Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 19:49:58 Player: Birbsy Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (80) 80 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1930 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 76/100 System Corruption 11% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Recoil Stabilizer Medium Armor Plating > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (8) ---- Compact Wheel Small Storage Unit Large Battery (200) EM Pulse Gun Improved Assault Rifle Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Recoil Stabilizer Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Flak Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Xenon Bombardment Thruster Small Storage Unit Large Battery Flak Gun Rocket Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 17 | 6 . 3 1 7 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 5 | 1 . 1 1 2 Device 3 | . . 1 . 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 2 | . . . . 2 Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 6 | . . 4 8 7 Power . | . . . 1 . Propulsion . | . . . . 1 Utility 1 | . . 1 3 2 Weapon 2 | . . 2 4 3 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 87 84 94 Engine 10 | . 14 14 11 8 Leg 11 | . . . . 25 Wheel 14 | . 28 28 20 . Device 12 | . . 1 11 23 Storage 11 | . 14 14 11 9 Protection 5 | . . . 9 9 Energy Gun 8 | . 14 10 11 5 Ballistic Gun 4 | . 14 12 . . Ballistic Cannon 6 | . . 1 11 9 Special Weapon 2 | . . 3 . 3 Peak Build Rating 32 | 6 6 12 14 32 Average Rating 17 | 4 6 6 13 29 On Entrance 7 | . 6 6 12 13 Naked Turns . | . . . . . Heaviest Build 28 | 11 11 17 24 28 Greatest Support 60 | 26 26 26 26 60 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | . 1 8 8 8 Average Carried 6 | . . 4 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 1 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 347 | 254 . 67 26 . Remotely . | . . . . . Salvage Created 90 | . . 31 59 . Parts 11 | . . . 11 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 4 | . . 1 3 . Guns 1 | . . . 1 . Cannons 3 | . . 1 2 . Classes Destroyed 3 | . . 1 2 . Operator 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 1 | . . 1 . . Best Kill Streak 4 | . . 1 4 . Combat Bots Only 3 | . . 1 3 . Max Kills in Single Turn 2 | . . 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 25 | . . 7 15 3 Missed 10 | . . 1 6 3 Hits 15 | . . 6 9 . Projectile 15 | . . 6 9 . Damage Taken 1398 | . . 89 103 1206 Core 588 | . . 14 14 560 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 94 96 . Volleys Fired 25 | . . 3 6 16 Largest 2 | . . 2 2 1 Hottest 100 | . . 100 77 100 Shots Fired 33 | . . 5 12 16 Gun 8 | . . 2 6 . Cannon 8 | . . 2 6 . Launcher . | . . . . . Special 17 | . . 1 . 16 Kinetic 8 | . . 2 6 . Thermal 17 | . . 1 . 16 Explosive . | . . . . . Electromagnetic 8 | . . 2 6 . Robot Hit Streak 4 | . . 4 4 . Robot Miss Streak 6 | . . 2 6 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 9 | . . 2 7 . Core Hits 10 | . . 3 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 135 | . . 50 85 . Guns 37 | . . . 37 . Cannons 93 | . . 45 48 . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 93 | . . 45 48 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 37 | . . . 37 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 4 . 6 Average Corruption 4 | . . 4 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 1 . 2 Message Errors 1 | . . . . 1 Matter Fused 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 5 | . . 5 . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 39 | . . 30 39 8 Average Temperature 11 | . . 15 14 5 Received Heat Transfer 66 | . . 48 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | . 2 30 65 16 Initial 3 | . . . 3 . Average 6 | . . 4 32 . Influence Increases 182 | . 2 88 75 17 Destroy 0b10 Robot/C 100 | . . 40 60 . Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 10 | . . . 10 . Allied During Kill 2 | . . 2 . . Successful Hack 2 | . 2 . . . Destroy Structure 3 | . . 1 . 2 Lose Combat Pursuer 60 | . . 45 . 15 Influence Decreases 182 | . 2 78 85 17 Entered New Map 7 | . . . 7 . Time Decay 148 | . 2 61 68 17 Lost Part 10 | . . . 10 . Lost Ally 17 | . . 17 . . Squads Dispatched 3 | . . 1 1 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . . 5 7 1 Peak Tracking Total 6 | . . 2 6 1 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 1 . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 1 . 2 Successful 3 | . 1 1 . 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Record 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 47 | . . 47 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 63 | . . 63 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 659 | . . 49 160 450 Sensors 659 | . . 49 160 450 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1039 | 43 43 344 160 449 Spaces Moved 720 | 38 47 356 131 148 Core 4 | 4 . . . . Treads . | . . . . . Legs 136 | . . . . 136 Wheels 580 | 34 47 356 131 12 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 115 Average Speed 98 | 89 90 90 92 129 Slowest Speed 200 | 100 90 90 115 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 21 | . . . . 21 Cave-ins Triggered 4 | . . . . 4 Exploration Rate (%) 19 | 4 7 58 16 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 17 | . . 1 . 16 Terrain Destroyed 17 | . . 1 . 16 Melee . | . . . . . Projectile 17 | . . 1 . 16 AOE . | . . . . . Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 973 | 43 47 370 157 356 Wait 195 | . . . 20 175 Move 715 | 37 46 355 130 147 Hop . | . . . . . Pick Up 12 | . 1 7 . 4 Fast Attach 11 | 6 . 1 1 3 Attach 2 | . . . . 2 Detach . | . . . . . Swap 8 | . . 3 . 5 Drop 3 | . . . . 3 Fire 25 | . . 3 6 16 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered Mines 94 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 323 | -10/Mines | Build established: Mutant 331 | -10/Mines | Learned location of Storage (-7) 355 | -10/Mines | Discovered new exit (range 3) 378 | -10/Mines | Met a Derelict shopkeep closing up shop 431 | -10/Mines | Entered Materials 431 | -9/Materials | Evolved 2 slots: Utility x2 585 | -9/Materials | Discovered new exit (range 4) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -8/Materials | Crushed by falling debris 1001 | -8/Materials | Crushed by falling debris 1001 | -8/Materials | Core integrity fell below 50% 1032 | -8/Materials | Crushed by falling debris 1032 | -8/Materials | Lost 3 parts (2p1u) 1032 | -8/Materials | Core integrity fell below 20% 1041 | -8/Materials | Crushed by falling debris 1041 | -8/Materials | Smashed by cave-in Last Messages --------------- 00976_ The unstable cave ceiling collapses. 00976_ Crushed by falling debris. 00976_ Imp. Heat Sink destroyed. 00976_ System corrupted by crushing effect (+3). 00976_ Lgt. Deuterium Engine destroyed. 00976_ System corrupted by crushing effect (+1). 00982_ EZGXNVAYRAM/YDDB%YGH&GC&&WXD 01001_ The unstable cave ceiling collapses. 01001_ Crushed by falling debris. 01001_ Lgt. Ion Engine destroyed. 01001_ System corrupted by crushing effect (+2). 01032_ The unstable cave ceiling collapses. 01032_ Crushed by falling debris. 01035_ System corrupted: Matter fused (-5). 01041_ The unstable cave ceiling collapses. 01041_ Crushed by falling debris. 01041_ Mining Laser destroyed. 01041_ System corrupted by crushing effect (+2). 01041_ Imp. Sensor Array destroyed. 01041_ System corrupted by crushing effect (+3). 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