Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 11:41:12 Player: ToBeDefined Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (4129) 4129 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8354 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Heavy EM Shotgun Heavy EM Shotgun Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Propulsion Shielding Insulated Plating > --- WEAPON ----------- Arc Projector KE Penetrator Dirty Datajack > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Enhanced Nuclear Core Makeshift Power Source Light Treads Thermal Generator Improved Heat Sink Improved Cooling System Coolant Injector Recoil Stabilizer Improved Power Shielding Improved Propulsion Shielding Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Heavy Particle Cannon Autogun Flak Gun Rocket Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Slots Evolved 6 | . . . 4 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 109 | 7 16 4 45 15 16 6 . Power 16 | 1 3 1 6 3 1 1 . Engine 12 | 1 2 1 5 2 . 1 . Core 4 | . 1 . 1 1 1 . . Reactor . | . . . . . . . . Propulsion 24 | 2 1 . 14 1 5 1 . Treads 22 | 2 1 . 12 1 5 1 . Leg 2 | . . . 2 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 2 6 1 11 5 5 1 . Device 14 | 1 1 . 6 3 2 1 . Storage 5 | 1 3 . . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 11 | . 2 1 5 1 2 . . Artifact . | . . . . . . . . Weapon 38 | 2 6 2 14 6 5 3 . Energy Gun 19 | 1 2 1 6 5 4 . . Energy Cannon 5 | . 1 1 2 1 . . . Ballistic Gun 7 | 1 1 . 3 . 1 1 . Ballistic Cannon 2 | . . . 2 . . . . Launcher 1 | . . . 1 . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 6 | . . . 4 2 . . . Corrupted Parts 9 | . 1 1 2 1 4 . . System Corruption 44 | . 3 7 5 1 28 . . Parts Lost 44 | . 2 1 16 . 10 1 14 Power 5 | . 1 . 2 . . . 2 Propulsion 17 | . . . 7 . 5 . 5 Utility 8 | . . . 2 . 2 . 4 Weapon 14 | . 1 1 5 . 3 1 3 Highest Loss Streak 14 | . 1 1 9 . 9 1 14 To Critical Strikes . | . . . . . . . . Average Backups 18 | 5 14 19 19 19 19 19 19 Power 1 | . . . . 1 2 4 3 Propulsion 3 | 3 4 5 4 3 1 1 . Utility 6 | . 5 7 7 6 7 6 6 Weapon 6 | . 4 6 6 7 7 7 6 Tool/Special . | . . . . . . . . Unused Backups 56 | 2 7 3 22 13 . 2 7 Power 6 | 1 . . 2 1 . 1 1 Propulsion 14 | 1 5 2 3 2 . 1 . Utility 20 | . 1 . 11 4 . . 4 Weapon 16 | . 1 1 6 6 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 98 99 92 Engine 9 | . 7 14 7 14 5 5 6 Core 3 | . 6 . 1 . 8 8 6 Treads 30 | . 27 28 34 29 29 30 28 Device 10 | . 9 2 8 14 12 11 14 Storage 9 | . 14 14 9 7 7 7 6 Protection 7 | . 4 11 9 7 9 10 5 Energy Gun 15 | . 13 14 16 13 21 12 6 Energy Cannon 5 | . 8 14 2 5 . . . Ballistic Gun 2 | . 5 . 1 2 . 8 14 Ballistic Cannon 1 | . . . 7 . . . . Peak Build Rating 50 | 9 15 14 44 44 47 50 49 Average Rating 31 | 6 12 13 37 39 43 48 44 On Entrance 26 | . 9 13 14 33 43 47 49 Avg Prop Armor Cover (%) 4 | . . . 5 4 . . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 93 | 12 51 55 66 93 88 83 83 Greatest Support 112 | 40 40 40 112 83 86 86 86 Greatest Overweight (x) 1 | . 1 1 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 Average Carried 18 | 5 14 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 19 20 5 Class Distribution -------------------- 37% | Scavenger-Tank 30% | Mutant 27% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Matter Collected 2809 | 197 416 130 1138 426 253 249 . Remotely . | . . . . . . . . Salvage Created 5425 | 91 1043 114 2315 790 794 278 . Parts 278 | 9 70 6 123 27 26 17 . Haulers Intercepted 10 | . 2 . 5 3 . . . Recyclers Shooed 7 | 1 1 . 4 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 33 | . . 6 . . 16 11 . Prevented 16 | . . . . . 9 7 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Combat Hostiles Destroyed 96 | . 16 2 45 13 15 5 . Guns 63 | . 10 . 31 6 11 5 . Cannons 16 | . 5 1 8 2 . . . AOE 10 | . 1 . 6 2 1 . . Classes Destroyed 17 | 2 6 1 5 2 1 . . Worker 4 | . 4 . . . . . . Builder 4 | . 3 . 1 . . . . Tunneler 3 | 2 1 . . . . . . Hauler 10 | . 2 . 5 3 . . . Recycler 10 | 1 4 . 3 2 . . . Operator 2 | . . . 2 . . . . Watcher 6 | . 1 . 5 . . . . Swarmer 25 | . 5 . 10 3 3 4 . Grunt 46 | . 11 . 23 5 7 . . Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 1 2 . . Sentry 11 | . . . 8 1 2 . . Specialist 2 | . . . 2 . . . . Hunter 3 | . . . 1 . 2 . . Programmer 4 | . . . . 3 . 1 . Heavy 1 | . . . 1 . . . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 6 | 1 4 1 6 5 5 4 . Combat Bots Only 6 | . 4 1 6 5 5 4 . Max Kills in Single Turn 4 | 1 2 1 4 3 3 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 2 2 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Hostile Shots Fired 587 | . 75 20 262 70 75 33 52 Missed 171 | . 23 7 70 34 17 5 15 Hits 416 | . 52 13 192 36 58 28 37 Melee 7 | . . . . 1 6 . . Projectile 409 | . 52 13 192 35 52 28 37 AOE 2 | . . . 2 . . . . Critical Strikes 10 | . . . 5 1 4 . . Actively Blocked 1 | . . . 1 . . . . Part Disruptions 2 | . . . . . . . 2 Damage Taken 7934 | . 636 243 3340 483 1118 391 1723 Core 1370 | . 105 85 447 31 138 24 540 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 258 | . . . 161 . 27 70 . Ignored by Resistances 110 | . . . . 11 63 36 . Regen/Repaired (Parts) 335 | . 101 . 141 93 . . . Core Remaining (%) 47 | 100 . 24 18 . . . . Volleys Fired 298 | 8 85 10 120 28 28 17 2 Largest 3 | 2 2 2 3 3 3 3 2 Hottest 235 | 60 121 121 187 235 235 143 61 Shots Fired 721 | 16 151 22 327 84 77 39 5 Gun 543 | 16 112 10 228 56 77 39 5 Cannon 163 | . 30 12 94 27 . . . Launcher 6 | . . . 5 1 . . . Special 9 | . 9 . . . . . . Kinetic 167 | 8 44 . 93 . 2 16 4 Thermal 373 | 8 69 6 154 83 53 . . Explosive 6 | . . . 5 1 . . . Electromagnetic 175 | . 38 16 75 . 22 23 1 Robot Hit Streak 30 | 7 22 10 15 29 30 6 2 Robot Miss Streak 10 | 1 3 3 6 3 3 2 10 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . . . 1 . 3 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 449 | 7 85 14 196 66 58 20 3 Core Hits 255 | 4 41 3 113 44 38 10 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 5 . 6 1 2 . . Burn 10 | . 3 . 5 . 2 . . Meltdown 1 | . . . . 1 . . . Blast 1 | . . . 1 . . . . Corrupt 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10285 | 79 1370 260 4882 1980 1347 333 34 Guns 7153 | 79 906 109 2989 1459 1244 333 34 Cannons 1898 | . 312 151 1036 399 . . . Explosions 1186 | . 104 . 857 122 103 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1556 | 35 232 . 1044 . . 212 33 Thermal 5826 | 44 728 50 2113 1858 1033 . . Explosive 785 | . . . 663 122 . . . Electromagnetic 2118 | . 410 210 1062 . 314 121 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 30 | . 3 10 5 3 28 30 30 Average Corruption 8 | . 3 8 4 2 17 28 30 Corruption Purged 3 | . . . . . 3 . . Corruption Blocked . | . . . . . . . . Effects 215 | . 21 42 62 14 18 52 6 Message Errors 41 | . 4 11 9 4 2 11 . Matter Fused 58 | . 4 11 14 6 5 16 2 Heat Flow Errors 23 | . 4 5 9 . 1 4 . Energy Discharges 30 | . 3 4 13 1 4 4 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . 2 . . . . . Data Loss (minor) 29 | . 3 6 5 . 5 8 2 Data Loss (major) 7 | . 1 1 2 2 . 1 . Misfires 7 | . . 2 1 . 1 2 1 Alerts 7 | . 2 . 3 1 . 1 . Weapon Failures 10 | . . . 6 . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 54 | . 27 . 26 1 . . . Projectiles 25 | . . . 24 1 . . . Explosions 29 | . 27 . 2 . . . . Melee . | . . . . . . . . Knockbacks 9 | . . . 9 . . . . Impact . | . . . . . . . . Kinetic 9 | . . . 9 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . 40 . 143 . 12 . . Shots 6 | . 1 . 4 . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 630 | . 390 246 286 405 630 510 . Average Temperature 109 | . 89 95 75 151 150 220 . Received Heat Transfer 1959 | . 282 . 1188 183 306 . . Effects 22 | . 4 . 1 3 8 6 . Shutdowns 6 | . 2 . . 1 1 2 . Energy Bleed 4 | . 1 . 1 1 . 1 . Interference 4 | . 1 . . . 1 2 . Matter Decay 2 | . . . . 1 . 1 . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . 1 . . 2 . . Combat Hostiles 3 | . . 1 . . 2 . . Parts Fried 14 | . 1 3 5 . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . 3 1 . . Combat Hostiles 4 | . . . . 3 1 . . Parts Melted 26 | . . . 4 18 4 . . Heat Transferred 12256 | 100 1828 111 4344 3655 2218 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 2 . 5 . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 81 | 100 100 . 51 100 . . . Level 1 18 | . . . 48 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 355 | 5 178 . 355 158 . . . Initial 158 | . . . . 158 . . . Average 107 | 1 72 . 184 54 . . . Influence Increases 2872 | 15 579 . 1402 406 330 140 . Destroy 0b10 Robot/C 1880 | . 320 . 900 260 300 100 . Destroy 0b10 Robot/NC 200 | 15 75 . 80 25 . 5 . Destroy Leader 442 | . 86 . 240 66 30 20 . Successful Hack 75 | . 12 . 26 37 . . . Disable Machine 105 | . 45 . 45 15 . . . Destroy Structure 95 | . 11 . 81 3 . . . Lose Combat Pursuer 75 | . 30 . 30 . . 15 . Influence Decreases 2872 | 15 449 130 1053 660 425 140 . Entered New Map 290 | . . 63 . 191 36 . . Time Decay 2012 | 15 439 67 593 469 289 140 . Lost Part 270 | . 10 . 160 . 100 . . Purge Threat 300 | . . . 300 . . . . Squads Dispatched 18 | . 5 . 8 5 . . . Investigation 5 | . 2 . 3 . . . . Extermination 4 | . . . . 4 . . . Reinforcement 9 | . 3 . 5 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Distress Signals 5 | . 2 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 33 3 60 16 11 6 4 Peak Tracking Total 8 | . 6 1 8 5 4 4 4 Tactical Retreats 6 | . 2 1 2 . . 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Traps Triggered 3 | . 2 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Machines Disabled 8 | . 3 . 3 1 . . 1 Max in Single Turn 2 | . 1 . 2 1 . . 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Machines Accessed 32 | . 7 1 12 7 . 1 4 Terminals 14 | . 4 . 7 3 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 1 . . . Recycling Units 5 | . 2 . 2 1 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 120 | . 19 5 37 28 . 1 30 Successful 78 | . 8 5 17 17 . 1 30 Failed 41 | . 11 . 20 10 . . . Catastrophic 7 | . 3 . 2 2 . . . Database Lockouts 1 | . . . . 1 . . . Manual 25 | . 5 4 11 5 . . . Terminals 33 | . 6 . 20 7 . . . Fabricators . | . . . . . . . . Repair Stations 24 | . 10 . 11 3 . . . Recycling Units 8 | . 3 . 4 1 . . . Scanalyzers 17 | . . . . 17 . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 48 | . 1 5 8 3 . 1 30 Record 16 | . . 5 . . . . 11 Part Schematic 11 | . . . . . . . 11 Robot Schematic 5 | . . . . . . . 5 Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . 1 . . . Alert Level 4 | . . . 4 . . . . Unreport Threat 2 | . . . 2 . . . . Dispatch Records 1 | . . . 1 . . . . Transport Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 6 . 5 2 . . . Scan Component 7 | . 3 . 3 1 . . . Repair 6 | . 3 . 2 1 . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . Report Inventory 2 | . . . 2 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 12 | . . . . 12 . . . Insert Component 4 | . . . . 4 . . . Analyze 5 | . . . . 5 . . . Retrieve Study 3 | . . . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 23 | . 6 . 11 6 . . . Full Trace Events 5 | . 2 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 4 . . 11 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . Parts Repaired 6 | . 3 . 2 1 . . . Time 226 | . 96 . 79 51 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 10 . 3 . . . . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 43 | . . . . . 43 . . Highest-Rated Ally 27 | . . . . . 27 . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . 1 . . Total Damage 16 | . . . . . 16 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Active Infowar (turns) 432 | 77 355 . . . . . . Terrain 432 | 77 355 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Turns Passed 11794 | 170 2460 1266 2956 2373 1411 1006 152 Spaces Moved 5362 | 81 1055 509 1352 968 739 570 88 Core 6 | 4 . . . . . . 2 Treads 5356 | 77 1055 509 1352 968 739 570 86 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 50 Average Speed 181 | 154 186 240 164 200 161 161 164 Slowest Speed 240 | 160 240 240 240 240 213 162 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 5 97 33 78 24 82 75 77 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 3 . Spaces Dug 2 | . 1 . 1 . . . . Terrain Destroyed 112 | . 11 . 89 3 5 4 . Melee . | . . . . . . . . Projectile 20 | . 1 . 15 . . 4 . AOE 92 | . 10 . 74 3 5 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Total 6789 | 108 1394 537 1833 1327 880 619 91 Wait 714 | . 179 5 210 246 61 13 . Move 5355 | 80 1054 508 1351 967 738 569 88 Hop . | . . . . . . . . Pick Up 137 | 11 29 5 52 28 6 6 . Fast Attach 21 | 6 4 . 4 1 5 1 . Attach 34 | 1 1 1 18 3 8 1 1 Detach . | . . . . . . . . Swap 110 | . 19 3 41 25 14 8 . Drop 100 | 2 23 5 37 29 . 4 . Fire 298 | 8 85 10 120 28 28 17 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . 20 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 10) 668 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Build established: Mutant 1351 | -10/Materials | Discovered new exit (range 16) 1580 | -10/Materials | Discovered new exit (range 16) 1837 | -10/Materials | Discovered new exit (range 10) 1895 | -10/Materials | Repaired Imp. Heat Sink 1922 | -10/Materials | Repaired Lgt. Treads 1956 | -10/Materials | Repaired Particle Gun 2155 | -10/Materials | Discovered new exit (range 7) 2631 | -10/Materials | Entered Subcaves 2800 | -10/Subcaves | Core integrity fell below 50% 2842 | -10/Subcaves | System corruption reached 10% 3363 | -10/Subcaves | Visited Clippyterm 3370 | -10/Subcaves | Learned Research security intel 3370 | -10/Subcaves | Learned Factory emergency access door positions 3385 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3828 | -10/Subcaves | Discovered new exit (range 11) 3867 | -10/Subcaves | Disturbed a concealed Subdweller 3897 | -10/Subcaves | Entered Materials 3897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4203 | -8/Materials | Build established: Tank 4337 | -8/Materials | Repaired Riot Gun 4427 | -8/Materials | Lost 3 parts (1p1n1u) 5185 | -8/Materials | Repaired Hvy. Particle Gun 5762 | -8/Materials | Discovered new exit (range 9) 6592 | -8/Materials | Discovered new exit (range 11) 6620 | -8/Materials | Core integrity fell below 50% 6677 | -8/Materials | Lost 9 parts (6n1u2w) 6716 | -8/Materials | Core integrity fell below 20% 6853 | -8/Materials | Entered Factory 6853 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6921 | -7/Factory | Build established: Scavenger-Tank 6989 | -7/Factory | Repaired Cld. Ion Engine 7514 | -7/Factory | Central database locked down 7819 | -7/Factory | Discovered new exit (range 15) 8346 | -7/Factory | Allied Derelicts emerged from ambush trap array 8828 | -7/Factory | Build established: Tank 9226 | -7/Factory | Entered Lower Caves 9370 | -7/Lower Caves | Build established: Scavenger-Tank 9452 | -7/Lower Caves | Encountered a Warlord checkpoint 9591 | -7/Lower Caves | Learned Factory emergency access door positions 10227 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10272 | -7/Lower Caves | Lost 9 parts (4n2u3w) 10281 | -7/Lower Caves | System corruption reached 10% 10450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10621 | -7/Lower Caves | Discovered new exit (range 3) 10637 | -7/Lower Caves | Entered another Lower Caves area 11390 | -7/Lower Caves | System corruption reached 30% 11528 | -7/Lower Caves | Discovered new exit (range 11) 11548 | -7/Lower Caves | Learned location of 1 exit from Factory 11643 | -7/Lower Caves | Entered Data Miner 11643 | -7/Data Miner | Discovered new exit (range 6) 11676 | -7/Data Miner | Met Data Miner 11729 | -7/Data Miner | Learned location of Section 7 (-2) 11729 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11757 | -7/Data Miner | Received God Mode back door access code from Data Miner 11765 | -7/Data Miner | Data Conduit disabled 11787 | -7/Data Miner | Core integrity fell below 50% 11792 | -7/Data Miner | Core integrity fell below 20% 11795 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11759_ Data Miner disappears through a trap door. 11759_ ORACLE Interface goes dark. 11765_ Slug penetrates Data Conduit. 11765_ Data Conduit disabled. 11769_ Insulated Plating destroyed. 11771_ Arm. Treads destroyed. 11775_ Cryofiber Web destroyed. 11776_ System corrupted: Matter fused (-7). 11777_ Arc Projector destroyed. 11780_ Imp. Deuterium Engine+ destroyed. 11780_ Imp. Treads destroyed. 11781_ Neutrino Core destroyed. 11782_ Lgt. Treads+ destroyed. 11784_ Flak Gun destroyed. 11784_ KE Penetrator destroyed. 11789_ Lgt. Treads+ destroyed. 11789_ Hcp. Storage Unit destroyed. 11791_ Imp. Cooling System destroyed. 11793_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ###############????#######?#?### #????????? | | """"""""""""""###### # # # ### #????????? | | """"""" "" """"";!# # # ## < ##????????? | | """"""" !!/g @ ######???? | | """" g![** #???? | | """" []gg #???? | | """ !* #???? | | """" ##???? | | """" """""""""""""""#####????? | | """"" """###############????????? | | """"" """"###??????????????????????? | | """"""" "#####????????????????????????? | | ######"## "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ???????## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 72% | -10/Materials Lgt. Treads | 67% | -10/Materials Particle Gun | 40% | -10/Materials Riot Gun | 10% | -8/Materials Hvy. Particle Gun | 16% | -8/Materials Cld. Ion Engine | 15% | -7/Factory Studied --------- Imp. Deuterium Engine | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher The Oracle root@ Challenges ------------ None Game ------ Seed MinesnifferMeleeMegatreads Manual? 0 Play Time 02:04:31 Cumulative 43.6 hours Start 2026.07.03 @ 09:30:40 End 2026.07.03 @ 11:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7154d78d-ee32-4d73-b44a-ef5eb9c98387