Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 18:30:50 Player: Andz Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2128) 2128 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4828 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Flying (515) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Component Analysis Suite > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Large Storage Unit Medium Battery (150) Medium Matter Pod (100) Targeting Computer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array System Shield System Shield > --- WEAPON ----------- Beamcaster Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- VTOL Module Large Storage Unit Medium Battery Large Battery Advanced Visual Processing Unit Targeting Computer Component Analysis Suite Shock Rifle Heavy Ion Cannon Mini Assault Cannon Remote Datajack Heavy Mace [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 82 | 6 3 8 23 42 Power 12 | 1 . . 4 7 Engine 7 | 1 . . 3 3 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 31 | 2 . 5 7 17 Treads 4 | . . . 4 . Leg 11 | 2 . 5 3 1 Wheel 5 | . . . . 5 Hover 5 | . . . . 5 Flight 6 | . . . . 6 Utility 16 | 1 2 1 7 5 Device 3 | . . . 1 2 Storage 3 | 1 . . 1 1 Processor 4 | . 2 . 1 1 Hackware 2 | . . . 1 1 Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 23 | 2 1 2 5 13 Energy Gun 6 | 1 . . 1 4 Energy Cannon 5 | . . 1 2 2 Ballistic Gun 5 | 1 1 1 . 2 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 39 | . . . 8 31 Power 6 | . . . 2 4 Propulsion 15 | . . . 4 11 Utility 7 | . . . 1 6 Weapon 11 | . . . 1 10 Highest Loss Streak 12 | . . . 3 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 99 86 88 Engine 6 | . 14 11 3 4 Core 4 | . . . 5 6 Treads 4 | . . . 5 7 Leg 20 | . 28 44 20 . Hover 2 | . . . . 9 Flight 1 | . . . . 6 Device 1 | . . . 1 3 Storage 9 | . 14 11 9 8 Processor 5 | . 12 5 7 1 Hackware 6 | . . . 7 10 Protection 6 | . . 5 9 4 Energy Gun 5 | . 14 2 5 5 Energy Cannon 6 | . . 8 7 4 Ballistic Gun 6 | . 14 10 2 5 Naked Turns . | . . . . . Heaviest Build 48 | 12 13 22 40 48 Greatest Support 80 | 20 20 40 80 80 Greatest Overweight (x) 8 | 2 . . 2 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 11 15 Most Carried 15 | 6 8 8 15 15 Average Carried 9 | 3 6 7 10 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 7 8 15 5 Class Distribution -------------------- 69% | Mutant 9% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1886 | 224 78 144 741 699 Remotely . | . . . . . Salvage Created 2405 | . 93 514 1109 689 Parts 137 | . 6 37 44 50 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 2 9 18 16 Guns 14 | . . 4 4 6 Cannons 23 | . . 5 8 10 AOE 7 | . 2 . 5 . Classes Destroyed 12 | . 2 2 6 2 Worker 4 | . . 2 . 2 Builder 2 | . . . 2 . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 7 | . 1 1 4 1 Swarmer 9 | . . . . 9 Grunt 19 | . 2 5 11 1 Brawler 2 | . . . 1 1 Duelist 2 | . . . 1 1 Sentry 10 | . . 4 4 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 3 4 7 5 Combat Bots Only 6 | . 2 2 6 4 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 4358 | . 22 367 1201 2768 Core 1016 | . 12 81 221 702 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 15 36 Regen/Repaired (Parts) 128 | . . 38 53 37 Core Remaining (%) 83 | 100 95 79 59 . Volleys Fired 210 | . 6 32 90 82 Largest 3 | . 2 2 2 3 Hottest 172 | . 63 79 121 172 Shots Fired 381 | . 12 64 163 142 Gun 195 | . 12 38 70 75 Cannon 169 | . . 26 79 64 Launcher 14 | . . . 14 . Special 3 | . . . . 3 Kinetic 167 | . 6 32 76 53 Thermal 108 | . . . 55 53 Explosive 14 | . . . 14 . Electromagnetic 89 | . 6 32 18 33 Robot Hit Streak 15 | . 4 15 11 13 Robot Miss Streak 9 | . 1 4 9 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 214 | . 8 37 89 80 Core Hits 98 | . 2 15 50 31 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 3 2 Burn 3 | . . . 2 1 Meltdown 1 | . . . 1 . Blast 1 | . . . . 1 Corrupt 1 | . . 1 . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4945 | . 252 716 2348 1629 Guns 1806 | . 132 293 644 737 Cannons 2416 | . . 423 1141 852 Explosions 683 | . 120 . 563 . Melee 40 | . . . . 40 Ramming . | . . . . . Kinetic 1577 | . 34 265 807 471 Thermal 1447 | . 120 . 631 696 Explosive 563 | . . . 563 . Electromagnetic 1318 | . 98 451 347 422 Impact 40 | . . . . 40 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 28 | . 12 . 10 6 Projectiles 16 | . . . 10 6 Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks 8 | . . . 5 3 Impact . | . . . . . Kinetic 8 | . . . 5 3 Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 36 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 701 | . 62 188 526 701 Average Temperature 152 | . 29 55 159 191 Received Heat Transfer 1038 | . 12 144 657 225 Effects 56 | . . . 8 48 Shutdowns 15 | . . . 3 12 Energy Bleed 7 | . . . 1 6 Interference 9 | . . . 1 8 Matter Decay 7 | . . . 2 5 Short Circuit 8 | . . . 1 7 Damage (minor) 3 | . . . . 3 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 1 1 Heat Transferred 2838 | . 100 . 1480 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 508 | . 66 304 508 273 Initial 143 | . . 27 93 143 Average 207 | . 15 136 336 144 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 53 | 100 100 80 17 70 Level 1 33 | . . 19 51 29 Level 2 12 | . . . 30 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 4 2 6 Investigation 3 | . . 2 . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 2 2 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 4 20 33 20 Peak Tracking Total 7 | . 3 7 7 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . . 1 5 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 14 | . . 5 5 4 Terminals 4 | . . 2 2 . Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 3 | . . 1 1 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 57 | . . 17 22 18 Successful 30 | . . 10 13 7 Failed 27 | . . 7 9 11 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 8 5 . Fabricators 3 | . . . . 3 Repair Stations 16 | . . 4 7 5 Recycling Units 9 | . . 3 5 1 Scanalyzers 7 | . . 2 5 . Garrison Access 9 | . . . . 9 Terminal Hacks 4 | . . 3 1 . Branch Access Points 2 | . . 1 1 . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 10 | . . 2 6 2 Scan Component 5 | . . 1 3 1 Repair 5 | . . 1 3 1 Recycling Unit Hacks 5 | . . 3 2 . Process 1 | . . 1 . . Report Inventory 2 | . . 1 1 . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . 1 . Scanalyzer 6 | . . 2 4 . Insert Component 3 | . . 1 2 . Analyze 3 | . . 1 2 . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . . 3 5 4 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 49 | . . . . 49 Total Part Build Rating 2 | . . . . 2 Parts Repaired 5 | . . 1 3 1 Time 153 | . . 36 98 19 Parts Recycled . | . . . . . Recycled Matter 284 | . . 284 . . Retrieved Matter 412 | . . 412 . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 no_distress 1 | . . . . 1 find_station 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3262 | 86 284 647 1357 888 Spaces Moved 1619 | 58 195 419 615 332 Core 9 | 9 . . . . Treads 158 | . . . 116 42 Legs 1168 | 49 195 419 499 6 Wheels 34 | . . . . 34 Hover 172 | . . . . 172 Flight 78 | . . . . 78 Fastest Speed 48 | 50 120 120 120 48 Average Speed 136 | 117 120 120 153 140 Slowest Speed 675 | 150 120 120 260 675 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 27 38 46 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 8 . 19 8 Melee . | . . . . . Projectile 15 | . . . 7 8 AOE 20 | . 8 . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2337 | 75 237 508 879 638 Wait 275 | . 16 34 98 127 Move 1615 | 57 194 418 614 332 Hop . | . . . . . Pick Up 100 | 12 10 9 36 33 Fast Attach 5 | . . . 1 4 Attach 58 | 6 2 4 14 32 Detach 2 | . . 1 . 1 Swap 19 | . 1 4 8 6 Drop 52 | . 8 6 18 20 Fire 210 | . 6 32 90 82 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 13) 368 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x2 586 | -9/Materials | Repaired Corrupted Aluminum Leg? 876 | -9/Materials | Discovered new exit (range 11) 957 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Utility x2 1437 | -8/Materials | Lost 3 parts (1p1n1w) 1548 | -8/Materials | Lost 3 parts (1p2n) 1846 | -8/Materials | Repaired Core Shielding 1979 | -8/Materials | Repaired Corrupted Aluminum Leg 2017 | -8/Materials | Repaired Corrupted Aluminum Leg 2325 | -8/Materials | Discovered new exit (range 15) 2375 | -8/Materials | Entered Factory 2375 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2443 | -7/Factory | Fabricated Adv. Beam Cannon? 2675 | -7/Factory | Lost 4 parts (2u2w) 2732 | -7/Factory | Repaired Airjet 2744 | -7/Factory | Garrison activated, responded to threat 2813 | -7/Factory | Identified exit to Garrison 3098 | -7/Factory | Core integrity fell below 50% 3125 | -7/Factory | Lost 11 parts (1p4n2u4w) 3204 | -7/Factory | Core integrity fell below 20% 3263 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Jacked M-13 Machinist... >>no_distress Distress signal routine blocked. Jacked M-13 Machinist... >>find_station Pinpointed nearest Repair Station: (154,189) (already known). Slug penetrates Wall. Remote Datajack destroyed. Wall collapses. Penetrated by Slug. VTOL Module destroyed. Slug penetrates Wall. WYQ9MA EPQQGPCT/ERBOJYHW4%QMJ3B4 U-05 Engineer builds a Wall. Penetrated by Slug. Lrg. Battery destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. H-55 Commando knocked back. Slug penetrates K-01 Serf. 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[ ???????????? | | ?????# ] #????????? ????????????# | | ?????# #????????###"###??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Just What I Needed Made in Tau Ceti IV Safety First Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ScatterChargeBeamcaster Manual? 0 Play Time 01:09:42 Cumulative 6.7 hours Start 2023.05.05 @ 13:24:23 End 2023.05.05 @ 18:30:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4da0e1e8-500e-452a-bfc4-eebfad1842b1