 1 . 2 . 2 1 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . System Corruption 16 | . . . . . . . . 7 . . . . . . . . . . . . 9 . . Parts Lost 49 | . 2 . 9 . . 2 2 4 . 1 . 1 . 7 . . 3 1 . 1 4 4 8 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 28 | . . . 4 . . 1 . 3 . 1 . 1 . 7 . . 2 1 . . 3 3 2 Utility 9 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 6 Weapon 10 | . 2 . 3 . . . 2 1 . . . . . . . . 1 . . 1 . . . Highest Loss Streak 7 | . 1 . 2 . . 1 2 4 . 1 . 1 . 7 . . 3 1 . 1 4 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 46 | . 37 66 68 8 8 5 10 43 60 79 86 79 68 30 18 36 23 41 61 61 54 32 28 Wheel 3 | . . . 11 . . . . . . . . . . . 4 10 6 2 . . . . . Flight 13 | . 7 28 13 . . 1 . 31 46 46 46 41 29 14 . . . 9 23 23 17 9 5 Device 1 | . . . . . . . . . . 8 13 20 17 5 . 5 2 . . . . . 2 Processor 9 | . 9 28 13 8 8 3 . . . . . . . . 2 5 5 18 19 19 10 4 5 Hackware 2 | . . . . . . . . . 6 6 6 6 5 5 5 5 5 4 4 4 6 8 7 Protection 1 | . . . 5 . . . . . . 4 6 . 5 . . . . . . . 2 2 . Ballistic Gun 5 | . 19 . 14 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 8 . . . 3 . . . . . . . . . . . . . 2 . . Special Weapon 1 | . . 7 . . . . 3 . . . . . . . . . . . . . . . . Peak Build Rating 130 | 1 6 9 27 13 13 14 4 29 34 65 65 60 56 56 34 29 29 123 123 130 130 91 76 Average Rating 28 | . 3 5 21 13 13 6 3 20 33 51 60 55 53 22 11 29 19 65 123 124 97 59 51 On Entrance 39 | . 1 5 9 13 13 13 1 3 27 34 60 60 46 56 4 29 29 15 123 123 130 89 53 Naked Turns 71 | . . . . . . 48 18 . . . . . . . . . . . . . . . 5 Heaviest Build 50 | 2 3 6 31 . . . 10 16 13 46 37 37 35 27 5 5 5 19 19 28 50 41 14 Greatest Support 75 | 3 8 8 20 3 3 4 3 34 40 40 40 40 29 29 32 16 16 75 75 75 75 51 23 Greatest Overweight (x) 7 | . . 1 7 . . . 3 1 . 1 . . 1 . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 5 5 5 5 4 5 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 3 3 4 5 4 . 2 . 1 5 5 4 4 4 5 5 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 5 5 5 4 . 1 . 5 5 5 4 4 5 5 5 5 5 5 3 5 5 Class Distribution -------------------- 63% | Mutant 10% | Sprinter 8% | Subdweller-Tank 7% | Scavenger-Sprinter 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Sprinter | -3/Garrison Sprinter | -3/Research Scavenger-Sprinter | -3/Garrison Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Matter Collected 1446 | 208 64 62 209 . . . 196 66 . 260 . . . . 104 . 9 . . . 268 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1069 | . 178 62 207 . . . 66 121 . . . . . 15 104 . . . . . 316 . . Parts 70 | . 12 6 23 . . . 3 7 . . . . . 2 5 . . . . . 12 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Combat Hostiles Destroyed 23 | . 4 1 11 . . . . 1 . . . . . 1 . . . . . . 5 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . AOE 14 | . . 1 10 . . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 13 | . 2 3 2 . . . 2 2 . . . . . 1 . . . . . . 1 . . Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 8 | . . 1 4 . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 2 4 . . . 2 1 . . . . . 1 1 . . . . . 5 . . Combat Bots Only 5 | . 2 1 4 . . . . 1 . . . . . 1 . . . . . . 5 . . Max Kills in Single Turn 3 | . 1 2 3 . . . 1 1 . . . . . 1 1 . . . . . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Hostile Shots Fired 656 | . 26 20 50 . 25 47 . 27 . 7 . 9 . 89 . . 18 24 57 . 51 52 154 Missed 277 | . 10 7 19 . 13 17 . 13 . 4 . 3 . 33 . . 9 8 41 . 25 15 60 Damage Taken 7732 | . 228 115 773 . 159 297 126 355 . 42 . 131 . 845 216 . 495 435 307 . 639 664 1905 Core 4086 | . 36 56 146 . 141 267 66 178 . . . 37 . 642 216 . 352 98 59 . 25 164 1603 Absorbed by Shields 278 | . . . . . 14 . . 92 . . . 22 . 116 . . . . . . 34 . . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Core Remaining (%) 60 | 100 . . 4 . . 25 . 65 . . . 95 . . 14 . 69 . . . 86 88 . Volleys Fired 97 | . 14 9 32 . . . 5 11 . 4 . . 1 9 . . . . . . 11 . 1 Largest 3 | . 2 1 3 . . . 1 1 . 1 . . 1 1 . . . . . . 1 . 1 Hottest 105 | . 40 100 73 . . . 50 50 . 57 . . 57 57 . . . . . . 94 . 105 Shots Fired 123 | . 25 9 45 . . . 5 12 . 4 . . 1 9 . . . . . . 12 . 1 Gun 64 | . 25 . 22 . . . 3 12 . . . . . . . . . . . . 2 . . Cannon 14 | . . . . . . . . . . 3 . . 1 9 . . . . . . . . 1 Launcher 37 | . . 1 23 . . . 2 . . 1 . . . . . . . . . . 10 . . Special 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | . 25 . 31 . . . 2 . . 3 . . 1 9 . . . . . . . . . Thermal 11 | . . 8 . . . . . . . . . . . . . . . . . . 2 . 1 Explosive 16 | . . 1 14 . . . . . . 1 . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . 3 12 . . . . . . . . . . . . 10 . . Robot Hit Streak 22 | . 20 2 22 . . . 4 11 . . . . . 3 . . . . . . 1 . . Robot Miss Streak 4 | . 1 2 1 . . . . 1 . . . . . 1 . . . . . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 65 | . 23 3 22 . . . 3 10 . . . . . 1 1 . . . . . 2 . . Core Hits 54 | . 11 3 20 . . . 4 2 . 4 . . . . 1 . . . . . 9 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . 1 . . . 2 . 3 . . Impact 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2624 | . 251 127 1213 . . . 286 160 . 76 . . . 38 76 . . . . . 397 . . Guns 601 | . 251 . 138 . . . 52 160 . . . . . . . . . . . . . . . Cannons 38 | . . . . . . . . . . . . . . 38 . . . . . . . . . Explosions 1837 | . . 55 1075 . . . 234 . . 76 . . . . . . . . . . 397 . . Melee 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 990 | . 251 . 631 . . . 70 . . . . . . 38 . . . . . . . . . Thermal 72 | . . 72 . . . . . . . . . . . . . . . . . . . . . Explosive 877 | . . 55 582 . . . 164 . . 76 . . . . . . . . . . . . . Electromagnetic 609 | . . . . . . . 52 160 . . . . . . . . . . . . 397 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . Highest Corruption 9 | . . . . . . . . 7 . . . . . . . . . . . . 9 . 9 Average Corruption 7 | . . . . . . . . 7 . . . . . . . . . . . . 9 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . 41 . . Effects 7 | . . . . . . . . 3 . . . . . . . . . . . . 2 . 2 Message Errors 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 93 | . . 4 40 . . . 39 . . . . . . . . . . . . . 10 . . Projectiles 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Explosions 89 | . . . 40 . . . 39 . . . . . . . . . . . . . 10 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . . 166 . . . 127 . . . . . . . . . . . . . 86 . . Shots 11 | . . . 6 . . . 2 . . . . . . . . . . . . . 3 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 4 18 . . . . . . 247 192 . . . . . . . . 11 . 116 4 110 Average Temperature 71 | . 3 9 . . . . . . 110 104 . . . . . . . . 6 . 40 4 39 Received Heat Transfer 786 | . 129 . 114 . 45 63 . . . . . . . 243 . . . 27 45 . 39 81 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . Robots Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Parts Fried 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Peak Influence 308 | . 111 147 . . 62 129 211 191 83 308 161 112 57 87 13 6 15 13 151 84 254 261 296 Initial 161 | . . 35 . . 2 29 58 151 79 58 161 112 53 39 8 6 7 8 9 84 55 142 156 Average 103 | . 73 105 . . 16 59 123 165 80 234 161 110 54 36 10 6 1 10 62 76 141 181 195 Maximum Alert Level 1 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 1 Low Security (%) 84 | 100 100 100 . 100 100 100 61 100 100 29 100 100 100 100 100 100 100 100 100 100 86 49 63 Level 1 15 | . . . . . . . 38 . . 70 . . . . . . . . . . 13 50 36 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . 1 2 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 4 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Distress Signals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 155 | . 11 4 20 . 6 8 2 3 . 11 . 3 4 17 . . 2 1 22 . 19 7 15 Peak Tracking Total 23 | . 5 3 8 . 5 7 1 3 . 5 . 3 4 17 . . 2 1 23 . 14 4 9 Tactical Retreats 15 | . . . 3 . 1 1 . 1 . 1 . . . . . . 1 . 1 . 2 2 2 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Traps Triggered 22 | . . . . . 1 . . 5 . 1 1 1 . 2 2 . 1 . 4 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Machines Disabled 15 | . . . 4 . . . 7 . . 1 . . . . . . . . 1 . 1 . 1 Max in Single Turn 4 | . . . 3 . . . 4 . . 1 . . . . . . . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Machines Accessed 23 | . 5 . 1 1 . 2 3 . 2 1 1 . 1 . . 1 . 1 . 1 . 1 2 Terminals 10 | . 3 . . . . . 1 . 1 1 1 . . . . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . . 1 . . . 1 . . . . 1 . 1 . 1 . Total Hacks 51 | . 15 . 9 1 . 5 6 . 3 1 1 . 1 . . 4 . 1 . 1 . 1 2 Successful 33 | . 8 . 9 1 . 2 3 . 2 1 1 . 1 . . 1 . 1 . 1 . 1 1 Failed 18 | . 7 . . . . 3 3 . 1 . . . . . . 3 . . . . . . 1 Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 12 . . . . . 4 . . . . . . . . . . . . . . 1 1 Terminals 21 | . 9 . . . . . 2 . 2 1 1 . . . . 4 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 6 . . . . 1 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 4 . . 1 . . . 1 . . . . 1 . 1 . 1 . Terminal Hacks 15 | . . . 9 . . . 1 . 1 1 1 . . . . 1 . . . . . . 1 Record 9 | . . . 8 . . . . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . . 1 . . . 1 . . . . 1 . 1 . . . Unlock Access 6 | . . . . 1 . 1 . . 1 . . . 1 . . . . 1 . 1 . . . Unauthorized Hacks 9 | . 6 . . . . . 2 . . . . . . . . . . . . . . 1 . Terminals 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Reject 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 4 . . . . . 1 . 1 1 . . . . . . . 1 . 1 . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Used RIF Installer 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . 4 . . . . . . . . 5 . . 2 . Machine Destruction 11 | . . . . . . . . . . 4 . . . . . . . . 5 . . 2 . Attached 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Total Allies 6 | . 1 3 . . . . . . . 2 . . . . . . . . . . . . . Largest Group 3 | . 1 3 3 . . . . . . 2 . . . . . . . . . . . . . Highest-Rated Group 157 | . 10 40 40 . . . . . . 157 . . . . . . . . . . . . . Highest-Rated Ally 95 | . 10 16 16 . . . . . . 95 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . 7 3 . . . . . . 11 . . . . . . . . . . . . . Total Damage 510 | . . 89 32 . . . . . . 389 . . . . . . . . . . . . . Kills 5 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 1 2 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Turns Passed 3552 | 25 194 313 1010 32 86 105 249 147 20 154 29 25 30 97 285 14 47 80 57 14 150 137 252 Spaces Moved 4905 | 36 306 514 1031 59 126 167 156 156 84 251 43 73 57 137 420 14 75 143 131 38 217 220 451 Core 1529 | 36 146 130 114 59 126 127 156 15 . . . . . 62 278 . 52 81 . . . . 147 Treads 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 512 | . . . 417 . . . . . . . . . . . 68 14 13 . . . . . . Hover 84 | . . . . . . . . . . . . . . . 74 . 10 . . . . . . Flight 2775 | . 160 384 500 . . 40 . 141 84 251 43 73 57 75 . . . 62 131 38 212 220 304 Fastest Speed 17 | 50 37 37 34 50 50 40 50 23 20 17 20 20 27 27 50 100 50 28 28 28 28 31 37 Average Speed 54 | 50 44 43 86 50 50 47 108 30 20 23 20 21 43 38 61 100 60 40 28 28 35 38 51 Slowest Speed 400 | 50 50 100 400 50 50 50 200 112 20 100 20 27 107 50 100 100 100 50 28 28 240 117 57 Overloaded Moves 63 | . . . . . . . . . . 63 . . . . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hopped 28 | . 2 8 . . . 1 . . . . . . . 4 . . . . 5 . 2 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 39 96 52 15 28 27 6 89 5 38 1 68 2 29 13 1 87 5 38 1 33 8 16 Regions Visited 23 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . . . . . . . 1 . . . . . . 1 . Scrap Searched 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . 2 5 . . . . 1 . 2 . . Terrain Destroyed 302 | . . 10 227 . . . 53 . . 1 . . 2 6 . . . . 1 . 2 . . Melee 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . Projectile 10 | . . 1 . . . . . . . 1 . . 2 6 . . . . . . . . . AOE 289 | . . 9 227 . . . 53 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res Gar Res Acc Total 5623 | 43 340 572 1116 61 148 191 231 244 87 342 63 81 61 167 443 14 75 160 141 40 269 270 464 Wait 344 | . 10 51 11 . 9 23 62 29 . 46 . 1 . 7 10 . . 5 15 . 10 44 11 Move 4837 | 35 301 499 1030 59 125 164 155 155 84 250 43 72 57 128 419 14 74 143 122 38 212 215 443 Hop 21 | . 2 6 . . . 1 . . . . . . . 3 . . . . 2 . 1 2 4 Pick Up 65 | 4 7 2 14 1 . 1 2 11 1 11 . . 1 2 5 . . 1 . . . 2 . Fast Attach 26 | . . . . . . . . . . . 1 1 . 1 2 . 1 9 . 2 4 3 2 Attach 63 | 2 5 3 12 . . 1 4 10 2 9 . . 2 4 5 . . 1 . . 2 . 1 Detach 16 | 1 . 1 4 . . . . . . 3 . 1 . 2 1 . . . . . 1 1 1 Swap 8 | . . 1 4 . . . . . . 1 . . . . . . . . . . 2 . . Drop 23 | 1 1 . 7 1 . 1 3 . . . 1 1 . . . . . 1 . . 2 3 1 Fire 97 | . 14 9 32 . . . 5 11 . 4 . . 1 9 . . . . . . 11 . 1 Melee 6 | . . . . . . . . . . . . . . . 1 . . . 2 . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . 14 . . 28 . 18 18 5 . 11 . . . . . . 21 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -4/Factory -4/DSF -3/Research -3/Garrison -3/Research -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 220 | -10/Materials | Entered Mines 255 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 260 | -10/Mines | Discovered new exit (range 5) 290 | -10/Mines | Learned location of Mines (-9) 306 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 12) 361 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 470 | -10/Mines | Learned location of Mines (-8) 529 | -10/Mines | Discovered new exit (range 3) 533 | -10/Mines | Entered Subcaves 533 | -10/Subcaves | Accompanied by 3 allies 581 | -10/Subcaves | Discovered new exit (range 15) 633 | -10/Subcaves | Lost 3 allies 645 | -10/Subcaves | Visited 4L-MR0's lab 676 | -10/Subcaves | Core integrity fell below 50% 686 | -10/Subcaves | Found Rainbow Chip 688 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 772 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 772 | -10/Subcaves | Shifting Twisted Machinery released Flamer 776 | -10/Subcaves | Discovered new exit (range 11) 879 | -10/Subcaves | Disturbed a concealed Subdweller 906 | -10/Subcaves | Core integrity fell below 20% 1034 | -10/Subcaves | Discovered new exit (range 10) 1254 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1256 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1257 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1402 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1543 | -10/Subcaves | Entered Materials 1543 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1575 | -8/Materials | Identified exit to Garrison 1575 | -8/Materials | Entered Garrison 1581 | -8/Garrison | Triggered checkpoint 1657 | -8/Garrison | Discovered new exit (range 9) 1661 | -8/Garrison | Entered Materials 1671 | -8/Materials | Identified exit to Garrison 1712 | -8/Materials | Core integrity fell below 50% 1751 | -8/Materials | Discovered new exit (range 15) 1766 | -8/Materials | Entered Factory 1766 | -7/Factory | Evolved 2 slots: Propulsion x2 2015 | -7/Factory | Identified exit to DSF 2015 | -7/Factory | Entered DSF 2068 | -7/DSF | Additional patrols routed to DSF 2156 | -7/DSF | Discovered new exit (range 14) 2162 | -7/DSF | Entered Factory 2162 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2181 | -6/Factory | Lost 4 parts (3n1w) 2182 | -6/Factory | Identified exit to Garrison 2182 | -6/Factory | Entered Garrison 2182 | -6/Garrison | Warlord forces raided the area 2195 | -6/Garrison | Installed Relay Interface Framework 2221 | -6/Garrison | Found embedded Infiltrators 2242 | -6/Garrison | Spotted B-75 Beast 2266 | -6/Garrison | Triggered checkpoint 2274 | -6/Garrison | Triggered checkpoint 2278 | -6/Garrison | Triggered checkpoint 2279 | -6/Garrison | Triggered checkpoint 2300 | -6/Garrison | Lost 6 allies 2300 | -6/Garrison | Garrison Relay disabled 2327 | -6/Garrison | Discovered new exit (range 8) 2336 | -6/Garrison | Entered Factory 2365 | -6/Factory | Identified exit to DSF 2365 | -6/Factory | Entered DSF 2380 | -6/DSF | Additional patrols routed to DSF 2386 | -6/DSF | Discovered new exit (range 15) 2390 | -6/DSF | Entered Factory 2390 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2420 | -5/Factory | Identified exit to Garrison 2420 | -5/Factory | Entered Garrison 2470 | -5/Garrison | Triggered checkpoint 2472 | -5/Garrison | Triggered checkpoint 2482 | -5/Garrison | Triggered checkpoint 2486 | -5/Garrison | Core integrity fell below 50% 2505 | -5/Garrison | Discovered new exit (range 9) 2508 | -5/Garrison | Lost 7 parts (7n) 2517 | -5/Garrison | Entered Factory 2534 | -5/Factory | Core integrity fell below 20% 2789 | -5/Factory | Discovered new exit (range 8) 2802 | -5/Factory | Entered another Factory area 2802 | -4/Factory | Accompanied by 1 ally 2802 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2816 | -4/Factory | Identified exit to DSF 2816 | -4/Factory | Entered DSF 2816 | -4/DSF | Accompanied by 3 allies 2843 | -4/DSF | Discovered new exit (range 14) 2846 | -4/DSF | Additional patrols routed to DSF 2863 | -4/DSF | Entered Research 2863 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2866 | -3/Research | Lost 3 parts (2n1w) 2875 | -3/Research | Lost 3 allies 2904 | -3/Research | Spotted B-86 Titan 2943 | -3/Research | Identified exit to Garrison 2943 | -3/Research | Entered Garrison 2946 | -3/Garrison | Expanded RIF knowledge: Command Fork 2961 | -3/Garrison | Garrison Relay disabled 2979 | -3/Garrison | Spotted B-86 Titan 2987 | -3/Garrison | Triggered checkpoint 2987 | -3/Garrison | Spotted B-86 Titan 2996 | -3/Garrison | Discovered new exit (range 12) 3000 | -3/Garrison | Entered Research 3012 | -3/Research | Found Prototype Launcher 3012 | -3/Research | Identified Tesla Bomb Launcher 3014 | -3/Research | Identified exit to Garrison 3014 | -3/Research | Entered Garrison 3038 | -3/Garrison | Expanded RIF knowledge: Robot Detection 3088 | -3/Garrison | Lost 4 parts (1p3n) 3142 | -3/Garrison | Triggered checkpoint 3144 | -3/Garrison | Triggered checkpoint 3158 | -3/Garrison | Discovered new exit (range 15) 3164 | -3/Garrison | Entered Research 3164 | -2/Research | Evolved 2 slots: Propulsion x2 3172 | -2/Research | Found Prototype Processor 3280 | -2/Research | Discovered new exit (range 14) 3289 | -2/Research | Found Prototype Device 3289 | -2/Research | Identified Exp. ECM Suite 3301 | -2/Research | Entered Access 3301 | -1/Access | Evolved 2 slots: Propulsion x2 3430 | -1/Access | Identified Exp. Core Analyzer 3476 | -1/Access | Spotted B-99 Colossus 3520 | -1/Access | Lost 4 parts (2n2u) 3532 | -1/Access | Spotted B-99 Colossus 3534 | -1/Access | Spotted B-99 Colossus 3540 | -1/Access | Core integrity fell below 50% 3549 | -1/Access | Core integrity fell below 20% 3553 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Critical hit (Blast). Knocked back. Slug penetrates Reinforced Barrier. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Adv. Melee Analysis Suite destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Access Zone 4S. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????? ????????# #???????? ???????? | | #?????????# ??????# #?????? #??????? | | #?????????# ????# #???? ????????? | | ?????# ??# #?? ??????????? | | ?????+ # % # """ "???????????? | | ####??????# + + """T????????????? | | ##?????????# # ########????????????? | | ???????????# ??# #???????????????????? | | ???????????# ????# #???????????????????? | | ???????????# ??????# #???????????????????? | | ???????????? ????????#% #???????????????????? | | ???????????? ??????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# "###????????????????? | | ?????????????????????#### """#????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# %% #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# BB #????????????????? | | ?????????????????????# % BB #????????????????? | | ?????????????????????# % #????????????????? | | ?????????????????????#""""" """"#????????????????? | | ????????????????????????"" " "???????????????????? | | ????????????????????????"@""""???????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 34 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Corruption Block 60 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed InsulatedDispersionFilter Manual? 0 Play Time 01:05:49 Cumulative 49.8 hours Start 2025.03.02 @ 16:12:59 End 2025.03.02 @ 17:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 51 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65a03f50-0183-4283-87db-1b59b385be8e