Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 23:49:06 Player: Cinder Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (229) 1145 Value Destroyed (9129) 9129 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4022) 4022 TOTAL SCORE: 24436 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 1866 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -205 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1350) Ox26 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Huge Storage Unit Spectral Analyzer Advanced Targeting Computer System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Quantum Reactor Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Mobile Refinery Mk. CCLXVII Improved KE Penetrator Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Recoil Stabilizer Hardened Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Remote Force Field Long-range Tractor Beam > --- WEAPON ----------- Improved KE Penetrator Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Light Particle Reactor Light Quantum Reactor Wheel Wheel Wheel Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Weapon Cycler Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator System Guard Long-range Tractor Beam Mobile Refinery Mk. CCLXVII KE Penetrator Improved KE Penetrator Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Signal Generator [Rating: 131] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Utility 11 | . . . 1 . . . 2 2 . . . . 1 . . . . 1 . . . . 2 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 167 | 8 9 . 15 1 . 4 21 4 4 . 9 . 7 1 1 . 7 16 5 12 5 1 . 6 3 28 Power 20 | 2 . . 3 . . . 3 2 . . . . 1 . 1 . . 1 . 3 1 . . . . 3 Engine 11 | 2 . . 3 . . . 2 1 . . . . 1 . 1 . . 1 . . . . . . . . Core 6 | . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 35 | 2 3 . 5 . . 1 4 . 1 . . . 1 . . . 3 3 1 1 . . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 35 | 2 3 . 5 . . 1 4 . 1 . . . 1 . . . 3 3 1 1 . . . . . 10 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 3 . 3 . . 1 11 2 1 . 8 . 4 1 . . 1 8 2 6 4 1 . 4 2 11 Device 29 | 1 . . . . . . 4 2 . . 4 . 2 . . . . 4 1 2 2 . . 3 1 3 Storage 5 | 1 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . . Processor 10 | . 1 . 1 . . . 1 . 1 . 4 . . . . . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 31 | . . . 2 . . 1 6 . . . . . 2 1 . . . 3 . 4 2 1 . 1 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 . 4 1 . 2 3 . 2 . 1 . 1 . . . 3 4 2 2 . . . 2 1 4 Energy Gun 5 | 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 1 . 2 1 . . 2 . . . . . . . . . 1 2 1 1 . . . 2 . 2 Ballistic Cannon 13 | . . . 1 . . 1 1 . 1 . . . 1 . . . 1 2 1 1 . . . . 1 2 Launcher 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 2 2 . . 6 . . . . . . 3 . . 4 . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Lost 101 | . 4 . 8 . . 3 6 . . 1 . . 5 2 2 . 8 4 7 7 1 2 . . 1 40 Power 12 | . . . 1 . . . . . . . . . . . 1 . 1 3 . 2 . . . . . 4 Propulsion 24 | . 1 . 4 . . 1 . . . . . . 1 . . . 3 . 2 1 . . . . . 11 Utility 42 | . 1 . 1 . . 1 5 . . 1 . . 3 2 1 . 1 . 3 . 1 1 . . 1 20 Weapon 23 | . 2 . 2 . . 1 1 . . . . . 1 . . . 3 1 2 4 . 1 . . . 5 Highest Loss Streak 21 | . 4 . 4 . . 2 2 . . 1 . . 3 1 1 . 4 1 3 4 1 1 . . 1 21 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Average Backups 20 | 1 9 17 22 25 25 23 21 19 20 21 22 23 21 19 17 17 14 18 18 19 23 21 19 21 23 17 Power 1 | . 1 1 1 1 1 1 1 2 3 3 3 3 2 2 1 1 . . . . 1 2 2 1 2 1 Propulsion 3 | . 2 6 4 6 6 5 5 5 4 4 4 4 3 3 3 3 3 2 2 1 1 1 1 1 3 3 Utility 8 | . 3 8 10 12 12 11 9 7 7 7 7 8 6 5 5 5 4 7 8 13 18 16 14 14 12 7 Weapon 5 | . 2 2 6 6 6 5 5 5 5 7 7 8 8 9 8 8 6 8 7 4 3 2 2 3 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 3 . 16 . . . 9 . . . 1 . . . . . . 6 . 1 2 . . 8 2 7 Power 7 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 2 Propulsion 6 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 . . Utility 23 | . . . 10 . . . 2 . . . 1 . . . . . . 3 . . 2 . . 1 1 3 Weapon 19 | . 3 . 5 . . . 2 . . . . . . . . . . 1 . 1 . . . 5 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 96 100 100 99 90 91 92 92 92 92 91 92 88 86 87 84 76 75 83 81 83 80 80 82 Engine 4 | . 14 14 11 11 11 11 6 6 . . . . 6 6 11 13 12 6 . . 1 . . . . . Core 2 | . . . . . . . 2 . 7 7 7 7 6 6 1 . . . . 3 2 . . . . 2 Wheel 17 | . 27 28 31 33 33 32 18 15 15 15 15 15 12 13 13 13 12 15 15 8 11 11 10 12 14 13 Device 14 | . 4 . . . . . 10 29 27 23 21 23 24 19 20 20 16 15 13 6 4 15 20 22 20 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 11 5 5 5 5 5 5 4 4 4 Processor 12 | . 9 14 11 11 11 11 9 7 10 15 16 15 13 13 13 13 13 11 14 17 17 17 15 14 14 14 Protection 11 | . . . 8 11 11 11 16 7 7 7 7 7 6 13 8 6 6 14 13 19 24 12 15 12 11 15 Energy Gun 1 | . 18 14 8 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 9 14 8 11 11 11 9 7 4 . 3 1 . . . . 4 7 5 5 11 6 5 8 4 8 Ballistic Cannon 6 | . . . 4 11 11 11 8 7 9 7 7 13 13 13 12 13 7 3 1 4 . 3 5 . 3 3 Peak Build Rating 131 | 7 11 11 20 21 21 21 39 46 48 45 61 61 65 65 62 55 58 76 67 79 101 101 106 124 123 131 Average Rating 56 | 4 8 11 16 20 21 20 33 44 45 44 55 58 62 60 56 55 53 67 63 65 92 98 105 116 119 113 On Entrance 53 | . 7 11 11 19 21 21 21 39 46 45 45 58 58 61 61 55 55 51 67 63 79 101 98 106 122 117 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . 7 6 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 15 90 90 99 100 100 100 110 113 110 109 114 116 125 123 123 118 126 130 110 121 141 144 148 175 181 188 Greatest Support 70 | 20 20 20 32 32 32 32 40 40 40 40 40 40 40 38 38 38 38 54 50 56 56 56 56 68 68 70 Greatest Overweight (x) 26 | . 4 4 9 3 3 3 3 2 2 2 2 2 4 3 3 3 3 3 3 4 4 2 2 4 2 26 Average Overweight (x) 2 | . 1 4 3 3 3 3 2 2 2 2 2 2 3 3 3 3 2 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 17 18 25 25 25 25 25 24 25 24 25 25 24 25 25 25 25 25 25 23 25 24 21 25 25 25 Average Carried 22 | 1 9 17 22 25 25 23 23 22 23 23 24 25 23 23 22 25 21 23 21 19 23 22 20 22 24 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 17 18 25 25 25 22 24 23 24 24 25 25 23 24 25 25 15 24 19 21 24 22 21 25 25 9 Class Distribution -------------------- 89% | Mutant 4% | Derelict-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Derelict-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Matter Collected 10185 | 223 209 . 816 37 18 107 1723 . 479 86 170 134 348 249 291 . 750 515 979 700 56 328 . 233 806 928 Remotely 5150 | . . . . . . . 602 . 479 86 140 . 111 213 222 . 113 322 447 351 . 172 . 233 806 853 Salvage Created 7505 | 18 667 . 657 22 . 109 1547 . 183 48 . 107 101 155 213 . 405 663 336 313 . 282 . 183 1009 487 Parts 338 | 3 39 . 48 . . 9 85 . 2 . . 3 6 3 8 . 10 17 6 11 . 11 . 12 42 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 2 4 . 5 . 3 7 . 7 . 10 12 . 11 . . . . Prevented 11 | . . . . . . . . . . . . 4 . . 5 . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Combat Hostiles Destroyed 189 | . 12 . 20 2 . 6 40 . 10 3 . 4 6 6 10 . 15 11 7 9 . 5 . . 15 8 Guns 66 | . 10 . 10 1 . 1 17 . . . . . . . . . 2 3 5 4 . 5 . . 5 3 Cannons 83 | . . . 9 1 . 3 21 . 3 . . 2 5 5 5 . 3 8 1 2 . . . . 10 5 AOE 38 | . 1 . 1 . . 1 2 . 7 3 . 2 1 1 5 . 10 . 1 3 . . . . . . Classes Destroyed 20 | 1 7 . 1 . . . 1 . 2 . . . . 1 . . 2 2 1 . . . . . 2 . Worker 13 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . 3 1 3 Builder 5 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Tunneler 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycler 7 | . 2 . . . . . 3 . . . . . . . . . . 2 . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 44 | . 3 . 8 2 . 3 4 . 2 . . 1 4 1 4 . 5 4 1 1 . 1 . . . . Grunt 88 | . 9 . 8 . . 3 28 . 4 2 . 2 . 4 2 . 3 4 4 5 . 3 . . 7 . Brawler 5 | . . . . . . . . . . . . 1 . . 1 . 3 . . . . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . Sentry 21 | . . . 5 . . . 6 . 1 1 . . . 1 1 . 1 1 1 . . 1 . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 12 | . . . . . . . 2 . . . . . 2 . 1 . . . . 2 . . . . 1 4 Programmer 9 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 11 . 6 2 . 4 4 . 4 3 . 3 4 3 7 . 8 6 3 5 . 4 . 1 5 3 Combat Bots Only 9 | . 9 . 6 2 . 3 4 . 4 3 . 3 4 3 7 . 7 6 3 5 . 4 . . 4 3 Max Kills in Single Turn 3 | 1 2 . 1 1 . 2 2 . 2 2 . 1 1 1 3 . 3 1 1 2 . 1 . 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . 1 . 1 . . 1 1 . 2 2 . 1 1 1 3 . 3 . 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Hostile Shots Fired 1837 | . 47 . 108 15 . 28 184 . 59 34 . 47 53 32 42 . 49 67 75 109 87 45 2 . 342 412 Missed 665 | . 13 . 32 4 . 5 50 . 28 16 . 17 14 6 11 . 16 19 27 34 48 22 1 . 193 109 Hits 1172 | . 34 . 76 11 . 23 134 . 31 18 . 30 39 26 31 . 33 48 48 75 39 23 1 . 149 303 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Projectile 1170 | . 34 . 76 11 . 23 134 . 29 18 . 30 39 26 31 . 33 48 48 75 39 23 1 . 149 303 AOE 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . Critical Strikes 38 | . . . 4 . . . 7 . 2 . . . 1 1 . . . 2 4 2 . . . . 6 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 19061 | . 476 . 944 88 . 284 1486 . 307 124 . 252 577 334 384 . 800 1101 913 1313 964 337 66 . 1161 7150 Core 2895 | . 145 . 112 15 . 14 174 . 55 13 . 28 38 20 15 . 51 57 276 158 80 65 60 . 64 1455 Absorbed by Shields 2072 | . . . . . . . 462 . 119 44 . 102 64 . . . . . 37 21 . 124 22 . 848 229 Redirected to Shielding 688 | . . . . . . . . . . . . . . . . . . 49 79 52 210 9 . . . 289 Regen/Repaired (Parts) 531 | . . . . . . . . . . . . . . . . . . . . . 122 . . 409 . . Core Remaining (%) 74 | 100 . 42 . . . 64 68 . . . . 86 . . . . 85 . . . . 36 94 . 95 . Volleys Fired 616 | 2 40 . 63 5 . 9 134 . 16 6 . 9 16 13 19 . 37 56 43 28 . 13 . 14 48 45 Largest 3 | 2 2 . 2 2 . 2 2 . 2 2 . 2 2 2 2 . 2 2 2 2 . 2 . 2 2 3 Hottest 126 | 80 85 . 102 70 . 73 70 . 74 73 . 74 74 74 74 . 74 59 77 88 . 70 . 68 91 126 Shots Fired 1216 | 4 77 . 114 10 . 18 260 . 32 10 . 17 32 26 36 . 73 107 73 51 . 27 . 28 96 125 Gun 694 | 4 77 . 88 5 . 7 134 . . . . 4 . . . . 30 68 58 26 . 21 . 28 48 96 Cannon 471 | . . . 26 5 . 9 124 . 17 6 . 11 32 24 32 . 31 39 10 22 . 6 . . 48 29 Launcher 46 | . . . . . . 2 2 . 15 4 . 1 . . 2 . 12 . 5 3 . . . . . . Special 5 | . . . . . . . . . . . . 1 . 2 2 . . . . . . . . . . . Kinetic 1065 | . 24 . 71 10 . 16 258 . 17 6 . 15 32 24 32 . 61 107 68 48 . 27 . 28 96 125 Thermal 62 | . 19 . 43 . . . . . . . . . . . . . . . . . . . . . . . Explosive 51 | . . . . . . 2 2 . 15 4 . 2 . 2 4 . 12 . 5 3 . . . . . . Electromagnetic 38 | 4 34 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | 3 12 . 12 6 . 5 11 . 15 5 . 10 7 15 13 . 23 43 18 10 . 6 . 12 15 17 Robot Miss Streak 10 | . 3 . 8 7 . 10 7 . 5 4 . 4 9 5 8 . 7 2 2 4 . 2 . 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Secondary Targets 5 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Shots Hit Robots 911 | 3 53 . 75 6 . 11 201 . 24 10 . 12 26 21 33 . 59 87 56 34 . 22 . 20 66 92 Core Hits 662 | 1 29 . 45 5 . 12 155 . 41 9 . 22 20 34 50 . 68 31 21 31 1 13 . 10 33 31 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 2 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . 1 3 1 . 1 . 2 3 3 Critical Strikes 39 | . 3 . 2 . . . . . . . . . . . . . . 4 7 4 . 2 . 3 7 7 Burn 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . . . . . . . . . . . . . . . . . 1 6 1 . 2 . 3 6 5 Blast 10 | . . . . . . . . . . . . . . . . . . 3 1 3 . . . . 1 2 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25110 | 39 980 . 1233 115 . 486 3873 . 1338 442 . 522 513 711 1157 . 2332 2320 1457 1124 60 560 16 560 2582 2690 Guns 10606 | 39 742 . 908 64 . 70 1928 . . . . 33 . . . . 394 1236 1018 350 . 434 . 560 1067 1763 Cannons 9398 | . . . 325 51 . 104 1832 . 360 146 . 209 342 560 663 . 547 1064 296 388 . 126 . . 1515 870 Explosions 4875 | . 238 . . . . 312 113 . 978 296 . 253 171 151 443 . 1391 . 143 386 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 153 | . . . . . . . . . . . . . . . . . . 20 . . 60 . 16 . . 57 Kinetic 18968 | . 227 . 751 115 . 174 3760 . 360 146 . 242 342 560 663 . 941 2300 1314 738 . 560 . 560 2582 2633 Thermal 1094 | . 441 . 482 . . . . . . . . . 171 . . . . . . . . . . . . . Explosive 4466 | . . . . . . 312 113 . 978 296 . 253 . 151 443 . 1391 . 143 386 . . . . . . Electromagnetic 351 | 39 312 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . 27 . . 51 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 1 . . . . . . . 11 11 2 . . 6 2 Average Corruption 3 | . . . . . . . . . . . . 1 . . . . . . . 9 6 2 . . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . . 3 . . . . . . . 12 2 1 . . 1 4 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . 1 . Matter Fused 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . . 2 . . 7 . . 4 13 . 12 . 1 16 . 7 87 9 1 . . . . 14 103 Projectiles 219 | . . . 2 . . . . . . . . . . 1 4 . 7 87 . 1 . . . . 14 103 Explosions 57 | . . . . . . 7 . . 4 13 . 12 . . 12 . . . 9 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 183 | . . . 12 1 . 5 74 . 4 . . 3 12 10 17 . 4 11 . 4 . 9 . . 9 8 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 167 | . . . 11 1 . 4 64 . 3 . . 3 12 10 17 . 4 11 . 4 . 9 . . 9 5 Secondary 15 | . . . 1 . . 1 10 . 1 . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 310 | . 84 . . . . 33 . . . . . . 43 . . . 34 10 41 . 30 . 8 . . 27 Shots 6 | . 2 . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 6 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | 36 210 . 219 60 . 62 228 . 16 14 . 48 123 224 89 . 188 37 249 324 18 254 . . . 377 Average Temperature 64 | 20 75 . 67 30 . 26 53 . 10 9 . 14 49 71 31 . 51 15 167 128 9 94 . . . 86 Received Heat Transfer 3250 | . 189 . 261 . . 63 682 . 97 44 . 62 . 138 39 . 222 180 396 165 216 101 . . 116 279 Effects 7 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 2200 | . 842 . 1258 . . . . . . . . . 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . . . . . . 2 . . . . . . 2 2 Low Security (%) 56 | 100 100 100 53 100 . 100 52 42 . . . . 100 . . . . 3 . . . . 100 100 13 1 Level 1 23 | . . . 46 . . . 13 57 . . . . . . . . . 80 . . . . . . 7 38 Level 2 19 | . . . . . . . 33 . . . . . . . . . . 15 . . . . . . 78 60 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 619 | 5 194 42 389 132 . 91 578 259 . . . . 85 . . . . 444 . . . . . 71 579 619 Initial 444 | . . 42 . 132 . . 35 259 . . . . 22 . . . . 444 . . . . . . 33 318 Average 206 | . 100 15 198 50 . 48 256 211 . . . . 25 . . . . 303 . . . . . 11 439 427 Influence Increases 7611 | 5 439 . 857 74 . 161 1134 8 210 60 . 224 175 135 330 . 528 671 255 205 152 100 . 183 744 961 Destroy 0b10 Robot/C 4620 | . 240 . 580 60 . 120 800 . 160 60 . 140 120 120 200 . 300 260 140 180 100 100 . 60 500 380 Destroy 0b10 Robot/NC 250 | 5 40 . 30 . . 5 30 . . . . . . 5 5 . 10 15 5 . 5 . . 35 20 40 Destroy Leader 766 | . 64 . 142 10 . 20 190 . 20 . . 20 20 10 20 . 20 40 20 10 . . . 22 62 76 Allied During Kill 389 | . . . 30 4 . . . . . . . 64 . . . . 3 31 . . 17 . . 25 59 156 Successful Hack 105 | . 13 . 56 . . . 20 8 . . . . . . . . . . . . . . . 8 . . Disable Machine 150 | . 30 . . . . . . . . . . . 15 . . . . . . . . . . 15 60 30 Destroy Structure 266 | . 7 . 4 . . 16 19 . . . . . 20 . . . . 10 . . . . . 18 28 144 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 750 | . 45 . 15 . . . 75 . 30 . . . . . 105 . 195 15 90 15 30 . . . . 135 Influence Decreases 7194 | 5 331 108 516 357 58 70 653 413 273 164 . 188 158 188 265 65 298 644 476 241 68 184 . 122 238 1111 Entered New Map 1436 | . . 66 . 209 58 . 56 313 63 21 . . 14 20 . 65 . 86 96 8 . 84 . . 28 249 Time Decay 4416 | 5 291 42 396 148 . 50 537 100 210 133 . 188 132 148 245 . 218 318 310 183 18 80 . 122 180 362 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 942 | . 40 . 80 . . 20 60 . . 10 . . 12 20 20 . 80 40 70 50 10 20 . . 10 400 Lost Ally 300 | . . . 40 . . . . . . . . . . . . . . 100 . . 40 . . . 20 100 Squads Dispatched 41 | . 3 . 3 . . . 8 . . . . . 1 . . . 1 5 . . . . 1 2 7 10 Investigation 11 | . 2 . 1 . . . 4 . . . . . 1 . . . . 2 . . . . . . . 1 Extermination 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 Reinforcement 18 | . 1 . 2 . . . 4 . . . . . . . . . . 2 . . . . 1 1 3 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Distress Signals 19 | . 1 . 3 . . . 7 . . . . . 1 . . . . 1 . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 21 . 44 3 . 6 63 . 14 3 . 7 7 6 16 . 31 22 13 15 20 8 2 2 29 45 Peak Tracking Total 14 | . 9 . 8 3 . 3 6 . 6 3 . 3 4 3 4 . 7 7 5 5 14 5 2 1 6 10 Tactical Retreats 27 | . 3 . 1 . . . 2 . 1 . . . . . 4 . 7 1 2 1 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Traps Triggered 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . . . . . 3 . 3 . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . 3 3 . 3 . 7 . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 3 . 3 . 4 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 1 1 . . 3 6 6 6 3 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Machines Disabled 10 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 4 2 Max in Single Turn 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Machines Accessed 37 | . 5 . 6 . . . 10 1 1 . . . 1 . . 4 . 1 . 1 2 . 1 1 1 2 Terminals 18 | . 5 . 5 . . . 7 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 128 | . 15 . 16 . . . 36 1 1 . . . 2 . . 34 . 3 . 1 9 . 1 5 1 3 Successful 80 | . 3 . 7 . . . 17 1 1 . . . 2 . . 34 . 1 . 1 9 . . 4 . . Failed 47 | . 12 . 9 . . . 18 . . . . . . . . . . 2 . . . . 1 1 1 3 Catastrophic 13 | . 4 . 3 . . . 4 . . . . . . . . . . 1 . . . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 85 | . 14 . 12 . . . 10 1 . . 1 . 9 . . . . 12 . . 1 . 4 6 4 11 Terminals 47 | . 15 . 13 . . . 18 1 . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 1 1 Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 20 | . . . 3 . . . 15 . . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 3 . 3 . . . 2 1 1 . . . . . . 34 . . . 1 9 . . . . . Record 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 1 . . . 13 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 6 . . . 10 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 Full Trace Events 13 | . 2 . 2 . . . 6 . . . . . 1 . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . . 6 . . . . . . . . 12 . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 88 | . . . . . . . . . . . . . . . . . . . . . . . . 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 2 . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Total Allies 28 | . . 3 . 1 . . . . . . 4 . . . . . 2 4 . . 5 . . 3 . 6 Largest Group 5 | . . 3 3 1 1 . . . . . 4 4 . . . . 2 5 . . 5 . . 3 2 5 Highest-Rated Group 589 | . . 40 40 31 31 . . . . . 151 151 . . . . 59 143 . . 269 . . 237 206 589 Highest-Rated Ally 122 | . . 16 16 31 31 . . . . . 40 40 . . . . 30 31 . . 68 . . 103 103 122 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . . 52 5 . . . . . . . 13 . . . . 1 17 . . 13 . . 12 26 60 Total Damage 8335 | . . . 580 85 . . . . . . . 422 . . . . 19 302 . . 924 . . 897 2151 2955 Kills 56 | . . . 11 1 . . . . . . . 3 . . . . 1 2 . . 6 . . 5 12 15 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Active Infowar (turns) 14682 | 4 773 141 970 426 182 119 1631 209 1002 411 955 504 475 430 588 95 719 705 682 690 940 212 131 480 374 834 Optics 14429 | . 524 141 970 426 182 119 1631 209 1002 411 955 504 475 430 588 95 719 705 682 690 940 212 131 480 374 834 Seismic 3054 | 4 249 . . . . . . 209 1002 411 61 . . . . . . . . . . . . 150 374 594 Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . 1 1 . 1 . 1 . . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Turns Passed 14751 | 65 781 141 970 426 182 119 1631 209 1002 411 955 504 475 430 588 95 719 705 682 690 940 212 131 480 374 834 Spaces Moved 9367 | 58 629 100 587 282 151 60 845 150 508 326 737 353 282 297 405 77 450 414 385 426 689 136 89 254 155 522 Core 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9363 | 55 629 100 587 282 151 60 845 150 508 326 737 353 282 297 405 77 450 414 385 426 689 136 89 254 155 521 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 106 121 121 121 110 120 120 120 120 120 125 125 125 125 110 110 113 105 120 120 120 120 120 114 Average Speed 119 | 78 97 140 119 121 121 121 116 120 120 120 120 120 135 125 125 125 121 113 124 129 122 120 120 124 120 123 Slowest Speed 1350 | 80 140 140 205 121 121 121 145 120 120 120 120 120 150 125 125 125 125 125 135 150 150 120 120 150 120 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 80 30 53 65 54 16 77 7 70 59 85 56 8 45 61 74 75 17 56 60 85 30 3 13 25 19 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 6 | . . . . 2 . . . . 1 . 1 . . . . 1 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 . . . . . . Unknown Exits Taken 21 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 16 | . . . . 1 . . . . 2 1 5 2 . . 3 . . . 1 1 . . . . . . Spaces Dug 33 | . . . . . . . . . 28 . . . . . . . . 1 . . . . . . . 4 Terrain Destroyed 439 | . 6 . . . . 25 29 . 103 13 . 22 23 37 23 . 70 3 40 24 . 3 . . 8 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 1 3 . . . . . . 2 . . . 3 3 7 . 3 . . 8 10 AOE 399 | . 6 . . . . 24 26 . 103 13 . 22 23 35 23 . 70 . 37 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Total 11864 | 69 725 101 752 357 150 87 1264 179 865 335 808 417 344 336 461 76 573 584 527 507 785 157 113 402 248 642 Wait 1202 | . 12 1 32 69 . 14 207 23 321 1 46 52 33 8 11 . 52 63 63 17 20 1 21 90 35 10 Move 9342 | 57 628 99 586 281 150 59 844 149 507 325 736 352 281 296 404 76 449 413 384 425 688 135 89 253 154 522 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 2 26 1 33 . . . 24 . 5 1 4 . 4 7 11 . 2 15 8 11 7 1 1 18 4 13 Fast Attach 53 | 7 . . 3 . . . 6 2 2 . 6 . 2 . . . . 10 . 5 3 . . 4 . 3 Attach 103 | . 4 . 8 . . 3 10 2 1 1 2 . 5 2 2 . 10 2 7 7 3 2 2 3 1 26 Detach 28 | . . . . . . . 3 2 . . 6 . . . . . 3 4 3 2 2 . . 1 . 2 Swap 83 | 1 5 . 5 1 . 2 9 . 9 1 3 4 2 3 3 . 6 5 4 9 . 4 . 3 2 2 Drop 145 | . 10 . 22 1 . . 27 1 4 . 5 . 1 4 8 . 4 15 8 3 6 1 . 16 4 5 Fire 616 | 2 40 . 63 5 . 9 134 . 16 6 . 9 16 13 19 . 37 56 43 28 . 13 . 14 48 45 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 61 | . . . . . . . . . . . . . . . . . 7 . . . 54 . . . . . Trap 16 | . . . . . . . . . . . . . . 3 3 . 3 . 7 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 10) 223 | -10/Materials | Discovered new exit (range 7) 360 | -10/Materials | Discovered new exit (range 9) 362 | -10/Materials | Destroyed 9 combat bots 367 | -10/Materials | Lost 4 parts (1n1u2w) 369 | -10/Materials | Build established: Mutant 474 | -10/Materials | Core integrity fell below 50% 549 | -10/Materials | Discovered new exit (range 13) 847 | -10/Materials | Entered Mines 965 | -10/Mines | Discovered new exit (range 5) 973 | -10/Mines | Discovered new exit (range 16) 977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 988 | -10/Mines | Entered Materials 988 | -9/Materials | Accompanied by 3 allies 988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Discovered new exit (range 5) 1395 | -9/Materials | Build established: Scavenger-Mutant 1590 | -9/Materials | Lost 4 parts (2n1u1w) 1697 | -9/Materials | Build established: Mutant 1873 | -9/Materials | Discovered new exit (range 17) 1958 | -9/Materials | Entered Mines 2106 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2166 | -9/Mines | Received a Mining Laser from a helpful Derelict 2253 | -9/Mines | Learned location of Storage (-7) 2258 | -9/Mines | Learned location of Zion (-7) 2316 | -9/Mines | Discovered new exit (range 12) 2328 | -9/Mines | Discovered new exit (range 5) 2378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2379 | -9/Mines | Discovered new exit (range 5) 2384 | -9/Mines | Entered Exiles 2384 | -9/Exiles | Accompanied by 1 ally 2400 | -9/Exiles | Discovered new exit (range 16) 2415 | -9/Exiles | Met 8R-AWN 2434 | -9/Exiles | Met EX-HEX 2470 | -9/Exiles | Met EX-BIN 2484 | -9/Exiles | Met EX-DEC 2553 | -9/Exiles | Discovered new exit (range 14) 2566 | -9/Exiles | Entered Mines 2650 | -8/Mines | Discovered new exit (range 16) 2685 | -8/Mines | Entered Materials 2685 | -8/Materials | Evolved 2 slots: Utility x2 3175 | -8/Materials | Discovered new exit (range 13) 3634 | -8/Materials | Central database locked down 4159 | -8/Materials | Discovered new exit (range 5) 4316 | -8/Materials | Entered Factory 4316 | -7/Factory | Evolved 2 slots: Utility x2 4509 | -7/Factory | Discovered new exit (range 7) 4521 | -7/Factory | Identified exit to Storage 4521 | -7/Factory | Identified exit to Lower Caves 4525 | -7/Factory | Entered Lower Caves 5375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5515 | -7/Lower Caves | Discovered new exit (range 11) 5527 | -7/Lower Caves | Entered another Lower Caves area 5529 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5560 | -7/Lower Caves | Discovered new exit (range 8) 5766 | -7/Lower Caves | Learned 4 Factory zone layouts 5889 | -7/Lower Caves | Encountered a Warlord checkpoint 5931 | -7/Lower Caves | Discovered new exit (range 7) 5938 | -7/Lower Caves | Entered Zion 5993 | -7/Zion | Found Prototype Processor 5993 | -7/Zion | Identified Spectral Analyzer 5999 | -7/Zion | Found Prototype Processor 5999 | -7/Zion | Identified Exp. Target Analyzer 6007 | -7/Zion | Found Prototype Processor 6007 | -7/Zion | Identified Exp. Signal Interpreter 6019 | -7/Zion | Discovered new exit (range 10) 6128 | -7/Zion | Learned Factory emergency access door positions 6136 | -7/Zion | Found Prototype Device 6252 | -7/Zion | Met Imprinter 6274 | -7/Zion | Imprinted 6276 | -7/Zion | Declared Zion's savior 6396 | -7/Zion | Found Prototype Special Weapon 6396 | -7/Zion | Identified RU-N14's Throwing Claymores 6413 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6492 | -7/Zion | Learned location of Warlord (-5) 6525 | -7/Zion | Received a hallucinogenic algorithm 6525 | -7/Zion | Ran a hallucination algorithm 6893 | -7/Zion | Entered Proximity Caves 6893 | -6/Proximity Caves | Accompanied by 4 allies 6919 | -6/Proximity Caves | Learned 4 Factory zone layouts 7285 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7365 | -6/Proximity Caves | Discovered new exit (range 17) 7397 | -6/Proximity Caves | Entered Factory 7397 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7398 | -6/Factory | Identified exit to Factory 7629 | -6/Factory | Discovered new exit (range 18) 7726 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7742 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7790 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 7822 | -6/Factory | Lost 3 parts (1n1u1w) 7867 | -6/Factory | Discovered exit to Factory (range 17) 7872 | -6/Factory | Entered Lower Caves 8141 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8300 | -6/Lower Caves | Discovered new exit (range 3) 8302 | -6/Lower Caves | Entered another Lower Caves area 8310 | -6/Lower Caves | Encountered a Warlord checkpoint 8324 | -6/Lower Caves | Discovered exit to Factory (range 16) 8497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8538 | -6/Lower Caves | Destroyed 7 combat bots 8883 | -6/Lower Caves | Discovered new exit (range 6) 8890 | -6/Lower Caves | Entered Data Miner 8890 | -6/Data Miner | Discovered new exit (range 6) 8904 | -6/Data Miner | Met Data Miner 8935 | -6/Data Miner | Learned location of Section 7 (-2) 8935 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8955 | -6/Data Miner | Received God Mode back door access code from Data Miner 8985 | -6/Data Miner | Entered Proximity Caves 9104 | -5/Proximity Caves | Spotter reported a threat 9114 | -5/Proximity Caves | Learned location of Armory (-3) 9320 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9405 | -5/Proximity Caves | Destroyed 7 combat bots 9502 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 9669 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9684 | -5/Proximity Caves | Spotter reported a threat 9704 | -5/Proximity Caves | Entered Factory 9704 | -5/Factory | Accompanied by 2 allies 9704 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9705 | -5/Factory | Identified exit to Upper Caves 9760 | -5/Factory | Retrieved Zion intel report: Active Terminals 9761 | -5/Factory | Zion Kinetic Resupply teleported in 9965 | -5/Factory | Zion Fire squad teleported in 10004 | -5/Factory | Search patrols dispatched 10046 | -5/Factory | Lost 5 allies 10191 | -5/Factory | Zion Recon squad teleported in 10391 | -5/Factory | Incoming investigation squad redirected 10409 | -5/Factory | Entered Upper Caves 10641 | -5/Upper Caves | Spotted B-75 Beast 10822 | -5/Upper Caves | Destroyed B-75 Beast 10899 | -5/Upper Caves | Learned 4 Factory zone layouts 10923 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10962 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11078 | -5/Upper Caves | Discovered new exit (range 9) 11091 | -5/Upper Caves | Entered another Upper Caves area 11092 | -5/Upper Caves | Identified exit to Warlord 11165 | -5/Upper Caves | Lost 3 parts (1n2w) 11204 | -5/Upper Caves | Spotted B-75 Beast 11209 | -5/Upper Caves | Learned Factory terminal intel 11535 | -5/Upper Caves | Learned 4 Factory zone layouts 11641 | -5/Upper Caves | Ambushed by research squad 11645 | -5/Upper Caves | System corruption reached 10% 11703 | -5/Upper Caves | Lost 4 parts (2p2w) 11781 | -5/Upper Caves | Entered Warlord 11831 | -5/Warlord | System corruption cleaned by Quarantine Array 12182 | -5/Warlord | Opened Warlord's prototype stash 12189 | -5/Warlord | Found Prototype Device 12189 | -5/Warlord | Identified System Purifier 12197 | -5/Warlord | Found Prototype Reactor 12199 | -5/Warlord | Identified Vortex Chain Reactor 12206 | -5/Warlord | Found Prototype Device 12206 | -5/Warlord | Identified Exp. Phase Shifter 12430 | -5/Warlord | Found Signal Generator 12525 | -5/Warlord | Warlord's base attacked by MAIN.C 12603 | -5/Warlord | Rebuked by Warlord 12664 | -5/Warlord | Core integrity fell below 50% 12713 | -5/Warlord | Discovered new exit (range 8) 12721 | -5/Warlord | Entered Proximity Caves 12735 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12914 | -4/Proximity Caves | Discovered new exit (range 17) 12933 | -4/Proximity Caves | Entered Factory 12933 | -4/Factory | Evolved 2 slots: Utility x2 12935 | -4/Factory | Loaded intel: 26 terminal locations 13061 | -4/Factory | Discovered new exit (range 4) 13064 | -4/Factory | Entered Research 13064 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13090 | -3/Research | Zion Heavy squad teleported in 13185 | -3/Research | Repaired Arm. Huge Wheel+ 13230 | -3/Research | Repaired Arm. Huge Wheel+ 13294 | -3/Research | Spotted B-86 Titan 13307 | -3/Research | Allies destroyed B-86 Titan 13323 | -3/Research | Zion Kinetic Resupply teleported in 13508 | -3/Research | Discovered new exit (range 17) 13544 | -3/Research | Entered Testing 13544 | -3/Testing | Accompanied by 2 allies 13588 | -3/Testing | Garrison activated, responded to threat 13877 | -3/Testing | Discovered new exit (range 17) 13918 | -3/Testing | Entered Research 13918 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14172 | -2/Research | Lost 6 parts (1p5u) 14214 | -2/Research | Retrieved Zion intel report: Main Access 14214 | -2/Research | Identified exit to Access 14215 | -2/Research | Zion Heavy squad teleported in 14232 | -2/Research | Build established: Derelict-Tank 14244 | -2/Research | Zion Light squad teleported in 14260 | -2/Research | Found Prototype Protection 14490 | -2/Research | Found Prototype Protection 14512 | -2/Research | Zion Demo squad teleported in 14512 | -2/Research | Garrison activated, responded to threat 14519 | -2/Research | Identified Zio. Weapon Casing (x2) 14526 | -2/Research | Lost 3 allies 14632 | -2/Research | Lost 21 parts (2p6n11u2w) 14740 | -2/Research | Core integrity fell below 50% 14748 | -2/Research | Core integrity fell below 20% 14752 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14743_ Enh. Hardcell Cannon destroyed. 14743_ Adv. Targeting Computer destroyed. 14743_ Knocked back. 14743_ U-05 Engineer builds a Wall. 14743_ Penetrated by Slug. 14743_ Enh. Hardcell Cannon destroyed. 14744_ Centrium Wheel destroyed. 14744_ Knocked back. 14746_ Dropped Signal Generator. 14747_ Penetrated by Slug. 14747_ Slug penetrates Wall. 14747_ Knocked back. 14750_ Penetrated by Slug. 14750_ Slug penetrates U-05 Engineer. 14750_ Penetrated by Slug. 14750_ Lrn. Tractor Beam destroyed. 14750_ Slug penetrates Wall. 14750_ U-05 Engineer builds a Wall. 14750_ Slug penetrates Wall. 14752_ Wall collapses. Map ----- +----------------------------------------------------+ | # #?# #???########?????????????????????? | | # #?# #???# ###############???????? | | #?# ##### #???????? | | #?# #???????? | | #?# #???????? | | #?# ##### #???????? | | ######?# #???# ##########/##+#####???? | | ???????# #???###+####????????# #???? | | ???????# #???? ??????????# #???? | | ???????# #?? = ????????# #???? | | ???????# # ??????# #???? | | ???????# # #?????# #???? | | ??????"# # [ #?????# #???? | | ????? # # #?????# " " #???? | | ???? # ###############????## "Y" #???? | | ####"### #??????????????????#" """ #???? | | #??????????????#####"#########???? | | #??????????????# #????????? | | #??????????????# #????????? | | *** + #????# """#????????? | | # *** # #????# """#????????? | | # ** #??? #????#[ """#????????? | | # #??????? #????# #????????? | | # #??????????###?# #????????? | | " #???????######## h #????????? | | # #???????# =u @;h#####+###????????? | | # #???????# %x x #????????? | | ####+### #???# H %h Y +????????? | | #??????? #???#k ## h #????????? | | #???????? #???#???# ######### #????????? | | #???????? #???????#######???????? #????????? | | #????????? #????????##???????????? #????????? | | #?????????? #?????????????????????? #????????? | | #?????????? ???????????????????????#????????? | | #??????????? ???????????????????????????????? | | #???????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | +???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ######## ?????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ###############/#????????????????????????????? | | #########????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 55 Energy Capacity 700 Matter Stores 473 Matter Capacity 500 Sight Range 24 Terrain Scan Density 10 EM Shielding 3 Corruption Containment 8 Armor Coverage 800 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Neutron Cannon | -3/Testing | Archive Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory Repaired ---------- Arm. Huge Wheel | 6% | -3/Research Arm. Huge Wheel | 29% | -3/Research Studied --------- Wheel | -9/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed CompactGuidedBlade Manual? 0 Play Time 03:01:29 Cumulative 158.3 hours Start 2026.06.21 @ 20:43:20 End 2026.06.21 @ 23:49:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30453b76-6003-436f-a4e5-077544ffa8fb